Who Is Hikonyan? the Phenomenon of Japanese Yuru-Chara*
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Let the Yuru-Chara Do the Job: Japan's Mascot Character Frenzy and Its
RECLAMO TURÍSTICO DE PERSONAJES DE FICCIÓN Y SU IMPACTO SOCIOECONÓMICO Mirai. Estudios Japoneses ISSN-e: 1988-2378 http://dx.doi.org/10.5209/MIRA.57115 Let the Yuru-Chara do the job: Japan’s Mascot Character Frenzy and its Socioeconomic Implications Eddy Y. L. Chang1 Abstract: In the land of Hello Kitty and Doraemon where cute characters and manga/cartoon characters enjoy immense popularity among people of all ages, a new breed of mascot characters known as Yuku-Chara have emerged to unforeseen popularity. These characters are not primarily intended for commercial success. Instead, they are “employed” to promote local culture and/or products to boost local economies. They have become so popular that an increasing number of people, organizations and businesses are turning to them to promote public relations, tourism, campaigns and local products. Keywords: Yuru-Chara; mascot; tourism; economy; (re)vitalization. [es] Dejad a los Yuru-Chara que hagan el trabajo: La fiebre de las mascotas japonesas y sus implicaciones socioeconómicas Resumen: En la tierra de Hello Kitty y Doraemon donde los personajes monos y de manga/anime disfrutan de una inmensa popularidad entre gente de todas las edades, una nueva raza de personajes mascota conocidos como Yuru-Chara han surgido con un imprevisto éxito. Estos personajes no se han creado con una intención principal de éxito comercial. En vez de ello, son “empleados” para promover la cultura local así como sus productos para promover las economías locales. Han llegado a ser tan populares que un número cada vez mayor de gente, organizaciones y negocios están acudiendo a ellos para promover sus relaciones públicas, el turismo, campañas específicas de concienciación o productos regionales. -
History of Mascot Characters and Yuru-Chara
Doctoral Dissertation Academic Year 2018 Consumption of Images: Country-of-Origin Image and the Perception Gaps caused by Global Marketing of Cultural Commodities Keio University Graduate School of Media and Governance 81449421 SUTER JILLIAN RAE Abstract Globalization allows the for the consumption of goods produced around the world. It also allows for images to be created and viewed globally. Global marketing is advantageous to many markets and increases the number of possible consumers. However, with changing frames of reference, the perception of the image also changes. While this phenomenon did not unilaterally affect the marketing of most consumer goods, it could have a profound effect on the increasing global consumption of images. This is especially true in terms of countries and their soft power. Most research has focused the country-of-origin and the quality of the commodities when comparing countries global markets. As more commodities become digitalized and image-based, a stronger knowledge foundation on how images are perceived globally is necessary to avoid misunderstandings. In this dissertation, I show how images can be reinterpreted depending of their frames of reference or context changes. The first is a part of the research consisted of a global survey of American and Japanese school children and their impressions of a new children’s character analyzed with SPSS. The second part was three observational research field-trips to Japanese marketing events with Japanese mascot characters called Yuru-chara. These two parts of the research combined to show where the gaps in perception are for image-based commodities between Japan and the United States of America, particularly with children’s characters and Yuru-chara. -
Kawaii Mania Japans Niedlichste Abgründe Isbn 978-3-95889-198-2 Andreas Neuenkirchen Kawaii
KAWAII MANIA JAPANS NIEDLICHSTE ABGRÜNDE ISBN 978-3-95889-198-2 ANDREAS NEUENKIRCHEN KAWAII VOM AUTOR: Matjes mit Wasabi Yoyogi Park MANIA Roppongi Ripper Shinigami Games Japans niedlichste Abgründe Yakuza Requiem KAWAII MANIA KAWAII MANIA JAPANS NIEDLICHSTE ABGRÜNDE JAPANS NIEDLICHSTE ABGRÜNDE ISBN 978-3-95889-198-2 ISBN 978-3-95889-198-2 INHALTSVERZEICHNIS Vorwort KAWAIIstory – Eine kurze Geschichte der Niedlichkeit . 8 Kapitel 1 KAWAIIkrieg – Die Schlacht der Maskottchen . 18 Kapitel 2 KAWAIIkonzern – Das Imperium der Niedlichkeit . 32 Kapitel 3 KAWAIIschool – Japans Fräuleinwirtschaftswunder . .50 Kapitel 4 KAWAIIpop – Der Mädchenchor von nebenan . 64 Kapitel 5 KAWAIIfashion – Niedlich auf dem Laufsteg . 82 Kapitel 6 1 . Auflage KAWAIIkunst – Nicht nur niedlich . 96 © Conbook Medien GmbH, Neuss 2019 Alle Rechte vorbehalten . Kapitel 7 KAWAIIgames – Japaner spielen (ein bisschen) anders . 116 www .conbook-verlag .de Kapitel 8 Dieses Werk wurde vermittelt durch Aenne Glienke | Agentur für Au- KAWAIIfood – Süß ohne sauer . 136 toren und Verlage, www .AenneGlienkeAgentur .de . Kapitel 9 Einbandgestaltung: Andrea Janas, München KAWAIImetropolis – Hotspots der Niedlichkeit . 148 Einbandinnenseiten: Mariam »Machi« Taherpour Satz: Weiß-Freiburg GmbH – Grafik und Buchgestaltung Kapitel 10 Druck und Verarbeitung: Himmer GmbH Druckerei, Augsburg KAWAIIworld – Japan ist nur der Anfang . 164 Printed in Germany Anhang KAWAIIglossar . 180 ISBN 978-3-95889-198-2 Bildnachweis . 188 KAWAII MANIA KAWAII MANIA JAPANS NIEDLICHSTE ABGRÜNDE JAPANS NIEDLICHSTE ABGRÜNDE ISBN 978-3-95889-198-2 ISBN 978-3-95889-198-2 VORWORT KAWAII MANIA KAWAII MANIA JAPANS NIEDLICHSTE ABGRÜNDE JAPANS NIEDLICHSTE ABGRÜNDE ISBN 978-3-95889-198-2 ISBN 978-3-95889-198-2 VORWORT KAWAIIstory Eine kurze Geschichte der Niedlichkeit LETZTENS KAM MAL WIEDER POST vom Finanzamt in Meguro, dem Stadtteil Tokios, in dem ich lebe . -
Japanese Mascots: Diplomatic Tool, Domestic Escapism
JAPANESE MASCOTS: DIPLOMATIC TOOL, DOMESTIC ESCAPISM © 2019 By Gwenafaye A. McCormick A thesis presented in partial fulfillment of the requirements for completion Of the Bachelor of Arts degree in International Studies Croft Institute for International Studies Sally McDonnell Barksdale Honors College The University of Mississippi University, Mississippi May 2019 Approved: __________________________________ Advisor: Dr. Noell Wilson __________________________________ Reader: Dr. Minjoo Oh __________________________________ Reader: Dr. Joshua Howard 2 ABSTRACT In Japan, mascots are not only representatives of sports teams and sugary cereals, but are vital diplomatic tools of communication and domestic tools of escapism. Though a multitude of mascots exist, scholarship on the topic tends to portray the body of mascots as one-dimensional. This thesis analyzes the modern mascot field and provides previously undefined categories for mascots based on their application, as their absence hinders further analysis. These definitions also describe the subversive social space that mascots inhabit in Japanese society and allow the thesis to examine consumers’ relationships with mascots. An analysis of the U.S. and Israeli embassy mascots reveals that, through these Japanese-styled mouthpieces, foreign countries can more gently promote their goals to the Japanese public. A historical contextualization of mascots elucidates their cultural heft and provides a framework to examine the mascots of the U.S. and Israeli embassies in Japan as soft diplomacy actors. Embassy mascots are unique in their form and application, presenting a Japanese-styled mouthpiece whose goal is to alleviate the country-specific anxieties that Japanese people experience – a truly usable manner of soft power given their agency. While embassy mascot’s efficacy, longevity, and matters of who controls the soft power they embody are debatable, further scholarship should examine them seriously as possibly affecting diplomatic relations with Japan and not dismiss them as simply another fad. -
Planning with Character: Gotouchi Kyara and Place Branding in Japan
PLANNING WITH CHARACTER: GOTOUCHI KYARA AND PLACE BRANDING IN JAPAN Sakura Hotel Ikebukuro A Thesis Presented to the Faculty of Architecture and Planning COLUMBIA UNIVERSITY In Partial Fulfillment of the Requirements for the Degree Master of Science in Urban Planning Lissa Barrows May 2014 Advisor: Professor Lance Freeman Reader: Professor Kunio Kudo ABSTRACT As part of urban planning, local governments in Japan have developed a unique type of city branding that uses gotouchi kyara ご当地キャラ , which are community character mascots representing cities, towns, or villages that highlight significant aspects of the area, such as famous foods or tourist attractions. The character mascots tap into the already present character goods and kawaii culture of Japan, are cost effective and sustainable, are a means for bringing the community residents together, and easily lend themselves to local economic development. Thus, the character mascots are a major strategy for place branding. A geographical information system (GIS) cluster analysis suggests that the origin of gotouchi kyara in Japan was dispersed in the early 1980s, became random in the 1990s, and began to cluster in the mid-2000s. Clusters that are far apart from each other can be found throughout Japan, and hot spots of multiple gotouchi kyara are found in the smaller cities, towns, and villages in the south of Japan and cold spots are found near Tokyo. The proliferation of gotouchi kyara is most dense around the major metropolitan areas. Criticism exists for the mascots, but “character power” is undeniable in contemporary Japanese society. Keywords: gotouchi kyara ご当地キャラ , yuru kyara ゆるキャラ , character, mascot, place branding, city branding, Japan ACKNOWLEDGEMENTS I would like to thank Professor Lance Freeman (GSAPP, Columbia University), Professor Kunio Kudo (GSAPP, Columbia University), Dr. -
An Analysis of Tweets by Local Mascot Characters for Regional Promotions, Called Yuru-Charas, and Their Followers in Japan
An Analysis of Tweets by Local Mascot Characters for Regional Promotions, called Yuru-charas, and Their Followers in Japan Shohei Suzukia and Yohei Kurataa a Department of Tourism Science, Graduate School of Urban Environmental Sciences Tokyo Metropolitan University, Tokyo, Japan [email protected] Abstract This paper addresses an emerging pop culture trend in Japan involving yuru-charas. Yuru-charas are local mascot characters who work for cities and prefectures and are expected to serve as new tools for tourism promotion. Among several activities in which the yuru-charas engage, we studied their use of Twitter for public relations. We collected the tweet data of 16 major yuru- charas, as well as the data of their followers. Using three indexes for tweet data and another three indexes for follower data, we analysed the characteristics of the yuru-charas’ Twitter use and their followers. As a result, we found that the yuru-charas seem to have different policies regarding Twitter use but the popular yuru-charas share several common characteristics. Keywords: yuru-chara; Twitter; mascot; public relations 1 Introduction McGray (2002) points out that Japan’s pop culture, including anime, comic books, and character goods, already possesses a vast reserve of potential soft power. As for comic books, MacWilliams (2014) notes that Japan is one of the only countries in the world today where comic books have become a full-fledged medium of expression, on par with novels, and seemingly read by everyone. The Japanese government starts Cool Japan Initiative, which promotes Japanese pop-culture content (e.g. anime, comics, movies, TV programs, music, entertainment, toys, and games) in overseas countries (Ministry of Economy, Trade and Industry, 2015).