DEFENSIVE AND COMPETITIVE BIDDING LEADS AND SIGNALS W B F (Style: Responses: 1 / 2 Level; Reopening) OPENING LEADS STYLE Aggressive at 1 level, 2m fairly sound Lead In Partner’s Suit CATEGORY: GREEN Change of suit non-forcing, jump in suit forcing Suit 3rd and 5th 3rd and 5th NCBO: ENGLAND of opponents suit always has 3+ support NT 4th 3rd and 5th PLAYERS: 2N in response to 1M = 4 card support Subsequent Low from honour* Low from honour* 1NT OVERCALL (2nd/4th Live; Responses; Reopening) Other: * maybe 3/5 if defenders know position. Top touching honours 15-18 direct except lower for unblock v NTs. 3rd from 6 usually. 11-14 (minor) / 11-16 (major) protective LEADS SYSTEM SUMMARY Similar if (1X) – P – (1Y) – 1N Lead Vs. Suit Vs. NT 2NT = 19-21 protective Ace Ace for Attitude AKx(+) Ax(+) GENERAL APPROACH AND STYLE King King for Count KQx(+) AKJ10 Kx 1♣ = 2+♣, either balanced or natural JUMP OVERCALLS (Style; Responses; Unusual NT) Queen QJx(+) Qx AKQ QJx(+) KQ109 Qx AKQ 1♦ = 5+♦ OR 4441 Weak (2N = forcing, length responses) Jack J10(+) KJ10 AJ10 Jx J10(+) KJ10 AJ10 5 Card Majors 10 109(+) H109 10x 109(+) H109 10x 1N = 15-17 (strong 14) DIRECT & JUMP CUE BIDS (Style; Response; Reopen) 9 9x H98(+) 9x H98(+) 2♣ = FG or 22+ to 24 balanced (1♣) – 2♣ = 5-5 Majors (2♦ = relay) Hi-X 3rd and 5th leads Usually shortage 2N = 20-22 (1♦) – 2♦ = 5-5 Majors Lo-X 3rd and 5th leads Usually promises honour (1♥) – 2♥ = 5♠/5m (2N = relay, 3♣ = pass or correct) SIGNALS IN ORDER OF PRIORITY (1♠) – 2♠ = 5♥/5m (2N = relay, 3♣ = pass or correct) Partner’s Lead Declarer’s Lead Discarding SPECIAL BIDS THAT MAY REQUIRE DEFENSE

(1X) – 2N = Lowest 2 suits 1 Usually Will be count if at all. First discard will 2♦ = bad weak 2 (3-8) or any 4441 (17-20) Jump Cue asks for stop 2 attitude but standard Smith v NT usually be reverse 2M = constructive weak 2 (9-12) SUIT 3 count on King leads attitude but maybe Transfer Responses to 1♣ VS. NT (vs. Strong/Weak; Reopening;PH) 1 versus suits count if appropriate 1♣ - 2♦ = weak either Major

Double = Majors or Strong 18+ (2♣ = 10+ relay, 2♦ = 0-9 relay) 2 1♣ - 2♥ = 4♠/5♥ (5-9)

NT 2♣ = ♣ and Major (2♦ = 10+ relay) 3 1♣ - 2♠ = 5♠/5♥ (5-9) 2♦ = ♦ and Major (2♥ = pass or correct, 2♠ = natural, 2N = relay) Signals (including Trumps): 1M – 2♣ = (9-11) 3+M or FG 2M = natural (2N = natural) Smith Peter , high encourages from either side 2N = minors Suit preference in trumps (2N) – 3♣ = Majors: (1N) – P – (3N) – 4♣ = Majors DOUBLES VS.PREEMTS (Doubles; Cue-bids; Jumps; NT Bids) (2M/3M) – 4♣/4♦ = 2 suited with other Major TAKEOUT DOUBLES (Style; Responses; Reopening) (2♦/3♦) – 4♣ = ♣ and a Major Equal level conversion after double applies (3m) – 4m = Majors (3M) – 4M = 2 suited FG VS. ARTIFICIAL STRONG OPENINGS- i.e. 1♣ or 2♣ SPECIAL SEQUENCES (1♣) – double = Majors (1♦ = relay) SPECIAL, ARTIFICIAL & COMPETITIVE DBLS/RDLS (1♣) – P – (1♦) Double = Majors 1N = minor + Major 2 level = suit or suit above IMPORTANT NOTES

OVER OPPONENTS’ Redouble = strong PSYCHICS: Occasional

5♣ 5♣ 4 3♣, 3 3♣, 3 2 ♣ ♥ ♥ 3N 2N 1N 4N 2♣ 1♣ 1 1 2 1

, 3♠ , 2♠ , - - ♥ ♠ ♦ ♦

OPENIN 5♠ 4♠

G

   

TICK IF

ART.

MIN. NO. 7 7 6 6 6 0 0 5 5 4 2

OF CARDS 7 7 7 7 4♠ ♥ ♥ ♥ ♥ NEG.DBL

THRU ace ask Specific Natural Gambling Sound Vulnerable Pre 5M/6moptional 20 (8 weak2 Constructive Or 17 2M (4 Weak 22+ 5M/6moptional strong Possibly 14 15 5 18 11 or 4414 5+♣ short ♦ - - - - -

11/9 or(<17)4441 - balanced22 17 balanced19 balanced14 - emptive 24 balance24 FG of -

DESCRIPTION 20 4441 20 -

12)

- 8)

(<17)

1M = natural; 1Nnatural;natural 5 1M = = 2N 2 2 =4M, no 1♠ FG: 1N5+♣2♣ = = 5+ 1 = no 5♣ ace 4 4 3 3♣ = 6+ 4♣ = puppet 3♣ relay 2N = natural, = 2♠/3m constructive p/c; 3M/4M = 4♣= transfer to M; 4 p/c; 2M = 2Nrelay;3m = natural constructive 2N/3m/3 positive, 2M = couldbeshaded 2 splinter 3X = FG;4m =4N Texas;strong = invite F4m, balancedwith2N = xx = invite2♠ 4M no minorsFG both or 2 = relay 2♣ (openerusuallybids 2 13 3N = 3♠ =pre 8); 1N 5 13 3N = Jacoby 2N = or FG;5+♣ bal =1N 4+♠;1♠ = mixed 3♣ weak;2N 2M = invite = =2 natural; 2♣ 2♠ = weak; 2♠ = Jacoby 2N = ♥ ♦ ♦ ♥ = ♣ ♦ ♦ ♦ /3M = 4♣ or 4♣or /3M =4♣

=waiting (most hands) =5+ =Multi(3 =4+ - 4♠5 = - = 16 =

4♠ 4♠ =natural - 3 p/c, 4♦askssing for 11+ NF;2♣11+ ♦

♥ ♥ =asks 3M; - ♥ - - ♥ 18balanced, 3X =weak,3N13 = 15balanced; (12 4X =splinter 15bal : 1 : ; 2 ; ; ♥

= transfer= positive 4

- ♥ ♥ (5 ,5N 2 aces = ♦ ; ♦ emptive ;

-

3

3m3 6+m FG; = = 4+♠ = 5+♠;(then2N up - = 6+♠; = (5 8) 6M raise; 3 raise; 9), 2♠ =5 ♦ ♦ ; 3♠ 2 /3

= inverted =

♦ ♥ (9 -

= - /4m = splinter /4m = (12 11+) NF;2♣(9 11+) =

RESPONSES 3X

= transfers; -

4

4+♦FG 11) or3+♠ FG 4 ♦ ♦ ♥

=weak;3M splinter = – = slam= tryopener’s suit

=6+♣; ,

3M NFvulnerable= non if

3m = 6+mFG;3 5♠ 5♠ (5

; 2Mweak;; = -

114M no ♥

- 3♠ 3♠ =minors

4♠ = 6+ 4♠ 9) = pre=

♦ = transfer)

)

♦ bal or FG5+♣ bal ♦ -

-

11)3+

= bidM = 14 - FG empt;

- 14 ♦ )

-

) ♥ 15bal

6+

or FG

(6

-

5N = pickslam 5N = a mostopponentsin auctions pre (RKCB if RKCB 4 3N Gambling 4♣ retuAfter 3♣ maxno 3N = feature feature3mFG; = 2M 2 2 2 2 2♣ 2♣ 2♣ 1N 1N 1N 1N 1N bal 19 4m); have 3m= = FG;6+♠3♠ FG; 2N =18 9 opposite 1♠ 1♠ FG;3 = 2♠/3m 9 opposite 1 1 1 1 1 1 1♣ 1♣ 1♣ 1♣ 1♣ ♦ ♦ ♦ ♦ ♦ ♥ ♥ ♦ ♦ ♦ ♦

asks shortage=shortage)no (4N ------– – – – –

2N 2N 2N 2M 1M 1N 1♠ 1♠ 2♣:2 1N 2♣: 1N

3 2 2 2 2M 1♠ 1R 1R =1R complete 3 NF cardsupport

2♣ 2♣ 2♣ 2♣ 2♣ 2N

♦ ♦ ♦ ♦

- - (1430) 5N2+(1430) ,6♣ = 3+ void,over = interventionDOPI/ROPI - - - - - – - - - – - - -

- -

------

3 2

SUBSEQUENT ACTIONSUBSEQUENT

3M 3cardsuit 3N cardM = / = no3 3M sets= suit 3♣ 2 2♣= natur 2 3 3♣non = 2♣16+natural F1;3♣ weak= =

Transfers 2N =18 1N =11 3♠/3M 2N/3X4441= suit below singleton 4 Transfers - - ♥ ♦ 2 2 2 2 2M = 5Mminimum, 6m3mmax = 2N = F1 ♦ ♥ ♦ ♦ 112 balanced; 112 balanced; ♦ ♦ ♦ ♦ ♦

/3

- = 3♠6 = = normallyaccepts= try game

= = naturalor 22

-

rn tosuit isweakest bestraise4M = to - - - - 2

♥ -

3 normally ♥ 4mMajors,slam = try/game 3Xnatural slam = tr 2NFG asking = 2Minvite = ♥

♦ = transfer FG transfer = 4♣ asks suit, 4♣

= 6+ =

= notforcing,= 3

= maximum= with 5 =stayman 3OM= natural - - ♦

19 3< cardsupport14 -

maximum(3 al4+♣3 if suited invitational+ ;4X = 6/5

FG;2N = 18

accepts try game M ♥

- =sign off;

24 = natural(may=

HIGH LEVEL HIGH BIDDING

balanced ♦ ♥ ;3M =bad

asks) = 5 y

- ♥

19 bal 19

/5♠ -

5FG

-

has fit New suit opener for splinter3m= strong 2N = 4+ raise 3M drury (92♥ = 2 = 3Mdrury (72♣ splinter3m= strong 2N = 4+ raise 2 = 3Mdrury (72♣ ♦ ♦

=5+ = 3M drury (9 COMPETITIVE& ♥

HANDBIDDING (7 - empt above 4N) empt above - 11)

- - - - 11) 11) 9) 9)

PASSED