Evaluation of the effect of mimicry on facial expression in Avatar-Mediated Communication Mikihiro Suda1, Mizuki Oka1 1University of Tsukuba, Tsukuba, Ibaraki 305-8577 Japan
[email protected] Abstract will continue, along with the concomitant spread of avatar Downloaded from http://direct.mit.edu/isal/proceedings-pdf/isal/33/48/1929975/isal_a_00394.pdf by guest on 24 September 2021 use. Against the background of remote work and labor-saving The process of creating, exchanging, and perceiving in- being promoted globally, the use of avatars is becoming widespread in our daily lives. Concurrently, the environments formation by encoding, transmitting, and decoding mes- in which avatars are used are also diversifying, with environ- sages using a computer is called computer-mediated com- ments appearing wherein communication is possible between munication (CMC) (Jonassen and Driscoll, 2003). Avatar- humans and avatars as well as between avatars themselves. In mediated communication (AMC) is a typical CMC because this social situation, the effects of use of avatars on commu- it uses computers to display avatars and transmit various in- nication must be investigated. However, research to compare the effects of non-verbal information in avatar–avatar and formation (L. and Fox, 2018). In the context of CMC, re- human–avatar environments is inadequate. In this study, we searchers have studied the types and number of informa- created an avatar of which every facial feature can be moved tion exchanged and the attributes of the people engaging independently and then measured the effects of facial expres- in CMC. Non-verbal expressions exchanged in communi- sions on communication in avatar–avatar and human–avatar cation are known as social cues.