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Ore Valley, Hastings Millennium Community Urban Design Codes

Ore Valley, Hastings Millennium Community Urban Design Codes

ORE VALLEY, MILLENNIUM COMMUNITYURBAN DESIGN CODES

Final Version May 2005 executive summary

In 1997 the Government launched its Millennium The Millennium Community provides an opportunity • A vibrant sustainable community, Communities Programme. One of the main objectives to radically transform the valley. A combination of • An integrated mix of uses, of the Programme is to influence the house-building high quality urbanism that responds to the industry and to encourage higher standards of topography of the valley combined with best practice • Design excellence, innovation and energy efficiency. Seven projects were in sustainable design and construction can reshape • High quality of life, identified each intended to demonstrate new the area, improve the quality of life for its inhabitants • Social inclusion and local empowerment, and sustainable approaches to residential development and provide a catalyst to further regeneration in the and promote mixed use, socially inclusive area. • Low crime. communities in which people will enjoy living. One of In September 2001, a group of influential public The principal elements of the Framework are: these projects is the Hastings Millennium bodies came together to form the Hastings & Bexhill • Delivering Millennium Community/Task Force Community, which is spread across three sites along Task Force. This partnership comprises: the railway corridor in Hastings and includes the Ore objectives for 700 new homes, employment, Valley. The South East Development Agency educational, health, leisure and other community (SEEDA) facilities, The Ore Valley is a challenging site. Much of the area is steeply sloping, the existing built form is of low Hastings Council • Redevelopment of substantial derelict or underused land and buildings, quality and the valley is poorly served by public Council transport. The lack of connections to the wider area, • Improved open and green spaces and enhancement East County Council together with the low economic base of many of the natural environment, residents leads to isolation. English Partnerships • Integrated transport with a new station, better The Government Office for the South East local roads, good bus and taxi services, and safe The area’s two Members of Parliament. and secure local paths and cycleways, The task force has created a regeneration delivery • New neighbourhood centres with local shops and company called Sea Space with responsibility for services located in the northern and southern ends implementation of physical projects. In November of the valley, and 2003, Sea Space together with Andrew Wright • Affordable housing which meets local need and Associates, prepared a Framework Plan for the Ore provides for first time buyers. Valley. This document elaborates on the vision in the The Framework sets out a vision of the Ore Valley as Framework Plan and sets out an Urban Design Code place that offers: ­ for the Ore Valley Millennium Community. The urban design code is site specific and provides mandatory design requirements for new development within the Ore Valley. ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODES

01 Introduction 04 Urban design codes: How to use them Landscape + Public Realm 1.1 Introduction ...... 4 4.1 Introduction ...... 29 LAN1 Introduction to public open space 1.2 Document format ...... 5 The preparation of design codes for Ore Valley LAN2 Ore Valley Park 1.3 Urban design codes ...... 6 How to use the codes LAN3 Boundary treatment for Ore Valley Park Why produce design codes? 4.2 The Regulating Plan ...... 30 LAN4 Ore Valley Station Square What design codes are … and what they are not? LAN5 Ore Valley North – Village Green Where do the codes apply? 05 Urban design codes: Development form LAN6 Ore Valley East – Valley Gardens Layout LAN7 Pedestrian and cycle routes 02 Background LAY1 Introduction to Character Areas LAN8 Street lighting 2.1 Site context ...... 8 LAY2-6 Character Areas LAN9 Services infrastructure and ICT provision General LAY7 Introduction to streets LAN10 Play provision Built Form LAY 8-11 Street types LAN11 Street drainage and SUDS Landscape LAY12 Traffic calming LAN12 Street trees 2.2 Planning and policy context ...... 11 Planning policy Built Form Details + Materials Design guidance BF1 Introduction to blocks D1 Ore Valley Station Character Area Crime prevention BF2 Land use and frontage D2 Ore Valley West, North and East Character Area BF3 Millennium Community blocks D3 Ore Valley Parkland 03 The vision for the Ore Valley BF4 Development density 3.1 Ore Valley Development Framework ...... 14 BF5 Building heights Appendices 3.2 The vision for the Ore Valley ...... 15 BF6 Blocks and streets Appendix 01 ...... Planning and Policy Context 3.3 Urban design objectives ...... 18 BF7 Corner treatment Appendix 02 ...... Millennium Community Standards 3.4 Urban structure ...... 19 BF8 Plot widths Appendix 03 ...... Glossary of terms 3.5 Movement and streets ...... 20 BF9 Building Interface Appendix 04 ...... The Regulating Plan 3.6 Public transport facilities ...... 22 BF10 Building Interface - Mixed-use Appendix 05 ...... Proposed redevelopment 3.7 Pedestrian and cycle routes ...... 23 BF11 Building Interface - Residential 3.8 Character areas ...... 25 BF12 Plot boundary/gardens 3.9 Built form and massing ...... 26 BF13 Response to topography/access 3.10 Landscape strategy ...... 27 BF14 Roofscape 3.11 Children’s play provision ...... 28 BF15 Parking standards 3.12 Managing the asset ...... 28 BF16 Parking design BF17 Parking within building interface BF18 Parking within blocks BF19 Recycling facilities BF20 Cycle storage 01 INTRODUCTION

1.1 Introduction One of these projects is the Hastings Millennium This document sets out site-specific design guidance In 1997 the Government launched its Millennium Community, which is spread across three sites along for the Ore Valley in the form of an Urban Design Communities Programme. One of the main the railway corridor in Hastings and includes the Ore Code. In November 2003, Sea Space together with objectives of the Programme is to influence the Valley. Andrew Wright Associates, prepared a Framework house-building industry and to encourage higher A local agency, Hasting and Bexhill Renaissance Ltd. Plan for the Ore Valley. These codes have been standards of innovation and energy efficiency. Seven (trading as Sea Space), was established by SEEDA, developed to ensure that the vision and aspirations projects were identified that are intended to English Partnerships, The Housing Corporation, and embodied in that Framework will be carried forward demonstrate new sustainable approaches to Hastings Borough Council, County into the new development proposed within the Valley. residential development and promote mixed use, Council and Rother District Council to deliver, The Framework promotes a vision of a vibrant socially inclusive communities in which people will amongst other regeneration projects, the Hastings sustainable community where a mix of uses are enjoy living. Millennium Community. integrated and where the highest quality of design and innovation will offer a high quality of life. A public exhibition was prepared detailing the proposals set out within the Framework and the public consulted in November 2003. The proposals were strongly supported. A second public exhibition was prepared and the public consulted on the content of the codes in November 2004. The codes have been prepared by Urban Initiatives (Urban Design) supported by Alan Baxter Associates (Transport), HTA Architects (Sustainable Development) and Studio Engleback (Landscape Design and Ecology).

LEFT The Ore Valley is one of a series of Hastings Millennium schemes located on brownfield land alongside the east-west railway corridor.

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODES 4 1.2 Document format A spatial plan, the ‘Regulating Plan’, indicates the proposed arrangement of blocks and streets within This document has been prepared as a reference the Millennium Community. The form and character tool for those involved with the delivery or control of of development will vary dependant on its location development within the Ore Valley. It is designed to within the Valley. ‘Character Areas’ and street type be simple to use with the codes set out so that they codes are referenced on this drawing. The can be easily reproduced, circulated and updated if Regulating Plan also locates the special elements necessary. within the valley, for instance the landmark The early part of the document provides background buildings. The Regulating Plan is appended to this on the planning and policy context, the Millennium document. Communities programme and the underlying urban The Urban Design Code has been prepared with design principles that have informed the close reference to the DETR and CABE best practice development of the codes. guide ‘By Design’ and the complementary English The Urban Design Code is site specific, and provides Partnerships / Housing Corporation ‘Urban Design mandatory design requirements for new Compendium’. development within the Ore Valley Millennium This document is set out in the following format Community. Each code deals with an element of development form, and includes a statement 2.0 Background accompanied wherever possible with explanatory 3.0 The vision for the Ore Valley diagrams and a justification for the code. Developers 4.0 Urban design codes: How to use the codes must also meet the Millennium Community aspirations for sustainable development. (Refer to 5.0 Urban design codes: Development form Millennium Community Standards in Appendix 2) A glossary of terms is included to the rear of the document (Appendix 3).

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODES 5 1.3 Urban design codes Design codes can: What design codes are… and what they are not • ensure that development is responsive to place; Urban Design Codes are not new, in fact they have Why produce design codes? through codes that are specific to place and been part of planning in Europe for centuries. Codes ‘The concept of an urban design code starts from the respond to local conditions and patterns of dictated building in the City of after the Great proposition that the design of a new development development. Fire in 1666 and the development of Cerde’s plan in Barcelona. More recently codes have been used in can be planned and regulated to achieve a higher • deliver a higher quality of development; the Prince of Wales development in Poundbury and quality outcome. It introduces an increased level of through codes that guide an appropriate form of at Upton on the edge of Northampton. design control in an attempt to exert greater development and promote good design, whilst assurance over the quality of the product.’ providing flexibility. Urban Design Codes provide site-specific design requirements for urban development. Codes are a ‘The Use of Urban Design Codes: Building • provide developers with greater certainty; combination of defined standards and performance Sustainable Communities’ CABE through codes that provide developers with clear criteria. They introduce a level of design control in an Over the last 30 years or so placeless, mass statements on what is acceptable development and attempt to ensure a higher quality of product. development has sprung up in almost every what is not. Codes not only identify criteria that must be and city across the country. Developers have often • speed up the planning process; conformed with they also indicate where there is built housing estates that are neither distinctive nor through user-friendly design advice that provides opportunity to contrast, outlining under which relate to the context of their location. planning officers with a tool to allow them to circumstances codes may be broken. The way that streets and spaces are arranged and quickly determine acceptability of proposals. It should be remembered however that Design the scale, massing, location, and mix of buildings • allow development to take place on a large scale Codes do not guarantee exceptional architectural can help to create a sense of place that makes a within a short time period; design; that requires exceptional designers. place distinctive. Urban Design Codes can be used through codes that promote and set out clear as a control on private development creating a parameters for an ordered urban fabric. consistent and cohesive urban fabric and promoting good urban design.

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODES 6 High AONB

Where do the codes apply? N 1 The Ore Valley is located to the north eastern edge of Hastings Borough. As its name suggests the Ore Valley is strongly influenced by topography. At the base of the valley the Hastings to Ashford railway line runs through an area of scrub and woodland 3 8 D and the sides of the valley are, in places, steeply Ore Village sloping. The extent to which existing development responds successfully to the topography varies and has a marked influence on the quality of the 2 environment. Development is proposed for discrete areas within Ore Valley. These include: ­ E • the former goods yard immediately adjacent to Ore F 4 B Station (A), Principle Routes • the former power station and Stills factory sites to C 1. The Ridge the west of Ore Station (B), 7 2. Malvern Way • areas of social housing scheduled for demolition to 3. Pilot Road the north and east of the valley on Farley Bank (C) A 4. Parker Road and Pennine Rise (D); and 5 5. Hughenden Road • the Mount Pleasant Hospital site on Frederick 6 Road (E). 6. Mount Pleasant Road 7. Priory Road These development sites together with the green space at the bottom of the valley the “Ore Valley 8. Frederick Road Parkland” (F) form the Ore Valley Millennium Community. Town Centre The Urban Design Code applies to all areas within the Millennium Community. Refer to the Regulating Plan to identify the boundary (Appendix 4).

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODES 7 02 BACKGROUND

2.1 Site context General Hastings is characterised by its topography and the Key pronounced ridges and valleys have strongly 11 1. Mount Pleasant Road influenced development within the area. Principal 2. Hughenden Road routes within Hastings generally follow ridgelines or 3. Ore Station valley bottoms and much of the existing built form 4. Electricity Sub-Station runs parallel to the contours of the landscape. 9 5. Stills Factory 10 The Ore Valley is located due north of the Old Town 6. Former Power Station Site and harbour, approximately 1.2 km from the sea and 7. Broomgrove Road 8. Farley Bank 800m west of Ore Village which provides a wide 9. Deepdene Gardens range of local services. The valley is orientated from 8 10. Chiltern Drive southwest to northeast and extends to the edge of 11. Malvern Road Shops the urban area and towards the High Weald Area of 12. Parker Road Outstanding Natural Beauty (AONB). This orientation affords considerable areas of south facing slope and 6 in places there are long range views toward the sea. 5 Within parts of the Ore Valley topography is particularly challenging with slopes exceeding 1 in 5 gradient in places on the north facing Farley Bank. Towards the end of the 19th Century the Hastings to Ashford railway was constructed along the valley

bottom. The railway severs physical movement 4 3 across the valley but it also carries with it a strong 12 influence on the character of the landscape, helping to express the topography and mature vegetation of 7 the wooded valley that has been allowed to develop through restricted access. Ore Station is located at the southern end of the valley. The station is very isolated and poorly served by trains. Overhead power lines are currently routed through the valley running from the electricity sub-station on 1 Firtree Road at the southern end of the valley to The 2 Ridge to the north. There is an aspiration that the power lines will be undergrounded.

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODES 8 Built Form Problems are not limited to these blocks. Many of the In the 1880s a goods yard was built next to Ore Station two storey houses are also poorly related to the street. and this was served by nearby Victorian housing. the This is often as a result of setting properties too far back first of three power stations was built in the Valley in from the street itself resulting in homes on the upward 1903 taking advantage of the goods yard for coal supply. slope being several meters above the street and those The Ore Valley remained largely agricultural through the on the downward side so far below the street that from early part of the 20th Century. the pavement there are views directly into first floor bedrooms. By the end of the 1930’s semi detached housing had been built towards the south west of the coding area on Within the Malvern Road estate a shopping parade forms Parker Road and to the east on Frederick Road and the community focus. This is in poor physical and larger detached residential properties built on Pine economic condition with several vacant units and ABOVE Farley Bank Avenue to the north west. The steeply sloping valley retailers apparently struggling to stay in business. As a sides were left largely undisturbed until the 1960’s when building type the shopping units offer little potential for estates were built on Malvern Way and Farley Bank. In adaption to alternative uses and present a poor image to 1966 the Ore Valley Power Station was built. This has the surrounding area. The adjacent public house is been recently demolished. currently closed to business. The sloping sites within the valley present major Much of the development within the Ore Valley has been challenges to house builders and much of the built around culs de sac. Recent housing at Cookson development in the Ore Valley fails to provide an Gardens and Deepdene Gardens perpetuate this model. adequate response. Victorian house builders in Hastings The result is a residential neighbourhood with very poor developed a number of solutions to the problem. Many of connectivity, and combined with poor public transport Hastings historic routes follow the line of the contour provision has led to complaints of isolation from and the introduction of basements with bridged access residents. The indistinct buildings provide a built ABOVE Broomgrove to the ground floor allows buildings to step down a environment that is monotonous and hard to navigate slope. Elsewhere footways are elevated above the street and this serves to exacerbate the problem. as development steps up the slope. Where routes are A major opportunity exists to transform the Ore Valley. perpendicular to the contour individual properties step Through this regeneration much of the most problematic up the slope. These building practices seem to have housing will be demolished and it is critical that what been ignored in more recent development within the Ore replaces it has a better relationship to topography. New Valley, particularly in the 1960’s development. development must also improve connectivity within the The Malvern Way and Farley Bank estates provide a mix valley and be appropriate to its location, be it within the of property types including bungalows, two storey lower lying level sites close to Ore Station, or the steeply houses and flats within four storey slab blocks. sloping sites at the northern end of the valley. Particular problems are associated with the four storey ABOVE Housing close to Ore Station blocks that dominate the northern part of the valley. These blocks step down the slope as a wall of development. They have a poor relationship to the street, (on Farley Bank there is no direct access), and appear out of place within the undulating landscape. ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODES 9 Landscape The most abundant habitat within the SNCI is the N Alongside the railway line to the bottom the valley is secondary broadleaved semi-natural woodland and an extensive area of semi natural scrub and scrub dominated by sycamore but with silver birch, woodland habitat. This habitat is an isolated oak, ash and hazel also present. Hawthorn and elder ‘captured landscape’ viewed into by the surrounding dominate the scrub with bramble at the shrub layer. housing but contained at each end by development Planted trees including poplar and cherry have and with little connection to the wider landscape. supplemented self established tree cover. The lack of strong identifiable edges and boundaries Open areas are a mix of amenity and semi- improved does little to reinforce the identity and legibility of neutral grassland, tall vegetation (mainly the valley. willowherbs and nettles) and pioneer communities. Much of the woodland in the Ore Valley has been The ecological value of the habitats is heightened designated as the Broomgrove Site of Nature because of their extensive area, diversity of habitats Conservation Importance (SNCI). This is a non­ and their undisturbed nature. However without statutory designation of countywide importance. The management the ecological value of these habitats site is recognised as one of the most significant will reduce over time. scrub habitats within the Borough of Hastings. The open spaces at the heart of the valley are an Although dominated by trees the SNCI includes open underutilised resource that could and should form a areas which add to the overall habitat diversity. The focus to ‘knit’ together the Ore Valley Millennium designation of this SNCI is to protect and minimise Community. Access to the space should be improved harmful disturbance of the wildlife and nature for the wider community and management and conservation importance. maintenance plans put in place to ensure that the biodiversity is maintained and enhanced.

ABOVE Landform and Section

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODES 10 2.2 Planning and policy context The Urban Design Code for the Ore Valley has been Design Guidance and Crime Prevention ‘Safer Places: The Planning System and Crime Prevention’ Office for the Deputy Prime Minister developed with reference to national, regional and ‘By Design’ local Planning Policy. 2004. ‘By Design’ Urban design in the planning system: The Hastings Local Plan 2004, together with the East towards better practice, Department Environment This document sets out the following seven Sussex and and Structure Plan 1991­ Transport and the Regions (DETR) / Commission attributes of sustainable communities that are 2011, is the statutory development plan for the for Architecture and the Built Environment (CABE) relevant to crime prevention: Borough. The Local Plan sets out the Council’s 2000 • Access and movement: places with well defined policies for the control of development and makes ‘By Design’ promotes higher standards in Urban routes, spaces and entrances that provide for proposals for development and use of land through Design and is relevant to all aspects of the built convenient movement without compromising the allocation of sites for specific purposes. The Plan environment, including the design of buildings and security. contains several specific policies and proposals for spaces, landscape and transport systems. It is a • Structure: places that are structured so that the Ore Valley area and in addition contains many better practice guide that seeks to describes some different uses do not cause conflict. general policies relating to development and design. of the objectives of good design and relates these The Local Plan policies underpin the Urban Design • Surveillance: places where all publicly accessible to aspects of development form including layout Codes presented here. spaces are overlooked. density appearance and landscape. The Local Plan policies particularly relevant to the Ore • Ownership: places that promote a sense of Urban Design Compendium Valley are presented in Appendix One, together with ownership, respect, territorial responsibility and other relevant planning guidance at the national and English Partnerships / Housing Corporation. community regional level. Developers are urged to make The Urban Design Compendium was developed to • Physical protection: places that include themselves familiar with these documents prior to complement ‘By Design’ and is intended as a necessary, well-designed security features. developing proposals. (Available at practical guide to assist all those involved in new • Activity: places where the level of activity is www.hastings.gov.uk/local_plan) development and regeneration. The compendium appropriate to the location and creates a reduced covers commissioning and setting up development risk of crime and a sense of safety at all times. projects, design of schemes and evaluation of project proposals. • Management and maintenance: places that are designed with management and maintenance in mind, to discourage crime in the present and the future.

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODES 11 2.3 The National Millennium Communities The programme is designed to deliver viable Hastings Millennium Community Programme innovations which could be adopted by volume house The Hastings Millennium Community will span three builders in the mainstream housing market. development sites covering a total area of 72 ha. The Millennium Communities Programme Seven sites have been identified to date. In English Partnerships is working with Hastings The Millennium Communities Programme was chronological order, they are: Borough Council, Development initiated in 1997 with the launch of the development Agency (SEEDA) and the local community to bring competition for Greenwich Millennium Village. One • Greenwich Peninsula, South London forward the sites, including the creation of around of the main objectives of the Programme is to • Allerton Bywater, near Leeds 920 new homes, commercial, community and leisure influence the house-building industry and to • New Islington, Ancoats, East Manchester facilities. encourage higher standards of innovation and energy These partners and others (including East Sussex efficiency. It is also looking to deliver 7,000 homes by • South Lynn, King’s Lynn, East Anglia County Council, Rother District Council and the 2010. A range of different types of site have been • East Ketley, Telford Housing Corporation) have developed a ‘Five Point chosen to demonstrate that energy-efficient, Plan’ for the wider regeneration of Hastings and environmentally responsible development is • Oakgrove, Milton Keynes Bexhill and have established Sea Space as its achievable regardless of geographic location. • Hastings, East Sussex delivery company. All Millennium Communities will aim to meet the Hastings Millennium Community has adopted the following objectives: unique theme of integrated transport, situated as it • Minimise resource consumption is on brownfield sites along the existing rail corridor. • Protect and enhance local environment capital From east to west, the three main sites are: Ore Valley (approx. 700 homes), Station Plaza (120 • Maximise design quality homes), West Marina and (100 homes). • Improve construction quality and efficiency There is aspiration to provide a further 480 units in • Increase social inclusion and participation the long term. • Maximise quality of life The Millennium Community will also seek to provide affordable housing to meet local needs and to • Achieve long-term economic viability provide housing opportunities for first time buyers. Each Millennium Community project will need to As well as new housing, the Millennium Community meet environmental performance standards for its will provide other integrated uses and local facilities dwellings which are more exacting than current in line with the main objectives of achieving an building regulations (refer to Appendix 2). Urban Renaissance and safer sustainable communities.

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODES 12 03 THE VISION FOR ORE VALLEY

3.1 The Ore Valley Development The Framework sets out a Vision of the Ore Valley as Framework place that offers: In November 2003 Sea Space and Andrew • A vibrant sustainable community, Wright Associates prepared the Ore Valley • An integrated mix of uses, Development Framework Plan. It aimed to • Design excellence, ‘establish a framework that can inform and • High quality of life, guide future development in the area to meet • Social inclusion and local empowerment, and Millennium Community Standards and be • Low crime. adopted by the Local Planning Authority as Supplementary Planning Guidance’. The principal elements of the Framework are: • Delivering Millennium Community/Task Force objectives for 700 new homes, employment, educational, health, leisure and other community facilities, • Redevelopment of substantial derelict or underused land and buildings, • Improved open and green spaces and enhancement of the natural environment, • Integrated transport with a new station, better local roads, good bus and taxi services, and safe and secure local paths and cycleways, and • New neighbourhood centres with local shops and services located in the northern and southern ends of the valley.

A public exhibition was prepared detailing the proposals set out within the Framework and the public consulted in November 2003. The proposals were strongly supported.

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODES 13 3.2 Vision for the Ore Valley The Urban Design Code provides a means to ensure that the Vision set out in the Framework can be delivered on the ground. The Millennium Community must be distinctive; a place where the highest quality of urban design is married with best practice in sustainable design. The principal elements of this vision are: ­

A new neighbourhood centre at Ore Station A new neighbourhood centre and transport interchange will be created at the southern end of Ore Valley focused on a new and improved Ore Station. The station will front onto a high quality, hard surfaced, public square. Buses and taxis will encouraged to serve the station and additional vitality and activity will be generated around the public square through provision of a mix of uses. The square will be fronted by shops and cafes and there is potential for a new technology college and health centre close by. Development around the station will be intensified to increase activity in the area and this will be reflected in the permissible building heights in the code. Rail operators will need to be encouraged to increase the number of trains servicing the station.

A local centre at the northern end of Ore Valley A new public space or ‘Village Green’ will be provided as a focus for new residential development at the northern end of the Valley on Pennine Rise. Local retail provision and community facilities will be encouraged around the green to provide activity at the northern end of the Valley. The potential for an improved connection towards Ore Village should be further explored. This will draw an increased catchment to the ‘Village Green’ generating more activity at the centre.

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODES 14 Sustainable design and construction A well-connected urban fabric. A pedestrian friendly environment New development will be designed and constructed The Millennium Community will be well integrated Streets within the Millennium Community will be using the most sustainable materials and into the existing network of streets and, where designed to be attractive and safe for all road users construction techniques. The Millennium Community possible, new connections are proposed to better and to have a maximum traffic speed of 20 miles per will be an example of good practice and residents link parts of the Ore Valley with each other, and to hour. Traffic calming will be used to control speeds. will benefit from reduced fuel bills, good accessibility the wider area. This includes a new street linking the In some areas minor residential streets will be and generous space standards. northern end of the valley with Ore Station, designed following ‘Homezone’ principles where a upgrading of the existing pedestrian bridge over the shared pedestrian and vehicle surface reduces car railway line on Broomgrove Road and a new cross- priority close to peoples homes. valley connection at the northern end of the Valley. Improved access will also be provided from the A high quality public realm surrounding streets and schools to the valleys green Development will benefit from a high quality public spaces. This will serve to increase walkability within realm where well-designed streets and public the valley. spaces are enclosed by buildings, surfaced in high quality materials, planted with trees and free of Improved public transport accessibility. visual clutter. Public art will provide local focus and The intensity of development will be increased along a co-ordinated palette of materials and street a highly legible north-south route through the Valley furniture will help to reinforce the identity of the and bus operators will be encouraged to route new Millennium Community. Design will be simple, services along this route. A bus/ rail interchange at robust and easy to maintain. Ore Station will improve accessibility from the valley to Hastings town centre and other destinations in Improved access to Ore Valley Parkland. the south east. Improved public transport will help The Parkland runs the length of the valley and will to reduce dependence on the car, reduce isolation become a strong unifying element around which for those without a car and help to ensure greater development in the Ore Valley is structured. The vitality within the valley. legibility of the parkland will be strengthened by a consistent boundary treatment and access to it improved through provision of new pedestrian and cycle routes. These routes will integrate with the Greenway routes proposed across Hastings. Paths will be unlit (excepting the Upper Broomgrove Road/ Hurrell Road pedestrian connection) and a range of habitats including woodland, scrub and open grassland will be safeguarded to ensure that biodiversity is maintained and the protected species that live within the space are not adversely affected.

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODES 15 A place that responds to topography A place that is safe and resistant to crime New development will respond to the topography of New development will be designed following the site ensuring that new buildings step down guidance as set out in ‘Safer Places: The Planning slopes, that variation in roofline is provided, views System and Crime Prevention’. Buildings will front across and down the valley may be made, and that onto the public realm providing natural surveillance overshadowing is minimised. of streets and public spaces. Street frontages will be continuous and especial attention will be given to Improved play and leisure provision corners of blocks to ensure that these provide a Children’s play facilities will be provided integrated positive contribution to the streetscape rather than with the residential development. Play facilities will offering a blank façade. New planting and the be provided with a secure boundary treatment and treatment to the edges of open spaces will ensure will be located close to pedestrian routes and where good visibility. Lighting will both contribute to the they will be overlooked by homes to receive informal streetscape and to place making and ensure that supervision. streets and public spaces feel safe.

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODES 16 3.3 Urban design objectives The Urban Design Codes are guided by the urban design objectives or ‘qualities’ set out in ‘By Design: Urban design in the planning system: towards better practice’. Each of the qualities are considered in the context of the Ore Valley. They are: ­ • Character and Identity: The character of the built form in Hastings is strongly influenced by topography. This has had a marked influence on existing development within the Ore Valley much of which fails to respond • Quality of the Public Realm: • Diversity and Choice: successfully to the steep slopes or to the largely The spaces and routes between buildings should be A mix of compatible uses can work together to undeveloped, habitat rich, green spaces towards the safe, uncluttered, active and identifiable and create vital and viable places, and meet a wide range bottom of the valley. New development must make designed for the uses that will take place within of local needs. Two local centres are proposed within the slopes and green spaces an asset, taking them. The design of all spaces must be carefully the Ore Valley and a range of residential types will advantage of the views that are offered toward the considered; streets are not only vehicle movement ensure that diversity is provided. sea and using the green space as an attractive focus corridors but also spaces for pedestrians. Public • Adaptability and Robustness: around which new housing will be laid out. spaces must be designed for the uses that are • Continuity and Enclosure: anticipated will take place within them. Development must be able to respond easily to changing social, technological, economic and market • Ease of Movement: ‘By Design’ states that ‘Successful urban spaces, conditions and the codes will ensure that buildings (including streets) are defined and enclosed by The existing development is poorly connected both within the Millennium Community can respond to buildings, structures and landscape’, that ‘Buildings within the Ore Valley itself and to the wider area. change. that relate to a common building line reinforce and Where possible the cul de sac based street pattern • Integration and Efficiency: define the street and public spaces’ and that ‘Private will be replaced by a more connected network of space located at the backs of buildings provides for streets creating a place that is easier to move Codes will promote sustainable development, which better privacy and security’. This will be achieved by through. integrates land uses, transport and the natural provision of robust perimeter block development that environment, promotes walkability and reduces the • Legibility: fronts onto the public realm. need to travel. The Ore Valley does not have a coherent movement network and consequently it is easy to get lost. A clear network of recognisable routes that includes built form features to orientate users will be provided.

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODES 17 Principle Routes 3.4 Urban Structure 1. The Ridge 2. Malvern Way 3. Pilot Road 4. Parker Road 5. Hughenden Road The success of an urban design framework lies in a clear definition 6. Mount Pleasant Road 7. Priory Road 8. Frederick Road of the future urban structure of the place. This includes the N essential ingredients of the key routes and spaces that give a place 1 its framework for development and its distinctive neighbourhoods or character areas. This is informed by the underlying topography of the Valley.

Defining a new hierarchy of routes and spaces A 8 The Framework identifies two foci in the Ore Valley. A new ‘hub’ at 3 Ore Station and a neighbourhood centre in Ore Valley North. It is D intended that these will be the centres of activity within the valley, where mixed uses, including an element of retail development, will provide vitality. The viability of these ‘centres’ is dependant on sufficient local catchment and on maximising passing trade. It is essential therefore that they are sited on the key routes through 2 the valley. The strategic routes must be clear and legible to aid orientation within the Valley. The following urban structure is proposed within the Regulating Plan for the Ore Valley: (A) A clearly defined route, with gateway development at each end, running through the valley from The Ridge, to Ore Station. This important route to follow the route of Pennine Rise, to pass through the neighbourhood centre in Ore Valley North, and connect 4 directly to Chiltern Drive. The route will then form an edge to the valleys green heart, aiding legibility, before arriving at a public A square at Ore Station. (B) A public space ‘Station Square’, at Ore Station. This space to be 7 enclosed by buildings with a mix of uses and activity at ground B level providing the principal focus within the valley. (C) A new direct connection from Mount Pleasant Road to Station C Square via Hughenden Road helping to locate the station in the 5 surrounding urban form. 6 (D) A new public ‘Village Green’ providing the neighbourhood focus within Ore Valley North. This space to be adjacent the strategic route through the valley and to be enclosed by new frontages.

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODES 18 Principle Routes 1. The Ridge 2. Malvern Way 3. Pilot Road 4. Parker Road 5. Hughenden Road 6. Mount Pleasant Road 7. Priory Road 8. Frederick Road 9. Beaconsfield Road 3.5 Movement and Streets N Streets are more than conduits for vehicles. They are also the 1 spaces onto which buildings, be they shops, offices or homes front. They are used by pedestrians and cyclists as well as vehicles and must be designed so that they are safe, and attractive for all users. The character of new streets will relate to their function and this 8 3 will be reflected in the width of the streets, the building interface and the presence or not of street trees. The Framework proposes to improve connectivity and permeability within the valley through replacing a layout based on cul de sacs with a more connected network of streets. 2 It is proposed that a 20 mile per hour speed limit is introduced across the Millennium Community. This will ensure that a pedestrian friendly environment is created and this combined with a well-connected street network will encourage more sustainable forms of transport including walking and cycling. Traffic calming measures will be introduced to assist in the enforcement of the speed limit. This will include both vertical (speed tables) and horizontal (chicane) traffic calming. Some streets are to be designed following “Homezone” principles for 4 even lower traffic speeds. Consideration must be given to ensure that the new movement pattern within the Ore Valley minimises impact on the existing streets beyond the Millennium Community. Measures may be 7 needed on Beaconsfield Road and the western section of Hughenden Road in this respect. 9 5

6

20 mph zone ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODES 19 Principle Routes 1. The Ridge 2. Malvern Way 3. Pilot Road 4. Parker Road 5. Hughenden Road 6. Mount Pleasant Road 7. Priory Road 8. Frederick Road Hierarchy of streets 1 N A clear hierarchy of streets is proposed within the Ore Valley. Main streets – the important routes through the valley providing direct connection to facilities. These will be the busiest routes through the valley and 8 may also be bus routes. Development will be 3 intensified along these routes to emphasise their importance, and highest quality materials will ensure they are clearly identifiable. Secondary streets – also provide important local connections within the valley but of lesser The movement network includes the following importance than main routes. 2 important connections in Tertiary streets – residential streets to provide the valley: access only. (A) Firtree Road to Chiltern Drive Some tertiary streets will have a shared vehicle and (B) Broomgrove pedestrian surface and will be designed along Road/Hurrell Road to ‘Homezone’ principles. Frederick Road. The hierarchy of streets is indicated on the ‘Street Hierarchy’ diagram. Street types and details are indicated in the Codes that follow. 4 A B Car parking will generally be provided within building plots however on street provision for visitors will also be provided. 7

5 6 Key Main Streets

Secondary Streets

Tertiary Streets

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODES 20 Principle Routes 1. The Ridge 2. Malvern Way 3. Pilot Road 4. Parker Road 5. Hughenden Road 6. Mount Pleasant Road 7. Priory Road 8. Frederick Road

3.6 Public transport facilities 1 N Improving accessibility for residents of the Ore Valley is a key objective of the Millennium Community. The proposed urban structure concentrates activity and movement in the valley towards Ore Station. Network Rail and the train 8 operating companies will be encouraged to 3 upgrade the existing station and to provide more regular services to Hastings Town Centre and beyond. Bus services currently skirt the edge of the Ore Valley. Development will be intensified along a route connecting the Ridge to the north, through Ore Valley North Neighbourhood Centre and 2 through the valley to Ore station. It is envisaged that Ore Station will become a busy transport interchange and bus operators will be actively encouraged to route new services along this improved route. Bus stops must be located within 400m of all properties and siting should be carefully considered to maximise accessibility ie reduce the need for people to walk up steep 4 slopes wherever possible. Bus shelters must be provided at each location. Real time bus information should be introduced at bus stops. 7 Facilities for taxis will be provided at the transport interchange at Ore Station. 5 6 Key

Existing bus routes

Proposed bus routes

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODES 21 3.7 Pedestrian and cycle routes Walking Development of the Hastings Millennium Community The Greenways provide a shared surface for cyclists will encourage walking and cycling through provision and pedestrians. A number of pedestrian only routes of a highly permeable urban fabric and new safe, are also proposed through the Ore Valley Parkland. quality routes linking public services and amenities. These routes link into the street network to provide routes will connect the valley with the surrounding improved connectivity. area and will be designed to ensure good visibility. In addition, connections will be provided up the steep Both cyclists and pedestrians will benefit from the 20 slopes in Ore Valley East improving permeability in this mile per hour speed limit within the Millennium part of the valley. These routes will benefit from Community. natural surveillance and will traverse the slope to reduce gradients on the paths. Cycling All streets should be designed so that they are safe for cyclists. In addition a number of routes are proposed through the Ore Valley Parkland. These form part of the network of Greenways within Hastings. Cycle parking will be provided at key locations within the valley and all properties will be required to provide dedicated cycle storage.

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODES 22 Important connections include: N (A) The ‘Greenway’ running from Ore Station to the northern end of the valley. (B) An upgraded pedestrian/cycle connection over the railway line linking Broomgrove Road to Chiltern Drive. This path to be lit. (C) An improved and lit pedestrian/cycle route linking Broomgrove Road to the south side of Ore Station. (D) A connection from the Greenway into Cookson Gardens and from there to Frederick Road. (E) An upgraded pedestrian connection and bridge over the railway D line providing a more direct connection to the Priory Neighbourhood Centre. (F) A direct street link from the local primary school on Parker Road H to Ore Valley Parkland. (G) A connection from development on the Stills site at Ore Valley West to Parker Road. (H) An improved and lit pedestrian/cycle route connecting Quantock A Gardens to Waterside Close. E All pedestrian and cycle connections will be accessible, avoiding use G of steps, although for steeper slopes these should be provided in addition to ramps. B

F

C

Key

Pedestrian/cycle routes

Pedestrian routes

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODES 23 3.8 Character Areas N The Millennium Community is composed of several discrete areas linked by the Ore Valley parkland at the heart of the valley. Whilst it is important to provide an identity for the Millennium Community as a whole each of these character areas will also require a slightly different treatment reflecting their location within the Valley. This will help to provide a “sense of place”. Localised focal points will create areas of interest and C legibility will be promoted through variety of built form. The character areas are:

Ore Station (A) Proximity to Ore Station, the favourable topography and the opportunities for improved accessibility identify this area as the prime area for development within the Valley.

Ore Valley West (B) Ore Valley West is situated on rising ground to the north of E Ore Station character area. Conveniently located between existing housing to the north and within walking distance of D Ore Station, Ore Valley West will become a well-connected new residential quarter. B

Ore Valley North (C) Ore Valley North benefits from south facing slopes and open views toward the sea will be maintained from the area. A Ore Valley East (D) Located to the southern side of the valley, Ore Valley East is north facing and steeply sloping. Ore Valley Parkland (E) The green space at the heart of the Ore Valley will help to ‘knit’ together the other character areas within the valley.

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODES 24 3.9 Built form and massing • Be distinctive whilst responding to the patterns of The form of new development must be designed and development and materials local to Hastings. A co­ planned to ensure that it responds to the unique ordinated palette of materials and street furniture character of the Ore Valley. Within the Millennium will help to reinforce the identity of the Millennium Community development must: Community. • Exploit the topography to provide homes with views A clear and legible pattern of blocks and streets is across the valley, over the green spaces and beyond proposed for the Ore Valley Millennium Community and to the sea. is indicated on the Regulating Plan (Appendix 4). • Respond to topography to ensure that development New development must be designed to ensure that: steps down slopes and presents a varied and • Frontage is provided to streets and public spaces interesting roofline that is sympathetic to the form of ensuring natural surveillance of the public realm. the landscape. • Frontage is continuous to ensure good enclosure of • Provide clear and recognisable foci or nodes within the public realm. the valley that help to orientate both residents and ABOVE New development should enclose and front onto the • Building primary entrances are accessed from public public realm visitors and create a sense of place. The spaces. neighbourhood facilities centred on high quality public spaces at Ore Station and at the north of the • The impact of car parking on the streetscape is valley will help to achieve this. The Ore Valley minimised. Parkland will provide a unique setting around which Building massing will be dependent on location within to focus the Millennium Community. the valley. In the Ore Station character area the lower • Provide variety in built form reflecting the location of lying relatively level sites and proximity to public development within the valley. The main routes and transport facilities allows for more intense public spaces at Ore Station and in the north of the development to a height of up to 5 or 6 storeys. The valley should be emphasised through continuous built proposed building massing along the main routes frontage and additional building height. through the valley and on key corners and junctions can also be increased to help to emphasise the • Define entrances to the Millennium Community with importance of these routes. Elsewhere building heights development that provides clear gateways to the area. are generally 2 to 3 storeys. • Provide landmarks that introduce variety and interest Development Phasing to the townscape. On a local level, this may be through emphasising corners of important blocks; A guide to the phasing of new development is provided important buildings including Ore Station and the in Appendix 5. Priory Neighbourhood Centre on Priory Road will provide more significant landmarks.

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODES 25 3.10 Landscape strategy The identity of the Ore Valley Parkland will be Valley Gardens in Ore Valley East Development of the Millennium Community provides enhanced by provision of a consistent boundary The ‘Valley Gardens’ provide green corridors linking the opportunity to enhance the existing green spaces treatment. This will take the form of simple timber the upper part of the valley to the bottom of the and create a number of new public spaces of bollards. The bollards will also ensure that vehicles valley and to the Ore Valley Parkland. These green differing character within the Ore Valley. These are unable to gain access to the Ore Valley Parkland. spaces are to be enclosed on either side by built spaces will form a network that can provide both a Motorcycle access will not be excluded through this frontage and will be predominantly soft spaces with valuable ecological resource and a community focus. boundary treatment and their access will have to be pedestrian paths providing a connection through the Their character will vary reflecting their location and controlled through management activities. spaces. Planting will be simple and formal allowing function within the valley. Spaces include: ­ good visibility through the space and to the valley Station Square below. Ore Valley Parkland A hard paved formal square ‘Station Square’ is The scrub and woodland, at the bottom of the valley, proposed within the Ore Station character area The Accessibility to public spaces the ‘Ore Valley Parkland’, is the largest of the green Square will be designed as a robust urban space Public spaces should be accessible to all. spaces within the valley and a valuable asset that using high quality materials. The square will include Developers and designers must liaise with Hastings can become an important unifying element around artworks, bespoke furniture and lighting and tree Borough Council’s Access Officer to seek guidance which new development is structured. planting and be laid out in a formal manner with a on measures that will be required to ensure that all shared surface to indicate pedestrian priority. members of the community may benefit from access The Parkland is designated as a SNCI and its to the valleys public spaces. Hastings Borough ecological value must be safeguarded. Equally the Village Green in Ore Valley North Council are currently developing an Open Spaces Ore Valley Parkland is an important resource for the This new green space is located at the heart of the Audit and that will provide further guidance. local community and improved access to the space community providing the opportunity to create a should be provided. community space which will offer a range of facilities The Regulating Plan identifies locations for new to cater for all ages. The village green will be a pedestrian and cycle routes through the Ore Valley predominantly soft space with lawns and tree and Parkland. These paths will be unlit (with the shrub planting. Planting design will be formal with a exception of the upgraded connection from wider range of species to differentiate the space Broomgrove Road to Chiltern Drive and the route from the Ore Valley Parkland. The green will also from Broomgrove Road to Ore Station). This will include play facilities for children and facilities for minimise intrusion on the natural habitat after dark. older children and teenagers. The village green will The margins either side of these routes will be benefit from a robust boundary treatment and a maintained clear of taller vegetation to ensure clear suite of high quality furniture. It may be appropriate views and maximise pedestrian safety. to include artworks which should be conceived and developed in discussion with the local communities.

ABOVE Ore Valley

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODES 26 3.11 Children’s play and youth provision In July 2004 Hasting’s Borough Council adopted as Interim Guidance, Supplementary Planning Guidance note 5 ‘The Provision of Children’s Playspace in Housing Developments’. This note provides details of standards and a code of practice on the provision of playspace in developments of new family housing. The guidelines supplement policy DG13 of the Hastings Local Plan 2004. The guidelines are based on the concept of Local Area for Play (LAP) and Local Equipped Area for Play (LEAP) and developers are urged to familiarise themselves with their content. Children’s play facilities will be integrated within new development throughout the Millennium Community. Facilities should be provided where they can be Play provision for older children and teenagers 3.12 Managing the assets overlooked from homes and are easily accessible from pedestrian routes. Locations for new play LAP’s and LEAP’s are intended for children up to the In order to achieve lasting change within the Ore facilities are indicated on the Regulating Plan age of 8. Facilities for older children and teenagers Valley the management and maintenance of the (Appendix 4). Facilities include: must also be provided within the Millennium public realm will need to be carefully considered. Sea Community. Space are working closely with Hastings Borough Council and other agencies to ensure that the assets Local Area for Play (LAP) Hasting’s Borough Council propose to upgrade the that are delivered through the regeneration, including These are small spaces (a minimum 100m2 in size) existing ball courts on Quantock Gardens in Ore the Ore Valley Parkland, Station Square, Village that provide a fenced and secure, dog free Valley North and to provide new facility adjacent to Green and Valley Gardens, will be managed and environment aimed at children under 6 years in age. the Priory Neighbourhood Centre within Ore Valley maintained to the highest standard and will provide a Spaces include seating. LAP’s should be provided East. Teenage shelters and more challenging play major resource for the local community into the within 100m of all new family housing. 10 are equipment for older children should be integrated future. proposed within the Millennium Community. with these facilities. Young people should be involved in the design of these facilities in order to generate a Local Equipped Area for Play (LEAP) greater sense of ownership of them. These spaces area minimum 400m2 in size and provide a fenced and secure dog free environment aimed at children aged 4 to 8 years old. Spaces include seating and a minimum of 5 types of play equipment. LEAP’s should be provided within 400m of all new family housing. 3 are proposed within the Millennium Community.

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODES 27 04 DESIGN CODES: HOW TO USE THEM

The preparation of design codes for Ore Valley Illustration Assessment of proposals The design codes have been prepared following the Where possible codes are illustrated to simply The Urban Design Code is proposed to be adopted aspects of development form set out in ‘By Design’ convey the message embodied in the ‘Statement’. for development control purposes by Hastings the DETR and CABE best practice guide to Urban References Borough Council. The Code will be used in Design in the planning system. conjunction with the Local Plan to determine the To the bottom right of each code a table references The Urban Design Code is formatted from macro to acceptability of any development proposals within other codes that deal with associated issues. micro issues and is set out in the following broad the areas included in the Regulating Plan. In groupings: ­ Images preparing development proposals, developers and their designers must familiarise themselves with the • Layout Codes are accompanied by indicative images Urban Design Code and propose development that providing examples of development form relevant to • Built Form meets the requirements set out by ALL codes. the code. These are illustrative only and it is not • Landscape + Public Realm intended that developers will copy the solution Meeting Millennium Community Standards • Detail + Materials indicated. Indeed some images may not meet the Development is required to meet Millennium requirements of all codes for the Ore Valley. Community Standards and score ‘excellent’ under How to use design codes ECOHOMES post occupation assessment scheme. Codes have been prepared to provide flexibility. They (Refer to Appendix 2) do not prescribe a fixed solution but rather present parameters within which development must be delivered. Codes propose the form of development that is acceptable but do not include recommendations on architectural styling. Codes include the following: ­ Statement A description explaining the code. Justification A reason why the code has been prepared. A graphic in the top right hand corner of each code indicates which of the design objectives from ‘By Design’ the code relates to.

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODES 28 Principle Routes 1. The Ridge 2. Malvern Way 3. Pilot Road 4. Parker Road 5. Hughenden Road 6. Mount Pleasant Road 7. Priory Road 8. Frederick Road

The Regulating Plan N The Regulating Plan is a spatial plan that sets out 1 the arrangement of streets and blocks that form the Millennium Community. The Regulating Plan indicates the extent of each character area, references each street with a street type code and blocks with a reference number. A copy is appended 3 8 to this document (Appendix 4). It is anticipated that new development will be arranged in accordance with the pattern of streets and blocks set out in the Regulating Plan. It is however recognised that over the life of the 2 Millennium Community there may be some change in the proposed uses, particularly in the Ore Station Character Area, and that land take of these uses may necessitate minor amendments to the pattern of blocks. Equally the topography of the Ore Valley is challenging to development and a detailed evaluation of levels may require minor modification to the street layout. 4 The streets that define the urban structure of the Millennium Community are essential to deliver the improved connectivity that is proposed within the Ore Valley. Their location is therefore fixed. Some 7 flexibility to street alignments will be permitted should it be demonstrated that an alternative alignment is required to accommodate unanticipated land uses or topographical constraints and provided 5 that this will not reduce the level of connectivity indicated in the Regulating Plan. 6 Fixed street alignments are indicated on the plan. Key

Fixed street alignments

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODES 29 05 URBAN DESIGN CODES LAYOUT Design Objectives Statement Y1 s e e sity LA Development must contribute to the er + r ealm e osur enes ation + act establishment of distinctive local identity identity ability + + choic Div Legibility efficiency encl egr defined by the following character areas: OUT Char Continuity + permeability Y Int Public r Adapt Connectivity + esponsiv

• Ore Station r LA • Ore Valley West Urban structure • Ore Valley North • Ore Valley East Ore Valley • Ore Valley Parkland North Justification • To reinforce and consolidate character and identity of the area.

Ore Valley Parkland

Ore Valley West

Ore Valley East Ore LAYOUT Station CHARACTER AREAS

References Layout: LAY2-6 Built Form: BF1-5 Landscape: LAN1-6 Design + Materials: D1-3

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODE Design Objectives Y2 s e Statement Ore Station can be characterised by: Justification e sity LA er + r ealm e osur Proximity to Ore Station, the favourable • A highly permeable network of streets that • To reinforce and consolidate character and enes ation + act identity ability + + choic Div Legibility efficiency

topography and the opportunities for identity of the area. encl links Ore Station with Ore Valley and the egr OUT Char Continuity + permeability Y Int Public r improved accessibility identify this area as surrounding area. Refer to code LAY7. • To promote the continuity of street Adapt Connectivity + esponsiv r the prime location for development within • A mix of uses including retail (A1, A2 and frontages and enclosure of space by LA the valley. Ore Station will become a vibrant development which clearly defines private Urban A3), at ground floor level and either structure mixed use sustainable urban centre and the community uses e.g. doctors surgery, and public areas main focus for local business and crèche or training facilities (D1), business • To provide sustainable pattern of employment in the Ore Valley. (B1), or residential on ground floor or development to minimise reliance on Activity will be focused around a new Station upper levels. Refer to code BF2. private cars and to maximise land available Square which will be fronted onto by mixed • Building Typologies that include for development and public open space use developments with non residential apartments with non-residential ground • To provide a high quality public realm with ground floor uses to encourage high level of floors to encourage active street frontages. passive surveillance and well defined edge pedestrian movement. Refer to code BF3. • To provide a legible pattern of development • Higher building heights than elsewhere in that provides features to aid orientation the valley. Typically four storey with a one within the valley. storey set back. Refer to code BF4. • A high quality public realm including a new public space Station Square. Refer to codes LAN4 and D1.

LAYOUT ORE STATION CHARACTER AREA

References Layout: LAY7 Built Form: BF2-5 Landscape: LAN4 Design + Materials: D1

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODE Design Objectives Y3 s e e

Statement Ore Valley West can be characterised by: Justification sity LA er + r ealm e osur enes ation +

Ore Valley West is situated on rising ground • To reinforce and consolidate character and act

• A highly permeable network of streets that identity ability + + choic Div Legibility efficiency encl to the north of Ore Station character area and identity of the area. egr

connects to Ore Station and Ore Valley OUT Char Continuity + permeability Y Int Public r Adapt commands views of Ore Valley and the Connectivity +

Parkland and the surrounding area. Refer • To promote the continuity of street esponsiv r surrounding area from the south facing to code LAY7. frontages and enclosure of space by LA Urban slopes. Conveniently located between existing • Shared surface streets within the former development which clearly defines private structure housing to the north and within walking Stills Factory site. Refer to code LAY11. and public areas distance of Ore Station, Ore Valley West will • Development that provides continuous • To provide sustainable pattern of become a well-connected new residential frontage to the street and backs onto development to minimise reliance on quarter. existing gardens improving their security. private cars and to maximise land available The former location for the Ore Valley Power • Residential uses with town houses and for development and public open space station (now demolished) and Stills Factory is some apartments. Refer to code BF3. • To provide a high quality public realm with within a 5 to 10 minute walk of Ore Station. • Building heights of two to three storey with passive surveillance and well defined edge Accessibility to public transport and in places an additional one storey set back. Refer to • To provide a legible pattern of development the fairly steep slopes will influence the form code BF5. that provides features to aid orientation of future development for this area. • Development constructed using materials within the valley. to reflect the Hastings vernacular. Refer to code D2.

LAYOUT ORE VALLEY WEST CHARACTER AREA

References Layout: LAY7, 11 Built Form: BF2-5 Landscape: Design + Materials: D2

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODE Design Objectives

Statement • Predominantly residential uses but with Justification Y4 s e e

local shops and community facilities • To reinforce and consolidate character and sity LA

A new local centre is proposed in the north of er + r ealm e osur enes ation + fronting onto the ‘Village Green’. Residential identity of the area. act Ore Valley. The new centre will be arranged identity ability + + choic Div Legibility efficiency encl uses will be predominantly town houses. egr around a ‘Village Green’ which will provide • To promote the continuity of street OUT Char Continuity + permeability Y Int Public r Adapt Refer to code BF1. Connectivity + the focus for the community. The frontages and enclosure of space by esponsiv r development will be predominately • Building heights of two to three storey with development which clearly defines private LA Urban residential with local shops and community an additional one storey set back. The taller and public areas structure facilities fronting the green. buildings are be located around the village • To provide sustainable pattern of Ore Valley North benefits from south facing green and along Pennine Rise. Refer to development to minimise reliance on slopes and open views toward the sea will be code BF5. private cars and to maximise land available maintained from the area. • A ‘Village Green’ that forms the focus for for development and public open space the area and includes children’s play and • To provide a high quality public realm with Ore Valley North can be characterised by: youth facilities. Refer to codes LAN5 and passive surveillance and well defined edge • A highly permeable network of streets that LAN10. • To provide a legible pattern of development focuses activity on the ‘Village Green’ and • Development constructed using materials that provides features to aid orientation connects it to the surrounding area. Refer to reflect the Hastings vernacular. Refer to within the valley. to code LAY7. code D2. • Shared surface streets to the east of Pennine Rise. Refer to code LAY10. • Development that provides continuous frontage to the street and responds to the topography of the area. Refer to codes BF1, 6, 13, and 14.

LAYOUT ORE VALLEY NORTH CHARACTER AREA

References Layout: LAY7, 11 Built Form: BF1-6, 13,14 Landscape: LAN5, 10 Design + Materials: D2

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODE Design Objectives Y5 s e Statement Justification e sity LA er + r

Located to the southern side of the valley, Ore • To reinforce and consolidate character and ealm e osur enes ation + act identity ability + + choic Div

Valley East is north facing and steeply sloping identity of the area. Legibility efficiency encl egr OUT Char Continuity +

and is physically the most challenging for permeability Y Int • To promote the continuity of street Public r Adapt Connectivity + esponsiv development within the valley. Proposals r

frontages and enclosure of space by LA within this area will need to respond to the development which clearly defines private Urban unfavourable topography ensuring that a and public areas structure better interface with the public realm is • To provide sustainable pattern of achieved and adequate light provided within development to minimise reliance on properties. ‘Valley Gardens‘ extending up the private cars and to maximise land available slopes will help to increase ‘daylighting’ and for development and public open space improve pedestrian accessibility. • To provide a high quality public realm with passive surveillance and well defined edge Ore Valley East can be characterised by: • To provide a legible pattern of development • A well connected network of streets that that provides features to aid orientation traverse the steep slopes. Refer to code within the valley. LAY7. • Pedestrian connections up the steep slopes located within new green spaces, the ‘Valley Gardens’. Refer to code LAN6. • Continuous frontage to the street provided by terraced residential properties interspersed with green spaces, the ‘Valley Gardens’, which allow light to reach the street. Refer to codes BF1, 6, 13 and 14. • Residential uses with town houses and some apartments. Refer to code BF3. • Building heights of two to three storey with an additional one storey set back. Refer to code BF5. • Development constructed using materials to reflect the Hastings vernacular. Refer to code D2.

LAYOUT ORE VALLEY EAST CHARACTER AREA

References Layout: LAY7 Built Form: BF1-6, 13,14 Landscape: LAN6 Design + Materials: D2

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODE Design Objectives Y6 s e e

Statement Justification sity LA er + r ealm e osur enes ation + act

The green space at the heart of the Ore • To reinforce and consolidate character identity ability + + choic Div Legibility efficiency encl egr

Valley will help to ‘knit’ together the other and identity of the area. OUT Char Continuity + permeability Y Int Public r Adapt Connectivity + character areas within the valley. Improved • To improve pedestrian connectivity within esponsiv r access, and careful management of the the valley. LA Urban natural environment will ensure that this • To provide an attractive community structure space becomes a valuable resource and resource within the valley. identifiable focus for the valley. • To provide a legible focus within the A management and maintenance plan valley. must be put in place to ensure that the • To conserve and enhance the biodiversity existing biodiversity is both retained and of the existing semi-natural enhanced. environment.

The character and community value of the Ore Valley Parkland will be improved through: • Introduction of a unified boundary treatment. Refer to code LAN3. • A network of pedestrian and cycle routes. Refer to code LAN7.

Refer also to code LAN2.

LAYOUT ORE VALLEY PARKLAND CHARACTER AREA

References Layout: Built Form: Landscape: LAN2, 3, 7 Design + Materials: D3

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODE Design Objectives Y7 s e Statement Justification: e sity LA er + r ealm e A well connected street network is osur • To reinforce and consolidate the enes ation + act identity ability + + choic Div proposed for the Millennium Community, Legibility character and identity of the area. efficiency encl egr OUT Char Continuity + permeability Y Int linking parts of the valley to one another Public r

• To provide sustainable pattern of Adapt Connectivity + esponsiv r and to surrounding areas. The alignment of development to minimise reliance on LA new streets is indicated on the Regulating private cars and to promote walking and Urban structure Plan. cycling. Streets are an important part of the public • To provide a high quality public realm realm and not just conduits for vehicles. with passive surveillance and well defined They must be attractive and safe and be edge. designed to cater for all road users. Where new development fronts streets it will be continuous providing enclosure to and passive surveillance of the street. A 20 mph speed limit will be introduced throughout the Millennium Community and measures must be introduced on all streets to control traffic speeds. Refer to codes LAY12. Some streets will have a shared pedestrian/vehicle surface and the speed limit on these streets will be 10mph – Street Type 7 (ST7) – refer to code LAY11. The gradient on new streets must not exceed a 1 in 10 slope. Streets will be planted with street trees. The species of tree will be dependant on the street type. Refer to code LAN 12. The impact of car parking on the street must be minimised and on-street car parking (if provided) will be broken up by kerb build outs with street trees planted on the build out. Refer to code LAY8. The carriageway and footway widths will be dependant on the importance of the street within the street hierarchy. Refer to code LAY9 and LAY10. All streets, together with associated on- street car parking (including shared surface streets) are to be adopted. LAYOUT INTRODUCTION TO STREETS

References Layout: LAY8-11 Built Form: BF1 Landscape: LAN8-12 Design + Materials: D1, 2

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODE Design Objectives Y8 s e Statement Justification: e sity LA er + r ealm e All streets must be laid out in accordance osur • To reinforce and consolidate the character enes ation + act identity ability + + choic Div with the parameters set in the street type Legibility and identity of the area. efficiency encl egr OUT Char Continuity + permeability Y Int codes listed below. The location of street Public r

• To ensure that the impact of on-street car Adapt Connectivity + esponsiv r types is indicated in the Regulating Plan. parking is minimised. LA The following street types are proposed: • To provide a high quality public realm with Urban structure • Street types ST1, ST2 and ST3. passive surveillance and well defined edge. Development on both sides of street. Refer to code LAY9. • Street types ST4, ST5 and ST6. Ore Valley Parkland or other green space on one side of street. Refer to code LAY10. • Street type ST7. Street with shared pedestrian and vehicular surface. Refer to code LAY11.

On-street car parking Requirements for car parking associated with new development is indicated in code BF15. Visitor car parking will be located on-street within lay-bys defined by build outs in which trees are planted. Kerb build outs for street trees must be no wider than 4.0m except within junction 4.0m visibility splays and should be located at equal spacings along a street. Typically lay bys will be 18m in length (3 car parking spaces). The maximum permitted length of a lay-by is 5 car parking spaces Trees planted within kerb build outs and with on-street parking (30metres). A break in on-street car parking must be provided where crossovers to access car parking areas are required. This must be indicated by a change in material. Refer to code D2 . Where on-street car parking is not provided (i.e. visitor car parking is provided to rear of properties or frequent cross-overs make car parking on-street impractical), street trees will not be planted in kerb build outs but within footways. Footway width must be increased by 1000mm to accommodate tree. LAYOUT STREETS TYPES

References Layout: LAY7, 9-12 Built Form: BF13-16 Landscape: Trees planted in wide footway; with no on-street parking Design + Materials: D1, 2

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODE

Y LA OUT Y LA 9 9

efficiency

ation + ation egr Int

e choic +

sity sity r e Div

s enes esponsiv r

ability + ability Adapt URBAN DESIGN CODE Legibility eet type

r

t

permeability es + Connectivity

or s

ealm r Public

e osur

encl ST1, ST2 & ST3

Continuity + Continuity identity

erials: D1, 2 er + er act Char Y 7, 8, 12 Design Objectiv egulating plan f es r ape: LAN 8-12 o orm: BF1, 15, 16 OUT e enc ALLEY MILLENNIUM COMMUNITY Y out: LA er er t ations. c

tructur o

LA STREET TYPES ORE V Ref Lay Built F Landsc Design + Mat Ref l Urban s

Highway

Footway Footway

Carriageway (x/y) (m) (m) (x/y)

Junction sightlines Junction

2.0m 2.4/23.0 2.4/15.0 2.4/15.0

visibility (m) visibility

d d orwar f Minimum 23.0 15.0 15.0 eet parking

r t

adii (m) adii r Junction 6.0 4.0 4.0

s Highway width (m)* width Highway eet car parking.

15.0 13.5 12.8

tr sumes on-s

ootway width (m) width ootway F ameter 2.5 2.0 2.0

Y8 Carriageway width (m) width Carriageway 6.0 5.5 4.8 4.0m

eet type par ype T eet ode LA Str ST1 ST2 ST3 Str *highway width as er also to notes on c

Note: the plan and section indicate on-s Ref Building Line Line Building

strip

Back of Footway of Back Privacy

Back of Kerb of Back Road Centre Line Centre Road Highway Carriageway

forward visibility Back of Kerb of Back

junction radii

Back of Footway of Back

Footway Building Line Building

Lower Order Route PLAN SECTION

Y LA OUT Y LA 10

efficiency efficiency

ation + ation egr Int

e choic +

sity sity r e Div

s enes esponsiv r

ability + ability Adapt URBAN DESIGN CODE Legibility eet type

r

t

permeability es + Connectivity

or s

ealm r Public

e osur encl

Continuity + Continuity identity

erials: D1, 2 er + er act Char Y7, 8, 12 Design Objectiv egulating plan f es r ape: LAN 8-12 o orm:BF1, 15, 16 OUT e enc ALLEY MILLENNIUM COMMUNITY Y out: LA er er t ations. c

tructur o

LA STREET TYPES ST4, ST5 & ST6 ORE V Ref Lay Built F Landsc Design + Mat Ref l Urban s

Highway Highway

Footway Footway

Carriageway

(x/y) (m) (m) (x/y)

2.0m 3.0m 3.0m 5.0m Junction sightlines sightlines Junction

2.4/23.0 2.4/15.0 2.4/15.0

visibility (m) visibility

d d orwar f Minimum 23.0 15.0 15.0

eet parking

adii (m) adii

1.5m r Junction tr 0.5m 0.5m 6.0 4.0 4.0

eet car parking. tr (m)* width Highway

12.5 11.5 10.8 s

eet) r t

(each side of s of side (each sumes on-s

ootway width (m) width ootway F ameter 2.5/2.0 2.0/2.0 2.0/2.0

Y8 4.0m Carriageway width (m) width Carriageway 6.0 5.5 4.8

eet type par ype T eet ode LA Str ST4 ST5 ST6 Str *highway width as er to notes on c

Note: the plan and section indicate on-s Ref

Extanded Margin Margin Extanded Verge

3.0m verge Back of Footway of Back Back of Kerb of Back

Footway Road Centre Line Centre Road Forward visibility

Carriageway Highway Back of Kerb of Back

junction radii

Back of Footway of Back

Footway Building Line Building strip

Lower Order Route Privacy

PLAN PLAN SECTION Design Objectives 11 s e e Statement Justification: Y sity er + r LA ealm e osur Street type ST7 will have a shared pedestrian • To reinforce and consolidate the character enes ation + act identity ability + + choic Div Legibility and vehicle surface and must be designed in and identity of the area. efficiency encl egr OUT Char Continuity + permeability Y Int accordance with the Design Guidelines for Public r

• To provide sustainable pattern of Adapt Connectivity + esponsiv r Home Zones prepared by the IHTE (institute development to minimise reliance on LA of Highway Incorporated Engineers) in June private cars and to promote walking and Urban structure 2002 and any later design guidance that cycling. supersedes this document. These guidelines • To provide a high quality public realm. state that: 'The Design of Home Zones should make motorists feel that they are the 'guest' in the street and must make it difficult for them to travel at speeds of more than 10mph. Vehicles must be accommodated within Home Zones as an integral part of daily life, but must share the space with people on foot.' SHARED SURFACE STREET ENTRANCE VIA JUNCTION and 'Home Zones should provide children with a safe and attractive area outside their homes, which will provide a place to meet and play with friends'. The route for vehicles through a Home Zone Footway must be as narrow as is practicable, with a minimum width of 3m. Within these shared surface streets on-street 10m max car parking will help to control traffic speeds however parking must be arranged so that it does not dominate views of the street or Main Carriageway impinge upon the other activities that will take place in a street. Car parking may be located parallel to the streets alignment or set out as echelon PARKING AREAS AS PART OF TRAFFIC CALMING DESIGN parking. Blocks of car parking must not exceed 5 spaces in a row. Opportunities for indiscriminate parking must be removed through the design and location of street furniture, planting or other features so that it is only possible to park within the designated on-street spaces.

LAYOUT STREET TYPES ST7

References Layout: LAY 7, 8 Built Form: BF1, 15, 16 Landscape: LAN 8-12 Design + Materials: D1, 2

Refer to regulating plan for street type locations.

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODE Design Objectives 12 s e TABLE TOP AT JUNCTION e

Statement Y Route Or L owe sity er + der r ealm e osur LA A 20mph speed limit is to be introduced enes r ation + act identity ability + + choic Div Legibility

across the Millennium Community and traffic efficiency encl egr Char Continuity + permeability Int Public r

calming measures must be designed for all OUT Adapt Connectivity + esponsiv Y streets across the area. Traffic calming must r be designed specific to location and will Urban LA include vertical measures (speed tables and structure cushions) and horizontal measures (chicanes) and road narrowing. Speed tables should be located at all junctions and where pedestrian routes cross streets e.g. intersection of ‘Valley Gardens’ and streets through Ore Valley East.

Justification: • To reinforce and consolidate the character and identity of the area. • To provide a sustainable pattern of development to minimise reliance on private cars and to promote walking and TABLE TOP AT CROSSING cycling. • To provide a high quality public realm.

3.0m

4.0m

LAYOUT TRAFFIC CALMING

References Layout: LAY 7, 8 Built Form: Landscape: Design + Materials: D1, 2

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODE BUILT FORM Design Objectives s e e

Statement Justification BF1 sity er + r ealm e osur All development must create a coherent and • To reinforce and consolidate the character enes ation + act identity ability + + choic Div Legibility legible pattern of blocks, plots and streets. and identity of the area. efficiency encl egr ORM Char Continuity + permeability Int The arrangement of these blocks and streets Public r • To promote the continuity of street Adapt Connectivity + esponsiv T F is indicated on the Regulating Plan together frontages and enclosure of space by r with a reference number for each block. development which clearly defines private Urban

structure BUIL and public areas Development is predominantly residential with mixed uses where there is opportunity • To provide sustainable pattern of for improved accessibility in the Ore Station development to minimise reliance on character area and to a lesser extent around private cars and to maximise land available the ‘Village Green’ in Ore Valley North. Refer for development and public open space. to code BF2 and BF3, • To provide a high quality public realm with passive surveillance and well defined edge. A mix of residential typologies must be • To provide a legible pattern of development provided including apartments, 2-3 bedroom that provides features to aid orientation town houses and larger residential within the valley. properties. It is anticipated that residential typologies will be mixed within a block with a greater proportion of apartments within Ore Station character area. Refer to code BF3. The heights of buildings will relate to their location within the valley. Refer to code BF5. Blocks must be arranged so that continuous frontage is provided to the street and with private areas to the rear. Refer to code BF6. A clearly defined boundary between buildings and the public realm must be provided. Refer to codes BF9-12

BUILT FORM INTRODUCTION TO BLOCKS

References Layout: LAY1-7 Built Form: BF2-6, 9-12 Landscape: Details & Materials:

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODE Design Objectives s e e BF2 sity er +

Statement r ealm e osur enes ation + act identity ability + + choic

Permissible land uses are defined in the plan Div Legibility efficiency encl egr ORM Char below. Block frontages where non-residential Continuity + permeability Int Public r Adapt Connectivity + esponsiv T F uses are permissible are indicated. Appropriate r uses include retail (use classes A1, A2 and A3), Density + Mix at ground floor level; community uses e.g. BUIL doctors surgery, crèche or training facilities (D1), office use (B1) and residential (C1, C2, and C3) at ground or on upper floors. Ore Valley The interface between buildings and the public North highway is defined for mixed use and residential land uses in codes BF10 and 11. Justification • To reinforce and consolidate character and identity of the area. • To provide sustainable pattern of development. • To create legible local centres. • To provide a variety of activities at different times of day. • To provide active frontages at street level.

Ore Valley Parkland

Ore Valley West

Ore Valley East

Ore BUILT FORM LAND USE AND FRONTAGE Station References Layout: LAY1-6 Built Form: BF1, 3, 9-11 Residential Landscape: Mixed Use Details & Materials:

Potential location for retail frontage

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODE Design Objectives s e e BF3 sity er +

Statement r

Approx ealm e osur enes ation + act identity ability + + choic

The land uses, building heights and Block Gross Proposed residential typologies Proposed mixed uses Div Legibility efficiency encl egr ORM Char arrangement of buildings within a block will be Continuity +

Area Ha permeability Int Public r Adapt Connectivity + esponsiv T F dependant on their location within the valley. The r table below provides a summary of the proposed ORE STATION CHARACTER AREA Density + Mix building uses within blocks in the Millennium A1 0.60 Large town houses, apartments, mews houses Construction school, business BUIL Community. Block references are indicated on A2 0.33 Apartments Retail, health centre the Regulating Plan. The non-residential uses A3 0.29 Apartments Retail, business are indicated as a guide and some flexibility is A4 0.49 Large town houses, apartments Retail, business acceptable within areas identified for mixed use A5 0.39 Large town houses, apartments Retail, business in the land use code BF2. A6 0.55 Large town houses, apartments, mews houses Retail, business Refer also to code BF4 for residential ORE VALLEY WEST CHARACTER AREA development densities and code BF5 for building heights. B1 0.93 Town houses (all sizes), terraced None B2 0.64 Town houses, terraced, apartments None Justification B3 0.23 Town houses, terraced, apartments None • To reinforce and consolidate character and B4 0.53 Town houses, terraced, apartments None identity of the area. B5 0.86 Large town houses, apartments None • To provide a sustainable pattern of B6 0.67 Large town houses, apartments None development. B7 0.43 Large town houses, apartments None ORE VALLEY NORTH CHARACTER AREA C1 0.79 Town houses (all sizes), terraced, mews houses None C2 0.32 Town houses (all sizes), terraced, apartments None C3 0.36 Town houses (all sizes), terraced None C4 0.60 Town houses (all sizes), terraced, apartments Retail, business C5 0.53 Town houses (all sizes), terraced None C6 0.25 Town houses (all sizes), terraced None ORE VALLEY EAST CHARACTER AREA D1 0.40 Town houses (all sizes), terraced, apartments None D2 0.48 Town houses (all sizes), terraced, apartments None D3 0.34 Town houses (all sizes), terraced, apartments None D4 0.67 Town houses (all sizes), terraced, apartments None D5 0.95 Town houses (all sizes), terraced, apartments None

BUILT FORM MILLENNIUM COMMUNITY BLOCKS

References Layout: LAY1-7 Built Form: BF1, 3, 5 Landscape: Details & Materials:

Refer to regulating plan for block reference numbers and locations.

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODE Design Objectives s e e BF4 sity er +

Statement r ealm e osur enes ation + act identity ability + + choic

Development density will relate to Character Div Legibility efficiency encl egr ORM Char Area and be provided in accordance to the Continuity + permeability Int Public r Adapt Connectivity + esponsiv T F following table; r

CHARACTER AREA DENSITY (UNITS / HA) Density + Mix BUIL Ore Station 75 - 150 Ore Valley West 50 - 90 Ore Valley Ore Valley North 35 – 50 North Ore Valley East 40 – 60 Densities are indicated within a permissible range for each character area. The upper end of the range applies along the principal movement corridor through the Valley where more intensity of development is promoted. This correlates with the building heights indicated in code BF5. Justification • To relate residential density to accessibility to public transport and local amenity. • To reinforce and consolidate character and identity of the area. • To provide a legible pattern of development within the valley. Ore Valley Parkland

Ore Valley West

Ore Valley East BUILT FORM Ore DEVELOPMENT DENSITY Station References Layout: LAY1-6 Built Form: BF1-3, 5 Development density at upper Landscape: LAN1 end of permissible range Details & Materials:

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODE Design Objectives s e e

Statement BF5 sity er + r ealm e osur All development must be built within the enes ation + act identity ability + + choic Div Legibility efficiency encl egr specified maximum and minimum number of ORM Char Continuity + permeability Int Public r storeys as indicated on the massing plan below. Adapt Connectivity + esponsiv T F Where indicated, optional additional storeys are r permitted provided that they are set back from Scale: height the building elevations in accordance with + massing BUIL interface codes, BF9-11 Where indicated an additional storey may be Ore Valley provided to emphasise key street corners and North intersections in order to create visually distinctive massing.

Justification • To create a distinctive local character. • To create a sufficient scale of development. • To define the public spaces. • To aid local legibility

Note On blocks indicated (*) a taller gateway building could be built (exceeding the Ore Valley heights set out in the code) provided it Parkland is of sufficient architectural quality and meets all other urban design requirements of the code. Ore Valley West

Ore Valley East

Ore Station BUILT FORM BUILDING HEIGHTS Storeys of Development References 4+1 to 5+1 Layout: LAY1-6 3 +1 to 4+1 Built Form: BF1-4

3 to 3+1 Landscape: LAN1 Details & Materials: 2 to 2+1

2

Key street corner

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODE Design Objectives s e e

Statement BF6 sity er + r ealm e osur All development must create coherent and enes ation + act identity ability + + choic Div Legibility legible patterns of blocks, plots and streets. efficiency encl egr ORM Char Continuity + permeability Int Public r

Blocks are the basic unit of urban form, they Adapt Connectivity + esponsiv T F must be bounded on all sides by frontage r development with access from a gridded Urban grain network of public routes (streets and shared BUIL surface routes). Development must form a clear boundary between public and private space by creating continuous terraces of development. Justification • To create a legible pattern of development with a permeable network of public routes and a strong sense of continuity linking form and enclosure of public space so as to provide passive surveillance from building frontages, secure private spaces and a strong sense of place. • Reducing the external wall area through building terraced properties is more energy efficient.

Development around block perimeters may be interrupted in no more than 4 locations and gaps between buildings must not exceed 1 plot width (refer to code BF8 for plot widths).

Rear gardens internal to blocks must be accessible from the street. Alleyways at ground floor level through a terrace of properties will be permissible provided that they are no wider than 1.2m, and are secure, gated and give access to gardens of no more than 8 properties. Refer to code BF12.

BUILT FORM BLOCKS AND STREETS

References Layout: LAY1-7 Built Form: BF7-9, 12 Landscape: Details & Materials:

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODE Design Objectives s e Statement e BF7 sity er + Development must provide active r ealm e osur enes ation + act identity ability + frontages (entrances and windows + choic Div Legibility efficiency encl egr ORM Char from habitable rooms in the case of Continuity + permeability Int Public r Adapt Connectivity + esponsiv T F residential development), lining all r public routes and spaces. Urban grain Blank gable ends (devoid of windows BUIL or doors) are not permitted where they face onto public spaces. At junctions, buildings lining the higher x order must not be interrupted by gable ends of buildings along lower order routes.

Corner plots may be emphasised through an additional storey of development. Refer to code BF5. Where uses permit, continuous frontage at corners must be provided. For residential typologies garden boundaries will only be permitted on the lower order route and the boundary must be a brick wall to a minimum height 1.8m. Refer also to code BF12.

Justification • To provide a high level of passive surveillance onto public routes and spaces. • To reinforce the character and identity of the area. • To provide a legible pattern of development within the valley.

BUILT FORM CORNER TREATMENT

References Layout: LAY7-9 Built Form: BF6 Landscape: Details & Materials:

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODE Design Objectives s e Statement e BF8 sity er + r

Development should present a fine urban ealm e osur enes ation + act identity ability + + choic grain with residential plot widths in Div Legibility efficiency encl egr ORM Char accordance with the following: Continuity + permeability Int Public r Adapt Connectivity + esponsiv T F • Houses and maisonettes, minimum plot r width 4.5m, maximum 8m. Urban grain • Commercial buildings and residential BUIL apartment blocks must maintain a vertical proportion to elevations. This can be achieved through vertical elevational features, changes in material, set backs of building line and/or changes in roofline as illustrated, where the width(x) is less than the height to the building shoulder (y). • Entrances to non-residential buildings must be created a maximum of 15m Plot widths for commercial buildings and residential apartments apart measured along the street.

Justification • To provide a varied elevational treatment that is appropriate to Hastings character. • To create an adaptable pattern of development that can accommodate incremental change. • To provide a continuity of enclosure of streets and other public spaces and to secure private open space within blocks.

Plot widths for houses and maisonettes

BUILT FORM PLOT WIDTHS

References Layout: Built Form: BF6-14 Landscape: Details & Materials:

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODE Design Objectives s e e BF9

Statement - Upper Floor Setbacks Justification sity er + r ealm e osur enes ation + The distance behind the Building Line of act identity ability +

Flexibility is provided for the interface To provide for a mix of uses within + choic Div Legibility efficiency encl egr upper floor elevations. Allows for a ORM Char between buildings and the public highway buildings and provide interest and activity Continuity + permeability Int Public r Adapt variation in roof ridgelines. Connectivity + esponsiv T F

(back of footway) within the code. at street level. To define the physical r Parameters are indicated within which the edges of public streets and spaces. To - Setback Angle Building interface must be designed. The Implies that buildings (e.g. residential or provide passive surveillance of the public interface BUIL parameters are defined for mixed-use and hotel can have higher top floors with the realm for building frontages. To create residential buildings and for each of the introduction of mezzanines (i.e. for sufficient good floor storey heights to character areas. The relevant parameters penthouses/studios) in return for mansard provide adaptability. are illustrated for each use category on roofs or larger stepped set backs from the codes BF10 and BF11. Building Line. Parameters are detailed for each of the following: - Projection The limit of extension from the building - Privacy Strip line of: Indicates the distance between the public • Balconies highway (back of pavement line) and the • Awnings and canopies Building Line. The privacy strip • Signage and banners establishes a zone for: • Brise Soleil, blinds and louvres • Front area/basement light well • Planters • Railings • Bay windows • Entrance steps and ramps • Bin stores area utility meters - Public/Private Interface • Paving outside shopfronts The edge of the public highway must have • Planting a clearly defined boundary between public A setback to the privacy strip is and private space either by the building permissible within parameters identified line or by an approved boundary in codes BF11 and BF17. treatment. All other spaces within the public realm -Inset that do not form part of the public The depth behind the Building Line for: highway must have a clearly defined role • Colonnades and function and design should be safe, • Balconies and loggia attractive, robust and easily maintained. Access to properties must meet Disability -Building Shoulder Height Discrimination Act 1995 requirements. The sheer height of the front facade measured up on the building line from the street level.

BUILT FORM BUILDING INTERFACE

References Layout: Built Form: BF10-13 Landscape: Details & Materials: D1, 2

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODE Design Objectives s e Statement Justification e sity er + BF10 r ealm e osur enes ation +

All buildings must provide a clear • To reinforce the character and identity act identity ability + + choic Div Legibility efficiency encl definition of public space. All buildings of the area egr Char Continuity + ORM permeability Int Public r Adapt primary entrances should be accessed Connectivity +

• To promote the continuity of street esponsiv r from public space. The building line, set frontages and enclosure at space by T F back, shoulder height and eaves height Building development which clearly defines interface and any projections from the building private and public spaces. BUIL facade should be designed in accordance • To provide active frontage and passive with the parameters set out in the surveillance to improve safety in public relevant building interface for each spaces. typology and as shown below: • To provide external space for residents. • All new homes without a private or communal garden must be provided with an easily accessible, useable balcony space with a minimum depth of setback angle 1.5 metres and a maximum area of 4m2

maximum height building line

shoulder height trip s acy inset priv ground floor level

Interface Parameters Privacy strip 1.5m maximum Inset 0 – 2.5m BUILT FORM Setback angle 70 degrees BUILDING INTERFACE - MIXED USE Maximum height in storeys In accordance with Code BF5 References Shoulder height in storeys In accordance with Code BF5 Layout: LAY1, 2, 4 Ground Floor Storey Height Minimum 3.7m Built Form: BF1-5, 9 Landscape: Projection distance Up to 1.5m but no greater than privacy strip Details & Materials: for balcony

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODE Design Objectives s e e

Statement Justification sity er + BF11 r ealm e osur enes ation + act identity

All buildings must provide a clear definition of • To reinforce the character and identity of ability + + choic Div Legibility efficiency encl egr

public space. All buildings primary entrances the area. Char Continuity + ORM permeability Int Public r Adapt Connectivity + should be accessed from public space. The esponsiv • To promote the continuity of street r building line, set back, shoulder height and T F frontages and enclosure at space by Building eaves height and any projections from the development which clearly defines private interface building facade should be designed in and public spaces. BUIL accordance with the parameters set out in • To provide active frontage and passive the relevant building interface for each surveillance to improve safety in public typology and as shown below. spaces. • To provide external space for residents. • All new homes without a private or communal garden must be provided with an e easily accessible, useable balcony space with a minimum depth of 1.5 metres and a maximum area of 4m2 • All new homes must have clearly visible building line setback angl house/flat numbers when viewed from the streets and letterboxes must be of a type maximum height and size approved by the post office.

shoulder height

privacy inset strip ground floor level street level

INTERFACE ALL AREAS

Interface Parameters Privacy strip Note: A setback to the privacy strip is permissible in Ore - Ore Station 1.5m maximum Valley West, North and East Character Areas provided - Ore Valley West 0.75 – 2.0m that the total distance from back of footway to building BUILT FORM - Ore Valley North 0.75 – 3.0m line does not exceed 5.5m. Refer to code BF17 BUILDING INTERFACE - RESIDENTIAL - Ore Valley East 0.75 – 3.0m References Inset 0 – 1.2m Layout: LAY1-5 Setback angle 70 degrees Built Form: BF1-5, 9, 10, 17 Maximum height in storeys In accordance with Code BF5 Landscape: Shoulder height in storeys In accordance with Code BF5 Details & Materials: Projection distance Up to 2.0m but no greater than privacy strip for balcony

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODE Design Objectives s e Statement Rear Boundaries Rear Gardens e sity er + BF12 r ealm e osur enes

Rear boundaries to be demarcated as brick Rear gardens must be fully accessible from ation + act identity

Front Boundaries ability + + choic Div Legibility efficiency encl walls or timber fencing with a permissible properties and incorporate a mix of hard and egr Char Continuity + ORM

The public/private interface must be permeability Int Public r Adapt

height of 1800-2100mm. soft surfacing. Typically the balance should Connectivity + esponsiv identified through one of the following r be 30% hard surfaces/70% soft surfaces. The T F boundary treatments: Side Boundaries layout of gardens must respond to Building interface • Metal studs set into the paving surface Garden side boundaries fronting the street topography of the site and may be terraced. BUIL demarcating boundary where active must be demarcated with brick walls with a Gardens must include ornamental shrubs frontages interface with the public realm. height of 1800-2100 mm. Garden boundaries and herbaceous perennial planting and between plots to be demarcated as brick where space allows (without overshadowing • Powder coated galvanised mild steel walls, mild steel railings (front only) or of properties) small garden trees should be railing, mounted on top a brick dwarf wall timber fencing and to be a height of 900- planted. Acceptable species include Birch sp, (height 300-450mm). Wall must be a 1100mm at front of property and 1800- Malus sp, Prunus sp and Sorbus sp. All minimum one brick thick. Total boundary 2100mm to rear. plants must be fully hardy. height to be between 900 and 1100mm. Boundaries and Topography All rear gardens must be provided with an • Brick wall one brick thick. Height to be external means of access (i.e. not from the Boundary treatments to sloping sites must between 900 and 1100mm. Pebbles may be dwelling itself). Refer also to code BF6. used to form panels within the wall in either slope with gradient or step at plot accordance with local vernacular. boundaries. Stepping of boundaries will not Justification be permitted at intervals of less than the plot • Gates to properties to be powder coated width. • To reinforce character and identity of the galvanised mild steel and may be mounted area. on brick piers, which must be a minimum • To provide a high quality public realm. dimension of 450 x 450mm. • To provide continuity and enclosure. • To provide privacy of private space. • A planted margin of shrubs and herbaceous perennials of width 1000­ 1500mm where privacy strip does not exceed this dimension. Planting design must be carried out by a fully qualified chartered Landscape Architect and species specified must be low growing (mature height under 1200mm), and be fully hardy.

Privacy Strip The depth of the privacy strip in front of a property will be dependant on character rear gardens area. Refer to codes BF10 and BF11. Ornamental shrub and herbaceous planting must be provided within privacy strips where a railing or wall is provided. Grassed areas max will not be permitted where the privacy strip 1200mm is less than 3.0m in depth. Planting design properties BUILT FORM must be carried out by a fully qualified PLOT BOUNDARY/GARDENS chartered Landscape Architect. References Layout: Built Form: BF1, 6-11 Landscape: Details & Materials:D1, 2

Access to rear gardens may be provided through “alleys” through terrace footway

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODE s Multipl Discrimination Act1995. ac All pr the publicf 0.8m abo 0.5m bel fl dis All de Statement • • • Jus t oor l fl T el T s t de T or c opogr o o o t tinctiv oor l o tification e r e cr av cr v eet. r v ys andabo e danc operties mus v ation. e l eat eat e oid lar e oc opment thatf v e l e aphy andr opment shouldr ow s v e l v ls mus e amor e adis el, f e e withtheDisability cupation buildingsofthr ootway o s c t t ge ar enes al t r r eet l eet l v t notliemor tinctiv e opogr e v mus . eas ofblank tr t beac elat e e ation andr v a v oll el measur el ormor ried patt e sc es dir aphy t pr ows thenatur elat c al o e . Entr vide alift. s e of ectl e than sibl e t ern of e than oof line. ed at o y t e in the anc o ee the e al Max. 0.5m Max 0.8m 0.8m Max. 0.5m Max Urban gr BUIL ORE V Det Landsc Built F Lay Ref RESPONSE T er ails &Mat out: LA ALLEY MILLENNIUM COMMUNITY ain enc orm: BF12,14,16 ape: LAN5-6 T F e Design Objectiv s Y1-5 Character +

ORM identity erials: O Continuity + T enclosure OPOGRAPHY/A Public realm

Connectivity + es permeability

Legibility

Adaptability + URBAN DESIGN CODE CCES responsiveness Diversity + choice S Integration + efficiency

BUILT FORM BF13 Design Objectives s e Statement: e sity er + BF14 r ealm e osur Building shoulder height, eaves and enes ation + act identity ability + + choic Div Legibility efficiency ridge level must step in accordance encl egr Char Continuity + ORM permeability Int Public r

with changes in ground floor level. Adapt Connectivity + esponsiv r Design of ridge level, eaves level and/or T F Scale: height roof profile should vary so that no more + massing than three properties in a row have a BUIL continuous or uniform roof design. Justification: • To create a varied and interesting roofline that responds to the distinctive natural topography of the Ore Valley, particularly when viewed from a distance.

BUILT FORM ROOFSCAPE

References Layout: LAY1-5 Built Form: BF13 Landscape: Details & Materials:

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODE Design Objectives s e e sity er + BF15

Statement r ealm e osur enes ation + act identity ability + + choic

Parking for residential development must be provided in accordance with the following: Div Legibility efficiency encl egr Char Continuity + ORM permeability Int Public r Adapt Connectivity + esponsiv r CHARACTER AREA PARKING PROVISION LOCATION T F Density + Mix BUIL Ore Station 1 space per property On plot or on street 1 visitor space per 6 properties On street

Ore Valley West/ 1 space per property On plot North and East 1 visitor space per 4 properties On street

Within shared surface streets 1 space per property On plot or on street 1 visitor space per 4 properties On street

Within Ore Valley West, North and East Justification character areas an additional car parking • To provide sustainable pattern of space must be provided for every two development, to minimise reliance on properties with 3+ bedrooms. This space may private cars and to maximise land available be provided on street or on plot. for development and public open space. Parking for non-residential uses to be • To avoid large, visually unbroken areas of provided in accordance with the Parking car parking. Standards at Development SPG for East • To provide a high quality public realm. Sussex (February 2002). Car parking will be required at Ore Station. The car parking provision required will be dependant on the quality of service provision to the station and cannot be assessed at this stage. Station Square can be designed to accommodate car parking however this must not dominate the Square and the maximum area that may be laid out for car parking or access to parking spaces must not exceed 30% of the area of the square (streets on the squares perimeter must not be included within this calculation). BUILT FORM PARKING STANDARDS

References Layout: LAY1-5, 7-11 Built Form: BF16-18 Landscape: LAN4 Details & Materials:

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODE Design Objectives Statement Justification s e e

Parking must be designed so that it does sity er + • To achieve character and identity BF16 r ealm e osur enes ation + not visually dominate the streetscape. The act identity

• To provide a high quality public realm ability + + choic Div Legibility efficiency encl steep topography within Ore Valley reduces • To ensure that the street scape is not egr Char Continuity + ORM permeability Int Public r Adapt options for car parking in many locations Connectivity + dominated by carparking. esponsiv r within the valley. The following car parking • To improve safety for pedestrians by T F options are permissible and must be providing safe crossing points Urban grain considered in parallel with the • On plot parking to the front of properties BUIL Parking Standards set out in code BF15: is not permitted as it gives rise to wider • On street parking. Refer to code LAY8. streets with less enclosure, reduces • Surface or underground parking around pedestrian safety and provides to a car Station Square. Refer to code BF15. dominated streetscape, • Parking courtyard within block where • The steep topography across some topography permits. blocks reduces options for car parking in • Basement parking under buildings rear courtyards. • Undercroft parking • Parking to front of property within setback to building line. Refer to code BF17. • Integral garages. Refer to code BF17. • Under deck to rear of properties. Refer to code BF18. • On street within defined spaces as part integrated design of shared streets. Refer to code LAY11.

All car parking must be naturally ventilated. Basement, undercroft or under deck car parking must have automatic PIR controlled lighting.

BUILT FORM PARKING DESIGN

References Layout: LAY7-11 Built Form: BF15, 17, 18 Landscape: Details & Materials :

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODE Design Objectives Statement Justification s e e sity er + • To ensure that the streetscape is not BF17

Car parking as setback to building line r ealm e osur enes ation + act

dominated by car parking. identity ability + + choic Div Legibility

The privacy strip at the front of properties efficiency encl • To provide on plot car parking option egr Char Continuity + ORM permeability Int within the valley is a maximum depth 3.0m Public r Adapt Connectivity +

within areas where steep topography esponsiv r

(refer to code BF9) and does not allow for T F precludes other solutions. on plot parking to the front of properties. Urban grain

This is only permissible as a setback to the BUIL building line. The setback must not exceed 5.5 metres in length (back of footway to CAR PARKING AS INSET TO BUILDING LINE building) and must be no wider than 5.0m Car parking as inset to building line (sufficient to accommodate two adjacent car parking spaces). Properties with car parking provided within setbacks will be located on wider plots and Private must have a habitable room fronting onto Garden the street. The walls forming the boundary to the setback must include windows. Integral Garages or car ports Integral garages or car ports will be permitted in town houses for a maximum of four successive properties. This grouping must be broken up by four

properties without garages or car port. 5.5m Privacy Strip The privacy strip in front of garages or car ports must be no deeper than 2m. Permeable gates rather than garage doors are acceptable and encouraged so long as when open they do not extend into the highway. Double garages will not be permitted, however two car parking spaces in-line is acceptable provided vehicles do not extend CAR PARKINGCar parking AS INTEGRAL as integral gar GARAGESages beyond the building line. Properties with integral garages or car ports will be located on wider plots and must have a habitable room fronting onto the street. Private Garden

BUILT FORM PARKING WITHIN BUILDING INTERFACE

References Layout: LAY7-11 5.5m Built Form: BF1, 6, 8, 9, 11, 15, 16 Privacy Strip Landscape: Details & Materials: D2

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODE Design Objectives Statement Justification s e e sity er + • To ensure that the streetscape is not BF18

Car parking is permissible in courtyards r ealm e osur enes ation + act

dominated by car parking. identity ability +

within blocks or on shared surface streets + choic Div Legibility efficiency encl • To provide on plot car parking option egr

within Mews blocks. The steep topography Char Continuity + ORM permeability Int Public r Adapt Connectivity +

within areas where steep topography esponsiv

that characterises the Ore Valley means r that these solutions are only likely to be precludes other solutions. T F practicable within blocks in Ore Station Urban grain character area, in blocks B1 and B2 in Ore BUIL Valley West and C1 in Ore Valley North. Courtyard or mews parking must be broken up using planting. The entrance to courtyards, and the courtyards themselves, must be overlooked by surrounding properties A further option is to locate car parking beneath lightweight pedestrian decks to the rear of properties. These decks may also provide external private or semi private space. Access to car parking beneath decks must be secured and accessible by residents only. The deck must be designed so that Deck natural light and visibility of car parking is provided from adjacent properties.

Street Residential / Shared Parking + Private Back Residential / Street Mixed Use Private Deck on top Garden Mixed Use

1.8m 2.5m

BUILT FORM PARKING WITHIN BLOCKS

References Layout: Built Form: BF1, 15-17 Landscape: Details & Materials:

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODE Design Objectives Statement Justification s e e sity er + • To reinforce and consolidate character BF19

The design of materials recycling and r ealm e osur enes ation + act

and identity of the area. identity ability +

waste storage facilities needs to be flexible + choic Div Legibility efficiency encl • To ensure a high quality public realm. egr

to accommodate changing priorities, Char Continuity + ORM permeability Int Public r Adapt Connectivity + • To encourage recycling of materials. esponsiv technologies and the extent of the r recycling programme. T F Urban grain

For apartments provision must be made on BUIL the ground floor of the building at a discrete location (out of public view) that is easily accessible by refuse collectors from the street. For all other residential properties materials recycling and waste storage facilities must be provided within covered areas capable of accommodating a ‘wheelie bin’ together with two further bins or containers for sorted materials for recycling collection. Moving waste to the public footpath will be the responsibility of residents. In all situations, refuse and materials recycling collection facilities must be protected from the weather and designed as an integral part of the built form of the development proposals. There should be no adverse impact on the public realm of recycling and refuse facilities. Space must also be provided within all residential properties for temporary collection of waste. Requirements for waste recycling facilities for non-residential uses must be agreed with Hastings Borough Council. Facilities must be discretely located, out of public view and easily accessible by refuse collectors from the street.

BUILT FORM RECYCLING FACILITIES

References Layout: Built Form: BF1, 8, 9, 11, 12 Landscape: Details & Materials:

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODE Design Objectives Statement Justification s e e sity er + • To encourage sustainable forms of BF20

All homes must be provided with facility for r ealm e osur enes ation + act

transport and reduce reliance on the car. identity ability +

secure bicycle parking in a location that is + choic Div Legibility efficiency encl egr

protected from the weather and designed Char Continuity + ORM permeability Int Public r Adapt Connectivity + esponsiv

as an integral part of the built form of the r development proposals. There should be T F no adverse impact on the public realm of Urban grain cycle parking facilities. BUIL Within apartment blocks dedicated cycle storage must be provided within a secure store. Lockable individual cycle cages are recommended. Secure cycle parking facilities must also be provided at the local centres at Ore Station (minimum 6 Sheffield stands) and in Ore Valley North (2 Sheffield stands-see image). The stands must be carefully sited so that they are overlooked by neighbouring properties but do not cause an obstruction to pedestrian movement.

BUILT FORM CYCLE FACILITIES

References Layout: Built Form: Landscape: LAN4, 5, 7 Details & Materials: D1, 3

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODE LANDSCAPE + PUBLIC REALM Design Objectives Statement s e e sity er + r Public Open Space must be clearly LAN1 ealm e osur enes ation + act identity defined and the landscape treatment ability + + choic Div Legibility efficiency encl must relate to their function. egr Char Continuity + permeability Int Public r Adapt Connectivity + esponsiv There are four distinct spaces within r the valley: Landscape • SNCI/Valley green space – Ore Valley Parkland • Ore Valley Station Square • Ore Station North - Village Green APE + PUBLIC REALM • Ore Valley East - Valley Gardens Ore Valley North Justification Village Green

• To provide a high quality public LANDSC realm that offers a variety of uses within the valley • To ensure that the Ecological value of the existing spaces are maintained.

Ore Valley Parkland

Ore Valley Parkland

Ore Valley Ore Valley Gardens Station Square LANDSCAPE + PUBLIC REALM INTRODUCTION TO PUBLIC OPEN SPACE IN THE ORE VALLEY

References Layout: LAY1-6 Ore Valley Parkland Built Form: BF1, 6 Ore Valley Station Square Landscape: LAN2-6 Details & Materials: Ore Valley Gardens Ore Valley North “Village Green”

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODE Design Objectives s e Statement e sity er + r LAN2 ealm e osur A balance of improved access and biodiversity enes ation + act identity ability + + choic Div Legibility conservation must be provided for Ore Valley efficiency encl egr Char Continuity + permeability Int Parkland. Public r Adapt Connectivity + esponsiv This includes retention of the core of existing r semi-natural woodland/scrub and open grassland Landscape together with the introduction of a pedestrian footpath and Greenway/Cycleway network through the area. • New planting must be native species including birch, willow, ash oak and hazel. Planting APE + PUBLIC REALM material to be of local provenance. • A clear boundary treatment must be introduced

where the boundary of Ore Valley Parkland is LANDSC adjacent to new and existing roads (refer to code LAN3). • Unsightly galvanised fences to the railway boundary must be screened with planting wherever possible. New fencing must be powder coated colour: green. • The palette of materials must be appropriate to Ore Valley Parkland and robust (refer to code D3). • All pedestrian and cycle paths through Ore Valley Parkland must be unlit, except the footpath between Ore Valley Station and Broomgrove Road.

Justification • To ensure that the ecological value of Ore Valley Park is retained and enhanced • To provide a high quality public open space • To improve accessibility • To reinforce character and identity of the area

LANDSCAPE + PUBLIC REALM ORE VALLEY PARKLAND

References Layout: LAY6-10 Built Form: Landscape: LAN1, 3, 7, 11 Details & Materials: D3

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODE Design Objectives s e e sity er + r LAN3 ealm e osur enes ation + act identity ability + + choic Div Legibility efficiency encl egr Char Continuity + permeability Int Public r Adapt Connectivity + esponsiv r

Landscape APE + PUBLIC REALM LANDSC

TYPICAL ORE BOUNDARY TREATMENT

Statement • Avenue planting to be provided alongside Justification Ore Valley Parkland must be provided with footway, contiguous with public open • To provide high quality public realm with an edge treatment that conforms to the space and set back 3m from back of passive surveillance from the street footway, in accordance with Code LAY10. following where the park borders the street: • To enhance continuity and enclosure Avenue trees to be a clear stem to height • Footways to be minimum 2.0m wide enhanced through well defined street 2.1m with minimum girth between 20­ space and edge • Footways to be constructed in accordance 25cm. Avenue to consist of single native with the materials palette for Ore Valley species of local provenance. Trees to be • To reinforce the character and identity of Parkland code D3 planted at regular centres not less than the area LANDSCAPE + PUBLIC REALM • Landscaping to be designed in a way that one tree per 5 linear meters. Species to • To provide a legible edge to the Parkland BOUNDARY TREATMENT FOR can be maintained to provide clear views be Quercus robur (oak) ORE VALLEY PARKLAND from a standing position at the back of • Boundary treatment to be timber bollards References footway for a minimum distance of 3m. at 2m centres. All bollards to be native Layout: LAY6, 10 Clear views into the open space will be green heart oak. Bollards to be a Built Form: maintained for a further 5m by coppicing. minimum 300mm in diameter and 500mm Landscape: LAN1, 2 above ground. Bollard detail to be Details & Materials: D3 approved by the local authority

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODE Design Objectives s e Statement e sity er + r LAN4 ealm e osur enes ation +

• Ore Valley Station Square must be laid out in a act identity ability + + choic Div Legibility efficiency encl formal manner. The square must be egr Char Continuity + permeability Int Public r Adapt

predominantly hard surfaced, paved using high Connectivity + esponsiv quality materials in accordance with refer to code r D1 Landscape • Planting must reinforce the definition and enclosure of space and provide shade. Semi- mature trees with a clear stem to a height 2.1 metres and minimum 20-25 cm girth, to be

planted. Shrub planting should be kept to a APE + PUBLIC REALM minimum • Lawns must only be used where there is not likely

to be a conflict with movement LANDSC • The use of water could provide a visual attraction and barrier to the noise of trains and vehicles. Water features must be designed to be robust, safe and flexible to ensure that the space is successful if the water is switched off during the winter months • Seating and street furniture must be of simple contemporary design and be kept to a minimum to reduce visual clutter (refer to code D1) • Lighting must provide a high level of illumination as well as a creative element of distinction and focus within the square, but must not contribute to night sky illumination • Surfacing finish with the paved surface of the square must extend across the streets that surround the square using a complementary smaller unit paving • A maximum of 30% of the square may be taken by car parking and associated access. This is to be formally laid out in complementary materials. Refer to code D1 • Cycle parking provision to be provided. Refer to code BF20 • Public art to be included as an integral part of the design Justification LANDSCAPE + PUBLIC REALM • To provide a high quality public realm ORE VALLEY STATION SQUARE • To reduce future maintenance costs References • To reinforce character and identity of the area Layout: LAY1, 2, 12 • To provide a legible form Built Form: BF1-3, 6, 6, 20 • To provide an attractive, safe environment Landscape: LAN1 Details & Materials: D1

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODE Design Objectives s e Statement e sity er + r LAN5 ealm e osur

• The Village Green must be laid out in a enes ation + act identity ability + + choic Div Legibility

formal manner with a mix of hard and soft efficiency encl egr Char Continuity + permeability Int elements that respond to the topography of Public r Adapt Connectivity + esponsiv the area r

• Planting must include trees with a clear Landscape stem to a height 2.1 metres and minimum 16-18cm girth. Multi-stemmed trees (min height 5m) are also acceptable. Lawn and shrub planting may also be provided to

soften the space APE + PUBLIC REALM • The village green must be bound by low railings and plinth with matching gates to provide clear definition and minimise LANDSC encroachment by vehicles (height 1000­ 1200mm). Entrances will be located at appropriate intervals to encourage use. Footways must follow pedestrian desire lines • Play and youth facilities must be located on the “Village Green”. Refer to code LAN10 • The green in general and the play areas in particular will be designed to take advantage of the dramatic topography in this part of the valley and respond to the change in contours in a creative and imaginative way to add a sense of adventure to child play whilst maintaining access for all • Seating and street furniture must be of simple and robust design and kept to a minimum to reduce visual clutter • Materials to be in accordance with Code D2

Justification • To provide a high quality public realm • To reduce future maintenance costs • To reinforce character and identity of the area • To provide a legible form for the neighbourhoods LANDSCAPE + PUBLIC REALM • To ensure good natural surveillance and security of the space ORE VALLEY NORTH - VILLAGE GREEN References Layout: LAY1, 4 Built Form: BF1-3, 20 Landscape: LAN1, 10 Details & Materials: D2

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODE Design Objectives s e Statement e sity er + r LAN6

• The Valley Gardens provide a green ealm e osur enes ation + act identity ability + + choic Div

corridor linking the upper part of the valley Legibility efficiency encl egr Char Continuity +

to the valley bottom. The Valley Gardens permeability Int Public r Adapt Connectivity + esponsiv are to be enclosed on either side by built r frontage and the distance between the Landscape frontages must be a minimum of 25 metre • The Valley Gardens must be predominantly soft spaces with a pedestrian path (minimum 1.8m wide) providing a

connection from the top to the bottom of APE + PUBLIC REALM the valley. Paths may include steps and ramps but must meet the standards set by the Disability Discrimination Act • Planting must be simple and formal and LANDSC may include trees and shrubs. Trees must be clear stemmed to a height 2.1m and be a minimum 16-18cm, girth. Multi-stemmed trees (minimum 5m height) will also be acceptable • Shrub planting must allow clear visibility of paths and spaces. Planting within 3m of the pedestrian route must have a mature height no greater that 800mm. Plant species must be suitable for growing on North facing slopes • Street furniture within the Valley Gardens must be kept to a minimum to reduce visual clutter

Justification • To improve accessibility • To provide a high quality public realm • To reduce future maintenance costs • To reinforce character and identity of the area • To provide a legible form for the neighbourhoods • To ensure good natural surveillance and security of the space LANDSCAPE + PUBLIC REALM ORE VALLEY EAST - VALLEY GARDENS References Layout: LAY1, 5 Built Form: BF1, 5, 6, 9, 11, 13 Landscape: LAN1 Details & Materials: D2

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODE Design Objectives s e e sity er + r ealm LAN7 e osur enes ation + act identity ability + + choic Div Legibility efficiency encl egr Char Continuity + permeability Int Public r Adapt Connectivity + esponsiv r

Urban grain APE + PUBLIC REALM LANDSC

TYPICAL GREENWAY SECTION

TYPICAL PARKLAND FOOTWAY SECTION

Statement with cycle symbol on the cyclist surface. • Parkland footway to be designed in a way The pedestrian routes and cycleways Materials to be in accordance with Code D3. that can be maintained to provide clear identified in the Regulating Plan must be • Greenway to be designed in a way that can views from the footway centre line for a LANDSCAPE + PUBLIC REALM provided in accordance with the following be maintained to provide clear views from minimum distance of 3.6m. PEDESTRIAN AND CYCLE ROUTES design requirements. the Greenway centre line for a minimum Where possible paths to drain to bio-swales. distance of 3.5m. Clear views into the open Refer to code LAN11.Justification References Layout: LAY1-6 1. Greenway space will be maintained from the centre • High quality public realm with passive Built Form: BF20 • Minimum 3m wide cycle and pedestrian line for a further 5m by coppicing. surveillance and well defined edge path. Pedestrians and cyclists to be Landscape: LAN1, 2, 11 • To provide a legible and attractive segregated by means of a white line 2. Parkland footway Details & Materials: D3 environment (pedestrian surface a minimum of 1.8m • Minimum 1.2m wide. Materials to be in wide/cycle surface a minimum of 1.2m) and accordance with code D3.

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODE Design Objectives Statement Justification s e e sity er + r LAN8

• Lighting levels to be in accordance with • To provide a high quality public realm. ealm e osur enes ation + act identity ability + European CEN Standards (2003) for + choic • To provide legibility Div Legibility efficiency encl egr Char lighting for subsidiary roads and Continuity + permeability Int • To provide community safety. Public r Adapt Connectivity + esponsiv

associated pedestrian areas. r • The lighting requirements are classified Urban according to public use, crime risk and structure traffic use. Streets have been assigned categories as indicated on the plan. • A florescent light source providing ‘white light’ to be used. Lighting must not contribute to night sky illumination. APE + PUBLIC REALM • To minimise street clutter fixing of street Ore Valley lights to buildings must be considered. North • Specialist lighting may be incorporated in LANDSC Ore Valley Station Square (Code LAN3). • Ore Valley Park to be unlit excepting routes connecting Chiltern Drive to Broomgrove Road and from Broomgrove Road to Ore station as identified on the plan. • Refer to Material Palettes (Codes D1-D3 for details of lighting columns and lanterns).

Ore Valley Parkland

Ore Valley West

Lighting category in accordance with CEN Standards (2003)

category 3/1S1

category 3/1S2

category 3/1S3 Ore Valley East Ore Station LANDSCAPE + PUBLIC REALM STREET LIGHTING

References Layout: LAY7-11 Built Form: Landscape: Details & Materials: D1-D3

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODE Design Objectives s e Statement e sity er + r LAN9 ealm e osur Service Infrastructure enes ation + act identity ability + + choic Div Legibility

• Developers will be urged to provide a efficiency encl egr Char Continuity + permeability Int common service trench within the footway. Public r Adapt Connectivity + esponsiv • Ducting and drawstrings will be provided for r future broadband connection in the common Urban structure service trench below the footway. • Utility boxes must, whenever possible, be integrated into building design and hidden from view from the street. Suitable internal

risers should be provided to ensure cables APE + PUBLIC REALM and pipes are not secured to outside walls. • Where installed satellite dishes will be provided as a central facility with integral cabling provided to each dwelling. LANDSC • Communal satellite dishes will be located within the development and should not be visible from the front of the building. • Individual satellite dishes must not be mounted in the front of buildings. Justification: • To ensure a high quality streetscape • To prevent future disturbance of the footway

LANDSCAPE + PUBLIC REALM SERVICE INFRASTRUCTURE AND ICT PROVISION References Layout: LAY7-11 Built Form: Landscape: LAN7, 8 Details & Materials:

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODE Design Objectives Statement Justification: s e e sity er + r ealm e Children’s play space to be provided • To provide a resource for children and their osur enes LAN10 ation + act identity ability + + choic Div integrated within the new development in the parents within the valley. Legibility efficiency encl egr Char Continuity + permeability Int Ore Valley. • To ensure a high quality public realm. Public r Adapt Connectivity + esponsiv The locations for play spaces are indicated on • To provide community safety. r the Regulating Plan. Two types of spaces are Urban proposed: structure • Local Area For Play (LAP) – covers a minimum area of 100m2 and must be distance of 5 metres between edge of the play area and the nearest point of any property. Intended for children up to 6 years APE + PUBLIC REALM old. Should be designed to encourage informal play and social interaction.

• Local Equipped Area For Play (LEAP) ­ LANDSC covers a minimum area of 400m2 and must be distance of 10 metres between edge of the play area and the nearest point of any property. Intended for children aged 4 to 8 years old. Play space must include at least 5 types of play equipment allowing a range of activities including balancing, rocking, agility, sliding and social play. • Both LAP’s and LEAP’s must be located where they are overlooked, by surrounding housing. They must have a secure and robust boundary treatment, seating and must include ‘No Dogs’ signage. Boundary treatment to be a powder coated galvanised metal railing or robust timber palisade fence constructed in planed and pressure treated timber (1000-1200mm high). Entrances must be gated. Where possible play space to be on level ground and some ground modelling will be required on some sites to ensure that level play space is available for play. Play spaces must include some landscaped element including grassed areas, planting protected by a low rail and clear-stemmed trees. Plants must be low growing species, maximum mature height 1000mm and LANDSCAPE + PUBLIC REALM materials for rail to match boundary treatment. PLAY PROVISION Refer also to ‘The Provision of Children’s References Playspace in Housing Developments’ Layout: LAY1-6, 11 (Supplementary Planning Guidance Note 5). Built Form: Landscape: LAN1, 5 Details & Materials:

Refer to regulating plan for locations of LAPs and LEAPs.

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODE Design Objectives s e Statement Justification e sity er + r ealm e osur enes

Drainage infrastructure in the Ore Valley will • To provide a high quality public realm. LAN11 ation + act identity ability + + choic Div Legibility consist of separate foul and surface water efficiency encl

• To reduce volumes and the frequency of egr Char Continuity + permeability Int drainage together with SUDS. Infrastructure Public r water flowing directly to watercourses or Adapt Connectivity + esponsiv must be designed to appropriate Environment sewers r Agency and local water authority guidelines. • To reduce peak flows to watercourses or Urban structure The feasibility of using SUDS and bio-swales sewers potentially reducing risks of as part of the landscape structure will flooding downstream depend on ground conditions and must be • Improve amenity and providing wildlife fully investigated. Roads and footways habitat • SUDS meet the aims of sustainability using

adjacent the park and the Greenway and APE + PUBLIC REALM footways through the park could shed water local materials with a low embodied energy to SUDS where topography allows and promote biodiversity LANDSC

LANDSCAPE + PUBLIC REALM Bio swale adjacent greenway. STREET DRAINAGE AND SUDS

References Layout: LAY6 Built Form: Landscape: LAN1, 2 Details & Materials:

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODE Design Objectives s e Statement e sity er + r

• Trees to be planted in build outs along streets as ealm e osur enes LAN12 ation + act identity ability + + choic Div

indicated in Codes LAY8, LAY9 and LAY10 Legibility efficiency encl egr Char Continuity + permeability Int Public r

• Trees to be clear stemmed to a height of 2.1m Adapt Connectivity + esponsiv minimum and to be supplied rootballed or pot r grown Landscape • Trees to be planted in pits of minimum dimension 1.2 x 1.2 x 1.0m depth in accordance with good horticultural practice • All trees to be of native stock and local

provenance APE + PUBLIC REALM Street type ST1 and ST4 ACCEPTABLE SPECIES:

Fraxinus oxycarpa ‘Raywood’ (Raywood ash) LANDSC Quercus rubra (Red oak) Tilia x euchlora (Lime) Size: 20-25cm girth minimum Street type ST2, 3, 5, 6 and 7 ACCEPTABLE SPECIES: Corylus colurna (Turkish hazel) Prunus species (Cherry Species) Sorbus aucuparia (Rowan) Sorbus intermedia (Swedish Whitebeam) Size: 16-18cm girth minimum

Justification • To provide a high quality public realm • To aid legibility • To maintain good natural surveillance

LANDSCAPE + PUBLIC REALM STREET TREES

References Layout: LAY7-11 Built Form: Landscape: Details & Materials:

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODE DETAILS AND MATERIALS Design Objectives Statement Justification D1 s e • Materials must promote high quality design, sustainability, and respond to the local vernacular. • To reinforce and consolidate the character and e sity er + r ealm e osur identity of the area enes ation + act identity ability +

• Locally sourced or recycled materials must be used whenever possible. + choic Div Legibility efficiency encl • To ensure a high quality public realm egr Char Continuity + permeability Int Public r

• A co-ordinated palette of street furniture to be selected and all furniture, lighting and highway works Adapt Connectivity + TERIALS esponsiv to be specified and constructed in accordance with Hastings Borough Council standards for adoption. • To provide legibility within the valley r Details + • All timber to be from certified sustainable sources. Materials • In areas likely to be subjected to paint, pen and poster abuse, graffiti resistant surfaces and

measures must be specified. AILS + MA

The table below indicates materials that will be acceptable within the Ore Valley Station Character Area DET

Material Palette

Built Form

Façade Frost resistant facing brick (red stock to match vernacular ); glass; coated metal; stainless steel; timber cladding and render.

Roofing Membrane roofing; reinforced bitumen (over concrete); green roofs; brown roofs, pitched roofing materials including copper profiled metal, slate or tile.

Property Boundaries

Front boundary Stainless steel studs within paving delineating property boundary; stainless steel or coated metal railings.

Rear Boundary Brick walls (red stock); timber fencing.

Highway Surfaces

Carriageway Hot rolled asphalt

Parking Zone Pre-cast concrete paviors (200 x 100 x 80mm thick) colour: charcoal laid herringbone pattern.

Tabletops As above: colour: brindle

Footway Ecopave enhanced stone aggregate pre-cast concrete paving flags as supplied by Charcon or similar approved, nominal size 400 x 400 x 65mm depth, colour: silver grey.

Station Square surfacing Natural stone paving laid coursed widths and random lengths.

Kerb 300 x 200mm square edged textured granite kerbs.

Street Furniture and Lighting

Street Lighting Contemporary columns and lanterns. Tapered aluminium columns with WRTL Arc lanterns, using PLT lamps from 42w to 85w. DETAILS + MATERIALS Seats Timber slatted benches on mild steel frame. To be root fixed and not ORE VALLEY STATION surface mounted. CHARACTER AREA

Bins Mild steel bin, colour to match light column, with integral liner, References nominal volume 75 litres. Top loading. Bin to be root fixed. Layout: LAY1, 2, 8-12 Bollards Simple contemporary mild steel bollard, nominal dimensions 150mm Built Form: BF9-12, 20 diameter x 1000mm above ground. Landscape: LAN1, 4, 8 Cycle Stands Mild steel 'Sheffield' stand. To be root fixed and not surface mounted. Details & Materials:

Tree Furniture Tree grilles with loose gravel fill to coordinate with paving.

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODE Design Objectives Statement Justification

• To reinforce and consolidate the character and D2 s e • Materials must promote high quality design, sustainability, and respond to the local vernacular. e sity

identity of the area er + r ealm e osur • Locally sourced or recycled materials must be used whenever possible. enes ation + act identity ability + + choic Div Legibility

• To ensure a high quality public realm efficiency encl • A co-ordinated palette of street furniture to be selected and all furniture, lighting and highway works egr Char Continuity + permeability Int Public r Adapt Connectivity + TERIALS

to be specified and constructed in accordance with Hastings Borough Council standards for adoption. • To provide legibility within the valley esponsiv r

• All timber to be from certified sustainable sources. Details + Materials • In areas likely to be subjected to paint, pen and poster abuse, graffiti resistant surfaces and measures must be specified. AILS + MA The table below indicates materials that will be acceptable within the Ore Valley West, North and East Character Area DET

Material Palette

Built Form

Façade Frost resistant facing brick (red stock to match vernacular); timber cladding and render.

Roofing Clay tile, slate; green roofs; brown roofs.

Property Boundaries

Front boundary Timber fencing; powder coated metal railings; brick walling with piers. Bricks for walls to be red stocks. Panels incorporating pebbles to local vernacular style are Permissible.

Rear Boundary Timber fencing.

Highway Surfaces

Carriageway Hot rolled asphalt.

Parking Zone Pre-cast concrete paviors (200 x 100 x 80mm thick) colour: charcoal laid herringbone pattern.

Tabletops As above, colour: Brindle

Footway For street types ST1 and ST4 Ecopave enhanced stone aggregate pre-cast concrete paving flags as supplied by Charcon or similar approved, nominal size 400 x 400 x 65mm depth, colour: silver grey. For all other street types - Blacktop.

'Village Green' surfaces. Resin bound gravel path, colour:buff with timber edges.

Kerb Ecopave enhanced stone aggregate pre-cast concrete kerb as supplied by Charcon or similar approved , nominal size 145 x 255mm depth, colour: silver grey.

Street Furniture and Lighting Street Lighting Contemporary columns and lanterns. Tapered aluminium columns DETAILS + MATERIALS with WRTL ARC lanterns using PLT lamps from 42w to 85w. ORE VALLEY WEST, NORTH AND EAST Seats Timber slatted benches on mild steel frame (colour to match light CHARACTER AREAS column). To be root fixed and not surface mounted. References Bins Mild steel bin, colour to match light column, with integral liner, nominal volume 75 litres. Top loading. Bin to be root fixed not Layout: LAY1, 3-5, 8-12 surface mounted. Built Form: BF9-12, 20 Landscape: LAN1, 5, 6, 8 Bollards Oak stave bollards locally produced in and Sussex. Details & Materials: Cycle Stands Mild steel 'Sheffield' stand, colour and finish to match light column. To be root fixed and not surface mounted.

Tree Furniture Tree pits topped up with rolled gravel fill to coordinate with paving. ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODE Design Objectives Statement Justification s e e

• Materials must promote high quality design, sustainability, and respond to the local vernacular. • To reinforce and consolidate the character and sity er + r ealm e osur enes

identity of the area ation + act REF D3 identity ability + + choic

• Locally sourced or recycled materials must be used whenever possible. Div Legibility efficiency encl egr Char • To ensure a high quality public realm Continuity + permeability Int Public r Adapt

• A co-ordinated palette of street furniture to be selected and all furniture, lighting and highway works to Connectivity + esponsiv be specified and constructed in accordance with Hastings Borough Council standards for adoption. • To provide legibility within the valley r Details + • All timber to be from certified sustainable sources. Materials TERIALS The table below indicates materials that will be acceptable within the Ore Valley Parkland Character Area

Materials Palette AILS + MA

Pedestrian and Cycle Routes DET

Greenway Dense bitumen macadam surface edged with pressure treated timber.

Pedestrian Paths Self binding gravel paths, colour: buff. Dense bitumen macadam paths with a rolled gravel dressing, colour:buff, must be laid where gradient exceeds 1 in 20. Paths to be edged with pressure treated timber.

Street Furniture and Lighting

Lighting There will be no lighting within Ore Valley Park excepting the vehicular routes that pass through the space and the pedestrian route linking Chiltern Drive to Broomgrove Road. Refer to D2 for specification.

Seats Timber slatted benches on mild steel frame. To be root fixed and not surface mounted.

Bins Mild steel bin, clad in timber, with integral liner, nominal volume 75 litres. Top loading. Bin to be root fixed not surface mounted.

Bollards Oak stave bollards locally produced in Kent and Sussex.

Cycle Stands Mild steel 'Sheffield' stand. To be root fixed and not surface mounted.

Protective fencing to new planting Split oak and sweet chestnut fencing.

DETAILS + MATERIALS ORE VALLEY PARKLAND

References Layout: LAY1, 6 Built Form: BF20 Landscape: LAN1-3, 7, 8 Details & Materials: D2

ORE VALLEY MILLENNIUM COMMUNITYURBAN DESIGN CODE APPENDIX O1 PLANNING AND POLICY CONTEXT The Urban Design Code for the Ore Valley has been EMPLOYMENT OPEN SPACE developed with reference to the following national, E1 – Sites for Employment Development OS2 – Areas Deficient in Open Space regional and local Planning policy. Developers are urged to make themselves familiar with these TRANSPORT BROOMGROVE documents prior to developing proposals. TR2 – Defined Road Hierarchy B1 – Broomgrove Regeneration TR5 – Cycle Facilities in New Developments B2 – Broomgrove Housing Sites National Planning Policy TR6 – Location of New Development B3 – Facilities at Ore Station Planning Policy Guidance (PPG) TR7 - Accessibility B4 – Local Park • PPG 1 General Policy and Principles TR8 – Reduced Parking Provision in New B5 – Broomgrove – Highway Improvements/Traffic • PPG 3 Housing Development Management • PPG 6 Town centres and retail developments TR9 – Development Infrastructure B6 - The Former Stills factory Site, Fellows Road • PPG 13 Transport • PPG 17 Open space, sport and recreation HOUSING Other National Government Policy H1 – Housing Sites Highways Act 1980 Regional Planning Policy H6 – Social Rented Housing Refuse and Amenity Act Regional Planning Policy for the South East Disability Discriminations Act 1995 published March 2001 NATURE CONSERVATION Building Regulations East Sussex and Structure Plan NC6 – Sites of Nature Conservation Importance CDM (Construction, Design and Management) 1991-2011. NC8 – General planning Requirements Regulations Draft East Sussex and Hove waste Local Plan NC9 – Information to Accompany Planning Applications Local Planning Policy Hastings Local Plan 2004 DEVELOPMENT GUIDELINES The Local Plan sets out the Council’s policies for the DG1 – Development Form control for development in the Borough and makes DG2 – Access and Parking proposals for the development and use of land, and DG3 – Sunlight and Daylight the allocation of land for specific purposes. DG7 – High or Visually Prominent Buildings The purpose of the Plan is to set out a framework of DG9 – Traffic Calming policies to guide and encourage development in the DG11 – Gardens Borough up to the year 2011, whilst safeguarding DG13 – Provision of Children’s Playspace and enhancing the environment. DG20 – Public Art The following policies from Hastings Local Plan 2004 DG24 – Energy Efficient Development are particularly relevant in considering development in Ore Valley’s Millennium Community: ­ DG25 – Development Infrastructure DG27 – Surface Water DG32 – Development Adjoining Railway Lines APPENDIX O2 MILLENNIUM COMMUNITY STANDARDS (A) Firm Targets

1. Reduce total (including heating, hot water and lighting) metered energy consumption by 20% over a building regulations Part 'L' (2002 edition) compliant dwelling.

2. No material of high embodied energy to be used instead of a material of low embodied energy, (defined by the Green Guide Housing Supplement to the EcoHomes Environmental Rating method), unless a firm whole life energy or firm technical case for its use exists. Embodied energy used in constructing a typical dwelling measured in tCO2 should be reduced by 50%.

3. Reduce mains water consumption in the home by 20% (relative to the 2002 Environment Agency national personal average of 165 litres/day).

4. Provide facilities in the home to allow occupiers to pre-sort 50% by volume of domestic waste into recyclable waste components and for these segregated waste streams to be recovered for recycling.

5. Reduce the number of 'snagging' defects recorded by occupiers on hand-over by achieving a score of 8 or higher in 95% of dwellings. The scoring system will be that defined within the DTI Construction Best Practice Guide 2002, Key Performance Indicator 4. Contractor's quality records are to demonstrate a commensurate improvement in delivered quality on practical completion of all homes.

6. Ensure that plot and dwelling sizes for both private and affordable homes conform to the Housing Corporation's essential scheme development standards.

7. Improve on current building regulations daylight and noise proofing standards by 10%.

8. Reduce average construction waste (excluding ground work) by 50% to 15m3 per domestic dwelling.

9. Improve on the national average injury rate (injury classification over 3 days) by 50%.

10. Incorporate easily accessible live IT data points or their wireless equivalent to living room and bedrooms in each dwelling.

(B) Additional Points

11. Maximum re-use of on site materials

12. Community waste strategy

13. Exploration of Combined Heat and Power and Sustainable Urban Drainage systems and use wherever practicable.

14. Modern Methods of construction to be implemented where viable.

15. Standards are subject to upgrading in line with changes in the building industry.

All new dwellings most also score 'Excellent' under ECOHOMES post occupation assessment scheme (see www.bre.co.uk). Standards are subject to upgrading in line with changes in the building industry. Guidance on meeting Millennium Community Standards unobstructed views. This should be taken into account in any analysis of aspect for There is flexibility in how the Millennium Community Standards are met. Below is the dwelling designs. some guidance on meeting the Millennium Community Standards and objectives: • Ecology • External Envelope Areas of the valley of ecological value should not be developed. An ecological This should be reduced as much as possible. Higher density living with dwellings consultant should be employed to positively enhance the site ecology. stacked and layered is the most efficient way of reducing volume / surface area. All trees with over 100mm trunk diameter, hedges, ponds, streams etc should be This must be tempered by a response to the character of the Ore Valley and maintained and adequately protected from damage during clearing and consideration of overshadowing. construction work. Where possible ecological value of the site should be enhanced. To reduce the external envelope of houses terraces rather than detached or semi detached dwellings are preferred. With flats, deep plan is more efficient than long • Energy Conservation elevations. Buildings or terraces should turn corners rather than have gables. Consideration should be given to incorporation of photovoltaics, solar water heating and Combined Heat and Power (CHP) to reduce CO2 emissions. • Private Space - Photovoltaics could be used as features on south facing roofs or faces of Dwellings should provide private space, gardens, balconies or roof terraces to buildings allow residents to sit outside. If glazed balconies should be fully open-able and not - CHP could provide district or community heating. A power station was previously reduce daylighting. Communal gardens should only be provided where all located within the valley and with the presence of the railway, a CHP site would occupants can share and they are accessible only to occupants of designated not seem out of place. dwellings. • Water • Drying Space Surface Runoff Drying Space should be provided to discourage use of electrical appliances for drying laundry. Hard surface and roof run off rates to both natural and municipal drainage systems should be reduced. Hard surface run off from streets, parking areas and This may be inside, such as a dedicated hanging rail over the bath, with ventilation, other paved areas can be reduced by use of permeable paving, SUDS and localised however the best scenario is to have sufficient private outdoor space, such as a soakaways. This is subject to site conditions and soil permeability. In places the rear garden with posts for a washing line. Posts should have foundations and steep slopes in the Ore Valley make this difficult and holding ponds or artificial sufficient access provided. systems such as Hydro cells which gather surface water quickly from the site and If the only outdoor space is a balcony then this should not be used but facilities then distribute it slowly to the municipal system might prove a better solution. provided within the dwelling. Alternatively a shared drying space, either internal or Green roofs can provide attenuation to roof surfaces. external, should be provided and be secured. Internal Water Use In the Ore Valley consideration should be given that washing lines will be seen at great distance. As an alternative to balconies perhaps winter gardens can provide The following should be installed: semi-outdoor spaces for leisure as well as drying. - Low volume, dual flush WC's, • Daylight - WHBs with regulator taps or auto shut off aerating taps, Kitchens, living, dining rooms and studies to meet daylighting criteria as set out in - Showers with low flow rates, BS 8206. Kitchens to have a view of the sky. Windows from all rooms to be - Standard or small baths, adequately sized, positioned and free from obstruction to meet the requirements. On sloping sites with dense development it would be easier to situate these rooms - Best practise washing machines and dish washers. to the down slope side of the dwelling where there is more likely to be Grey water recycling systems or rainwater harvesting is encouraged External Water Use: Ground Floors Rainwater butts could be provided to collect rainwater for use in gardening. The Beam and block or timber floors should be used. Off site manufactured insulated size will be dependant on location: concrete basement systems could be utilised to avail of topography and provide - 100 litres for balconies, terraces and patios, garage/stores as well as accommodation at different ground levels. Upper Floors - 150-200 litres for Private Gardens, - or 1litre for each m2 of communal garden. Timber upper floors should be used. Timber joists with plywood or T&G boarding are recommended over OSB or chipboard. Central rainwater collection systems are permitted. Windows Rainwater butts can be unsightly being normally plastic and quite visible at a level above ground. Thought should be put into their position, design, material and how Timber window frames should be used they are housed. Consideration should also be given to the design of surface runoff PVC windows should not be used. from roofs in terms of downpipes and the water butt positions. Internal Walls • Property Boundaries Aerated blockwork and timber or steel studwork is recommended. Brickwork or Timber fencing is preferable as a boundary treatment. All Timber is to be from blockwork is not. sustainably managed sources and is to be at least 75% FSC certified, 95% PEFC Party Walls certified or recycled. Timber should be temperate. Blockwork cavity walls, plywood sheathed timber framed party walls and solid Codes dictate that some boundaries will be required to be brick or metal railings dense blockwork with isolated plasterboard panels are all recommended. and sustainability considerations must be weighed against urban design objectives. Insulation • Building Materials HCFC Emissions: Insulation with zero ozone depleting potential should be used in Timber: basic building and finishing elements: all elements of the roof, wall, floor & plumbing. All Timber is to be from sustainably managed sources and is to be at least 75% FSC certified, 95% PEFC certified or recycled. Timber should be temperate. It is important that all Millennium Community and Ecohomes standards are External Walls addressed and that development should meet the overall vision in relation PVC weatherboarding should not be used. to sustainability. Timber Cladding should be from a sustainable source. Developers are required to meet the Millennium Community and Ecohomes environmental standards. To ensure these are met, developers should have Brickwork should be used only with cavity insulation and aerated blockwork inner suitable quality management systems in place prior to be appointed to leaf. Likewise Rendered dense blockwork outer leaf should only be used with an develop within the Millennium Community. aerated blockwork inner leaf. The ECOHOMES assessment scheme applies to residential dwellings. Panelised and insulated systems such as timber frame and light gauge steel Developers are also required to demonstrate an innovative and sustainable frame are preferred to traditional cavity wall construction. approach to the design and construction of non-residential development Roofs within the Millennium Community. Non-residential development must also Fibre cement slates and polymer resin bonded slates are not recommended. With embody best practice in sustainable design as promoted through the flat roofs, asphalt over concrete is also not recommended; reinforced bitumen felt Millennium Community Standards. over concrete is preferredClay tiles and slate, as well as most flat roof construction are possible. APPENDIX O3 GLOSSARY OF TERMS This glossary is intended to provide general guidance, not authoritative definitions Design standards Specific, usually quantifiable measures of amenity and safety in of terms which are sometimes controversial or used with different meanings in residential areas. different contexts. Development form See 'form'. Accessibility The ability of people to move round an area and to reach places and Elevation The facade of a building, or the drawing of a facade. facilities, including elderly and disabled people, those with young children and those encumbered with luggage or shopping. Enclosure The use of buildings to create a sense of defined space. Adaptability The capacity of a building or space to be changed so as to respond to Energy efficiency The extent to which the use of energy is reduced through the way changing social, technological and economic conditions. in which buildings are constructed and arranged on site. Building elements Doors, windows, cornices and other features which contribute Feasibility The viability of development in relation to economic and market to the overall design of a building. conditions. Building envelope guidelines Diagram(s) with dimensions showing the possible Fenestration The arrangement of windows on a facade. site and massing of a building. Form The layout (structure and urban grain), density, scale (height and massing), Building line The line formed by the frontages of buildings along a street. The appearance (materials and details) and landscape of development. building line can be shown on a plan or section. Grain See 'urban grain'. Bulk The combined effect of the arrangement, volume and shape of a building or Height The height of a building can be expressed in terms of a maximum number group of buildings. Also called massing. of floors; a maximum height of parapet or ridge; a maximum overall height; any of Context The setting of a site or area, including factors such as traffic, activities and these maximum heights in combination with a maximum number of floors; a ratio land uses as well as landscape and built form. of building height to street or space width; height relative to particular landmarks or background buildings; or strategic views. Defensible space Public and semi-public space that is 'defensible' in the sense that it is surveyed, demarcated or maintained by somebody. Derived from Oscar Indicative sketch A drawing of building forms and spaces which is intended to Newman's 1973 study of the same name, and an important concept in securing convey the basic elements of a possible design. public safety in urban areas, defensible space is also dependent upon the Landmark A building or structure that stands out from its background by virtue of existence of escape routes and the level of anonymity which can be anticipated by height, size or some other aspect of design. the users of the space. Landscape The character and appearance of land, including its shape, form, Density The floorspace of a building or buildings or some other unit measure in ecology, natural features, colours and elements and the way these components relation to a given area of land. Built density can be expressed in terms of plot combine. Landscape character can be expressed through landscape appraisal, and ratio (for commercial development); number of units or habitable rooms per maps or plans. In 'townscape' describes the same concept. hectare (for residential development); site coverage plus the number of floors or a Layout The way buildings, routes and open spaces are placed in relation to each maximum building height; or a combination of these. other. Design principle An expression of one of the basic design ideas at the heart of an Layout structure The framework or hierarchy of routes that connect in the local urban design framework, design guide, development brief or a development. area and at wider scales. Legibility The degree to which a place can be easily understood and traversed. Local distinctiveness The positive features of a place and its communities which to the size of a person. Sometimes it is the total dimensions of a building which contribute to its special character and sense of place. give it its sense of scale: at other times it is the size of the elements and the way they are combined. The concept is a difficult and ambiguous one: often the word is Massing The combined effect of the height, bulk and silhouette of a building or used simply as a synonym for 'size'. See 'Human scale'. group of buildings. Section Drawing showing a slice through a building or site. Mixed uses A mix of uses within a building, on a site or within a particular area. 'Horizontal' mixed uses are side by side, usually in different buildings. 'Vertical' Sight line The line of sight from a travelling vehicle or person. Sight lines will help mixed uses are on different floors of the same building. to determine how fast vehicles are likely to move and how safe other road users are likely to be. Movement People and vehicles going to and passing through buildings, places and spaces. The movement network can be shown on plans, by space syntax analysis, Street furniture Structures in and adjacent to the highway which contribute to the by highway designations, by figure and ground diagrams, through data on origins street scene, such as bus shelters, litter bins, seating, lighting, railings and signs. and destinations or pedestrian flows, by desire lines, by details of public transport Surveillance The discouragement to wrong-doing by the presence of passers-by or services, by walk bands or by details of cycle routes. the ability of people to be seen from surrounding windows. Natural surveillance (or supervision) The discouragement to wrong-doing by the Sustainable development Defined by the Brundtland Commission (1987, and presence of passers-by or the ability of people to be seen out of surrounding quoted in PPG1) as 'Development which meets present needs without windows. Also known as passive surveillance (or supervision). compromising the ability of future generations to achieve their own needs and On plot parking Parking within a building's site boundary, rather than on a public aspirations'. The UK's strategy for sustainable development "A better quality of street or space. life" was published in May 1999 and highlights the need for environmental improvement, social justice and economic success to go hand-in-hand. Passive surveillance See 'natural surveillance'. Topography A description or representation of artificial or natural features on or of Permeability The degree to which an area has a variety of pleasant, convenient and the ground. safe routes through it. Urban design The art of making places. Urban design involves the design of Perspective Illustration showing the view from a particular point as it would be buildings, groups of buildings, spaces and landscapes, in villages, towns and cities, seen by the human eye. and the establishment of frameworks and processes which facilitate successful Public art Permanent or temporary physical works of art visible to the general development. public, whether part of the building or free-standing: can include sculpture, Urban grain The pattern of the arrangement and size of buildings and their plots in lighting effects, street furniture, paving, railings and signs. a settlement; and the degree to which an area's pattern of street-blocks and street Public domain The parts of a village, town or city (whether publicly or privately junctions is respectively small and frequent, or large and infrequent. owned) that are available, without charge, for everyone to use or see, including Vernacular The way in which ordinary buildings were built in a particular place, streets, squares and parks. Also called public realm. making use of local styles, techniques and materials and responding to local Public/private interface The point at which public areas and buildings meet private economic and social conditions. ones. View What is visible from a particular point. Compare 'Vista'. Public realm See 'public domain' Vista An enclosed view, usually a long and narrow one. Scale The impression of a building when seen in relation to its surroundings, or the size of parts of a building or its details, particularly as experienced in relation APPENDIX O4 REGULATING PLAN APPENDIX O5 PROPOSED DEVELOPMENT APPENDIX 05 PROPOSED DEVELOPMENT The Regulating Plan identifies each block with a reference. The content of individual blocks and their phasing is not fixed. As a guide, the following is envisaged:

Phase Site Block Refs. No. Units Non residential (m2) Residential Density (units/Ha)

1 Mount Pleasant D4-D5 80 0 47-52

1a Ore Station A1-A6 219 9556 32

1b Ore Valley Parkland South N/A N/A N/A

2 Power Station B4-B6 137 0 32-118

3 Stills Factory B1-B3, B7 120 0 64-71

3a Ore Valley Parkland North N/A N/A N/A

4 Ore Valley East D1-D3 60 0 78-52

5 Ore Valley North C1-C6 110 185 35-41

Within the sites, affordable housing will be provided in line with Hastings Borough Council Requirements, which are currently 25% of the total. Ore Valley Parkland (south) is the area to the south of the existing railway crossing on Broomgrove Road. Ore Valley (north) is the area to the north of this crossing.