Gaming Computer on Notice Xbox Controller
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Albere Albe 1
a b 1 ALBERE ALBERE ALBERE ALBERE ELECTRONICS GmbH ALBERE ELECTRONICS GmbH ALBERE ELECTRONICS GmbH PRODUCT-LIST 2020 All Products Excluding Shipping Fees TM Price per Unit (or otherwise explained) 2 In Euro albere TM albere TM albereGamepads ALBERE ELECTRONICS GmbH ALBERE ELECTRONICS GmbH ALBERE ELECTRONICS GmbH a b 1 ALBERE ALBERE ALBERE ALBERE ELECTRONICS GmbH ALBERE ELECTRONICS GmbH ALBERE ELECTRONICS GmbH ID CATEGORY TITLE TM 2 albere TM albere TM albere ALBERE ELECTRONICS GmbH GAMEPADS Lanjue USB GamePad 13001-S (PC) ALBERE ELECTRONICS GmbH ALBERE ELECTRONICS GmbH GAMEPADS Tracer Gamepad Warrior PC GAMEPADS VR Bluetooth Gamepad White GAMEPADS Esperanza Vibration Gamepad USB Warrior PC/PS3 GAMEPADS Gembird JPD-UDV-01 GAMEPADS Competition PRO Powershock Controller (PS3/PC) GAMEPADS PDP Rock Candy Red GAMEPADS PC Joystick USB U-706 GAMEPADS Konix Drakkar Blood Axe GAMEPADS Gembird USB Gamepad JPD-UB-01 GAMEPADS Element GM-300 Gamepad GAMEPADS Intex DM-0216 GAMEPADS Esperanza Corsair Red GAMEPADS Havit HV-G69 GAMEPADS Nunchuck Controller Wii/Wii U White GAMEPADS Esperanza Fighter Black GAMEPADS Esperanza Fighter Red GAMEPADS VR Bluetooth Gamepad 383346582 GAMEPADS 744 GAMEPADS CO-100 GAMEPADS Shinecon SC-B01 GAMEPADS Gamepad T066 GAMEPADS Media-Tech MT1506 AdVenturer II GAMEPADS Scene It? Buzzers XBOX 360 Red GAMEPADS Media-Tech MT1507 Corsair II Black GAMEPADS Esperanza EGG107R Black/Red GAMEPADS Esperanza Wireless Gladiator Black GAMEPADS 239 GAMEPADS PowerWay USB GAMEPADS Nunchuck Controller Wii/Wii U Red GAMEPADS Powertech BO-23 -
Redeye-Gaming-Guide-2020.Pdf
REDEYE GAMING GUIDE 2020 GAMING GUIDE 2020 Senior REDEYE Redeye is the next generation equity research and investment banking company, specialized in life science and technology. We are the leading providers of corporate broking and corporate finance in these sectors. Our clients are innovative growth companies in the nordics and we use a unique rating model built on a value based investment philosophy. Redeye was founded 1999 in Stockholm and is regulated by the swedish financial authority (finansinspektionen). THE GAMING TEAM Johan Ekström Tomas Otterbeck Kristoffer Lindström Jonas Amnesten Head of Digital Senior Analyst Senior Analyst Analyst Entertainment Johan has a MSc in finance Tomas Otterbeck gained a Kristoffer Lindström has both Jonas Amnesten is an equity from Stockholm School of Master’s degree in Business a BSc and an MSc in Finance. analyst within Redeye’s tech- Economic and has studied and Economics at Stockholm He has previously worked as a nology team, with focus on e-commerce and marketing University. He also studied financial advisor, stockbroker the online gambling industry. at MBA Haas School of Busi- Computing and Systems and equity analyst at Swed- He holds a Master’s degree ness, University of California, Science at the KTH Royal bank. Kristoffer started to in Finance from Stockholm Berkeley. Johan has worked Institute of Technology. work for Redeye in early 2014, University, School of Business. as analyst and portfolio Tomas was previously respon- and today works as an equity He has more than 6 years’ manager at Swedbank Robur, sible for Redeye’s website for analyst covering companies experience from the online equity PM at Alfa Bank and six years, during which time in the tech sector with a focus gambling industry, working Gazprombank in Moscow he developed its blog and on the Gaming and Gambling in both Sweden and Malta as and as hedge fund PM at community and was editor industry. -
Download the User Manual and Keymander PC Software from Package Contents 1
TM Quick Start Guide KeyMander - Keyboard & Mouse Adapter for Game Consoles GE1337P PART NO. Q1257-d This Quick Start Guide is intended to cover basic setup and key functions to get you up and running quickly. For a complete explanation of features and full access to all KeyMander functions, please download the User Manual and KeyMander PC Software from www.IOGEAR.com/product/GE1337P Package Contents 1 1 x GE1337P KeyMander Controller Emulator 2 x USB A to USB Mini B Cables 1 x 3.5mm Data Cable (reserved for future use) 1 x Quick Start Guide 1 x Warranty Card System Requirements Hardware Game Consoles: • PlayStation® 4 • PlayStation® 3 • Xbox® One S • Xbox® One • Xbox® 360 Console Controller: • PlayStation® 4 Controller • PlayStation® 3 Dual Shock 3 Controller (REQUIRED)* • Xbox® 360 Wired Controller (REQUIRED)* • Xbox® One Controller with Micro USB cable (REQUIRED)* • USB keyboard & USB mouse** Computer with available USB 2.0 port OS • Windows Vista®, Windows® 7 and Windows® 8, Windows® 8.1 *Some aftermarket wired controllers do not function correctly with KeyMander. It is strongly recommended to use official PlayStation/Xbox wired controllers. **Compatible with select wireless keyboard/mouse devices. Overview 2 1. Gamepad port 1 2 3 2. Keyboard port 3. Mouse port 4. Turbo/Keyboard Mode LED Gamepad Keyboard Mouse Indicator: a. Lights solid ORANGE when Turbo Mode is ON b. Flashes ORANGE when Keyboard Mode is ON 5. Setting LED indicator: a. Lights solid BLUE when PC port is connected to a computer. b. Flashes (Fast) BLUE when uploading a profile from a computer to the KeyMander. -
Microsoft Complete
Microsoft Complete Documento Informativo sull’Assicurazione del Prodotto Scoietà: AmTrust International Underwriters DAC Prodotto: Assicurazione per Danno Accidentale e Rottura Questo documento riassume le caratteristiche principali della polizza assicurativa. Non è adattato alle esigenze individuali e quindi potrebbe non fornire tutte le informazioni pertinenti ai Suoi requisiti di copertura. Le informazioni precontrattuali e contrattuali complete sono fornite in altri documenti . Che tipo di assicurazione è questa? Questa polizza fornisce copertura, nel caso di danni accidentali e rottura, per la riparazione o la sostituzione del suo prodotto Microsoft, se ritenuto idoneo, fino ad un massimo di due (2) sostituzioni o fino all’originale prezzo di acquisto del prodotto. Che cosa è assicurato? Cosa non è assicurato? Per Microsoft Complete può essere assicurato quanto segue. I Prodotti destinati ad uso commerciale; dettagli della copertura applicabile si possono trovare sulla prova di acquisto. Condizioni pre-esistenti; Usura o graduale deterioramento delle prestazioni del prodotto; Danno Accidentale Danni estetici, inclusi deformazioni, graffi e ammaccature, a La copertura viene fornita sia per la riparazione che per la meno che tali danni estetici non comportino perdita di sostituzione del suo prodotto Microsoft, se ritenuto idoneo, nel funzionalità caso in cui si verifichi un Danno Accidentale fino a un massimo di due (2) sostituzioni o tre (3) riparazioni, fino all’originale Ogni richiesta relativa al ripristino di software o -
How to Connect an Xbox One Wireless Controller to a Windows PC
How to connect an Xbox One Wireless Controller to a Windows PC Many PC games let you play with an Xbox Wireless Controller instead of a keyboard or mouse. You can connect your controller to a Windows PC by using a USB cable, the Xbox Wireless Adapter for Windows, or over Bluetooth. Some PCs also come with Xbox Wireless built in, so you can connect a controller directly without an adapter. On this page Topics Connect a controller to a Windows 10 PC Connect a controller to a Windows 8.1 or Windows 7 PC Connect a controller to a Windows 10 PC Option 1: USB Plug a USB charging cable into the front of the controller and plug the other end into your PC. With USB connections, you can connect 8 Xbox Wireless Controllers at the same time, or 4 controllers that have Xbox Chat Headsets attached. If the controllers have Xbox Stereo Headsets, only 2 can be connected at the same time. Option 2: Xbox Wireless (Built-in or with Xbox Wireless Adapter for Windows) 1. On your PC, go to Settings > Devices. 2. Choose Add Bluetooth or other device. 3. Select Everything else. 4. Select Xbox Wireless Controller. 5. Click Done. With Xbox Wireless connections, you can connect 8 Xbox Wireless Controllers at the same time, or 4 controllers that have Xbox Chat Headsets attached. If the controllers have Xbox Stereo Headsets, only 2 can be connected at the same time. To ensure you have the latest firmware for your controller and headset, see Update your Xbox One Controller. -
Xbox® One Dual Controller Charger
Quick Start Guide | NS-XBODRC101/NS-XBODRC101-C Xbox® One Dual Controller Charger PACKAGE CONTENTS INSTALLING THE RECHARGEABLE ATTACHING THE AC POWER • Charging stand BATTERY PACK ADAPTER • Detachable base Note: To maximize battery life and capacity, you should 1 Install the detachable base onto the bottom of fully charge the controller battery after you install it the the charging stand. • Battery packs (2) first time. • Battery compartment covers (2) 1 Remove any silicon skin or jacket from your • AC power adapter Xbox controller in order to access the battery compartment. Quick Start Guide • 2 Remove the old battery compartment cover from the controller, then remove the battery from the compartment. FEATURES 3 Insert the battery pack into the battery • Drop and charge without removing compartment, front end first, then press it into batteries place. • LED lights to indicate charge status 4 Install the new battery compartment cover on • Charges two controllers simultaneously the back of the Xbox controller. • Compact design also provides convenient storage for your controllers Battery pack 2 Insert the DC power connector into the DC In jack underneath the recharging station. 3 Connect the AC power adapter to a standard AC power outlet. Before using your new product, please read these instructions to prevent any damage. RECHARGING YOUR XBOX CONTROLLERS • If the battery pack has been stored and/or unused for a long time, it may Remove any jacket or silicon skins from your Xbox controllers to permit have become over-discharged. The recharging station may not be able to charging. Make sure that the controller is facing forward. -
Surface Pro 3 Fact Sheet May 2014
Surface Pro 3 Fact sheet May 2014 Meet Surface Pro 3, the tablet that can replace your laptop. Wrapped in magnesium and loaded with a 12-inch ClearType Full HD display, 4th-generation Intel® Core™ processor and up to 8 GB of RAM in a sleek frame — just 0.36 inches thin and 1.76 pounds — with up to nine hours of Web-browsing battery life, Surface Pro 3 has all the power, performance and mobility of a laptop in an incredibly lightweight, versatile form. The thinnest and lightest member of the Surface Pro family, Surface Pro 3 features a large and beautiful 2160x1440 2K color-calibrated screen and 3:2 aspect ratio with multitouch input, so you can swipe, pinch and drag whenever you need. The improved optional Surface Pro Type Cover and more adjustable, continuous kickstand will transform your device experience from tablet to laptop in a snap. Surface Pro Type Cover features a double-fold hinge enabling you to magnetically lock it to the display’s lower bezel, keeping everything steady so you can work just as comfortably on your lap as you do at your desk. With a full-size USB 3.0 port, microSD card reader and Mini DisplayPort, you can quickly transfer files and easily connect peripherals like external displays. And with the optional Surface Ethernet Adapter, you can instantly connect your Surface to a wired Ethernet network with transfer rates of up to 1 Gbps1. The custom Surface Pen, crafted with a solid, polished aluminum finish, was designed to look and feel like an actual fountain pen to give you a natural writing experience. -
Xbox Adaptive Controller Fact Sheet
Xbox Adaptive Controller Fact Sheet Designed for gamers with limited mobility, the Xbox Adaptive Controller is a first-of-its-kind device and Microsoft’s first fully packaged product to embrace Inclusive Design – forged by user research through new partnerships that aim to make gaming more accessible. Game your way The Xbox Adaptive Controller personalizes your gaming input experience by tailoring it to you. Designed primarily to meet the needs of gamers with limited mobility, the Xbox Adaptive Controller features large programmable buttons and enables you to assign Xbox controller inputs (A, B, X, Y, etc.) to external switches, buttons, and joysticks to help make gaming more accessible on Xbox One and Windows 10. It also works naturally with Xbox’s Copilot feature to span inputs across multiple controllers. Additional external devices are required for gameplay (sold separately). Learn more at xbox.com/adaptive-controller. Price, Contents, & Availability MSRP: $99.99 USD. Includes Xbox Adaptive Controller and USB-C cable. External input devices (e.g. buttons, joysticks, and mounts) sold separately. Available in 2018 through Microsoft Stores. More information coming soon. Works with a range of external input devices Strengthened by the community Connect external input devices such as switches, buttons, Built collaboratively through strong partnerships with: mounts, and joysticks to create a custom controller The AbleGamers Charity, The Cerebral Palsy Foundation, experience that can be tailored to a variety of needs. SpecialEffect, Warfighter Engaged, Craig Hospital, and Button, thumbstick, and trigger inputs are controlled with many community members. Feedback from these groups assistive devices (sold separately) connected through helped directly inform the design, functionality, and 3.5mm jacks and USB ports. -
Games Play Better on Xbox One X | the World's Most Powerful Console
Fact Sheet | June 2017 Games play better on Xbox One X | The world’s most powerful console For gamers that demand the ultimate in graphics performance, Xbox One X is the world’s most powerful console with 40 percent more power than any other console. Games play better on Xbox One X. Xbox One X offers true 4K gaming, HDR and wide color gamut, and default supersampling means even new 4K games will look great on a 1080p screen. Existing Xbox One titles on Xbox One X will look great, run smoothly, and load quickly. Xbox One X works with all your Xbox One games and accessories as well as Xbox Live, the most advanced gaming network, giving you more ways to play. Xbox One X: built for 4K. Xbox One X is built to take advantage of 4K. Watch 4K Ultra HD Blu-ray movies on Xbox One X. Record clips in 4K resolution at 60 frames per second. Experience premiere sound that puts you in the center of spatial audio. High Dynamic Range and Wide Color Gamut provide brilliant graphic details in light, shadow and reflections and 6 teraflops of processing power means games play better than ever before on Xbox One X. Games play better on Xbox One X Gaming is truly immersive on Xbox One X • Xbox One X packs over 40 percent more • Lose yourself in worlds built for true 4K power than any other console gaming, where action is brought to life in • Unleash 6 teraflops of graphical processing stunning detail power, 12GB GDDR5 Memory, and 326GB/s • Enjoy brilliant graphic details in light, shadow, of memory bandwidth making games look and reflections with High Dynamic -
Microsoft Surface Hub 2S Fact Sheet April 2019
Microsoft Surface Hub 2S Fact Sheet April 2019 Meet Surface Hub 2S, the all-in-one collaboration device that lets you break free from the conference room. Surface Hub 2S is an elegant, portable, interactive device that can move from one space to another without disrupting your team’s flow. Bring remote and local employees together on a crisp 4K+ resolution screen with enhanced camera, speakers and microphone technology.1 Surface Hub 2S has over 50% faster graphics, and 30% better power efficiency than the original Surface Hub.2 It’s everything you loved about Surface Hub in a thinner, lighter, more versatile package. Top Features and Benefits Make any space teamwork space. With Surface Hub 2S, enjoy the freedom to take your ideas with you and turn any space into a teamwork space. Wherever you or your team moves, works or collaborates, Surface Hub 2S easily moves with you thanks to the Roam™ Mobile Stand2 created by our partners at Steelcase. Surface Hub 2S is slimmer and 40% lighter than the original Surface Hub.2 And with the APC™ Charge Mobile Battery,4 your team’s workflow remains uninterrupted as you unplug and move to a new space. Bring remote teams together. Whether a team is in the same room or spread across the globe, Surface Hub 2S is a powerful platform for Microsoft Teams and Skype for Business meetings that lets remote employees actively participate in meetings or working sessions. When using Surface Hub 2S, teammates no longer have to worry about not feeling “present” enough or missing out on real-time collaboration. -
SEP 2019 FULL PG.Indd
Product Guide September 2019 UX581 The Laptop of Tomorrow Unrivaled portable power with Experience ultimate productivity 9th gen Intel® Core™ i9 processor Pantone® validated display with 100% with Intelligent ScreenPad™ Plus with gaming grade NVIDIA® DCI-P3 colour gamut GeForce® RTX2060 graphics Available at ASUS Brand Shop Bugis and all Authorised Retailers asus.com/sgsg.store.asus.com Powered by Intel® Core™ i9 Processor. @asus.sg AND @asusrogsg 9th Gen Intel® Core™ Processors: Designed for What’s Coming Next. Intel, the Intel Logo, Intel Inside, Intel Core, and Core Inside are trademarks of Intel Corporation or its subsidiaries in the U.S. and/or other countries. ASUSSG Images shown are for illustration purposes only and may dier slightly from actual product. ScreenPad™ Plus Scenario Watch Video Designed to give you the ultimate edge in workflow effi ciency, the unique full-width ASUS ScreenPad™ Plus secondary touch- screen works seamlessly with the main display. The interactive ScreenPad Plus enhances your productivity and allows endless possibilities, with an enhanced collection of handy quick controls for intuitive interactions between the main display and Screen- Pad Plus. And now you can also drag any discrete app or in-app toolbar onto ScreenPad Plus to give you more room to work on the main display. Photographer Programmer Put tools, references and source files on ScreenPad Plus for the Enjoy an enlarged visual workspace for your code, previews and other ultimate editing interface. programming conent. * Software depicted is Corel® Painter 2019. Music Artist Video Editor Record, mix and master on ScreenPad™ Plus, with more space for Scroll through your video timeline on ScreenPad Plus, with track controls. -
Games for Rehabilitation: the Voice of the Players S M Flynn1,2, B S Lange1,2
Games for rehabilitation: the voice of the players S M Flynn1,2, B S Lange1,2 1Blue Marble Rehabilitation, Inc Santa Rosa Ave, Altadena, CA, USA 2Institute for Creative Technologies, University of Southern California, Waterfront Dr, Playa Del Rey, CA, USA [email protected], [email protected] www.bluemarblegameco.com, www.ict.usc.edu ABSTRACT The purpose of this study is to explore the use of video games from the perspective of the disabled player. Over 150 participants responded to an online survey exploring the use of video games for rehabilitation. The respondents represented nine countries throughout the world. The survey consisted of questions regarding subject demographics, living situation, activities of daily living assistance requirements, use of assistive devices, and computer use. Other questions addressed the responders’ disability. Video game play experience, activity, game play, controller use and accessibility are addressed. Questions regarding the use of currently available off the shelf video games in rehabilitation are explored. Lastly, we surveyed the future of video games and how they can be improved for rehabilitation and leisure enjoyment. The results of this survey are presented. In general, individuals with disabilities enjoy playing video games and play video games often. However, players with disabilities would appreciate educating the game industry about disabilities and how to make games with a more “universal game design”. 1. INTRODUCTION From June 2009- June 2010 the authors conducted the first of its kind online survey to hear from individuals with disabilities and those undergoing rehabilitation regarding their opinions of using video games for rehabilitation purposes. This is the first of a series of studies, the results of which intend to address the needs of the disabled community and to better inform game design and user interface development so as to transform how video games are developed and designed.