P2P Systems Keith W. Ross Dan Rubenstein Polytechnic University Columbia University http://cis.poly.edu/~ross http://www.cs.columbia.edu/~danr
[email protected] [email protected] Thanks to: B. Bhattacharjee, A. Rowston, Don Towsley © Keith Ross and Dan Rubenstein 1 Defintion of P2P 1) Significant autonomy from central servers 2) Exploits resources at the edges of the Internet P storage and content P CPU cycles P human presence 3) Resources at edge have intermittent connectivity, being added & removed 2 It’s a broad definition: U P2P file sharing U DHTs & their apps P Napster, Gnutella, P Chord, CAN, Pastry, KaZaA, eDonkey, etc Tapestry U P2P communication U P Instant messaging P2P apps built over P Voice-over-IP: Skype emerging overlays P PlanetLab U P2P computation P seti@home Wireless ad-hoc networking not covered here 3 Tutorial Outline (1) U 1. Overview: overlay networks, P2P applications, copyright issues, worldwide computer vision U 2. Unstructured P2P file sharing: Napster, Gnutella, KaZaA, search theory, flashfloods U 3. Structured DHT systems: Chord, CAN, Pastry, Tapestry, etc. 4 Tutorial Outline (cont.) U 4. Applications of DHTs: persistent file storage, mobility management, etc. U 5. Security issues: vulnerabilities, solutions, anonymity U 6. Graphical structure: random graphs, fault tolerance U 7. Experimental observations: measurement studies U 8. Wrap up 5 1. Overview of P2P U overlay networks U P2P applications U worldwide computer vision 6 Overlay networks overlay edge 7 Overlay graph Virtual edge U TCP connection U or