Multiparadigm Programming with Python 3 Chapter 5
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Scala Tutorial
Scala Tutorial SCALA TUTORIAL Simply Easy Learning by tutorialspoint.com tutorialspoint.com i ABOUT THE TUTORIAL Scala Tutorial Scala is a modern multi-paradigm programming language designed to express common programming patterns in a concise, elegant, and type-safe way. Scala has been created by Martin Odersky and he released the first version in 2003. Scala smoothly integrates features of object-oriented and functional languages. This tutorial gives a great understanding on Scala. Audience This tutorial has been prepared for the beginners to help them understand programming Language Scala in simple and easy steps. After completing this tutorial, you will find yourself at a moderate level of expertise in using Scala from where you can take yourself to next levels. Prerequisites Scala Programming is based on Java, so if you are aware of Java syntax, then it's pretty easy to learn Scala. Further if you do not have expertise in Java but you know any other programming language like C, C++ or Python, then it will also help in grasping Scala concepts very quickly. Copyright & Disclaimer Notice All the content and graphics on this tutorial are the property of tutorialspoint.com. Any content from tutorialspoint.com or this tutorial may not be redistributed or reproduced in any way, shape, or form without the written permission of tutorialspoint.com. Failure to do so is a violation of copyright laws. This tutorial may contain inaccuracies or errors and tutorialspoint provides no guarantee regarding the accuracy of the site or its contents including this tutorial. If you discover that the tutorialspoint.com site or this tutorial content contains some errors, please contact us at [email protected] TUTORIALS POINT Simply Easy Learning Table of Content Scala Tutorial .......................................................................... -
1 Aliasing and Immutability
Vocabulary: Accessors & Mutators Computer Science and Engineering The Ohio State University Accessor: A method that reads, but never changes, the Aliasing and Immutability (abstract) state of an object Computer Science and Engineering College of Engineering The Ohio State University Concrete representation may change, so long as change is not visible to client eg Lazy initialization Examples: getter methods, toString Lecture 8 Formally: restores “this” Mutator method: A method that may change the (abstract) state of an object Examples: setter methods Formally: updates “this” Constructors not considered mutators A Fixed Epoch Interface A Broken Time Period Class Computer Science and Engineering The Ohio State University Computer Science and Engineering The Ohio State University // Interface cover story goes here public class Period implements FixedEpoch { // Mathematical modeling … private Date start; // constructor private Date end; // requires start date < end date // initializes start and end dates // operations have specifications based on the model public Period(Date start, Date end) { // exercises … this.start = start; this.e nd = e nd; public interface FixedEpoch { } public Date getStart(); public Date getEnd(); } public Date getStart() { return start; } public Date getEnd() { return end; } } Problem: Aliasing A Better Period Class Computer Science and Engineering The Ohio State University Computer Science and Engineering The Ohio State University Assignment in constructor creates an alias public class Period -
Functional Programming Inside OOP?
Functional Programming inside OOP? It’s possible with Python >>>whoami() Carlos Villavicencio ● Ecuadorian θ ● Currently: Python & TypeScript ● Community leader ● Martial arts: 剣道、居合道 ● Nature photography enthusiast po5i Cayambe Volcano, 2021. >>>why_functional_programming ● Easier and efficient ● Divide and conquer ● Ease debugging ● Makes code simpler and readable ● Also easier to test >>>history() ● Functions were first-class objects from design. ● Users wanted more functional solutions. ● 1994: map, filter, reduce and lambdas were included. ● In Python 2.2, lambdas have access to the outer scope. “Not having the choice streamlines the thought process.” - Guido van Rossum. The fate of reduce() in Python 3000 https://python-history.blogspot.com/2009/04/origins-of-pythons-functional-features.html >>>has_django_fp() https://github.com/django/django/blob/46786b4193e04d398532bbfc3dcf63c03c1793cb/django/forms/formsets.py#L201-L213 https://github.com/django/django/blob/ca9872905559026af82000e46cde6f7dedc897b6/django/forms/formsets.py#L316-L328 Immutability An immutable object is an object whose state cannot be modified after it is created. Booleans, strings, and integers are immutable objects. List and dictionaries are mutable objects. Thread safety >>>immutability def update_list(value: list) -> None: def update_number(value: int) -> None: value += [10] value += 10 >>> foo = [1, 2, 3] >>> foo = 10 >>> id(foo) >>> update_number(foo) 4479599424 >>> foo >>> update_list(foo) 10 >>> foo 樂 [1, 2, 3, 10] >>> id(foo) 4479599424 >>>immutability def update_number(value: int) -> None: print(value, id(value)) value += 10 print(value, id(value)) >>> foo = 10 >>> update_number(foo) 10 4478220880 ڃ 4478221200 20 >>> foo 10 https://medium.com/@meghamohan/mutable-and-immutable-side-of-python-c2145cf72747 Decorators They are functions which modify the functionality of other functions. Higher order functions. -
Safe, Fast and Easy: Towards Scalable Scripting Languages
Safe, Fast and Easy: Towards Scalable Scripting Languages by Pottayil Harisanker Menon A dissertation submitted to The Johns Hopkins University in conformity with the requirements for the degree of Doctor of Philosophy. Baltimore, Maryland Feb, 2017 ⃝c Pottayil Harisanker Menon 2017 All rights reserved Abstract Scripting languages are immensely popular in many domains. They are char- acterized by a number of features that make it easy to develop small applications quickly - flexible data structures, simple syntax and intuitive semantics. However they are less attractive at scale: scripting languages are harder to debug, difficult to refactor and suffers performance penalties. Many research projects have tackled the issue of safety and performance for existing scripting languages with mixed results: the considerable flexibility offered by their semantics also makes them significantly harder to analyze and optimize. Previous research from our lab has led to the design of a typed scripting language built specifically to be flexible without losing static analyzability. Inthis dissertation, we present a framework to exploit this analyzability, with the aim of producing a more efficient implementation Our approach centers around the concept of adaptive tags: specialized tags attached to values that represent how it is used in the current program. Our frame- work abstractly tracks the flow of deep structural types in the program, and thuscan ii ABSTRACT efficiently tag them at runtime. Adaptive tags allow us to tackle key issuesatthe heart of performance problems of scripting languages: the framework is capable of performing efficient dispatch in the presence of flexible structures. iii Acknowledgments At the very outset, I would like to express my gratitude and appreciation to my advisor Prof. -
Comparative Studies of Programming Languages; Course Lecture Notes
Comparative Studies of Programming Languages, COMP6411 Lecture Notes, Revision 1.9 Joey Paquet Serguei A. Mokhov (Eds.) August 5, 2010 arXiv:1007.2123v6 [cs.PL] 4 Aug 2010 2 Preface Lecture notes for the Comparative Studies of Programming Languages course, COMP6411, taught at the Department of Computer Science and Software Engineering, Faculty of Engineering and Computer Science, Concordia University, Montreal, QC, Canada. These notes include a compiled book of primarily related articles from the Wikipedia, the Free Encyclopedia [24], as well as Comparative Programming Languages book [7] and other resources, including our own. The original notes were compiled by Dr. Paquet [14] 3 4 Contents 1 Brief History and Genealogy of Programming Languages 7 1.1 Introduction . 7 1.1.1 Subreferences . 7 1.2 History . 7 1.2.1 Pre-computer era . 7 1.2.2 Subreferences . 8 1.2.3 Early computer era . 8 1.2.4 Subreferences . 8 1.2.5 Modern/Structured programming languages . 9 1.3 References . 19 2 Programming Paradigms 21 2.1 Introduction . 21 2.2 History . 21 2.2.1 Low-level: binary, assembly . 21 2.2.2 Procedural programming . 22 2.2.3 Object-oriented programming . 23 2.2.4 Declarative programming . 27 3 Program Evaluation 33 3.1 Program analysis and translation phases . 33 3.1.1 Front end . 33 3.1.2 Back end . 34 3.2 Compilation vs. interpretation . 34 3.2.1 Compilation . 34 3.2.2 Interpretation . 36 3.2.3 Subreferences . 37 3.3 Type System . 38 3.3.1 Type checking . 38 3.4 Memory management . -
Enforcing Abstract Immutability
Enforcing Abstract Immutability by Jonathan Eyolfson A thesis presented to the University of Waterloo in fulfillment of the thesis requirement for the degree of Doctor of Philosophy in Electrical and Computer Engineering Waterloo, Ontario, Canada, 2018 © Jonathan Eyolfson 2018 Examining Committee Membership The following served on the Examining Committee for this thesis. The decision of the Examining Committee is by majority vote. External Examiner Ana Milanova Associate Professor Rensselaer Polytechnic Institute Supervisor Patrick Lam Associate Professor University of Waterloo Internal Member Lin Tan Associate Professor University of Waterloo Internal Member Werner Dietl Assistant Professor University of Waterloo Internal-external Member Gregor Richards Assistant Professor University of Waterloo ii I hereby declare that I am the sole author of this thesis. This is a true copy of the thesis, including any required final revisions, as accepted by my examiners. I understand that my thesis may be made electronically available to the public. iii Abstract Researchers have recently proposed a number of systems for expressing, verifying, and inferring immutability declarations. These systems are often rigid, and do not support “abstract immutability”. An abstractly immutable object is an object o which is immutable from the point of view of any external methods. The C++ programming language is not rigid—it allows developers to express intent by adding immutability declarations to methods. Abstract immutability allows for performance improvements such as caching, even in the presence of writes to object fields. This dissertation presents a system to enforce abstract immutability. First, we explore abstract immutability in real-world systems. We found that developers often incorrectly use abstract immutability, perhaps because no programming language helps developers correctly implement abstract immutability. -
Exploring Language Support for Immutability
Exploring Language Support for Immutability Michael Coblenz∗, Joshua Sunshine∗, Jonathan Aldrich∗, Brad Myers∗, Sam Webery, Forrest Shully May 8, 2016 CMU-ISR-16-106 This is an extended version of a paper that was published at ICSE [11]. Institute for Software Research School of Computer Science Carnegie Mellon University Pittsburgh, PA 15213 ∗School of Computer Science, Carnegie Mellon University, Pittsburgh, PA, USA ySoftware Engineering Institute, Carnegie Mellon University, Pittsburgh, PA, USA This material is supported in part by NSA lablet contract #H98230-14-C-0140, by NSF grant CNS-1423054, and by Contract No. FA8721-05-C-0003 with CMU for the operation of the SEI, a federally funded research and development center sponsored by the US DoD. Any opinions, findings and conclusions or recommendations expressed in this material are those of the authors and do not necessarily reflect those of any of the sponsors. Keywords: Programming language design, Programming language usability, Immutability, Mutability, Program- mer productivity, Empirical studies of programmers Abstract Programming languages can restrict state change by preventing it entirely (immutability) or by restricting which clients may modify state (read-only restrictions). The benefits of immutability and read-only restrictions in software structures have been long-argued by practicing software engineers, researchers, and programming language designers. However, there are many proposals for language mechanisms for restricting state change, with a remarkable diversity of tech- niques and goals, and there is little empirical data regarding what practicing software engineers want in their tools and what would benefit them. We systematized the large collection of techniques used by programming languages to help programmers prevent undesired changes in state. -
Static Analyses for Stratego Programs
Static analyses for Stratego programs BSc project report June 30, 2011 Author name Vlad A. Vergu Author student number 1195549 Faculty Technical Informatics - ST track Company Delft Technical University Department Software Engineering Commission Ir. Bernard Sodoyer Dr. Eelco Visser 2 I Preface For the successful completion of their Bachelor of Science, students at the faculty of Computer Science of the Technical University of Delft are required to carry out a software engineering project. The present report is the conclusion of this Bachelor of Science project for the student Vlad A. Vergu. The project has been carried out within the Software Language Design and Engineering Group of the Computer Science faculty, under the direct supervision of Dr. Eelco Visser of the aforementioned department and Ir. Bernard Sodoyer. I would like to thank Dr. Eelco Visser for his past and ongoing involvment and support in my educational process and in particular for the many opportunities for interesting and challenging projects. I further want to thank Ir. Bernard Sodoyer for his support with this project and his patience with my sometimes unconvential way of working. Vlad Vergu Delft; June 30, 2011 II Summary Model driven software development is gaining momentum in the software engi- neering world. One approach to model driven software development is the design and development of domain-specific languages allowing programmers and users to spend more time on their core business and less on addressing non problem- specific issues. Language workbenches and support languages and compilers are necessary for supporting development of these domain-specific languages. One such workbench is the Spoofax Language Workbench. -
Blossom: a Language Built to Grow
Macalester College DigitalCommons@Macalester College Mathematics, Statistics, and Computer Science Honors Projects Mathematics, Statistics, and Computer Science 4-26-2016 Blossom: A Language Built to Grow Jeffrey Lyman Macalester College Follow this and additional works at: https://digitalcommons.macalester.edu/mathcs_honors Part of the Computer Sciences Commons, Mathematics Commons, and the Statistics and Probability Commons Recommended Citation Lyman, Jeffrey, "Blossom: A Language Built to Grow" (2016). Mathematics, Statistics, and Computer Science Honors Projects. 45. https://digitalcommons.macalester.edu/mathcs_honors/45 This Honors Project - Open Access is brought to you for free and open access by the Mathematics, Statistics, and Computer Science at DigitalCommons@Macalester College. It has been accepted for inclusion in Mathematics, Statistics, and Computer Science Honors Projects by an authorized administrator of DigitalCommons@Macalester College. For more information, please contact [email protected]. In Memory of Daniel Schanus Macalester College Department of Mathematics, Statistics, and Computer Science Blossom A Language Built to Grow Jeffrey Lyman April 26, 2016 Advisor Libby Shoop Readers Paul Cantrell, Brett Jackson, Libby Shoop Contents 1 Introduction 4 1.1 Blossom . .4 2 Theoretic Basis 6 2.1 The Potential of Types . .6 2.2 Type basics . .6 2.3 Subtyping . .7 2.4 Duck Typing . .8 2.5 Hindley Milner Typing . .9 2.6 Typeclasses . 10 2.7 Type Level Operators . 11 2.8 Dependent types . 11 2.9 Hoare Types . 12 2.10 Success Types . 13 2.11 Gradual Typing . 14 2.12 Synthesis . 14 3 Language Description 16 3.1 Design goals . 16 3.2 Type System . 17 3.3 Hello World . -
1 Immutable Classes
A Broken Time Period Class Computer Science and Engineering The Ohio State University public class Period { private Date start; Immutable Classes private Date end; Computer Science and Engineering College of Engineering The Ohio State University public Period(Date start, Date end) { assert (start.compareTo(end) > 0); //start < end this.start = start; this.end = end; Lecture 8 } public Date getStart() { return start; } public Date getEnd() { return end; } } Questions Problem: Aliasing Computer Science and Engineering The Ohio State University Computer Science and Engineering The Ohio State University What is an invariant in general? Assignment in constructor creates an alias Ans: Client and component both have references to the same Date object Class invariant can be undermined via alias What is an invariant for class Period? Date start = new Date(300); Ans: Date end = new Date (500); Period p = new Period (start, end); end.setTime(100); //modifies internals of p Why is this an invariant for this class? Solution: “defensive copying” Ans: Constructor creates a copy of the arguments Copy is used to initialize the private fields Metaphor: ownership A Better Period Class Good Practice: Copy First Computer Science and Engineering The Ohio State University Computer Science and Engineering The Ohio State University public class Period { private Date start; When making a defensive copy of private Date end; constructor arguments: public Period(Date start, Date end) { First copy the arguments assert (start.compareTo(end) > -
Adding Crucial Features to a Typestate-Oriented Language
João Daniel da Luz Mota Bachelor in Computer Science and Engineering Coping with the reality: adding crucial features to a typestate-oriented language Dissertation submitted in partial fulfillment of the requirements for the degree of Master of Science in Computer Science and Engineering Adviser: António Maria Lobo César Alarcão Ravara, Associate Professor, NOVA School of Science and Technology Co-adviser: Marco Giunti, Researcher, NOVA School of Science and Technology Examination Committee Chair: Hervé Miguel Cordeiro Paulino, Associate Professor, NOVA School of Science and Technology Rapporteur: Ornela Dardha, Lecturer, School of Computing Science, University of Glasgow Members: António Maria Lobo César Alarcão Ravara Marco Giunti February, 2021 Coping with the reality: adding crucial features to a typestate-oriented lan- guage Copyright © João Daniel da Luz Mota, NOVA School of Science and Technology, NOVA University Lisbon. The NOVA School of Science and Technology and the NOVA University Lisbon have the right, perpetual and without geographical boundaries, to file and publish this dissertation through printed copies reproduced on paper or on digital form, or by any other means known or that may be invented, and to disseminate through scientific repositories and admit its copying and distribution for non-commercial, educational or research purposes, as long as credit is given to the author and editor. Acknowledgements Throughout the writing of this thesis I have received a great deal of support and assis- tance. I would first like to thank my adviser, Professor António Ravara, and co-adviser, Re- searcher Marco Giunti, for the guidance and direction provided. Your feedback was crucial and allowed me to organize my work and write this thesis. -
BEGINNING OBJECT-ORIENTED PROGRAMMING with JAVASCRIPT Build up Your Javascript Skills and Embrace PRODUCT Object-Oriented Development for the Modern Web INFORMATION
BEGINNING OBJECT-ORIENTED PROGRAMMING WITH JAVASCRIPT Build up your JavaScript skills and embrace PRODUCT object-oriented development for the modern web INFORMATION FORMAT DURATION PUBLISHED ON Instructor-Led Training 3 Days 22nd November, 2017 DESCRIPTION OUTLINE JavaScript has now become a universal development Diving into Objects and OOP Principles language. Whilst offering great benefits, the complexity Creating and Managing Object Literals can be overwhelming. Defining Object Constructors Using Object Prototypes and Classes In this course we show attendees how they can write Checking Abstraction and Modeling Support robust and efficient code with JavaScript, in order to Analyzing OOP Principles in JavaScript create scalable and maintainable web applications that help developers and businesses stay competitive. Working with Encapsulation and Information Hiding Setting up Strategies for Encapsulation LEARNING OUTCOMES Using the Meta-Closure Approach By completing this course, you will: Using Property Descriptors Implementing Information Hiding in Classes • Cover the new object-oriented features introduced as a part of ECMAScript 2015 Inheriting and Creating Mixins • Build web applications that promote scalability, Implementing Objects, Inheritance, and Prototypes maintainability and usability Using and Controlling Class Inheritance • Learn about key principles like object inheritance and Implementing Multiple Inheritance JavaScript mixins Creating and Using Mixins • Discover how to skilfully develop asynchronous code Defining Contracts with Duck Typing within larger JS applications Managing Dynamic Typing • Complete a variety of hands-on activities to build Defining Contracts and Interfaces up your experience of real-world challenges and Implementing Duck Typing problems Comparing Duck Typing and Polymorphism WHO SHOULD ATTEND Advanced Object Creation Mastering Patterns, Object Creation, and Singletons This course is for existing developers who are new to Implementing an Object Factory object-oriented programming in the JavaScript language.