x360ce app 158 zip download X360ce app 158 zip download. Digitally Signed Application v4.17.15.0 (2020-11-15) and Virtual Gamepad Emulation Bus 1.16.112.0. Note: version 4. use Virtual Gamepad Emulation. Instructions can be found here: https://github.com/x360ce/x360ce/wiki/Beta-Testing. Digitally Signed Application v3.3.6.0 (2018-07-06) and Libraries 3.4.1.1357 (2015-08-27) DInput.dll Plugin (required for some games): . Denuvo protected games are not supported . List of denuvo protected games is here. Report only crashes or other bugs, note that the Issue tracker is not a help desk! DO NOT ASK FOR HELP IN INSTALLATION OR CONFIGURATION. If you have questions about installation or configuration, please go to our forum @NGemu. Games that work with x360ce can be found on the Compatibility List. If you would like to add to that list or provide updated information place see Reporting Compatibility. Windows Vista or newer. (included in Windows 7) (included in Windows 8 and 10) (required regardless of OS) ( for x64 systems install both x86 and x64 redistributables ) If you upgraded to Windows 10, you must Uninstall and Reinstall the Visual C++ Redistributable. Most game's executables are 32-bit and require x86 x360ce and also the x86 redistributable. Vista users can obtain .NET 3.5 from the above link, and Windows 8 users can enable it in Programs and Features - Turn Windows Features on and off. .NET MUST be installed prior to the DirectX webupdate as it checks that .NET 2.0/3.0/3.5 is installed and skips the Managed DirectX framework if it is not. The full DirectX Redistributable will always install the file, however it's best to have .NET 3.5 installed anyhow as quite a few XInput titles utilize .NET for internal dependencies. xinput1_3.dll (Wrapper Library) - Translates XInput calls to DirectInput calls - supports old, non-XInput compatible GamePads. x360ce.exe - (Application) - Allows for editing and testing of Library settings. x360ce.ini - (Configuration) - Contain Library settings (button, axis, slider maps). x360ce.gdb - (Game Database) Includes required hookmasks for various games). Dinput8.dll - (DirectInput 8 spoof/wrapping file to improve x360ce compatibility in cases). Run this program from the same directory as the game executable. XInput library files exist with several different names and some games require a change in its name. Known names: xinput1_4.dll (Windows 8 / metro apps only) xinput1_3.dll xinput1_2.dll xinput1_1.dll xinput9_1_0.dll. Game Database (GDB) and Configuration (INI) files can be copied to %ALLUSERSPROFILE%\X360CE on NT6 (Vista/7/8) or %ALLUSERSPROFILE%\Application Data\X360CE on NT5.1 (XP), or be left in the same directory as the game's executable (.EXE) In most cases games based on the Source engine have the DLL placed inside the /Bin/ sub folder, as it is loaded by inputsystem.dll instead of the game executable. The DLL is not currently fully supported by the App, recent versions incorporate HookMasks and fully remove HookModes, and requires placing Version=1 under [options] in the x360ce.ini to quieten a warning about incorrect version. Delete x360ce.exe, x360ce.ini and all XInput DLLs from the game's executable directory. How to remove HID Guardian if access to your Mouse and Keyboard is lost (X360CE v4.x) Some games have control issues when Dead Zone is reduced to 0%. You may need to increase the Anti-Dead Zone value if there is gap between the moment when you start to push the axis-related button and the reaction in game. Wheel doesn't work in the game, but it works inside x360ce Application. Some controllers will only operate in game if they are set as "GamePad". Try to: Run x360ce.exe Select the [Controller #] tab page corresponding to your controller. Open [Advanced] tab page. Set "Device Type" drop down list value to: GamePad. Click [Save] button. Close x360ce.exe. Run the game. Only one controller, mapped to PAD1, may work correctly in some games. Try to: Run x360ce.exe Select the [Controller #] tab page corresponding to your controller. Open the [Direct Input Device] tab page (visible when the controller is connected). Set "Map To" drop down list value to: 1. Set "Map To" drop down list values (repeat steps 2. to 4.) for other controllers, if you have them, to: 2, 3 or 4. Click [Save] button. Close x360ce.exe. Run the game. To use more than one controller in game, you may need to combine them. Try to: Run x360ce.exe Select the [Controller #] tab page corresponding to your additional controller. Open the [Advanced] tab page. Set "Combine Into" drop down list value to: One. Select [Options] tab page. Check "Enable Combining" check-box. (Note: Uncheck "Enable Combining" check-box when you want to configure the controller.) Click [Save] button. Close x360ce.exe. Run the game. Do I need to run x360ce Application during the game? The x360ce.exe application can be closed before launching the game; the game doesn't need it and it uses your computer's resources. The x360ce.exe application is just a GUI for editing x360ce.ini and testing your controller. Warning - Configuration file version does not match x360ce version. This occurs because the current version of the application is not completely compatible with the DLL just yet. You can resolve this by adding Version=1 under the [Options] section in x360ce.ini. Controller tab won't turn green / Red light on Controller 1, 2 etc. X360ce app 158 zip download. EJocys released this Nov 15, 2020. This version is intended to test Virtual Emulation. Download links and instructions can be found here: Important: x360ce.exe version 4 works differently from old version 3. Version 4 creates "Virtual 360 Controller" inside your Windows operating system when running. Version 4 is no longer use INI or DLL files inside the game folder. This allows for x360ce.exe to support more modern games. You must minimise (not close) x360ce.exe version 4 during the game to make sure that it can constantly update "Virtual Controller". Fixed: Crash when selecting unavailable game. Fixed: Crash when loading user device capabilities. Fixed: Guide button virtual key code fixed. Fixed: Issue when mappings from other games would merge into currently selected game. Fixed: Sometimes crashing when generating exception info. Fixed: Guide button map. Fixed: Another crash when user device information updated. Fixed: Anti Dead Zone settings reset on application load. Fixed: Crash when scanning large files for XInput support. Update: Scanning files for XInput support is much faster now. New: Clear option in on Trigger and Thumb map page. New: Option to auto switch configuration when game focused. EJocys released this Oct 25, 2020. This version is intended to test Virtual Emulation. Download links and instructions can be found here: Important: x360ce.exe version 4 works differently from old version 3. Version 4 creates "Virtual " inside your Windows operating system when running. Version 4 is no longer use INI or DLL files inside the game folder. This allows for x360ce.exe to support more modern games. You must minimise (not close) x360ce.exe version 4 during the game to make sure that it can constantly update "Virtual Xbox 360 Controller". Fix: Controller image scaling issue. Fix: Crash when User Device list updating. Fix: Issue detector sometimes do not start after app starts. Fix: Issue detector was reporting missing HID Guardian when not needed. Fix: Interface freezing during error report. Fix: HID Guardian was not always applying settings. Fix: Do not request XInput states when program is minimized to save CPU resources. Update: Configure Hid Guardian Automatically option is set to OFF by default now. Update: Application no longer requires elevated privileges when starting. Update: Make missing HID Guardian a moderate (optional) issue, which won't prevent UI to load. Update: Redirect HID Guardian [Install] issue button to dedicated install form. Update: Information on [Help] tab updated. New: Add HID Guardian warnings and manual uninstall instructions to [HID Guardian] tab. EJocys released this Oct 19, 2020. This version is intended to test Virtual Emulation. Download links and instructions can be found here: Important: x360ce.exe version 4 works differently from old version 3. Version 4 creates "Virtual Xbox 360 Controller" inside your Windows operating system when running. Version 4 is no longer use INI or DLL files inside the game folder. This allows for x360ce.exe to support more modern games. You must minimise (not close) x360ce.exe version 4 during the game to make sure that it can constantly update "Virtual Xbox 360 Controller". Fix: Map recorded was mapping POV direction to DPad instead of POV. Fix: Map recorder was mapping half or inverted axis incorrectly. Updated: PAD status control updated to more modern XAML format. Updated: Set XInput negative center value (-1) to 0. Updated: Limit error files to 10 files per 10 seconds for a different error. New: Feature to record mapping by pressing on button image. New: Remap All feature, which allows faster remapping. EJocys released this Sep 20, 2020. This version is intended to test Virtual Emulation. Download links and instructions can be found here: Important: x360ce.exe version 4 works differently from old version 3. Version 4 creates "Virtual Xbox 360 Controller" inside your Windows operating system when running. Version 4 is no longer use INI or DLL files inside the game folder. This allows for x360ce.exe to support more modern games. You must minimise (not close) x360ce.exe version 4 during the game to make sure that it can constantly update "Virtual Xbox 360 Controller". Fixed: Crash when configuring HID Guardian when Device Id is missing. Fixed: Crash when adding new device to map. Fixed: Crash when loading settings. Fixed: Crash when Error logs folder is missing during first start. Fixed: App was not able to receive controller settings if server changed. Updated: Use of device buffer data to check for missed button clicks between states. New: Option which allows to choose between automatic and manual HID Guardian configuration. Fixed: App configuration, which will ask for elevated permissions properly. Fixed: Ask administrative permission for app for hiding/unhiding controllers. Fixed: Hide and unhide correct controllers on app start and shutdown. Fixed: High use of CPU resources due to the manager.IsDeviceAttached(ud.InstanceGuid) method. Fixed: Remove and rescan just controller interface now, which is enough for HID Guardian. Fixed: Check HID Guardian installation and help to install. Fixed: Crash when hiding device with missing Hardware ID. Fixed: Virtual controllers were incorrectly available on MapDeviceToControllerForm. Fixed: Hide checkbox was available for devices which should not be hidden i.e. mouse, keyboard, system. Updated: Automatically hide mapped DirectInput controllers and show unmapped (HID Guardian). Updated: Shared Classes. EJocys released this Aug 20, 2020. This version is intended to test Virtual Emulation. Download links and instructions can be found here: Important: x360ce.exe version 4 works differently from old version 3. Version 4 creates "Virtual Xbox 360 Controller" inside your Windows operating system when running. Version 4 is no longer use INI or DLL files inside the game folder. This allows for x360ce.exe to support more modern games. You must minimise (not close) x360ce.exe version 4 during the game to make sure that it can constantly update "Virtual Xbox 360 Controller". Fixed: Crash when DirectInput helper starts before full form initialization. Fixed: Crash when UserSettings list updates PAD Grid from another thread. Fixed: Crash when UserDevice removed on another thread. Updated: DeviceDetector which would crash when retrieving device name. Fixed: Crash during user internal settings update. Fixed: Crash during XInput devices update. Fixed: Freezing during interface update. Update: Add option to show [Test. ] developing button, which is hidden by default. Update: Clean errors log folder if app version changed. Fixed: Issue form crashing when Virtual Driver is installed or uninstalled. Fixed: Crash when game is not selected. Fixed: Crash when recording stopped with (Escape key). Fixed: Fixing some multi-threading exceptions. Fixed: Recording was mapping half instead of full axis incorrectly. Fixed: Crash when axis map index value is out of range. New: Add active control name to error report to help with bug fixing. Fixed: System.TimeoutException: The operation has timed out. Fixed: Issue with text encoding on error report. Fixed: Clear errors interface jitter. Fixed: Another crash when device removed. Fixed: Reduced non-important errors report. New: Axis properties on DirectInput panel. Fixed: Silent internal crash in direct input code when device removed. Fixed: Thread crash during app closing. Fixed: Grid crash during device update. New: Add application error status indicator and report form. EJocys released this Aug 1, 2020. This version is intended to test Virtual Emulation. Download links and instructions can be found here: x360ce. Build for Distributers, Wholesalers, Brands and Manufacturers. B&B, Hotel Website & Reservation System in One. Crossware Mail Signature. RippleMatch is the most intelligent college recruiting platform that makes it easy to hire top talent virtually and build diverse teams. Why SourceForge? We have the most robust search and discovery system of any open source repository on the web, and offer an unparalleled experience for end- users looking for software binaries they can download and install with the click of a button. We're talking about a destination for end-users to find and download and install the software they need, similar to an App Store but for FOSS. There are many great OSS platforms for developers, but for the layman, non-technical, end-user, SourceForge is the easiest platform to find and install a project. On the developer side, we provide detailed download statistics and versatile mailing lists to project admins. We also offer developers the optional ability to display user reviews on their project page. In addition, we provide great detail and granularity of the statistics to project admins. Our powerful software search and discovery tools are now much easier to use, with all project categorization types now available as filters on the left side of the Directory pages. Xbox 360 Controller Emulator (x360ce) for PC gaming. The x360ce (Xbox 360 Controller Emulator) may not need any introduction to many in the gaming community. But we feel it should deserve a noteworthy review and basics as to the hows and why that this software exists. The reason why this software is handy and at times almost essential to play certain games is due to the way they are programmed. Video mirrors: In case you have no-script enabled or for some reason cannot see the title video on this website. I have provided direct links for these videos. WebM VP9 – Link – Apple Safari and IOS users may need to download VLC to make WebM work. Otherwise, this is the newest standard of web-streaming. OGV – Link – the fallback codec for older PCs and Linux USB stick OSs. 1st generation web video streaming based on Ogg- Vorbis encoding. The problem. Common sense will tell developers will go to where the market is. The highest place to sell your game unless it’s crazily complicated is typically the console environment. Thus as a developer, you begin to program your game to conform to the standards of that environment. But after the game has been released for a while. Developers will branch out to other platforms to sell their games. in particular made it very easy to port back and forth between Xbox and PC because everything relied on Direct X. Spelunky HD is just one of many games that assumes you are installing an Xbox 360 Controller and nothing else. Console to PC porting. That’s exactly what developers started to do. Instead of using archaic and complicated hooks such as the original xinput.dll which is version 1.0. Devs were using versions 1.1 to 1.3 versions which simply ‘assumed’ the mapping of each button to that of a classic Xbox 360 joystick. Depending on the gaming engine used this generated a series of problems. One of the biggest ones being that if you didn’t have an official Microsoft Controller then the game will not even let you continue past its the start screen. Worse yet some games will completely ignore the fact you have a controller hooked up and only offer keyboard support for your game and that’s it. For those who used my tutorial for zero delay controllers, The TigerGame Xbox Blog, or XBCD you will likely face this problem with a lot of PC games. The people which used the Chinese receiver blog will not because even though the receiver is a third-party controller most are hooking into it are still OEM Microsoft controller. Download the software. First, we highly recommend that you download any binaries right from the source creator and not from some third-party blog like ours. Our mission is to try to keep everything as secure as possible but not everyone on the internet shares the same values as we do. So click here to go to the developer of the x360ce’s website. The source website gives out the exe files directly with no requirement to extract anything. For those interested in a direct download without ever leaving this blog, we have created a link for you as well. Click here to download from our blog. Special notes on direct download archive. It should be noted that both the 32-bit and 64-bit version is compressed with 7-zip as per our blogs conformance. You will need a program such as WinRAR or 7-Zip to extract these files. Extraction. Configuration. If you downloaded the files from the source website above you do not have to do this step. If you downloaded it from this blog then be sure and extract it to the C:\xb360ce\ folder as that will be the folder to which we shall work out. When you download x360ce it will come in two versions. a 32-bit and 64-bit versions. This does not mean what your OS is as much as what your game is. Older games will be 32-bit whereas newer games like GTA5 will be 64-bit. This is why it’s a good idea to get both of them set up in case one of them fails for a newer game. The first thing that it will say is that it cannot find any of the xinput DLL files. This is normal. Let x360ce create DLL files off of your windows folder. It is going to modify them and store it in the directory that you launched the executable out of. The next window will come up asking you what to do with the new hardware detected. In this case, we are using the TigerGame Xbox drivers with an original Xbox Duke Controller. Click next to automatically search the x360ce database for this. It should find this driver definition real quick since it’s still classified as an Original Xbox controller. Testing. Once complete your joystick should come alive. If for some reason this is greyed out there may be a problem with the driver or hardware detection of your original joystick. This screen should be the point where you can pick up your joystick and move it around. See how bad your dead zones are. Verify all of your buttons are working. And see if there are any problems such as buttons and/or D-pad sticking or failure. You can also map buttons around in case you are using a fighting stick to match an Xbox 360 configuration. Dead zoning. Like the XBCD administrative tool, you can fine-tune the dead spots in tabs such as A dvanced so that the shoulder button isn’t being held down all of the time. And you can repeat these steps in the Left Thumb and Right Thumb tabs. You can then click on the General tab to test your settings quickly. Once you are satisfied with your settings you can then click that Save button and x360ce will write a configuration file for your DLL file that we will be using in a moment. We want to cover all of our bases if a game asks for both older version DLL files as well as the newer version. So click on Game Settings and click the box for v9.1 and v1.1 to v1.4. Then click Apply/Synchronize Settings for x360ce to make all of the DLLs in the folder. Installing the x360ce DLL files into a game. You can close out of your x360ce executable and you shall now see a series of xinput DLL files and the x360ce configuration file. right-click on all of these and copy the files. Finally, we’re going to paste those xinput files into the root of the game that we want this to affect. In this case Spelunky HD. As long as the input files are in the same folder the executable is at it should work. Upon running whatever game you are doing you should hear the default windows chime sound indicating that the x360ce driver is detected and running. Final thoughts. In the case of Spelunky, x360ce has allowed us to take a generic control and emulate that of an official Microsoft Controller. Your results are going to very from game to game. Some games like Jamestown are older and are perfectly fine with xinput 1.0. No requirement for x360ce in that case. Rocket League is another game that does not automatically assume everyone has an Xbox 360 controller. Instead, the game offers internal dead zoning and many ways to configure the game. Other games like Gang-Beasts support legacy joystick but the dead-zoning is non-existent leaving the character fly all over the map and using x360ce only makes it worse by having two players pressed instead of one. This all comes down to how friendly the developer is towards controller support. The x360ce utility isn’t the end-all solution for gaming but it helps when it can for games that were ported from the xbox360 to PC. Which honestly that’s better than nothing at all. [share] Convert USB Joystick jadi XBOX 360 Controller. Review: "Xbox 360 Controller Emulator" allows your controller (GamePad, Joystick, Wheel, . ) to function like "Xbox 360 Controller" so game will allow to use it. For example it allows you to play games like "Grand Theft Auto" (GTA) or "Mafia II" with Logitech Wheel.(xboxce) System Requirements: Windows XP SP3, Windows Vista, Windows 7 2MB Hard Drive, USB Gamepad/Twin USB Joystick. Gamepad yang saya gunakan (yang udah saya testi): -Kone Twin USB Joystick -Kone Single Gamepad -Kone USB PS2 Converter (pake stick ps2) untuk yang lainnya belum saya coba, mungkin punya agan2 bisa, kalo bisa share testinya disini. Game yang Compatible: Game yang udah saya test compatible: -Assasins Creed -Batman Arkham city -Shank -Street Fighter 4 -Need For Speed Carbon -Saints Row The Third (X and Y Problem) -Resident Evil 5 Note: Untuk agan yang udah sukses compatibel gamennya share disini yak. Download: http://code.google.com/p/x360ce/downloads/list Note: download x360ce.App-2.0.2.158.zip,xinput_r444_x86.zip (32bit) jika xinput_r444_x64.zip(64bit) Cara Pemakaian: Thanks udah lihat thread ane gan , maaf kalo berantakan threadnya maklum ane masih newbie. Kalo agan2 berkenan boleh kasih: tapi jangan di. kalo thread ini membantu jangan lupa: Note: kalo agan udah sukses gamenya berhasil, agan boleh share disini (nanti thread ini akan saya update) Agan boleh ane ato kalo mau tanya2 20-03-2012 18:24.