Die Kick Off 2 Dokumente
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1. inoffizielle Osnabrucker¨ Kick Off 2 Weltmeisterschaft 2002 Die Kick Off 2 Dokumente Infos zum besten Fußballspiel der Welt Zusammengetragen von: Wolfram Heyer eMail: [email protected] 1 Inhaltsverzeichnis 1 Dino Dini und Steve Screech, die M¨anner hinter dem Spiel 3 2 Das Interview mit Steve Screech 5 3 Eine Sammlung mit Hilfen 8 3.1 Playing Tips . 8 3.1.1 Chipping The Ball (Defensively) . 8 3.1.2 Dribbling . 8 3.1.3 Passing . 8 3.1.4 Defending . 8 3.1.5 After Touch . 8 3.1.6 Free Kicks . 9 3.1.7 Penalties . 9 3.1.8 Headers . 9 3.1.9 Chipping The Ball (Attack) . 9 3.1.10 Taking On The Keeper . 10 3.1.11 Tactics . 10 3.1.12 Conclusion . 10 3.2 More Tips......... 10 3.2.1 Strut Your Lob (Ooh!) . 10 3.2.2 Apply The Aftertouch . 10 3.2.3 Free Kick Advice . 11 3.2.4 Making The Save . 11 3.3 General Tips . 11 3.4 Yet More Tips...... 11 3.4.1 Getting Started . 11 3.4.2 Set-Piece free kicks . 11 3.4.3 In A Corner Situation . 11 3.4.4 The Normal Pitch . 12 3.4.5 Goal-Scoring . 12 4 Der Kick Off 2 Tore-Kurs 13 4.1 Section A: One On One Situations . 13 4.2 Section B: Passing And Crossing . 14 4.3 Section C: Long Shots . 14 4.4 Section D: Free Kick Situations . 14 5 Das Kick Off 2“ Handbuch 16 ” 6 Das Kick Off 2 - The Final Whistle“ Handbuch 33 ” 2 1 Dino Dini und Steve Screech, die M¨anner hinter dem Spiel Alle Inhalte dieses Kapitels sind der Homepage der The Kick Off Association“ (KOA) entnommen. ” Abbildung 1: Dino Dini, Steve Screech ² Dino Dini (all programming) currently living in Bristol (England) eMail: [email protected] ’Well, I tried to better Kick Off 2 with GOAL!. Although many people have said to me that GOAL! is better, I think that Kick Off 2 remains the more popular. But Kick Off 2 was not perfect, it had flaws (aside from some bugs). The problem is that it gets hard sometimes to deal with flaws, because although they may appear to bethings that should be changed, when you change them it effects something else. In the end the best product is the one the appeals to the most people. Maybe Kick Off 2 achieved this, but it is hard to tell.’ ² Steve Screech (graphics, tactics, teams) currently living in London (England) eMail: [email protected] “The thing about Kick Off is that it is for the people. It was, and still most definately is, a very unique two player experience. It is just a shame that because the way gaming has gone, gfx and no gameplay, that games like this are left behind and no longer considered by manufacturers.“ 3 It is a fact: Dino Dini has made the best footballgames ever. And with the help of Steve Screech, they have made the BEST game of all ’Kick Off 2’. The games that Dino produced are the following: ² Kick Off, ANCO (Amiga, Commodore 64, ATARI ST) ² Kick Off 2, ANCO (Amiga, Commodore 64, ATARI ST) ² Player Manager, ANCO (Amiga, ST) ² GOAL!, Virgin Interactive (Amiga, PC) (without Steve) ² Dino Dini’s soccer, Virgin Interactive (Megadrive, Genesis) (without Steve) We (KOA) find Kick Off 2 the best of all these games. After Kick Off 2 Dino leaves ANCO. He went to the United States. The last years was Dino Dini missing, his website was down, we couldn’t contact him by phone, and nobody knowed where he lived. But in July 2001 Dino Dini has visited our forum on this site. It was the first sign of life of Dino Dini in a year. Dino Dini is now also a KOA member! The search is for Dino Dini has ended. Steve Screech is now working on a successor of the popular game. It’s called Ultimate Kickoff and the release date is november 2001. The Kick Off Association helps Steve Screech with the development of the new Kick Off game. Abbildung 2: Ultimate Kick Off (PC, 2002) 4 2 Das Interview mit Steve Screech ² Well Steve.. This is an electronic long distance interview. Do you prefer it to the ones where you actually faced the person who asked the questions? ² I prefer the face to face type as you can get your replies over in a more human and definite way. ² Can you tell us a bit about your computer background? ² Well I first got my hands on a computer (ZX Spectrum) when I stayed at my uncle’s place one time, it only had a breakout game on it by i thought it was superb. I then bugged my parents for a Spectrum all of my own and eventually coaxed a second hand speccy from them. I used to type in listings from magazines etc and via this i taught myself Basic. I had a couple of Basic games released while I was working in the sales dept of an electrical power supply manufacturer called Brandenburg. I then was approached by Anco to join them by somebody I had already sold a game to and the rest is history. I quit my job and started at Anco 2nd Feb 1987. From there I progressed from occasional programmer and not so occasional artist to what i am now which is the hub of every Anco product. ² Kick Off 2 established a new era in the history of computer games, and was instantly loved by thousands of gamers. How do you feel when you meet fan clubs and web sites about it, even 11 years later? ² I feel glad that these people have discovered what i knew about the game, that it is the most unique football game (series) ever devised, everybody who plays the game has a different style of play as all the skills are reaction and creative rather than multiple button presses etc. I always wanted to be part of a great footy game, that is what I always wanted to do as soon as I got into computers and to have been a fairly major part of what was and still is the greatest soccer title to have graced the pixelated screen makes me very proud. ² What exactly were your duties in the making of the Kick Off games? ² Creating all the sprites in 16x16 with only 7 colors. I created all but the first pitch gfx too, I designed the tactics, and created the teams. I play tested and advised and was the media link for the KO series. ² Kick Off 2 had a number of bugs. Did you miss those when you were testing it, or were you and Dino unable/unwilling to correct them? ² Some of the wackiest bugs I just didn’t find. The corner at the wrong end bug I found on a few occasions but was unable to reproduce and thus Dino couldn’t fix. That was the story with a few of the bugs in fact, like the players that had been sent off, returning for the second half. It wasn’t that we Dino was unwilling to fix them (I think) it was that he simply couldn’t find them. ² Is it true that the two of you did not get along very well? ² This is true but it wasn’t true most of the time we worked together. He had bizarre ways of working and would sleep during the day and work at night and I had to try and fit in with this. I would be constantly over at his house where he used to work from. He was never a warm person to work with and he was fairly moody but as he has Italian blood flowing through his veins that should not be surprising. We certainly didn’t get along at the end Dino’s time at Anco though as I don’t think he liked the fact that I was the public face of KO and I can understand this. What I didn’t like was that I never got a mention in his interviews and I felt I had contributed more than i was ever given credit for. 5 ² The gamers community waited for a game that was never released: A Kick Off 2 & Player Manager combination. ² Well the original Kick Off was to be a football game combined with a management game. This fell by the wayside when the boss at Anco realized what a strong title KO was. I’m not sure as to why we didn’t go from final whistle to PM2, I suspect that the deadlines imposed by the Anco chief may have been a little tight. ² Do you support any particular team? ² Yes, Crystal Palace. ² The whole Ultimate Kick Off project sounds like a fairy tale. Can you tell us a bit about this unusual cooperation? ² Well, one day I was flicking around on the net when I came across the kickoff2u web site, it looked pretty well done and i just signed the guest book and replied to a forum comment. The following day i checked on the site again and found a few more things to comment on and then the flood gates opened. I realized then that it was not just myself who was bitten so badly by the KO2 bug but there were people everywhere. Being in the position I am I thought that I’d see what interest there was in trying to recreate the game on the PC rather than emulate it.