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UPC Platform Publisher Title Price Available 730865001347
UPC Platform Publisher Title Price Available 730865001347 PlayStation 3 Atlus 3D Dot Game Heroes PS3 $16.00 52 722674110402 PlayStation 3 Namco Bandai Ace Combat: Assault Horizon PS3 $21.00 2 Other 853490002678 PlayStation 3 Air Conflicts: Secret Wars PS3 $14.00 37 Publishers 014633098587 PlayStation 3 Electronic Arts Alice: Madness Returns PS3 $16.50 60 Aliens Colonial Marines 010086690682 PlayStation 3 Sega $47.50 100+ (Portuguese) PS3 Aliens Colonial Marines (Spanish) 010086690675 PlayStation 3 Sega $47.50 100+ PS3 Aliens Colonial Marines Collector's 010086690637 PlayStation 3 Sega $76.00 9 Edition PS3 010086690170 PlayStation 3 Sega Aliens Colonial Marines PS3 $50.00 92 010086690194 PlayStation 3 Sega Alpha Protocol PS3 $14.00 14 047875843479 PlayStation 3 Activision Amazing Spider-Man PS3 $39.00 100+ 010086690545 PlayStation 3 Sega Anarchy Reigns PS3 $24.00 100+ 722674110525 PlayStation 3 Namco Bandai Armored Core V PS3 $23.00 100+ 014633157147 PlayStation 3 Electronic Arts Army of Two: The 40th Day PS3 $16.00 61 008888345343 PlayStation 3 Ubisoft Assassin's Creed II PS3 $15.00 100+ Assassin's Creed III Limited Edition 008888397717 PlayStation 3 Ubisoft $116.00 4 PS3 008888347231 PlayStation 3 Ubisoft Assassin's Creed III PS3 $47.50 100+ 008888343394 PlayStation 3 Ubisoft Assassin's Creed PS3 $14.00 100+ 008888346258 PlayStation 3 Ubisoft Assassin's Creed: Brotherhood PS3 $16.00 100+ 008888356844 PlayStation 3 Ubisoft Assassin's Creed: Revelations PS3 $22.50 100+ 013388340446 PlayStation 3 Capcom Asura's Wrath PS3 $16.00 55 008888345435 -
Investigating the Effectiveness of the Brain Age Software for Nintendo DS Shaun Michael English Marquette University
View metadata, citation and similar papers at core.ac.uk brought to you by CORE provided by epublications@Marquette Marquette University e-Publications@Marquette Dissertations (2009 -) Dissertations, Theses, and Professional Projects Cognitive Training With Healthy Older Adults: Investigating the Effectiveness of the Brain Age Software for Nintendo DS Shaun Michael English Marquette University Recommended Citation English, Shaun Michael, "Cognitive Training With Healthy Older Adults: Investigating the Effectiveness of the Brain Age Software for Nintendo DS" (2012). Dissertations (2009 -). Paper 226. http://epublications.marquette.edu/dissertations_mu/226 COGNITIVE TRAINING WITH HEALTHY OLDER ADULTS: INVESTIGATING THE EFFECTIVENESS OF THE BRAIN AGETM SOFTWARE FOR NINTENDO By Shaun M. English, M.S. A Dissertation Submitted to the Faculty of the Graduate School, Marquette University, In Partial Fulfillment of the Requirements for the Degree of Doctor of Philosophy Milwaukee, Wisconsin October 2012 ABSTRACT COGNITIVE TRAINING WITH HEALTHY OLDER ADULTS: INVESTIGATING THE EFFECTIVENESS OF THE BRAIN AGETM SOFTWARE FOR NINTENDO Shaun M. English, M.S. Marquette University, 2012 An increasing number of empirical studies have demonstrated the effectiveness of cognitive training (CT) with healthy, cognitively intact older adults. Less is known regarding the effectiveness of commercially available “brain training” programs. The current study investigated the impact of daily CT presented via the Brain Age® software for Nintendo DS on neurocognitive abilities in a sample of healthy, community-dwelling older adults. Over the six-week study, participants in the CT group completed training activities and were compared to an active control group who played card games on the Nintendo DS. At pre-test and post-test, a wide range of empirically validated neuropsychological outcome measures was administered to examine the proximal and distal transfer effects of training. -
Nintendo Co., Ltd
Nintendo Co., Ltd. Financial Results Briefing for the Nine-Month Period Ended December 2007 (Briefing Date: 2008/1/25) Supplementary Information [Note] Forecasts announced by Nintendo Co., Ltd. herein are prepared based on management's assumptions with information available at this time and therefore involve known and unknown risks and uncertainties. Please note such risks and uncertainties may cause the actual results to be materially different from the forecasts (earnings forecast, dividend forecast and other forecasts). Nintendo Co., Ltd. Consolidated Statements of Income Transition million yen FY3/2004 FY3/2005 FY3/2006 FY3/2007 FY3/2008 Apr.-Dec.'03 Apr.-Dec.'04 Apr.-Dec.'05 Apr.-Dec.'06 Apr.-Dec.'07 Net sales 439,589 419,373 412,339 712,589 1,316,434 Cost of sales 257,524 232,495 237,322 411,862 761,944 Gross margin 182,064 186,877 175,017 300,727 554,489 (Gross margin ratio) (41.4%) (44.6%) (42.4%) (42.2%) (42.1%) Selling, general, and administrative expenses 79,436 83,771 92,233 133,093 160,453 Operating income 102,627 103,106 82,783 167,633 394,036 (Operating income ratio) (23.3%) (24.6%) (20.1%) (23.5%) (29.9%) Other income 8,837 15,229 64,268 53,793 37,789 (of which foreign exchange gains) ( - ) (4,778) (45,226) (26,069) (143) Other expenses 59,175 2,976 357 714 995 (of which foreign exchange losses) (58,805) ( - ) ( - ) ( - ) ( - ) Income before income taxes and extraordinary items 52,289 115,359 146,694 220,713 430,830 (Income before income taxes and extraordinary items ratio) (11.9%) (27.5%) (35.6%) (31.0%) (32.7%) Extraordinary gains 2,229 1,433 6,888 1,047 3,830 Extraordinary losses 95 1,865 255 27 2,135 Income before income taxes and minority interests 54,423 114,927 153,327 221,734 432,525 Income taxes 19,782 47,260 61,176 89,847 173,679 Minority interests 94 -91 -34 -29 -83 Net income 34,545 67,757 92,185 131,916 258,929 (Net income ratio) (7.9%) (16.2%) (22.4%) (18.5%) (19.7%) - 1 - Nintendo Co., Ltd. -
960 JP Games
Total Games: 2601 EU Games: 960 JP Games: 715 US Games: 887 Other Games: 39 ------------------------------------------------------------------------ 100 All Time Favorites (U) {BOZE F0B9E32F} 1000 Bornes (F) {CMBF 694E13EE} 101 Dino DS (E) {C5NP A7232D52} 101 In 1 Explosive Megamix (E) {CQZP DE381815} 101 in 1 Sports Megamix (U) {B2NE B0EDCC89} 12 Family Games (E) {CI2P 0F445E14} 13-Sai no Hello Work DS (J) {YH3J C5129D15} 1912: Titanic Mystery (E) {BTIP F94EF422} 1-Hi-10-Fun de Egajou Zuni Kakeru DS (J) {YJZJ 3650D48F} 3 in 1: Solitaire, Mahjong and Tangram (E) {B7LP C974A55E} 4 Elements (E) {B4EX 8A1F92FC} 4 Elements (E) {B4EY E1CB6081} 42 All-Time Classics (E) {ATDP FBB7EDF4} 42 All-Time Classics (E) v1.1 {ATDP AB5D4CEA} 7 Wonders II (D) {B7WD 3F5772D0} 7 Wonders II (E) {B7WP DE7D995E} 7 Wonders II (E) {B7WX 3A583709} 7 Wonders II (U) {B7WE 5963D816} 7 Wonders of the Ancient World (E) {Y7WP 7BBAE54D} 7 Wonders of the Ancient World (U) {Y7WE C6D140EF} 700-Mannin no Atama o Yokusuru: Choukeisan DS - 13000-Mon + Image Keisan (J) {C3 KJ 8C7C2E5D} 7th Dragon (J) {CD6J 1171AA49} A Ressha de Ikou DS (J) {BARJ 4BDF1142} A Witch's Tale (U) {CW3E 7F741A38} A.S.H. Archaic Sealed Heat (J) {YASJ 93799D75} Ace Attorney Investigations: Miles Edgeworth (E) {C32P BE547C63} Ace Attorney Investigations: Miles Edgeworth (U) {C32E 04086E38} Actionloop (E) {APLP 4F406891} Addy: Do you speak English? (E) [Multi] {CAFX 87B73D5A} Advance Wars: Dark Conflict (E) {YW2P DF5E85E6} Advance Wars: Days of Ruin (U) {YW2E 6E2AAFE5} Advance Wars: Dual Strike (E) {AWRP -
Custom Bingo Instructions
Custom Bingo Instructions Host Instructions: · Decide when to start and select your goal(s) · Designate a judge to announce events · Cross off events from the list below when announced Goals: · First to get any line (up, down, left, right, diagonally) · First to get any 2 lines · First to get the four corners · First to get two diagonal lines through the middle (an "X") · First to get all squares (a "coverall") Guest Instructions: · Check off events on your card as the judge announces them · If you satisfy a goal, announce "BINGO!". You've won! · The judge decides in the case of disputes This is an alphabetical list of all 24 events: Age of Calamity Expansion Pass, Anniversary Celebrations, Bayonetta 3, Brain Age Switch Western Release, Breath of the Wild Sequel, Donkey Kong, Game Boy: Nintendo Switch Online, Indie Games, Kirby, Mario Golf: Super Rush Post Launch Content, Metroid, Microsoft Collaberation, More Remakes and Ports, New Fire Emblem Game, Next Smash Ultimate Fighter, No More Heroes 3, Pikmin 4, Pokemon Legends/Brilliant Diamond & Shining Pearl, Pokemon Unite, Project Triangle Strategy, Shin Megami Tensei 5, Splatoon 3, Surprise Franchise Comeback, Switch Pro. BuzzBuzzBingo.com · Create, Download, Print, Play, BINGO! · Copyright © 2003-2021 · All rights reserved Custom Bingo Call Sheet This is a randomized list of all 24 bingo events in square format that you can mark off in order, choose from randomly, or cut up to pull from a hat: Brain Age Breath of More Bayonetta Switch Metroid the Wild Remakes 3 Western Sequel and Ports -
Nintendo Co., Ltd
Nintendo Co., Ltd. Financial Results Briefing for Fiscal Year Ended March 2012 (Briefing Date: 4/27/2012) Supplementary Information [Note] Forecasts announced by Nintendo Co., Ltd. herein are prepared based on management's assumptions with information available at this time and therefore involve known and unknown risks and uncertainties. Please note such risks and uncertainties may cause the actual results to be materially different from the forecasts (earnings forecast, dividend forecast and other forecasts). Nintendo Co., Ltd. Consolidated Statements of Income Transition million yen FY3/2008 FY3/2009 FY3/2010 FY3/2011 FY3/2012 Net sales 1,672,423 1,838,622 1,434,365 1,014,345 647,652 Cost of sales 972,362 1,044,981 859,131 626,379 493,997 Gross profit 700,060 793,641 575,234 387,965 153,654 (Gross profit ratio) (41.9%) (43.2%) (40.1%) (38.2%) (23.7%) Selling, general and administrative expenses 212,840 238,378 218,666 216,889 190,975 Operating income 487,220 555,263 356,567 171,076 -37,320 (Operating income ratio) (29.1%) (30.2%) (24.9%) (16.9%) (-5.8%) Non-operating income 48,564 32,159 11,082 8,602 9,825 (of which foreign exchange gains) ( - ) ( - ) ( - ) ( - ) ( - ) Non-operating expenses 94,977 138,727 3,325 51,577 33,368 (of which foreign exchange losses) (92,346) (133,908) (204) (49,429) (27,768) Ordinary income 440,807 448,695 364,324 128,101 -60,863 (Ordinary income ratio) (26.4%) (24.4%) (25.4%) (12.6%) (-9.4%) Extraordinary income 3,934 339 5,399 186 84 Extraordinary loss 10,966 902 2,282 353 98 Income before income taxes and minority interests 433,775 448,132 367,442 127,934 -60,877 Income taxes 176,532 169,134 138,896 50,262 -17,659 Income before minority interests - - - 77,671 -43,217 Minority interests in income -99 -91 -89 50 -13 Net income 257,342 279,089 228,635 77,621 -43,204 (Net income ratio) (15.4%) (15.2%) (15.9%) (7.7%) (-6.7%) - 1 - Nintendo Co., Ltd. -
Games for Cross-Generational Enjoyment
Japanese Culture Now http://www.tjf.or.jp/takarabako/ Digital games, once designed to be played mainly by young children, have expanded to a cross-genera- Games for tional, international phenomenon. People are begin- ning to discover new ways to use digital games for Cross-Generational purposes other than play, such as for teaching and study. In this issue, we will report about the games enjoyed by people of different generations in Japan, Enjoyment including digital games. Children’s play changed Digital games are designed in ingenious ways that make dramatically when the Nin- them an absorbing pastime. Along with providing some excite- tendo Family Computer, ment and thrills, they allow players to feel a sense of achieve- popularly known as “Nin- ment. Developed by making use of these merits, many games tendo” or “Famicom,” for learning purposes are appearing and coming into wide use. came on the market in These uses, indeed, have attracted attention for their potential 1983. Rather than flocking applications in fields such as rehabilitation, medical care, gov- to parks and fields for out- ernment, and business. door games, children began increasingly to play alone Game Market Research in Japan – FY2007 or with only a few friends home. With the release of Video game market for 2007 the portable game device Software 65.86 million copies/335.8 billion yen (99.40% n i J up from the previous year) “GameBoy” in 1989, diver- o g n Consoles 15.64 million copies/ 332 billion yen (104.46% sions for children were in- o H creasingly dominated by © up from the previous year) “Tokyo Game Show” 2008 held in October digital games, which could 9–12. -
Index Spiele
Text Dracula X 119f Fire & Ice 84 Her Knight 202 Dragon Age: Inquisition 230 Fire Emblem 147 Hitchhiker’s Guide to the Galaxy 68 Index Spiele Dragon Quest 35, 89-90, 133, 230 Fire Emblem: Awakening 226 Hitler No Fukkatsu 88f Dragon Quest Monsters 227 Fire Emblem: The Sacred Stones 193 Hobbit, The 61f Dragon Quest VIII 187 Firepro Wrestling 121 Hotline Miami 228 Spiel Seite Dragon’s Lair 9, 50f, 151, 155, 157 Fist of the North Star: Ken's Rage 2 223 House of the Dead 3, The 197 1941 123 Batman: Arkham Origins 229 Chu Chu Rocket 177 Dragonball Z 96 Flight Simulator 61 Ikaruga 178 100 Swords 176 Battle Chess 157 Civilization 149, 203 Dragonflight 109 Flight Simulator II 103 Immortal, The 127 1080° 170 Battle Isle 114 Club Drive 155 Dragonknight 235 Flow 211 Impossible Mission 64f, 136 3D Monster Maze 46 Battlefield 2 213 Coca Cola Kid 143 Dragonknight 4 166 Fool's Errand 106 Inca 152 3D Wanderer 97 Battlefield 4 230f Cockpit 31 Dragonslayer 35, 96, 121 Fort Apocalypse 39, 65 Incredible Wizard, The 29 5 Holy Girls 73 Battlesphere 155 Coleco Hits Volume 1 54 Driller 62 Forza Motorsport 5 231 Indy 500 173 7th Guest, The 150f Battletoads 90 Colin McRae Rally 165, 214 Driver 165 Freedom Wars 228 International Soccer 66 A-Train 234 Battlezone 12f, 20f, 51, 56 Colin McRae Rally 2.0 191 Duke Nukem 3D 173 Freefall 3050 A.D. 189 Invaders 31 A-Train III 138 Bayonetta 2 229 Combat 21, 69 Dungeon 22 Frogger 47, 51, 55, 62, 236 Iron Soldier 155 Abadia del Crimen, La 99 Beach Head 66f Comic Bakery 78 Dungeon & Guarder 202 Future Wars 108f Iron Soldier 3 189 Ace of Aces 94 Beatmania 211 Command & Conquer 148f, 214 Dungeon Campaign 26 G-Sonic 143 Ishido 106 Actraiser 217 Bejeweled 224, 232 Commando 94 Dungeon Master 108-109 Gaia 72f Issural: The Story of Calvan 72 Advance Wars 191, 205 Berzerk 71 Computer Billards 77 Dynamite Headdy 84 Galactic Empire 17 Jackie Chan`s Action Kung Fu 122 Advanced Military Commander 127 Beyond Zork 68 Computer Space 11 E.T. -
Brain Training Video Game Systems, THIS GAME ALLOWS WIRELESS MULTIPLAYER Accessories, Games GAMES DOWNLOADED from ONE GAME CARD
Nintendo of America Inc. P.O. Box 957, Redmond, WA 98073-0957 U.S.A. www.nintendo.com 59768A INSTRUCTION BOOKLET PRINTED IN USA PLEASE CAREFULLY READ THE SEPARATE HEALTH AND SAFETY PRECAUTIONS BOOKLET INCLUDED WITH THIS PRODUCT BEFORE WARNING - Repetitive Motion Injuries and Eyestrain ® USING YOUR NINTENDO HARDWARE SYSTEM, GAME CARD OR Playing video games can make your muscles, joints, skin or eyes hurt after a few hours. Follow these ACCESSORY. THIS BOOKLET CONTAINS IMPORTANT HEALTH AND instructions to avoid problems such as tendinitis, carpal tunnel syndrome, skin irritation or eyestrain: SAFETY INFORMATION. • Avoid excessive play. It is recommended that parents monitor their children for appropriate play. • Take a 10 to 15 minute break every hour, even if you don't think you need it. IMPORTANT SAFETY INFORMATION: READ THE FOLLOWING • When using the stylus, you do not need to grip it tightly or press it hard against the screen. Doing so may cause fatigue or discomfort. WARNINGS BEFORE YOU OR YOUR CHILD PLAY VIDEO GAMES. • If your hands, wrists, arms or eyes become tired or sore while playing, stop and rest them for several hours before playing again. • If you continue to have sore hands, wrists, arms or eyes during or after play, stop playing and see a doctor. WARNING - Seizures • Some people (about 1 in 4000) may have seizures or blackouts triggered by light flashes or patterns, such as while watching TV or playing video games, even if they have never had a seizure before. WARNING - Battery Leakage • Anyone who has had a seizure, loss of awareness, or other symptom linked to an epileptic condition should consult a doctor before playing a video game. -
Stock Number Name Condition Price Quantity Notes 0058
DS Stock Number Name Condition Price Quantity Notes 0058-000000401226 100 All-Time Favorites Complete in Box $4.99 1 0058-000000252981 Alvin And The Chipmunks The Game Complete in Box $8.99 1 0058-000000519179 Alvin And The Chipmunks The Game Complete in Box $8.99 1 0058-000000401210 America's Test Kitchen: Let's Get Cooking Complete in Box $2.99 1 0058-000000211204 American Girl Julie Finds a Way Complete in Box $4.99 1 0058-000000216304 American Girl Julie Finds a Way Complete in Box $4.99 1 0058-000000226092 Animal Crossing Wild World Loose $19.99 1 0058-000000226273 Animal Crossing Wild World Loose $19.99 1 0058-000000226274 Animal Crossing Wild World Loose $19.99 1 0058-000000226283 Animal Crossing Wild World Loose $19.99 1 0058-000000838412 Animal Crossing Wild World Complete in Box $29.99 1 0058-000001065943 Animal Crossing Wild World Complete in Box $29.99 1 0058-000000210869 Animal Genius Complete in Box $4.99 1 0058-000000226293 Are You Smarter Than A 5th Grader? Loose $1.99 1 0058-000000401216 Are You Smarter Than A 5th Grader? Back to SchoolComplete in Box $3.99 1 0058-000000401219 Are You Smarter Than A 5th Grader? Game TimeComplete in Box $3.99 1 0058-000001027568 Art Academy Complete in Box $4.99 1 0058-000000816390 Assassin's Creed II: Discovery Loose $12.99 1 0058-000000210864 Babysitting Mania Complete in Box $1.99 1 0058-000000618571 Bakugan Battle Brawlers Loose $1.99 1 0058-000000773145 Battle of Giants: Dragons Loose $4.99 1 0058-000001010250 Battle of Giants: Mutant Insects Complete in Box $5.99 1 0058-000000667201 -
Nintendo Co., Ltd
Nintendo Co., Ltd. Financial Results Briefing for the Nine-Month Period Ended December 2009 (Briefing Date: 2010/1/29) Supplementary Information [Note] Forecasts announced by Nintendo Co., Ltd. herein are prepared based on management's assumptions with information available at this time and therefore involve known and unknown risks and uncertainties. Please note such risks and uncertainties may cause the actual results to be materially different from the forecasts (earnings forecast, dividend forecast and other forecasts). Nintendo Co., Ltd. Consolidated Statements of Income Transition million yen FY3/2006 FY3/2007 FY3/2008 FY3/2009 FY3/2010 Apr.-Dec.'05 Apr.-Dec.'06 Apr.-Dec.'07 Apr.-Dec.'08 Apr.-Dec.'09 Net sales 412,339 712,589 1,316,434 1,536,348 1,182,177 Cost of sales 237,322 411,862 761,944 851,283 715,575 Gross profit 175,017 300,727 554,489 685,065 466,602 (Gross profit ratio) (42.4%) (42.2%) (42.1%) (44.6%) (39.5%) Selling, general, and administrative expenses 92,233 133,093 160,453 183,734 169,945 Operating income 82,783 167,633 394,036 501,330 296,656 (Operating income ratio) (20.1%) (23.5%) (29.9%) (32.6%) (25.1%) Non-operating income 64,268 53,793 37,789 28,295 19,918 (of which foreign exchange gains) (45,226) (26,069) (143) ( - ) (9,996) Non-operating expenses 357 714 995 177,137 2,064 (of which foreign exchange losses) ( - ) ( - ) ( - ) (174,233) ( - ) Ordinary income 146,694 220,713 430,830 352,488 314,511 (Ordinary income ratio) (35.6%) (31.0%) (32.7%) (22.9%) (26.6%) Extraordinary income 6,888 1,047 3,830 98 4,310 Extraordinary loss 255 27 2,135 6,171 2,284 Income before income taxes and minority interests 153,327 221,734 432,525 346,415 316,537 Total income taxes 61,176 89,847 173,679 133,856 124,063 Minority interests in income -34 -29 -83 35 -127 Net income 92,185 131,916 258,929 212,524 192,601 (Net income ratio) (22.4%) (18.5%) (19.7%) (13.8%) (16.3%) - 1 - Nintendo Co., Ltd. -
Listado De Roms De Los Packs De NDS De ::. Nota
.:: Listado de Roms de los Packs de NDS de www.zonads.net ::. Nota: Los nombres de los juegos pueden variar ligeramente del nombre real del juego con el que fueron subidos a la web y el orden de los juegos puede variar ligeramente (los teams, que no se aclaran...) Pack Roms 01 [0001-0100] 0001 Electroplankton (JP) 0002 Need for Speed - Underground 2 (US) 0003 Yoshi Touch & Go (US) 0004 Feel the Magic - XY XX (US)(M2) 0005 WarioWare - Touched! (US) 0006 Polarium (US) 0007 Puyo Pop Fever (JP)(M2) 0008 Pac-Pix (US) 0009 Space Invaders DS (JP) 0010 Cool 104 Joker & Setline (JP) 0011 Guru Guru Nagetto (JP) 0012 Asphalt - Urban GT (US) 0013 Yoshi Touch & Go (EU)(M5) 0014 Pac-Pix (EU)(M5) 0015 Catch! Touch! Yoshi! (JP) 0016 Meteos (JP) 0017 Ridge Racer DS (US) 0018 WarioWare - Touched! (EU)(M5) 0019 Mr. Driller - Drill Spirits (US) 0020 Chokkan Hitofude (JP) 0021 Project Rub (EU)(M6) 0022 Super Mario 64 DS (EU)(M5) 0023 Star Wars Episode III - Revenge of the Sith (EU)(M5) 0024 Robots (EU)(M5) 0025 Super Mario 64 DS (JP) 0026 Pokemon Dash (US) 0027 Mr. Driller - Drill Spirits (JP) 0028 Kirby - Canvas Curse (US) 0029 GoldenEye - Rogue Agent (US) 0030 Sprung - The Dating Game (US) 0031 Polarium (EU)(M5) 0032 Bomberman (JP) 0033 Kenshuui Tendo Dokuta (JP) 0034 Zoo Keeper (US) 0035 Touch! Kirby's Magic Paintbrush (JP) 0036 Daigasso! Band Brothers (JP) 0037 Super Mario 64 DS (US) 0038 Ping Pals (US) 0039 Another Code - 2tsu no Kioku (JP) 0040 Hanjuku Eiyuu DS - Egg Monster Hero (JP) 0041 Need for Speed - Underground 2 (EU)(M5) 0042 Nintendogs - Chihuahua & Friends (JP) 0043 Spider-Man 2 (US) 0044 Tennis no Ouji-Sama 2005 - Crystal Drive (JP) 0045 Urbz - Sims in the City, The (US) 0046 Yakuman DS (JP) 0047 Rayman DS (US)(M3) 0048 Mr.