Medplatformski Razvoj Mobilnih Aplikacij
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Native Cross-Platform Mobile Application Development
Native Cross-platform Mobile Application Development by W. de Kraker (0815283) CMI-Program Informatics – Rotterdam University August 14, 2012 First supervisor Mr. Y. S. Tjang Second supervisor Mr. A. Chamani Abstract Nowadays mobile devices are vastly integrated into modern society. They bring us one step closer to satisfy our ever growing need to have information available anytime, anywhere. To help gain access to information on mobile devices we use software applications, so called apps. However, the fragmented nature of today’s mobile ecosystem poses a challenge for developers to develop apps which are suitable to run on all mobile devices, since there is no de facto standard in cross-platform app development. Currently there are several solutions available to solve the cross-platform challenge. Lunatech, having expressed its interest in mobile app development, would like to know which solution, if any, suits Lunatechs needs. A study has been set up in order to resolve this question, the results of which are laid out in this thesis. ii Versions Version Date Author Details 0.1 12/07/2012 W. de Kraker Intial draft 0.2 20/07/2012 W. de Kraker Improved main research structure 0.3 08/08/2012 W. de Kraker Changes based on feedback from Mr. Y.S. Tjang 0.4 12/08/2012 W. de Kraker Changes based on feedback from Mr. S. de Kaper 1.0 14/08/2012 W. de Kraker Final version Table 1: Version history iii Preface You are looking at the thesis for the graduation internship on the subject of "cross-platform mobile application development while retaining the native look and feel". -
Taxonomy of Cross-Platform Mobile Applications Development Approaches
Ain Shams Engineering Journal (2015) xxx, xxx–xxx Ain Shams University Ain Shams Engineering Journal www.elsevier.com/locate/asej www.sciencedirect.com ELECTRICAL ENGINEERING Taxonomy of Cross-Platform Mobile Applications Development Approaches Wafaa S. El-Kassas *, Bassem A. Abdullah, Ahmed H. Yousef, Ayman M. Wahba Department of Computer and Systems Engineering, Faculty of Engineering, Ain Shams University, Egypt Received 13 September 2014; revised 30 May 2015; accepted 3 August 2015 KEYWORDS Abstract The developers use the cross-platform mobile development solutions to develop the Cross-platform mobile mobile application once and run it on many platforms. Many of these cross-platform solutions development; are still under research and development. Also, these solutions are based on different approaches Interpretation approach; such as Cross-Compilation approach, Virtual Machine approach, and Web-Based approach. There Cloud computing; are many survey papers about the cross-platform mobile development solutions but they do not Compilation approach; include the most recent approaches, including Component-Based approach, Cloud-Based Component-Based approach, and Merged approach. The main aim of this paper is helping the researchers to know approach; the most recent approaches and the open research issues. This paper surveys the existing cross- Model-Driven Engineering platform mobile development approaches and attempts to provide a global view: it thoroughly introduces a comprehensive categorization to the cross-platform approaches, defines the pros and cons of each approach, explains sample solutions per approach, compares the cross-platform mobile development solutions, and ends with the open research areas. Ó 2015 Faculty of Engineering, Ain Shams University. Production and hosting by Elsevier B.V. -
Ricas Y Las Interfaces De Realidad Vir- De Los Atributos De Cada Tecnología
EXATAS E TECNOLÓGICAS ISSN IMPRESSO - 2359-4934 ISSN ELETRÔNICO - 2359-4942 http://dx.doi.org/10.17564/2359-4942.2018v3n2 REVISING FRAMEWORKS FOR DEVELOPING MOBILE VIRTUAL REALITY REVISANDO FRAMEWORKS PARA DESENVOLVIMENTO DE REALIDADE VIRTUAL MÓVEL REVISIÓN DE LOS ENTORNOS PARA EL DESARROLLO DE REALIDAD VIRTUAL MÓVIL Guillermo Horacio Rodriguez1 Fabio Gomes Rocha2 ABSTRACT The development of mobile virtual environments has categories so that it becomes easier to understand been enabled by recent advances in hardware and the state of art and to help identify new directions software for mobile computing. This new trend has of research. A comparison of attributes of each tech- resulted from the convergence of wear able comput- nology is also summarized. ing, wireless networking and mobile virtual reality interfaces. This work provides a survey of different mobile technologies that are useful to build virtual Keywords reality applications running through mobile devices. Our aim is to place those technologies into different Framework. Developing Mobile. Virtual Reality. Interfaces Científicas - Exatas e Tecnológicas • Aracaju • V.3 • N.2 • p. 35 - 48 • Outubro 2018 • 36 • RESUMO O desenvolvimento de ambientes virtuais móveis foi em diferentes categorias para que seja mais fácil en- possibilitado pelos recentes avanços em hardware e tender o estado da arte e ajudar a identificar novos software para computação móvel. Essa nova tendên- rumos da pesquisa. Uma comparação de atributos de cia resultou da convergência de interfaces de com- cada tecnologia também é resumida. putação portátil, redes sem fio e realidade virtual móvel. Este trabalho fornece uma pesquisa de dif- erentes tecnologias móveis úteis para criar aplicati- Palavra-chave vos de realidade virtual executados em dispositivos móveis. -
Project Ubiquity a Case Study on the Viability of Cross-Platform Mobile Development
Project Ubiquity A case study on the viability of cross-platform mobile development Martin Andreas Juell Norges Teknisk-Naturvitenskapelige Universitet Abstract This report seeks to assess whether using a cross-platform mobile development tool is a viable alternative to traditional mobile application development for Inspera AS, a Norwegian software company that makes cross-media publishing tools geared towards education. Based on input from Inspera, it outlines a series of criteria for selecting the optimal framework to use, focusing on development language, supported phone capabilities, and appealing UI controls. A series of dierent alternatives are reviewed, and Appcelerator Titanium is eventually selected as the optimal choice. Titanium is then used to develop a prototype, a mobile application for Creaza.com, one of Inspera's major current projects. Both the development process and the completed application are then compared to native development, providing both an Android developer's perspective and that of a web developer, with little experience in mobile development. As it turns out, cross-platform development tools can save vast amounts of time in several ways. Not only does the developer not have to develop one version for each platform, but he could also save time otherwise spent learning a required new programming language. In addition, some often implemented functionality is also very easily available in Titanium, possibly saving even more time. The main drawbacks are feature set, debuggability, and dependence on the framework used. The last part of the report readresses the question of platform choice, in light of the experience gained from prototype development in Titanium and the surfacing of Adobe AIR for mobile devices, seeing benets to dierent approaches, and recommending several for further experimentation, particularly AIR, which is a great t for Inspera. -
Cross Platform Mobile Application Development
Project Report On CROSS PLATFORM MOBILE APPLICATION DEVELOPMENT Submitted by: Simranjeet Singh Sarmota (151395) In partial fulfillment for the award of the degree of B. Tech. (CSE) In Department of Computer Science & Engineering and Information Technology Jaypee University of Information Technology Waknaghat, Solan-173234, Himachal Pradesh CERTIFICATE I hereby declare that the work presented in this report entitled “Cross Platform Mobile App Development On Water Complaint Redressal System” in partial fulfillment of the requirements for the award of the degree of Bachelor of Technology in Computer Science and Engineering submitted in the department of Computer Science & Engineering and Information Technology, Jaypee University of Information Technology Waknaghat is an authentic record of my own work carried out over a period from August 2018 to May 2019 under the supervision of Dr Pradeep Kumar Singh (Assistant Professor Computer Science and Engineering). The matter embodied in the report has not been submitted for the award of any other degree or diploma. (Student Signature) Student Name: Simranjeet Singh Sarmota Roll no: 151395 (Supervisor Signature) Supervisor Name: Dr. Pradeep Kumar Singh Designation: Assistant Professor (Senior Grade) Department name: Computer Science and Engineering and Information technology Dated: i ACKNOWLEDGEMENT I would like to express my deepest appreciation to all those who have been helping me throughout the project and without whom this project would have been a very difficult task. I would like to thank all of them. I am highly indebted to Dr Pradeep Kumar Singh for his guidance and constant supervision as well as for providing necessary information regarding the project & also for their support in doing my project. -
Press Release Alcatel-Lucent Acquires Openplug, a Cross-Platform Mobile
Press release Alcatel-Lucent acquires OpenPlug, a cross-platform mobile software development tool provider Acquisition expands company’s developer tools to make applications available on diverse operating systems and in more service provider stores Paris, September 1, 2010 – Alcatel-Lucent (Euronext Paris and NYSE: ALU) today announced that it has acquired OpenPlug, a mobile software and applications development tools vendor. Through this acquisition, Alcatel-Lucent deepens its role in the applications space by delivering, as part of its integrated suite of developer tools, a platform where application developers can write an application once, which will then be translated to run on any of the five major mobile operating systems. Terms of the deal were not disclosed. Alcatel-Lucent can now extend OpenPlug’s functionality to service providers, enterprises and developers so they can create and deploy applications -- in virtually record time and without sacrificing the unique customer experience -- across multiple mobile devices and within service provider app stores. As a result, applications that had previously only been available on more sophisticated devices such as smartphones, can now be enjoyed by consumers on any mobile device, which opens up opportunities in emerging markets, where low cost mobile phone circulation is highest. This is the second acquisition Alcatel-Lucent has made over the past three months to expand and enhance the application ecosystem. In June, the company acquired ProgrammableWeb, the technology industry’s go-to source of API-related content. "While demand for mobile apps is peaking, so is the fragmentation of mobile development platforms and tools,” said Michael Cote, analyst for Redmonk. -
Via Anonymous Advertising Apps Anywhere Anytime (A5)
Machine-to-Machine Marketing (M3) via Anonymous Advertising Apps Anywhere Anytime (A5) Machine-to-Machine Marketing (M3) via Anonymous Advertising Apps Anywhere Anytime (A5) JESUS MENA CRC Press Taylor & Francis Group 6000 Broken Sound Parkway NW, Suite 300 Boca Raton, FL 33487-2742 © 2012 by Taylor & Francis Group, LLC CRC Press is an imprint of Taylor & Francis Group, an Informa business No claim to original U.S. Government works Version Date: 20120110 International Standard Book Number-13: 978-1-4398-8192-7 (eBook - PDF) This book contains information obtained from authentic and highly regarded sources. Reasonable efforts have been made to publish reliable data and information, but the author and publisher cannot assume responsibility for the validity of all materials or the consequences of their use. The authors and publishers have attempted to trace the copyright holders of all material reproduced in this publication and apologize to copyright holders if permission to publish in this form has not been obtained. If any copyright material has not been acknowledged please write and let us know so we may rectify in any future reprint. Except as permitted under U.S. Copyright Law, no part of this book may be reprinted, reproduced, transmit- ted, or utilized in any form by any electronic, mechanical, or other means, now known or hereafter invented, including photocopying, microfilming, and recording, or in any information storage or retrieval system, without written permission from the publishers. For permission to photocopy or use material electronically from this work, please access www.copyright. com (http://www.copyright.com/) or contact the Copyright Clearance Center, Inc. -
MEAP, MADP & More the New Rules of Enterprise Application Development
A SUPPLEMENT TO MOBILE ENTERPRISE MAGAZINE MEAP, MADP & More The New Rules of Enterprise Application Development GENERAL SPONSOR In today’s rapidly changing mobile environment, Only Verivo’s enterprise mobility platform allows speed is of the essence. users to build apps five times faster, deploy apps simultaneously across multiple devices, and manage Companies must design apps quickly to accelerate and update apps in seconds – easily and securely. business results. Apps must be deployed simultaneously across multiple devices to meet user No writing code for individual devices. No relying on demand. Data must be integrated easily and specialized, device-specific skills. Simply focus on securely and updates have to show up promptly on creating unique apps that give your business a all devices to improve user experience. competitive edge. Enter Verivo Software – the enterprise mobility Want to see how fast you can build an app from company that is revolutionizing the industry. Its scratch using Verivo’s platform? Visit us online at software is empowering companies to respond to www.verivo.com/platform. market demands like never before. To learn more, visit www.verivo.com or call 781.795.8200 MT_Fullpg_temp.indd 1 8/13/12 11:13 PM MOBILE ENTERPRISE MAG SUPPLEMENT With technology, just when you think it’s safe to use a term, the wording changes or a new device or solution comes out. Such is the case with the term Mobile En- terprise Application Platforms (MEAPs). It describes the platform upon which developers design, create and run or serve business applications for smart- phones and tablets. Aimed at solving the expensive problem of recoding the same app for every handheld that might show up in an enterprise, MEAPs , promise a write-once, deploy-every- MEAP where efficiency. -
Mobile Developer's Guide to the Galaxy
Don’t Panic MOBILE DEVELOPER’S GUIDE TO THE GALAXY 14thedition published by: Services and Tools for All Mobile Platforms Enough Software GmbH + Co. KG Stavendamm 22 28195 Bremen Germany www.enough.de Please send your feedback, questions or sponsorship requests to: [email protected] Follow us on Twitter: @enoughsoftware 14th Edition February 2014 This Developer Guide is licensed under the Creative Commons Some Rights Reserved License. Art Direction and Design by Andrej Balaz (Enough Software) Editors: Richard Bloor Marco Tabor (Enough Software) Mobile Developer’s Guide Contents I Prologue 1 The Galaxy of Mobile: An Introduction 12 Conceptional Design for Mobile 22 Android 37 BlackBerry Java Apps 44 BlackBerry 10 56 Firefox OS 62 iOS 74 Java ME (J2ME) 84 Tizen 88 Windows Phone & Windows RT 100 Going Cross-Platform 116 Mobile Sites & Web Technologies 130 Accessibility 140 Enterprise Apps: Strategy And Development 150 Mobile Analytics 158 Implementing Rich Media 164 Implementing Location-Based Services 172 Near Field Communication (NFC) 180 Implementing Haptic Vibration 188 Implementing Augmented Reality 200 Application Security 211 Testing 227 Monetization 241 Epilogue 242 About the Authors 3 4 Prologue When we started Enough Software in 2005, almost no one amongst our friends and families understood what we were actually doing. Although mobile phones were everywhere and SMS widely used, apps were still a niche phenomena – heck, even the name ‘apps’ was lacking – we called them MIDlets or “mobile applications” at the time. We kept on architecting, designing and developing apps for our customers – and it has been quite a few interesting years since then: old platforms faded, new platforms were born and a selected few took over the world by storm. -
Create Mobile Apps with HTML5, Javascript and Visual Studio
SDT297 Cover Tip_Layout 1 12/20/13 10:39 AM Page 1 A BZ Media Publication Create mobile apps with HTML5, JavaScript and Visual Studio DevExtreme Mobile is a single page application (SPA) framework for your next Windows Phone, iOS and Android application, ready for online publication or packaged as a store-ready native app using Apache Cordova (PhoneGap). With DevExtreme, you can target today’s most popular mobile devices with a single codebase and create interactive solutions that will amaze. Get started today… ・ Leverage your existing Visual Studio expertise. ・ Build a real app, not just a web page. ・ Deliver a native UI and experience on all supported devices. ・ Use over 30 built-in touch optimized widgets. Learn more and download your free trial devexpress.com/mobile JANUARY 2014 • ISSUE NO. 297 • $9.95 • www.sdtimes.com All trademarks or registered trademarks are property of their respective owners. SDT297 Cover Tip_Layout 1 12/20/13 10:36 AM Page 2 SDT297 cover_Layout 1 12/20/13 1:05 PM Page 1 A BZ Media Publication Pulling back the curtain on Visual Studio 2013 Doing development ‘The Menlo Way’ JANUARY 2014 • ISSUE NO. 297 • $9.95 • www.sdtimes.com sdt-blocks-apr13-8x10.875-ol.ai 1 3/20/2013 2:25:39 PM SDT297 Full page ads 2-37_Layout 1 12/19/13 3:00 PM Page 2 SDT297 Full page ads 2-37_Layout 1 12/19/13 3:01 PM Page 3 Creating a report is as easy as writing a letter Reuse MS Word documents Create encrypted and print-ready as your reporting templates Adobe PDF and PDF/A Royalty-free WYSIWYG Powerful and dynamic template designer 2D/3D -
Mobile Applications and Services FALL 2010 Geolocation
Mobile Applications and Services FALL 2014 - Mobile Platform Landscape - Navid Nikaein Mobile Communication Department This work is licensed under a CC attribution Share-Alike 3.0 Unported license. Early Stage ©Navid Nikaein 2014 2 Take-along Telephone back in 1973 ! ©Navid Nikaein 2014 3 Wireless Evolution iPad 2 2011 iPad air 2014 Motorola DynaTAC8000X 1983 iPhone original 2007 Kindle fire 2011 Galaxy SII 2011 Bionic 2011 (LTE) Analog Voice Digital Voice + 100 Mbps Data + Multimedia +… ©Navid Nikaein 2014 4 Landscape of Mobile Platforms . Mobile Internet/Web: A Little bit of history . Wireless System Evolution . Mobile Application . Mobile OS . Mobile platform run time environment . Current Trends . Building a successful app evolution . App stores . Implication of technology ©Navid Nikaein 2014 5 MOBILE INTERNET : A LITTLE BIT OF HISTORY ©Navid Nikaein 2014 6 From PDA to Smartphone . Apple Newton : 1st PDA introduced in 1992 Personal data management and productivity applications No phone capability . Offline and regular synchronization/backup as the initial model . Online (or at least occasional online) went through several stages: dial-up services (modem) for Internet connectivity IrDA for synchronization with other devices Bluetooth for synchronization with other devices cell phone data services (GPRS, EDGE, 3G, 3G+) as advanced dial-up Wi-Fi for using hotspots and home/office networks . Smartphone seems to be the new term for PDA Advanced computing ability and connectivity than that of a contemporary basic featured phone Runs a complete OS SDK platform for application developments ©Navid Nikaein 2014 7 Limited on-line Access . Objectives User : Easily enjoy Internet services on mobile phone Operators: A way to attract new users and increase revenue (per- packet billing) . -
Enterprise Mobility Putting People First
Aegis Graham Bell Awards 2013, 25 October 2013, Delhi Introduction p4/Enterprise mobility ecosystem p7/Trends p12/Challenges p20/ Experiences p21/The road ahead p24 Enterprise mobility Putting people first www.pwc.in We are perhaps living in the best times in terms of connectivity when out of the total seven billion, six billion people are connected to each other through mobile phones. However, the full potential of this power is yet to be explored. As the work force is becoming increasingly mobile and the consumers no longer like to wait for what they want, enterprises are gearing up to harness this power for a competitive advantage. They have realized the perks of ‘putting people first’ and they are now not only providing mobile phones to their employees, they are even and making apps for their customers. Enterprise mobility is gaining considerable momentum with the empowerment of both the employees and customers resulting in significant economic gain. We at Aegis, first experienced the power of mobile phones in a well connected world when we launched mMBA (which is MBA on tablets) in 2011. It took the learning from the classrooms to the palm of our students which were mainly working professionals in telecom companies. ‘Wherever-whenever’ and ‘my time-my place’ are our two concepts that helped them balance between work and the learning process. They are now able to access their study material on their tablets while travelling which results in an effective utilisation of their time. Within three years we reached from New Mumbai to other Indian cities and countries like Africa, Maldives, the Middle East, Afghanistan, Indonesia and Philippine.