Repeated Games

Total Page:16

File Type:pdf, Size:1020Kb

Repeated Games Prerequisites Almost essential Game Theory: Dynamic REPEATED GAMES MICROECONOMICS Principles and Analysis Frank Cowell April 2018 Frank Cowell: Repeated Games 1 Overview Repeated Games Basic structure Embedding the game in context Equilibrium issues Applications April 2018 Frank Cowell: Repeated Games 2 Introduction . Another examination of the role of time . Dynamic analysis can be difficult • more than a few stages • can lead to complicated analysis of equilibrium . We need an alternative approach • one that preserves basic insights of dynamic games • for example, subgame-perfect equilibrium . Build on the idea of dynamic games • introduce a jump • move from the case of comparatively few stages • to the case of arbitrarily many April 2018 Frank Cowell: Repeated Games 3 Repeated games . The alternative approach • take a series of the same game • embed it within a time-line structure . Basic idea is simple • connect multiple instances of an atemporal game • model a repeated encounter between the players in the same situation of economic conflict . Raises important questions • how does this structure differ from an atemporal model? • how does the repetition of a game differ from a single play? • how does it differ from a collection of unrelated games of identical structure with identical players? April 2018 Frank Cowell: Repeated Games 4 History . Why is the time-line different from a collection of unrelated games? . The key is history • consider history at any point on the timeline • contains information about actual play • information accumulated up to that point . History can affect the nature of the game • at any stage all players can know all the accumulated information • strategies can be conditioned on this information . History can play a role in the equilibrium • some interesting outcomes aren’t equilibria in a single encounter • these may be equilibrium outcomes in the repeated game • the game’s history is used to support such outcomes April 2018 Frank Cowell: Repeated Games 5 Repeated games: Structure . The stage game • take an instant in time • specify a simultaneous-move game • payoffs completely specified by actions within the game . Repeat the stage game indefinitely • there’s an instance of the stage game at time 0,1,2,…,t,… • the possible payoffs are also repeated for each t • payoffs at t depends on actions in stage game at t . A modified strategic environment • all previous actions assumed as common knowledge • so agents’ strategies can be conditioned on this information . Modifies equilibrium behaviour and outcome? April 2018 Frank Cowell: Repeated Games 6 Equilibrium . Simplified structure has potential advantages • whether significant depends on nature of stage game • concern nature of equilibrium . Possibilities for equilibrium • new strategy combinations supportable as equilibria? • long-term cooperative outcomes • absent from a myopic analysis of a simple game . Refinements of subgame perfection simplify the analysis: • can rule out empty threats • and incredible promises • disregard irrelevant “might-have-beens” April 2018 Frank Cowell: Repeated Games 7 Overview Repeated Games Basic structure Developing the basic concepts Equilibrium issues Applications April 2018 Frank Cowell: Repeated Games 8 Equilibrium: an approach . Focus on key question in repeated games: • how can rational players use the information from history? • need to address this to characterise equilibrium . Illustrate a method in an argument by example • outline for the Prisoner's Dilemma game • same players face same outcomes from their actions that they may choose in periods 1, 2, …, t, … . Prisoner's Dilemma particularly instructive given: • its importance in microeconomics • pessimistic outcome of an isolated round of the game April 2018 Frank Cowell: Repeated Games 9 * detail on slide can only be seen if you run the slideshow Prisoner’s dilemma: Reminder .Payoffs in stage game .If Alf plays [RIGHT] Bill’s best response is [right] [LEFT] .If Bill plays [right] Alf’s best response is [RIGHT] 2,2 0,3 .Nash Equilibrium Alf .Outcome that Pareto dominates NE [RIGHT] 3,0 1,1 [left] [right] .The highlighted NE is inefficient Bill .Could the Pareto-efficient outcome be an equilibrium in the repeated game? .Look at the structure April 2018 Frank Cowell: Repeated Games 10 * detail on slide can only be seen if you run the slideshow Repeated Prisoner's dilemma .Stage game between (t=1) Alf .Stage game (t=2) follows here 1 .or here [LEFT] [RIGHT] .or here .or here Bill [left] [right] [left] [right] Alf Alf Alf Alf (2,2) (0,3) (3,0) (1,1) 2 2[LEFT] 2 [LEFT][RIGHT]2[LEFT] [RIGHT][LEFT][RIGHT] [RIGHT] Bill Bill Bill Bill [left] [right][left] [left][right][left] [right][left][left] [right][right][left] [right][left] [right] (2,2) (2,2)(0,3) (2,2)(3,0(0,3)) (2,2)(3,(1,(0,3)01)) (3,(0,3)0(1,) 1) (3,(1,01) ) (1,1) . Repeat this structure indefinitely…? April 2018 Frank Cowell: Repeated Games 11 Repeated Prisoner's dilemma .The stage game Alf 1 . [LEFT] [RIGHT] repeated though time Bill [left] [right] [left] [right] (2,2) … (0,3) …(3,0) …(1,1) Alf t [LEFT] [RIGHT] Bill [left] [right] [left] [right] Let's look at the detail (2,2) … (0,3) …(3,0) …(1,1) April 2018 Frank Cowell: Repeated Games 12 Repeated PD: payoffs . To represent possibilities in long run: • first consider payoffs available in the stage game • then those available through mixtures . In the one-shot game payoffs simply represented • it was enough to denote them as 0,…,3 • purely ordinal • arbitrary monotonic changes of the payoffs have no effect . Now we need a generalised notation • cardinal values of utility matter • we need to sum utilities, compare utility differences . Evaluation of a payoff stream: • suppose payoff to agent h in period t is υh(t) • value of (υh(1), υh(2),…, υh(t)…) is given by ∞ [1−δ] ∑ δt−1υh(t) t=1 • where δ is a discount factor 0 < δ < 1 April 2018 Frank Cowell: Repeated Games 13 PD: stage game . A generalised notation for the stage game • consider actions and payoffs • in each of four fundamental cases . Both socially irresponsible: • they play [RIGHT], [right] • get ( υa, υb) where υa > 0, υb > 0 . Both socially responsible: • they play [LEFT],[left] • get (υ*a, υ*b) where υ*a > υa, υ*b > υb . Only Alf socially responsible: • they play [LEFT], [right] • get ( 0,υb) where υb > υ*b . Only Bill socially responsible: A diagrammatic • they play [RIGHT], [left] view • get (υa, 0) where υa > υ*a April 2018 Frank Cowell: Repeated Games 14 Repeated Prisoner’s dilemma payoffs .Space of utility payoffs .Payoffs for Prisoner's Dilemma υb .Nash-Equilibrium payoffs .Payoffs Pareto-superior to NE .Payoffs available through mixing _ .Feasible, superior points b υ • ."Efficient" outcomes ( υ*a, υ*b ) * • a b• ( υ , υ ) υa 0 •_ υa April 2018 Frank Cowell: Repeated Games 15 Choosing a strategy: setting . Long-run advantage in the Pareto-efficient outcome • payoffs (υ*a, υ*b) in each period • clearly better than ( υa, υb) in each period . Suppose the agents recognise the advantage • what actions would guarantee them this? • clearly they need to play [LEFT], [left] every period . The problem is lack of trust: • they cannot trust each other • nor indeed themselves: • Alf tempted to be antisocial and get payoffυa by playing [RIGHT] • Bill has a similar temptation April 2018 Frank Cowell: Repeated Games 16 Choosing a strategy: formulation . Will a dominated outcome still be inevitable? . Suppose each player adopts a strategy that 1. rewards the other party's responsible behaviour by responding with the action [left] 2. punishes antisocial behaviour with the action [right], thus generating the minimax payoffs (υa, υb) . Known as a trigger strategy . Why the strategy is powerful • punishment applies to every period after the one where the antisocial action occurred • if punishment invoked offender is “minimaxed for ever” . Look at it in detail April 2018 Frank Cowell: Repeated Games 17 Repeated PD: trigger strategies a .Take situation at t Bill’s action in 0,…,t sT Alf’s action at t+1 .First type of history .Response of other player to [left][left],…,[left] [LEFT] continue this history .Second type of history Anything else [RIGHT] .Punishment response a b .Trigger strategies [sT , sT ] s b Alf’s action in 0,…,t T Bill’s action at t+1 [LEFT][LEFT],…,[LEFT] [left] Will it work? Anything else [right] April 2018 Frank Cowell: Repeated Games 18 Will the trigger strategy “work”? . Utility gain from “misbehaving” at t: υa − υ*a . What is value at t of punishment from t + 1 onwards? • Difference in utility per period: υ*a − υa • Discounted value of this in period t + 1: V := [υ*a − υa]/[1 −δ ] • Value of this in period t: δV = δ[υ*a − υa]/[1 −δ ] . So agent chooses not to misbehave if • υa − υ*a ≤ δ[υ*a − υa ]/[1 −δ ] . But this is only going to work for specific parameters • value of δ • relative to υa, υa and υ*a . What values of discount factor will allow an equilibrium? April 2018 Frank Cowell: Repeated Games 19 Discounting and equilibrium . For an equilibrium condition must be satisfied for both a and b . Consider the situation of a . Rearranging the condition from the previous slide: • δ[υ*a − υa ] ≥ [1 −δ] [υa − υ*a ] • δ[υa − υa ] ≥ [υa − υ*a ] . Simplifying this the condition must be • δ ≥ δa • where δa := [υa − υ*a ] / [υa − υa ] . A similar result must also apply to agent b . Therefore we must have the condition: • δ ≥ δ • where δ := max {δa , δb} April 2018 Frank Cowell: Repeated Games 20 Repeated PD: SPNE a b . Assuming δ ≥ δ, take the strategies [sT , sT ] prescribed by the Table . If there were antisocial behaviour at t consider subgame that would start at t + 1 • Alf could not increase his payoff by switching from [RIGHT] to [LEFT], given that Bill is playing [left] • a similar remark applies to Bill • so strategies imply a NE for this subgame • likewise for any subgame starting after t + 1 .
Recommended publications
  • Repeated Games
    6.254 : Game Theory with Engineering Applications Lecture 15: Repeated Games Asu Ozdaglar MIT April 1, 2010 1 Game Theory: Lecture 15 Introduction Outline Repeated Games (perfect monitoring) The problem of cooperation Finitely-repeated prisoner's dilemma Infinitely-repeated games and cooperation Folk Theorems Reference: Fudenberg and Tirole, Section 5.1. 2 Game Theory: Lecture 15 Introduction Prisoners' Dilemma How to sustain cooperation in the society? Recall the prisoners' dilemma, which is the canonical game for understanding incentives for defecting instead of cooperating. Cooperate Defect Cooperate 1, 1 −1, 2 Defect 2, −1 0, 0 Recall that the strategy profile (D, D) is the unique NE. In fact, D strictly dominates C and thus (D, D) is the dominant equilibrium. In society, we have many situations of this form, but we often observe some amount of cooperation. Why? 3 Game Theory: Lecture 15 Introduction Repeated Games In many strategic situations, players interact repeatedly over time. Perhaps repetition of the same game might foster cooperation. By repeated games, we refer to a situation in which the same stage game (strategic form game) is played at each date for some duration of T periods. Such games are also sometimes called \supergames". We will assume that overall payoff is the sum of discounted payoffs at each stage. Future payoffs are discounted and are thus less valuable (e.g., money and the future is less valuable than money now because of positive interest rates; consumption in the future is less valuable than consumption now because of time preference). We will see in this lecture how repeated play of the same strategic game introduces new (desirable) equilibria by allowing players to condition their actions on the way their opponents played in the previous periods.
    [Show full text]
  • 1 Continuous Strategy Markov Equilibrium in a Dynamic Duopoly
    1 Continuous Strategy Markov Equilibrium in a Dynamic Duopoly with Capacity Constraints* Milan Horniacˇek CERGE-EI, Charles University and Academy of Sciences of Czech Republic, Prague The paper deals with an infinite horizon dynamic duopoly composed of price setting firms, producing differentiated products, with sales constrained by capacities that are increased or maintained by investments. We analyze continuous strategy Markov perfect equilibria, in which strategies are continuous functions of (only) current capacities. The weakest possible criterion of a renegotiation-proofness, called renegotiation-quasi-proofness, eliminates all equilibria in which some continuation equilibrium path in the capacity space does not converge to a Pareto efficient capacity vector giving both firms no lower single period net profit than some (but the same for both firms) capacity unconstrained Bertrand equilibrium. Keywords: capacity creating investments, continuous Markov strategies, dynamic duopoly, renegotiation-proofness. Journal of Economic Literature Classification Numbers: C73, D43, L13. * This is a revised version of the paper that I presented at the 1996 Econometric Society European Meeting in Istanbul. I am indebted to participants in the session ET47 Oligopoly Theory for helpful and encouraging comments. Cristina Rata provided an able research assistance. The usual caveat applies. CERGE ESC Grant is acknowledged as a partial source of financial support. 2 1. INTRODUCTION Many infinite horizon, discrete time, deterministic oligopoly models involve physical links between periods, i.e., they are oligopolistic difference games. These links can stem, for example, from investment or advertising. In difference games, a current state, which is payoff relevant, should be taken into account by rational players when deciding on a current period action.
    [Show full text]
  • Lecture Notes
    GRADUATE GAME THEORY LECTURE NOTES BY OMER TAMUZ California Institute of Technology 2018 Acknowledgments These lecture notes are partially adapted from Osborne and Rubinstein [29], Maschler, Solan and Zamir [23], lecture notes by Federico Echenique, and slides by Daron Acemoglu and Asu Ozdaglar. I am indebted to Seo Young (Silvia) Kim and Zhuofang Li for their help in finding and correcting many errors. Any comments or suggestions are welcome. 2 Contents 1 Extensive form games with perfect information 7 1.1 Tic-Tac-Toe ........................................ 7 1.2 The Sweet Fifteen Game ................................ 7 1.3 Chess ............................................ 7 1.4 Definition of extensive form games with perfect information ........... 10 1.5 The ultimatum game .................................. 10 1.6 Equilibria ......................................... 11 1.7 The centipede game ................................... 11 1.8 Subgames and subgame perfect equilibria ...................... 13 1.9 The dollar auction .................................... 14 1.10 Backward induction, Kuhn’s Theorem and a proof of Zermelo’s Theorem ... 15 2 Strategic form games 17 2.1 Definition ......................................... 17 2.2 Nash equilibria ...................................... 17 2.3 Classical examples .................................... 17 2.4 Dominated strategies .................................. 22 2.5 Repeated elimination of dominated strategies ................... 22 2.6 Dominant strategies ..................................
    [Show full text]
  • 1 Bertrand Model
    ECON 312: Oligopolisitic Competition 1 Industrial Organization Oligopolistic Competition Both the monopoly and the perfectly competitive market structure has in common is that neither has to concern itself with the strategic choices of its competition. In the former, this is trivially true since there isn't any competition. While the latter is so insignificant that the single firm has no effect. In an oligopoly where there is more than one firm, and yet because the number of firms are small, they each have to consider what the other does. Consider the product launch decision, and pricing decision of Apple in relation to the IPOD models. If the features of the models it has in the line up is similar to Creative Technology's, it would have to be concerned with the pricing decision, and the timing of its announcement in relation to that of the other firm. We will now begin the exposition of Oligopolistic Competition. 1 Bertrand Model Firms can compete on several variables, and levels, for example, they can compete based on their choices of prices, quantity, and quality. The most basic and funda- mental competition pertains to pricing choices. The Bertrand Model is examines the interdependence between rivals' decisions in terms of pricing decisions. The assumptions of the model are: 1. 2 firms in the market, i 2 f1; 2g. 2. Goods produced are homogenous, ) products are perfect substitutes. 3. Firms set prices simultaneously. 4. Each firm has the same constant marginal cost of c. What is the equilibrium, or best strategy of each firm? The answer is that both firms will set the same prices, p1 = p2 = p, and that it will be equal to the marginal ECON 312: Oligopolisitic Competition 2 cost, in other words, the perfectly competitive outcome.
    [Show full text]
  • Finitely Repeated Games
    Repeated games 1: Finite repetition Universidad Carlos III de Madrid 1 Finitely repeated games • A finitely repeated game is a dynamic game in which a simultaneous game (the stage game) is played finitely many times, and the result of each stage is observed before the next one is played. • Example: Play the prisoners’ dilemma several times. The stage game is the simultaneous prisoners’ dilemma game. 2 Results • If the stage game (the simultaneous game) has only one NE the repeated game has only one SPNE: In the SPNE players’ play the strategies in the NE in each stage. • If the stage game has 2 or more NE, one can find a SPNE where, at some stage, players play a strategy that is not part of a NE of the stage game. 3 The prisoners’ dilemma repeated twice • Two players play the same simultaneous game twice, at ! = 1 and at ! = 2. • After the first time the game is played (after ! = 1) the result is observed before playing the second time. • The payoff in the repeated game is the sum of the payoffs in each stage (! = 1, ! = 2) • Which is the SPNE? Player 2 D C D 1 , 1 5 , 0 Player 1 C 0 , 5 4 , 4 4 The prisoners’ dilemma repeated twice Information sets? Strategies? 1 .1 5 for each player 2" for each player D C E.g.: (C, D, D, C, C) Subgames? 2.1 5 D C D C .2 1.3 1.5 1 1.4 D C D C D C D C 2.2 2.3 2 .4 2.5 D C D C D C D C D C D C D C D C 1+1 1+5 1+0 1+4 5+1 5+5 5+0 5+4 0+1 0+5 0+0 0+4 4+1 4+5 4+0 4+4 1+1 1+0 1+5 1+4 0+1 0+0 0+5 0+4 5+1 5+0 5+5 5+4 4+1 4+0 4+5 4+4 The prisoners’ dilemma repeated twice Let’s find the NE in the subgames.
    [Show full text]
  • A Cournot-Nash–Bertrand Game Theory Model of a Service-Oriented Internet with Price and Quality Competition Among Network Transport Providers
    A Cournot-Nash–Bertrand Game Theory Model of a Service-Oriented Internet with Price and Quality Competition Among Network Transport Providers Anna Nagurney1,2 and Tilman Wolf3 1Department of Operations and Information Management Isenberg School of Management University of Massachusetts, Amherst, Massachusetts 01003 2School of Business, Economics and Law University of Gothenburg, Gothenburg, Sweden 3Department of Electrical and Computer Engineering University of Massachusetts, Amherst, Massachusetts 01003 December 2012; revised May and July 2013 Computational Management Science 11(4), (2014), pp 475-502. Abstract: This paper develops a game theory model of a service-oriented Internet in which profit-maximizing service providers provide substitutable (but not identical) services and compete with the quantities of services in a Cournot-Nash manner, whereas the network transport providers, which transport the services to the users at the demand markets, and are also profit-maximizers, compete with prices in Bertrand fashion and on quality. The consumers respond to the composition of service and network provision through the demand price functions, which are both quantity and quality dependent. We derive the governing equilibrium conditions of the integrated game and show that it satisfies a variational in- equality problem. We then describe the underlying dynamics, and provide some qualitative properties, including stability analysis. The proposed algorithmic scheme tracks, in discrete- time, the dynamic evolution of the service volumes, quality levels, and the prices until an approximation of a stationary point (within the desired convergence tolerance) is achieved. Numerical examples demonstrate the modeling and computational framework. Key words: network economics, game theory, oligopolistic competition, service differen- tiation, quality competition, Cournot-Nash equilibrium, service-oriented Internet, Bertrand competition, variational inequalities, projected dynamical systems 1 1.
    [Show full text]
  • Competition and Efficiency of Coalitions in Cournot Games
    1 Competition and Efficiency of Coalitions in Cournot Games with Uncertainty Baosen Zhang, Member, IEEE, Ramesh Johari, Member, IEEE, Ram Rajagopal, Member, IEEE, Abstract—We investigate the impact of coalition formation on Electricity markets serve as one motivating example of the efficiency of Cournot games where producers face uncertain- such an environment. In electricity markets, producers submit ties. In particular, we study a market model where firms must their bids before the targeted time of delivery (e.g., one day determine their output before an uncertain production capacity is realized. In contrast to standard Cournot models, we show that ahead). However, renewable resources such as wind and solar the game is not efficient when there are many small firms. Instead, have significant uncertainty (even on a day-ahead timescale). producers tend to act conservatively to hedge against their risks. As a result, producers face uncertainties about their actual We show that in the presence of uncertainty, the game becomes production capacity at the commitment stage. efficient when firms are allowed to take advantage of diversity Our paper focuses on a fundamental tradeoff revealed in to form groups of certain sizes. We characterize the tradeoff between market power and uncertainty reduction as a function such games. On one hand, in the classical Cournot model, of group size. In particular, we compare the welfare and output efficiency obtains as the number of individual firms approaches obtained with coalitional competition, with the same benchmarks infinity, as this weakens each firm’s market power (ability to when output is controlled by a single system operator.
    [Show full text]
  • Topics in Mean Field Games Theory & Applications in Economics And
    Topics in Mean Field Games Theory & Applications in Economics and Quantitative Finance Charafeddine Mouzouni To cite this version: Charafeddine Mouzouni. Topics in Mean Field Games Theory & Applications in Economics and Quan- titative Finance. Analysis of PDEs [math.AP]. Ecole Centrale Lyon, 2019. English. tel-02084892 HAL Id: tel-02084892 https://hal.archives-ouvertes.fr/tel-02084892 Submitted on 29 Mar 2019 HAL is a multi-disciplinary open access L’archive ouverte pluridisciplinaire HAL, est archive for the deposit and dissemination of sci- destinée au dépôt et à la diffusion de documents entific research documents, whether they are pub- scientifiques de niveau recherche, publiés ou non, lished or not. The documents may come from émanant des établissements d’enseignement et de teaching and research institutions in France or recherche français ou étrangers, des laboratoires abroad, or from public or private research centers. publics ou privés. N◦ d’ordre NNT : 2019LYSEC006 THESE` de DOCTORAT DE L’UNIVERSITE´ DE LYON oper´ ee´ au sein de l’Ecole Centrale de Lyon Ecole Doctorale 512 Ecole Doctorale InfoMaths Specialit´ e´ de doctorat : Mathematiques´ et applications Discipline : Mathematiques´ Soutenue publiquement le 25/03/2019, par Charafeddine MOUZOUNI Topics in Mean Field Games Theory & Applications in Economics and Quantitative Finance Devant le jury compos´ede: M. Yves Achdou Professeur, Universite´ Paris Diderot President´ M. Martino Bardi Professeur, Universita` di Padova Rapporteur M. Jean-Franc¸ois Chassagneux Professeur, Universite´ Paris Diderot Rapporteur M. Franc¸ois Delarue Professeur, Universite´ Nice-Sophia Antipolis Examinateur Mme. Catherine Rainer Maˆıtre de conferences,´ Universite´ de Brest Examinatrice M. Francisco Silva Maˆıtre de conferences,´ Universite´ de Limoges Examinateur Mme.
    [Show full text]
  • Norms, Repeated Games, and the Role of Law
    Norms, Repeated Games, and the Role of Law Paul G. Mahoneyt & Chris William Sanchiricot TABLE OF CONTENTS Introduction ............................................................................................ 1283 I. Repeated Games, Norms, and the Third-Party Enforcement P rob lem ........................................................................................... 12 88 II. B eyond T it-for-Tat .......................................................................... 1291 A. Tit-for-Tat for More Than Two ................................................ 1291 B. The Trouble with Tit-for-Tat, However Defined ...................... 1292 1. Tw o-Player Tit-for-Tat ....................................................... 1293 2. M any-Player Tit-for-Tat ..................................................... 1294 III. An Improved Model of Third-Party Enforcement: "D ef-for-D ev". ................................................................................ 1295 A . D ef-for-D ev's Sim plicity .......................................................... 1297 B. Def-for-Dev's Credible Enforceability ..................................... 1297 C. Other Attractive Properties of Def-for-Dev .............................. 1298 IV. The Self-Contradictory Nature of Self-Enforcement ....................... 1299 A. The Counterfactual Problem ..................................................... 1300 B. Implications for the Self-Enforceability of Norms ................... 1301 C. Game-Theoretic Workarounds ................................................
    [Show full text]
  • Cartel Formation in Cournot Competition with Asymmetric Costs: a Partition Function Approach
    games Article Cartel Formation in Cournot Competition with Asymmetric Costs: A Partition Function Approach Takaaki Abe School of Political Science and Economics, Waseda University, 1-6-1, Nishi-waseda, Shinjuku-ku, Tokyo 169-8050, Japan; [email protected] Abstract: In this paper, we use a partition function form game to analyze cartel formation among firms in Cournot competition. We assume that a firm obtains a certain cost advantage that allows it to produce goods at a lower unit cost. We show that if the level of the cost advantage is “moderate”, then the firm with the cost advantage leads the cartel formation among the firms. Moreover, if the cost advantage is relatively high, then the formed cartel can also be stable in the sense of the core of a partition function form game. We also show that if the technology for the low-cost production can be copied, then the cost advantage may prevent a cartel from splitting. Keywords: cartel formation; Cournot competition; partition function form game; stability JEL Classification: C71; L13 1. Introduction Many approaches have been proposed to analyze cartel formation. Ref. [1] first intro- duced a simple noncooperative game to study cartel formation among firms. As shown by the title of his paper, “A simple model of imperfect competition, where 4 are few and Citation: Abe, T. Cartel Formation in 6 are many”, this result suggests that cartel formation depends deeply on the number of Cournot Competition with firms in a market. Ref. [2] distinguished the issue of cartel stability from that of cartel Asymmetric Costs: A Partition formation.
    [Show full text]
  • ABSTRACT Asymptotics for Mean Field Games of Market Competition
    ABSTRACT Asymptotics for mean field games of market competition Marcus A. Laurel Director: P. Jameson Graber, Ph.D. The goal of this thesis is to analyze the limiting behavior of solutions to a system of mean field games developed by Chan and Sircar to model Bertrand and Cournot competition. We first provide a basic introduction to control theory, game theory, and ultimately mean field game theory. With these preliminaries out of the way, we then introduce the model first proposed by Chan and Sircar, namely a cou- pled system of two nonlinear partial differential equations. This model contains a parameter that measures the degree of interaction between players; we are inter- ested in the regime goes to 0. We then prove a collection of theorems which give estimates on the limiting behavior of solutions as goes to 0 and ultimately obtain recursive growth bounds of polynomial approximations to solutions. Finally, we state some open questions for further research. APPROVED BY DIRECTOR OF HONORS THESIS: Dr. P. Jameson Graber, Department of Mathematics APPROVED BY THE HONORS PROGRAM: Dr. Elizabeth Corey, Director DATE: ASYMPTOTICS FOR MEAN FIELD GAMES OF MARKET COMPETITION A Thesis Submitted to the Faculty of Baylor University In Partial Fulfillment of the Requirements for the Honors Program By Marcus A. Laurel Waco, Texas December 2018 TABLE OF CONTENTS Acknowledgments . iii Dedication . iv Chapter One: Introductions of Pertinent Concepts . 1 Chapter Two: Bertrand and Cournot Mean Field Games . 15 Chapter Three: Proof of Error Estimates . 21 Chapter Four: Conclusions and Open Questions . 46 References . 48 ii ACKNOWLEDGMENTS I am particularly grateful toward my thesis mentor, Dr.
    [Show full text]
  • Oligopolistic Competition
    Lecture 3: Oligopolistic competition EC 105. Industrial Organization Mattt Shum HSS, California Institute of Technology EC 105. Industrial Organization (Mattt Shum HSS,Lecture California 3: Oligopolistic Institute of competition Technology) 1 / 38 Oligopoly Models Oligopoly: interaction among small number of firms Conflict of interest: Each firm maximizes its own profits, but... Firm j's actions affect firm i's profits PC: firms are small, so no single firm’s actions affect other firms’ profits Monopoly: only one firm EC 105. Industrial Organization (Mattt Shum HSS,Lecture California 3: Oligopolistic Institute of competition Technology) 2 / 38 Oligopoly Models Oligopoly: interaction among small number of firms Conflict of interest: Each firm maximizes its own profits, but... Firm j's actions affect firm i's profits PC: firms are small, so no single firm’s actions affect other firms’ profits Monopoly: only one firm EC 105. Industrial Organization (Mattt Shum HSS,Lecture California 3: Oligopolistic Institute of competition Technology) 2 / 38 Oligopoly Models Oligopoly: interaction among small number of firms Conflict of interest: Each firm maximizes its own profits, but... Firm j's actions affect firm i's profits PC: firms are small, so no single firm’s actions affect other firms’ profits Monopoly: only one firm EC 105. Industrial Organization (Mattt Shum HSS,Lecture California 3: Oligopolistic Institute of competition Technology) 2 / 38 Oligopoly Models Oligopoly: interaction among small number of firms Conflict of interest: Each firm maximizes its own profits, but... Firm j's actions affect firm i's profits PC: firms are small, so no single firm’s actions affect other firms’ profits Monopoly: only one firm EC 105.
    [Show full text]