Ops & Tactics Advanced Arms
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–×— Ops & Tactics Advanced Arms i 4 Specialty Kits7 Ops & Tactics created by Sweet Soul Bro !!H5XdMKmBv5G This document made by an anonymous editor, edited by 5 Computers and Consumer Electronics7 Sweet Soul Bro !!H5XdMKmBv5G 5.1 Augmentation Modules.............. 7 v6.03 Final Edit | Compiled 2017/01/18 07:41:17pm 6 Survival, Security, and Professional Gear8 6.1 Med Sprayer.................... 8 6.2 Magic Calculator.................. 8 6.3 Neuralizer ..................... 9 Contents 6.4 Smartwatch .................... 9 6.5 VitalBand...................... 9 6.6 Cloaking Belt.................... 9 I Advanced Arms1 6.7 Rebreather..................... 9 6.8 Chill Collar..................... 9 1 Advanced Arms and the Core Rulebook1 6.9 Sonicball...................... 9 1.1 Equipment Cost.................. 1 6.10 Handheld Grapler................. 9 1.2 Occupations.................... 1 6.11 Shokstrips ..................... 9 1.2.1 Investigate and Law Enforcement.. 1 6.12 Emergency Air Mask............... 9 1.3 Feats........................ 1 6.13 Condenser-Diluter................. 9 1.4 Gunsmithing.................... 1 6.14 Plastool....................... 9 1.5 Linguistic Skill ................... 1 6.15 Spiderbots and Beebots.............. 10 1.5.1 Synthetic Language Group...... 1 7 Meds & Narcotics 12 II New Races2 8 Trade Goods 13 8.1 Containers..................... 13 1 Humans2 1.1 Polarans...................... 2 9 Augmentations 15 1.1.1 Physical Description.......... 2 9.1 Skull......................... 16 1.1.2 Language................ 2 9.2 Arms ........................ 16 1.1.3 Names................. 2 9.3 Legs......................... 16 1.1.4 Polaran Racial Traits......... 2 9.4 Cyberlimb Upgrades ............... 17 1.2 Kandari....................... 2 9.5 Core ........................ 18 1.2.1 Physical Description.......... 2 1.2.2 Language................ 2 10 Weapon Accessories 19 1.2.3 Names................. 2 10.1 Cooling Packs................... 19 1.2.4 Kandari Racial Traits......... 2 10.2 Coolant Pack Chiller................ 19 2 Synthetics2 11 Food, Drink, and Recreational Equipment 19 2.1 Positronic Brain.................. 2 2.2 Shell......................... 3 12 Ammunition 20 2.3 Personality and Culture.............. 3 12.1 Bolt and Arrowheads............... 20 2.4 Language...................... 3 12.2 Caseless Ammunition Types........... 20 2.5 Names ....................... 3 12.3 Railgun Ammunition................ 20 2.6 Racial Traits.................... 3 12.4 Cased Ammunition Types ............ 20 2.6.1 Standard Shell............. 3 12.5 Grenade Ammunition Types........... 21 2.6.2 Armored Shell............. 3 13 Armor 22 2.6.3 Agile Shell............... 3 13.1 Light Armor .................... 22 3 Hybrid Races4 13.2 Medium Armor .................. 23 13.3 Heavy Armor ................... 23 13.4 Armor Plates.................... 23 III New Feats5 13.5 Armor Upgrades.................. 24 14 Weapons 24 IV New Equipment6 14.1 Simple Melee Weapons.............. 24 14.2 ‘‘Archaic’’ Melee Weapons............ 25 1 Bags and Boxes6 14.3 Exotic Melee Weapons.............. 25 14.4 Plasma Blades................... 25 2 Clothing6 14.5 Non Standard Ranged Weapons......... 26 2.1 Augmentative Vision ............... 6 14.6 Caseless Firearms................. 27 14.7 Plasma Arms.................... 31 3 MOLLE7 14.8 Laser arms..................... 32 i ii 14.9 Non-ballistic Ranged Weapons.......... 34 7.3 Law Levels..................... 64 14.10 Thrown Weapons................. 34 8 New Environments 64 15 Weapon Upgrades 37 8.1 Weightless and Microgravity........... 64 15.1 Melee Weapon Upgrade—Vibro......... 37 15.2 Plasma Blade Upgrades ............. 37 15.3 Ranged Weapon Upgrades............ 39 VII Plasmasmithing 65 15.4 New Vehicle Upgrades.............. 41 1 Crafting a Brand New Plasarm or Lasarm 65 V New Combat Actions 42 2 Building a Plasma Blade 65 2.1 Personalized Plasma Blade............ 65 1 Attack Actions 42 2.2 Performing Upgrades............... 65 1.1 Plasarm and Lasarm Attacks........... 42 2.3 Extra Upgrade Slots and Built-in Upgrades . 66 1.2 Plasma Blade ................... 43 3 Building Laser and Plasma Weapons 67 3.1 Laser Handguns.................. 67 VI Sub-Atmospheric and Deep Space Vehi- 3.2 Plasma Handguns................. 68 cles 44 3.3 Plasma Sub-machine Guns............ 69 3.4 Plasma Rifles.................... 69 1 Spacecraft Components 44 3.5 Beamcasters.................... 70 1.1 Hull......................... 44 3.6 Plasma Sniper Rifles................ 70 1.2 Engine ....................... 44 3.7 Explosive Lased Media Guns........... 70 1.3 Power Core .................... 44 1.4 Life Support .................... 44 List of Tables 2 Spacecraft Sizes 44 1 Bags and Boxes................... 6 2 Outerwear...................... 6 3 Spacecraft 44 3 Augmentative Eyewear............... 7 3.1 Spacecraft Classifications............. 45 4 MOLLE........................ 7 3.2 Spacecraft Weapons ............... 49 5 Specialty Kits..................... 7 3.3 Spacecraft Upgrades............... 53 6 Augmentation Modules............... 8 4 Spacecraft Movement and Combat 57 7 Plastool Ratings and Heat.............. 10 4.1 Characters in Spacecraft............. 57 8 Survival, Security, and Professional Gear . 10 4.2 Spacecraft Sizes.................. 57 9 Spiderbots and Spiderbot Upgrades . 12 4.3 Facing and Firing Arcs .............. 57 10 Equipment, Narcotics................ 13 4.4 Getting Started................... 57 11 Containers...................... 13 4.5 Movement Phase ................. 57 12 Spirits, Brews, & Wines............... 14 4.6 Attack Phase.................... 57 13 Water and Ice.................... 14 4.7 Movement Phase ................. 58 14 Dry Consumables.................. 14 4.8 Simple Maneuvers................. 58 15 Processed Consumables.............. 14 4.9 Stunts........................ 58 16 Produce & Perishables ............... 14 4.10 Collisions and Ramming ............. 58 17 Textiles & Furs.................... 14 4.11 Losing Control................... 59 18 Live Animals..................... 15 4.12 Crew Quality.................... 59 19 Raw Materials.................... 15 4.13 Damaging Vehicles................ 59 20 Technology ..................... 15 21 Fuel.......................... 15 5 Planets 59 22 Consumer Goods.................. 15 5.1 Star Classes .................... 59 23 Skull Augmentations................. 16 5.2 Planet Size..................... 60 24 Arm Augmentations................. 17 5.3 Planet Atmosphere ................ 60 25 Leg Augmentations................. 17 5.4 Planet Hydrosphere................ 60 26 Cyberarm Hidden Melee Weapons . 17 5.5 Population..................... 61 29 Core Augmentations ................ 18 27 Cyberarm Hidden Ranged Weapons . 19 6 Man-made Celestial Bodies 61 28 Cyberlimb Upgrades ................ 19 6.1 Gates........................ 61 30 Weapon Accessories ................ 19 6.2 Space Stations and Outposts........... 62 31 Food ......................... 19 6.3 Other Man-made objects............. 62 32 Bolts and Arrowheads ............... 20 33 Caseless Ammunition Types............ 20 7 Government and Politics 62 34 Railgun Ammunition................. 20 7.1 Sovereign States.................. 62 35 Grenades....................... 22 7.2 Governmental Power Source........... 62 36 Armor......................... 24 ii iii 37 Armor Plates..................... 24 71 Ranged Weapon Upgrades............. 40 38 Armor Upgrades................... 24 72 Equipment, Vehicle Upgrades........... 41 39 Simple Melee Weapons............... 24 73 Combat Actions................... 42 42 Melee Weapon Crafting............... 25 74 Engine Ratings.................... 44 40 ‘‘Archaic’’ Melee Weapons............. 26 75 Power Core Ratings................. 44 41 Exotic Melee Weapons............... 26 76 SpaceCraft Sizes................... 44 43 Plasma Blades.................... 27 77 Equipment, Spacecraft ............... 48 44 Full Size Handguns ................. 27 78 Equipment, Spacecraft Weapons.......... 52 47 Caseless Ammunition Damage........... 27 79 Equipment, Spacecraft Upgrades ......... 56 48 Caseless Magazines................. 27 80 Spacecraft Sizes................... 57 45 Full Size Handguns ................. 28 81 Stunt TNs....................... 58 46 Other Weapons................... 28 82 Collision Damage.................. 59 49 Caseless Handguns................. 29 83 Collision Direction.................. 59 50 Caseless SMGs.................... 29 84 Spacecraft Crew Quality.............. 59 51 Caseless Assault Rifles ............... 30 85 Star Classes ..................... 60 52 Caseless Battle Rifles ................ 30 86 Planet Sizes ..................... 60 53 Caseless Sniper Rifles................ 30 87 Planet Atmospheres................. 60 54 Caseless Light Machine Guns............ 30 88 Planet Hydrosphere................. 61 55 Damage by Wattage ................ 31 89 Population...................... 61 56 Plasma Handguns.................. 33 90 Population...................... 62 57 Plasma SMGs .................... 33 91 Governmental Power Source............ 62 58 Plasma Rifles..................... 33 92 Oligarchy Table................... 63 59 Plasma Sniper Rifles................. 33 93 Republicanism Table ................ 63 60 Laser Handguns................... 35 94 Democracy Table.................. 63 61 Beamcasters..................... 35 95 Panocracy Table .................. 63 62 ELM Guns....................... 35 96