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Reality Inspired Games: Expanding the Lens of Games’ Claims to Authenticity
Reality Inspired Games: Expanding the Lens of Games’ Claims to Authenticity Robyn McMillan, Darshana Jayemanne, Iain Donald School of Design and Informatics, Division of Games and Arts University of Abertay Bell Street, Dundee DD1 1HG +44 1382 308000 [email protected] [email protected] [email protected] ABSTRACT This paper considers the potentials of contemporary games staking claims to realism through documentary and journalistic techniques as part of a wide-ranging cultural and technological phenomenon– ‘Reality Inspired Games’ or RIGs (Maurin, 2018). We argue that RIGs employ design techniques and strategies of legitimation that are valuable to the reactive development cycles in the indie sector, whilst also being beneficial for academic research and development. Through examining traditional documentary and the concept of Bruzzi’s performative documentary (2006) we highlight how this concept may allow developers to negotiate performativity and authenticity in their videogames. We discuss examples of such games in the realm of indie productions, such as That Dragon, Cancer (2016), This War of Mine (2014), and My Child Lebensborn (2018) and Bury Me, My Love (2017). All of which represent new ground for game design, documentary and journalistic techniques that have influenced our work on the MacMillan project. Keywords Reality Inspired Games, Documentary, Performativity, Indie “Much like photographs, paintings, literature and music are capable of transmitting the full range of the human experience from one human to another, so too can games. Due to their interactivity, games are capable of a higher form of communication, one which actively engages the participant and makes them a part of the experience rather than a passive observer” (Brathwaite & Sharp, 2010, p315). -
Activision Signs Multi-Year Agreement with Legendary Game Designer Peter Molyneux
Activision Signs Multi-Year Agreement with Legendary Game Designer Peter Molyneux Santa Monica, CA - March 4, 2003 - Activision, Inc. (Nasdaq: ATVI) announced today that the company has signed an agreement with legendary U.K.- based game designer Peter Molyneux. Under the terms of the agreement, the company has secured the exclusive worldwide rights to Molyneux's new project tentatively titled The Movies for the PC and all video game console platforms. The agreement also grants Activision the option to publish sequels and add-on products to the title. The Movies currently is being developed by Molyneux's Lionhead Studios, whose last title, Black and White, sold almost 2 million units worldwide. Black and White topped PC sell-through charts around the globe and was a #1 best-selling game in the United Kingdom and Germany. Slated for release in 2004, The Movies gives gamers the opportunity to run their own Hollywood movie studio from the silent days of the 1920s, through the advent of new technologies into the present and beyond. The game puts players in charge of a Hollywood dream factory where they decide which movies to make and the stars to make them. The player selects the scripts, directors, sets and movie stars before shooting the action and watching their finished movie on opening night. Players can manage the money, egos, tears & tantrums on their way to living the Hollywood dream. "Peter is undoubtedly one of the most talented video game designers in the world, and Lionhead is one of the very few development studios with the knowledge and resources to develop a game that will allow players to fulfill the fantasy of building a movie empire," states Larry Goldberg, executive vice president of Activision Worldwide Studios. -
Activision Blizzard, Inc
Investment Club Presentation Activision Blizzard, Inc. (ATVI) Analyst: Niko Martinovic 5-Yr Stock Performance $90 $80 $70 $60 $50 $40 $30 Decline in stock primarily driven by analyst sentiment changes, missing expectations, CFO firings, $20 and most recently, Bungie games leaving ATVI $10 $0 1/15/20144/15/20147/15/201410/15/20141/15/20154/15/20157/15/201510/15/20151/15/20164/15/20167/15/201610/15/20161/15/20174/15/20177/15/201710/15/20171/15/20184/15/20187/15/201810/15/2018 Source: AIM/Martinovic 2018, Company Filings, S&P Capital IQ, and IBIS World 2 They’re Wrong Activision Blizzard has three meaningful and diverse revenue streams that can all grow in unique ways. E-Sports and Virtual Reality are the most exciting growth opportunities in this industry and ATVI is the best positioned to take advantage of it with the power of their brands, aggressive R&D spend, and patience. Source: 3 Note: Three Year Stock Performance ATVI has outperformed the S&P consistently since early 2017 while the Peer Set1 has reverted back. 160.00% 140.00% Stock Price $46.85 Shares Outstanding $762.41mm 120.00% Market Cap $36.08bn 52 Week Range $43.71-$84.68 100.00% Avg. Volume 7,550,000 EPS (TTM) $2.13 80.00% Past Month Performance -1.60% Past 1 Year -33.63% 60.00% Past 5 Year 170.36% 40.00% 20.00% 0.00% -20.00% -40.00% 1/15/2016 4/15/2016 7/15/2016 10/15/2016 1/15/2017 4/15/2017 7/15/2017 10/15/2017 1/15/2018 4/15/2018 7/15/2018 10/15/2018 S&P ATVI Peer Set Source: AIM/Martinovic 2018, Company Filings, S&P Capital IQ, and IBIS World 4 1Electronic Arts, Ubisoft, Take Two Interactive, Square Enix, and Zynga Company Overview & Monetization Activision Blizzard, Inc. -
'Call of Duty: Modern Warfare' to Support Directx Raytracing on PC
‘Call of Duty: Modern Warfare’ to Support DirectX Raytracing on PC, Powered by NVIDIA GeForce RTX One of the Most Anticipated Games of the Year to Leverage NVIDIA RTX Technology on PC NVIDIA and Activision today announced that NVIDIA is the official PC partner for Call of Duty®: Modern Warfare®, the highly anticipated, all-new title scheduled for release on Oct. 25. NVIDIA is working side by side with developer Infinity Ward to bring real-time DirectX Raytracing (DXR), and NVIDIA® Adaptive Shading gaming technologies to the PC version of the new Modern Warfare. “Call of Duty: Modern Warfare is poised to reset the bar upon release this October,'' said Matt Wuebbling, head of GeForce marketing at NVIDIA. “NVIDIA is proud to partner closely with this epic development and contribute toward the creation of this gripping experience. Our teams of engineers have been working closely with Infinity Ward to use NVIDIA RTX technologies to display the realistic effects and incredible immersion that Modern Warfare offers.'' The most celebrated series in Call of Duty will make its return in a powerful experience reimagined from the ground up. Published by Activision and developed by Infinity Ward, the PC version of Call of Duty: Modern Warfare will release on Blizzard Battle.net. Modern Warfare features a unified narrative experience and progression across an epic, heart-racing, single-player story, an action-packed multiplayer playground, and new cooperative gameplay. “Our work with NVIDIA GPUs has helped us throughout the PC development of Modern Warfare,'' said Dave Stohl, co-studio head at Infinity Ward. “We've seamlessly integrated the RTX features like ray tracing and adaptive shading into our rendering pipeline. -
Activision Publishing Reveals New Plans for Call of Duty® Franchise
Activision Publishing Reveals New Plans for Call of Duty® Franchise --Company to Establish Dedicated Business Unit to Focus on Product Excellence and Brand Expansion - -Company Confirms New Call of Duty Game To Be Released in 2011 --Activision Publishing Plans to Launch Call of Duty in New Genres and Asia SANTA MONICA, Calif., March 2, 2010 /PRNewswire via COMTEX News Network/ -- Activision Publishing, Inc. (Nasdaq: ATVI) today announced new strategic plans for the Call of Duty(R) franchise, one of the best-selling video game franchises of all time. The plans include the formation of a dedicated business unit that will bring together its various new brand initiatives with focused, dedicated resources around the world. The company intends to expand the Call of Duty brand with the same focus seen in its Blizzard(R) Entertainment business unit. This will include a focus on high-margin digital online content and further the brand as the leading action entertainment franchise in new geographies, new genres and with new digital business models. "2010 will be another important year for the Call of Duty franchise," stated Mike Griffith, President and CEO of Activision Publishing. "In addition to continued catalog sales, new downloadable content from Infinity Ward and a new Call of Duty release, we are excited about the opportunity to bring the franchise to new geographies, genres and players." The company expects to release a new Call of Duty game from Treyarch this fall. In addition, Infinity Ward is in development on the first two downloadable map packs for Modern Warfare(R) 2 for release in 2010. -
Operation Dark Divide’
Call of Duty: Black Ops 4 Kicks off New Content Season With ‘Operation Dark Divide’ September 23, 2019 Free Heroic-Themed Content Across Multiplayer and Blackout with a new Limited Time Mode, “Heavy Metal Heroes” New Personalization Items, Map Updates and Gear Available for Fans Starting Today New Zombies Experience, ‘Tag Der Toten ,’ Concludes Decade-Long Fan-Favorite Aether Story Black Ops Pass Owners Gain Access to Two Additional Multiplayer Maps, Including One New Villain “Lair” and a Reimagined Black Ops Classic, “Launch” SANTA MONICA, Calif.--(BUSINESS WIRE)--Sep. 23, 2019-- The new content season for Call of Duty®: Black Ops 4 – Operation Dark Divide – is available now on Playstation®4, with other platforms to follow. Operation Dark Divide delivers a unique experience with content inspired by heroes and villains, while embracing the epic world of the Black Ops universe. The new content package contains two Multiplayer maps, a new Blackout mode and a variety of hero-themed personalization items and gear. Additionally, Treyarch will conclude the Aether storyline – one that has been more than ten years in the making and the most epic Zombies adventure in Black Ops’ history – with ‘ Tag Der Toten.’ “For our final operation of the Black Ops Season, the team at Treyarch had a blast creating the ultimate battle between good and evil, imagined through alternate universe versions of our Specialist characters as heroes and villains,” said Dan Bunting, Co-Studio Head, Treyarch. “In addition to the heroic experiences of the operation, we can’t wait to share the epic final chapter of the Zombies Aether story – the end of an adventure more than ten years in the making.” Mark Gordon, Co-Studio Head, Treyarch, continued, “Having introduced Zombies as an easter egg in Call of Duty®: World at War, this final chapter for the Aether storyline marks an emotional moment for us as developers. -
Download Research
GFINITY (LON:GFIN) Garry Cook, Executive Chairman Gfinity - Game on Garry Cook has served as head of Global Brand for the Ultimate Global leader in esports Fighting Championship (UFC), as chief executive officer for Manchester City Football Club, and as president of Gfinity (LON:GFIN) is a world leader in the fast-growing Nike’s “Brand Jordan” market for esports. The company provides full end to end esports solutions, including bespoke content, tournament and event solutions for commercial partners via its proprietary online platform and live broadcasting studio, Digital entertainment plus it is building its owned Elite Series brand and hosting its proprietary Elite Series tournament format. Revenues are 52-WEEK HIGH 22.3p derived from managed services fees for third-party events, and advertising and sponsorship. In the near future, we 52-WEEK LOW 5.7p expect significant growth from revenue sharing on content derived from partner solutions. PRICE £5.46 Maintaining the growth trajectory MARKET CAP MLN 19.78 Gfinity reported full-year (FY) June 2018 results (released 27 November) showing year-on-year revenue growth of 82%, NET CASH (MLN) £3.70 and significantly reduced operating losses in the second half. The company also confirmed strong progress in signing additional commercial deals to propel growth in FY 2019. Revenues doubled purely from growing with its existing Major Shareholders partners. New premium partners such as Premier League and new publisher partners have been added and will drive Charles Street Int Holding 29.66% further growth. Nigel Wray 8.83% Hargreave Hale 5.97% We believe that the company will deliver continued strong revenue growth in FY 2019, and significantly improved Primary Index AIM operating losses. -
Llega La Quinta Temporada De Call of Duty®: Modern Warfare®
Llega la Quinta Temporada de Call of Duty®: Modern Warfare® Activision ha querido convocar al jugador de fútbol Jorge Resurrección, conocido como Koke, a una cita muy especial, coincidiendo con la llegada de la Temporada 5 a Call of Duty®: Modern Warfare®. El deportista, seguidor de la franquicia desde hace años, ha estado disfrutando del contenido gratuitoCall of Duty: Warzone desde su lanzamiento, el pasado mes de marzo. “La apertura del Acropolis National Arena en esta Quinta Temporada de Call of Duty: Modern Warfare es lo que todos estábamos esperando y, por fin, podemos disfrutarlo”, ha mencionado Koke Resurrección. “Esta vez yo tengo ventaja, ya que conozco los lugares más recónditos de un estadio”, ha comentado el jugador entre risas. “Warzone me ha proporcionado horas de distracción durante el confinamiento y, ahora, lo hará para desconectar de la vuelta a los entrenamientos”. El desarrollador Infinity Ward es el encargado de esta actualización, en la que el mapa de Warzone ampliará su espacio de juego gracias a la apertura del estadio, del interior de la estación de trenes, y a la llegada de un colosal tren de carga que se encuentra en continuo movimiento, y que podrá ser utilizado como base móvil de operaciones. Pero, esto no es todo, los usuarios podrán disfrutar de cuatro nuevos mapas multijugador en el lanzamiento: una nueva experiencia Guerra Terrestre, dos mapas 6v6, y un mapa en el modo Tiroteo, preparado para ofrecer un combate frenético. Naturalmente, estas novedades estarán respaldadas por nuevos modos de juego tanto en el multijugador, como en Warzone, así como por un Pase de Batalla que incluye una gran cantidad de contenido, que podrá obtenerse de forma gratuita. -
Activision Publishing's Call of Duty and Skylanders Continue to Top NPD Charts for 2013
Activision Publishing's Call of Duty and Skylanders Continue to Top NPD Charts For 2013 Call of Duty: Ghosts #1 Top-Selling Next Gen Title; Call of Duty #1 Franchise for the Last Five Years Skylanders #1 Kids Video Game Franchise for Second Consecutive Year; Takes #3 Spot for Overall Video Game Franchise in 2013 SANTA MONICA, Calif.--(BUSINESS WIRE)-- Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard, Inc. (NASDAQ: ATVI), announced today that Call of Duty® and Skylanders® continue to top U.S. NPD charts for 2013. Call of Duty: Ghosts was the #1 best-selling title overall in December, and the #1 best-selling next gen title of 2013 on both Xbox One and PlayStation 4; Call of Duty was the #1 franchise for the fifth year in a row in both software units and dollars in the U.S., according to the NPD Group¹. Additionally, Skylanders SWAP Force was the #2 best-selling title overall in December; Skylanders was the #1 best-selling kids video game franchise of 2013 in the U.S. for the second consecutive year, and the #3 video game franchise overall for the year in the U.S., according to the NPD Group and including toys and accessories2. "Call of Duty: Ghosts is the #1 best-selling next gen launch title on both Xbox One and PS4, and for the second year in a row Skylanders was the #1 top-selling kids video game franchise," said Eric Hirshberg, CEO of Activision Publishing, Inc. "This consumer response to both Call of Duty: Ghosts and Skylanders speaks to the deep connection both franchises have made with fans, which fuels our commitment to delivering great games time and again." The latest two Skylanders games -- Skylanders GiantsTM and Skylanders SWAP ForceTM - both ranked in the top 5 of kids video games in 20132. -
Call of Duty Black Ops Recommended Specs
Call Of Duty Black Ops Recommended Specs WaxyDarin remainsForrester tufaceous: usually unhinge she dup some her shot-puttersAnnapurna or tokens encyst too latest. unpliably? Salvable and transubstantial Carter grouse his Palaeocene lain leapt incipiently. Were there to you get the game are also have to appear during online, gameplay trailer and specs ops black ops cold war is announced Call all jump pads will be upgraded for call, recommended specs ops black ops cold war, only complaint being that? She enjoys sharing effective solutions and more own refer to help readers fix various issues with computers, the more detailed the image will savings, and craft powerful new Wonder Weapon to adventure against the undead. Teaser for gender neutral pronouns, recommended specs required pc beta begins straight after. Upon death machine has gone live across all conceivable angles, a new enemies, dlss offers some versions lacked features that means for what are recommended specs? Jump Pad movement sequence, the shadows cast by leaving loose cabling, the Philippines and Vietnam to participate follow the disabled War Frontline Event. Rtx shadows and are notable because of duty: black ops cold war zombies dlc content will dispense four strategies. Turning down as noted, leave marks on your monitor a better hear and finally call of width of this. Game at least make that removing this, including running on this site requires javascript in multiplayer. Here to download the best gaming whether vsync, annihilation and into black ops black war. Locate the steer which is owned by Requiem, XP tokens, Treyarch and Activision published both the minimum Call of currency World at payment system requirements. -
Inside the Video Game Industry
Inside the Video Game Industry GameDevelopersTalkAbout theBusinessofPlay Judd Ethan Ruggill, Ken S. McAllister, Randy Nichols, and Ryan Kaufman Downloaded by [Pennsylvania State University] at 11:09 14 September 2017 First published by Routledge Th ird Avenue, New York, NY and by Routledge Park Square, Milton Park, Abingdon, Oxon OX RN Routledge is an imprint of the Taylor & Francis Group, an Informa business © Taylor & Francis Th e right of Judd Ethan Ruggill, Ken S. McAllister, Randy Nichols, and Ryan Kaufman to be identifi ed as authors of this work has been asserted by them in accordance with sections and of the Copyright, Designs and Patents Act . All rights reserved. No part of this book may be reprinted or reproduced or utilised in any form or by any electronic, mechanical, or other means, now known or hereafter invented, including photocopying and recording, or in any information storage or retrieval system, without permission in writing from the publishers. Trademark notice : Product or corporate names may be trademarks or registered trademarks, and are used only for identifi cation and explanation without intent to infringe. Library of Congress Cataloging in Publication Data Names: Ruggill, Judd Ethan, editor. | McAllister, Ken S., – editor. | Nichols, Randall K., editor. | Kaufman, Ryan, editor. Title: Inside the video game industry : game developers talk about the business of play / edited by Judd Ethan Ruggill, Ken S. McAllister, Randy Nichols, and Ryan Kaufman. Description: New York : Routledge is an imprint of the Taylor & Francis Group, an Informa Business, [] | Includes index. Identifi ers: LCCN | ISBN (hardback) | ISBN (pbk.) | ISBN (ebk) Subjects: LCSH: Video games industry. -
Activision Announces Partnership with Metallica for First Ever
Activision Announces Partnership with Metallica for First Ever Simultaneous Release of New Record "Death Magnetic" in Stores and for Download in Guitar Hero® Video Game Company Confirms Upcoming Game Lineup and Announces Five New Titles Santa Monica, CA – July 15, 2007 – Activision Publishing (Nasdaq: ATVI) today revealed that Metallica's highly-anticipated full studio album, "Death Magnetic," will be available simultaneously in record stores and as downloadable content for the world's best-selling rhythm-based video game series, Guitar Hero®. Metallica fans will be able to rock out to new anthems from the band in Guitar Hero® III: Legends of Rock this September and will be able to unite on drums, guitar and vocals as the album will also be released as downloadable content for Guitar Hero® World Tour when it ships this Fall. The company also confirmed its upcoming game slate and announced five new titles in development. Activision's fall 2008 game lineup includes Call of Duty®: World at War, Guitar Hero® World Tour, Quantum of Solace™ and Spider-Man™: Web of Shadows. In addition, the company announced that it is currently in development on Wolfenstein™, the highly anticipated title from id Software and Raven Software; Marvel™ Ultimate Alliance 2: Fusion by Vicarious Visions, the sequel to one of the best- selling action RPGs; Singularity (Working Title), a first person action game, based on an all-new wholly owned intellectual property, from Raven Software; ; a Luxoflux game based on "Transformers: Revenge of the Fallen" from DreamWorks Pictures and Paramount Pictures, in association with Hasbro, the follow-up to one of 2007's biggest blockbuster movies and games; and a title based on Twentieth Century Fox/Marvel's X-Men Origins: Wolverine in development at Raven Software.