Autodesk 3Ds Max FBX Plug-In Help Contents

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Autodesk 3Ds Max FBX Plug-In Help Contents Autodesk 3ds Max FBX Plug-in Help Contents Chapter 1 Autodesk 3ds Max FBX plug-in Help . 1 Copyright . 1 Chapter 2 3ds Max FBX plug-in What’s New . 3 What’s new in this version . 3 FBX Help Documentation changes . 3 Improved import/export performance . 4 Morpher targets . 4 Vector Displacement Maps support . 4 Visibility inheritance behavior enhancements . 4 Lines/Splines support . 4 New Triangulate export option . 5 Auto-key type support . 5 Mudbox layered texture blend mode support . 5 Importer File/System FPS statistics . 5 Global Ambient light setting . 5 Materials custom attributes support . 6 Substance materials export support . 6 Nested layered textures support . 6 COLLADA (.dae) support improvements . 7 Conversion support . 7 Camera support . 7 Light support . 9 i Custom properties/attributes . 10 Chapter 3 Installing the 3ds Max FBX plug-in . 13 Windows installation . 13 Downloading the 3ds Max FBX plug-in . 16 Checking your FBX version number . 17 Removing the plug-in . 17 Chapter 4 FBX Plug-in UI . 19 Basic UI options . 19 Storing presets . 21 Creating a custom preset . 22 Editing a preset . 23 Edit mode options . 24 Downloading the 3ds Max FBX plug-in . 25 Removing the plug-in . 26 Checking your FBX version number . 27 Chapter 5 Export . 29 Exporting from 3ds Max to an FBX file . 29 Export presets . 30 Autodesk Media & Entertainment preset . 31 Autodesk Mudbox preset . 32 Edit/Save preset . 32 Include . 33 Geometry . 34 Smoothing Groups . 34 Split per-vertex Normals . 35 Tangents and Binormals . 36 TurboSmooth . 37 Preserve Instances . 37 Selection sets . 37 Convert deforming dummies to Bones . 38 Triangulate . 39 Preserve edge orientation . 39 Animation . 39 Extra options . 39 Bake animation . 40 Deformations . 42 Curve filters . 42 Point Cache file(s) . 47 Cameras . 48 Lights . 48 Embed media . 49 ii | Contents Advanced options . 50 Units . 50 Automatic . 50 Scale Factor . 51 Scene units converted to: . 51 Axis conversion . 53 UI . 53 Show/hide Warning manager . 54 Generate log data . 54 FBX file format . 55 Type . 55 Version . 55 Collada . 57 Information . 58 Chapter 6 Import . 59 Importing FBX files into 3ds Max . 59 Import presets . 61 Autodesk Media & Entertainment preset . 62 Autodesk Architectural (Revit) preset . 62 Edit/Save preset . 63 Statistics . 64 Include . 66 File content . 66 Geometry . 67 Smoothing Groups . 67 Display Layers . 69 Animation . 69 Extra options . 69 Deformations . 72 Curve filters . 72 Bone creation . 75 Cameras . 76 Lights . 77 Advanced options . 77 Units . 78 Scale Factor . 78 File units converted to: . 79 UI . 82 Show/Hide Warning Manager . 82 Generate log data . 83 Information . 84 Axis conversion . 84 Chapter 7 3ds Max FBX plug-in Workflows . 87 Contents | iii Revit Architecture to 3ds Max workflow . 87 Exporting from Revit Architecture to 3ds Max Design . 88 IFFFS . 89 One-click workflows . 90 Chapter 8 Scripting for the 3ds Max FBX plug-in . 91 Loading the FBX plug-ins . 91 Loading the 3ds Max FBX plug-in manually . 91 Loading the 3ds Max FBX plug-in using MAXScript . 92 Scripting commands . 92 FBXExporterGetParam [arg] . 93 FBXExporterSetParam [arg] [value] . 93 FBXImporterGetParam [arg] . 98 FBXImporterSetParam [arg] [value] . 98 Chapter 9 Troubleshooting and Limitations . 103 Troubleshooting . 103 What happened to my textures? . 103 Why does My Mudbox model render incorrectly? . 105 Why is my file so much larger? . 106 Why is the geometry offset? . 107 Why are my objects offset? . 107 Why are edges visible on my models? . 107 Why are my Revit lights reoriented on import? . 110 Why does it take so long for my Revit file to import or export? . ..
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