Part I the Scrum Guide

Total Page:16

File Type:pdf, Size:1020Kb

Part I the Scrum Guide Senior Project - Part I CSc 190-01 (Seminar 32218) Tu 8:00 to 8:50 AM, Benicia Hall 1025 CSc 190-04 (Seminar 32545) Tu 9:00 to 9:50 AM, Benicia Hall 1025 Spring Semester 2018 Course Instructor: Professor Buckley Office Hours Office: Riverside Hall 3002 Time TBD Phone: (916) 278- 7324 or by appointment Email: [email protected] Required Prerequisites: Senior status (90 units completed) WPJ score of 70+, or at least a C- in ENGL 109M/W Courses completed: CSc 130, CSc 131, and four additional 3-unit CSc upper division courses that fulfill the major requirements (excluding CSC 192-195, CSC 198, CSC 199) Catalog Description: The first of a two-course sequence in which student teams undertake a project to develop and deliver a software product. Approved project sponsors must be from industry, government, a non-profit organization, or other area. Teams apply software engineering principles in the preparation of a software proposal, a project management plan and a software requirements specification. All technical work is published using guidelines modeled after IEEE documentation standards. Oral and written reports are required. Lecture one hour, laboratory three hours. 2 Units Required Text: SCRUM: A Breathtakingly Brief and Agile Introduction, Chris Sims & Louise Johnson, Dymaxicon ©2012 (If not in the bookstore, available from Amazon) Required Text (link to document is on the Course website): The Scrum Guide: The Definitive Guide to Scrum: The Rules of the Game Jeff Sutherland & Ken Schwaber, July 2017 READINGS (links available on course website): Agile Manifesto and Guiding Principles Establishing Self-Organized Agile Teams Self-organizing Scrum teams – Challenges and Strategies Collaboration Skills for Agile Teams Use cases versus user stories in Agile development Death March, Edward Yourdon (excerpt) “You can’t make teams jell. You can hope they will jell… “ User Stories Applied: For Agile Software Development, Mike Cohn Chapter 1: An Overview Chapter 2: Writing Stories Course website: http://athena.ecs.csus.edu/~buckley/CSc190/CSc190.html COURSE EXPECTATIONS: Teams will be formed at the beginning of the semester and will remain intact for the duration of both CSc 190 and CSc 191. The number of members on each team will be set by the instructor. Each team is responsible for securing a project Client; with the Client and proposed project being approved by the instructor. Teams are expected to self-organize which will require cooperation and collaboration of all team members throughout the duration of the project (CSc 190 and CSc 191). See reading references above. Each team is expected to understand and apply “Agile Principles” and to do the work in accordance with the SCRUM methodology adapted for Senior Project use. See reading reference above. Once a project is secured, each team is expected to also collaborate with their project Client throughout the duration of the project. In collaboration with the project Client, the team will produce a project Charter Document that documents why the project is needed, the criteria needed to measure success throughout the project and what will be needed to ensure the project provides the client with the value expected. In collaboration with the project Client, the team will create and prioritize a Product Backlog Document (a high level list of everything that needs to be built or done to make the product owner’s vision a reality). The team’s Product Backlog Document will formally describe each of the required product features, a description of the users of each feature, and the needs/objectives of each user’s expected interaction with the feature (these interactions will be specified in the form of user stories). The Product Backlog Document will also contain the team’s estimates of the scope of work associated with each of the user stories associated with each feature. The team is responsible for providing professional quality documentation … both in content and design for all required documentation. The planning and actual work required during CSc 190 will be scheduled into a series of two-week “sprints”. At completion of each sprint, the team is expected to meet with the project Client to 1) review and provide the team with feedback on the increment of work completed at the end of the sprint, and to 2) create the plan for the work to be completed in the next sprint. At the end of each sprint, the team should review what was accomplished… what went well, what could have gone better, and what improvement(s) could be made in the next sprint. Required of all team members: To attend all the Tuesday seminars and all Faculty Adviser meetings Required To establish a bi-weekly, end-of-sprint meeting time with the team’s Client and ensure at least a majority of team members attend all scheduled Client meetings Required of the team: To self-organize, coordinate, collaborate and assess the work assigned during each sprint. To be responsible for the quality of work and the contribution of each team member. To meet with the project Client 1) to collaborate in creating and maintaining the Product Backlog, 2) to identify the acceptance criteria associated with each required feature and the user needs associated with each feature, 3) to review and update, as needed, the Product Backlog at the end of each sprint. To prepare and provide the Course Instructor and the team’s Faculty Advisor with the required/standard weekly status report. To be responsible for the preparing agendas and minutes for all Client and Faculty Adviser meetings. To establish a process for responding to whatever reporting is required by the project Client, the Faculty Adviser and the Course Instructor. END OF SEMESTER DELIVERABLES Project Charter Document Product Backlog Document Weekly Sprint Task Board Reports (included in a folder) Weekly Faculty Advisor meeting agenda and minutes (included in a folder) Bi-weekly Client Meeting Agenda/Minutes (included in a folder) GRADING Team 15% Weekly Sprint Task Board Reports completed and submitted on time 20% Assessments provided by the team’s Client (during and end-of-semester reports) 20% Assessments provided by the team’s faculty adviser 20% Quality and effectiveness of the information contained in the required documentation (the Project Charter and the Product Backlog documents) 15% End of semester assessment of teams: Weekly Sprint Task Board and Product Backlog Reports (included and organized in a folder) Weekly Faculty Advisor meeting agenda and minutes (included and organized in a folder) Bi-weekly Client Meeting Agenda/Minutes (included and organized in a folder) Team Member 10% Individual team member attendance / contribution at all required meetings. NOTE: Team members are expected to have effectively cooperated and collaborated throughout the project. Failure of any team member to do so can negatively affect the project and consequently the evaluation of ALL team members. If problems arise, the course instructor should be informed immediately. TUESDAY’S CLASS RULE: No laptops, phones, iPads, tablets (NONE!) (Those in non-compliance will be marked absent) ACADEMIC INTEGRITY: You are responsible for reading the Sacramento State policies on academic honesty found at http://www.ecs.csus.edu/wcm/csc/academic/academicintegrity.html .
Recommended publications
  • Rugby - a Process Model for Continuous Software Engineering
    INSTITUT FUR¨ INFORMATIK DER TECHNISCHEN UNIVERSITAT¨ MUNCHEN¨ Forschungs- und Lehreinheit I Angewandte Softwaretechnik Rugby - A Process Model for Continuous Software Engineering Stephan Tobias Krusche Vollstandiger¨ Abdruck der von der Fakultat¨ fur¨ Informatik der Technischen Universitat¨ Munchen¨ zur Erlangung des akademischen Grades eines Doktors der Naturwissenschaften (Dr. rer. nat.) genehmigten Dissertation. Vorsitzender: Univ.-Prof. Dr. Helmut Seidl Prufer¨ der Dissertation: 1. Univ.-Prof. Bernd Brugge,¨ Ph.D. 2. Prof. Dr. Jurgen¨ Borstler,¨ Blekinge Institute of Technology, Karlskrona, Schweden Die Dissertation wurde am 28.01.2016 bei der Technischen Universitat¨ Munchen¨ eingereicht und durch die Fakultat¨ fur¨ Informatik am 29.02.2016 angenommen. Abstract Software is developed in increasingly dynamic environments. Organizations need the capability to deal with uncertainty and to react to unexpected changes in require- ments and technologies. Agile methods already improve the flexibility towards changes and with the emergence of continuous delivery, regular feedback loops have become possible. The abilities to maintain high code quality through reviews, to regularly re- lease software, and to collect and prioritize user feedback, are necessary for con- tinuous software engineering. However, there exists no uniform process model that handles the increasing number of reviews, releases and feedback reports. In this dissertation, we describe Rugby, a process model for continuous software en- gineering that is based on a meta model, which treats development activities as parallel workflows and which allows tailoring, customization and extension. Rugby includes a change model and treats changes as events that activate workflows. It integrates re- view management, release management, and feedback management as workflows. As a consequence, Rugby handles the increasing number of reviews, releases and feedback and at the same time decreases their size and effort.
    [Show full text]
  • MAKING DATA MODELS READABLE David C
    MAKING DATA MODELS READABLE David C. Hay Essential Strategies, Inc. “Confusion and clutter are failures of [drawing] design, not attributes of information. And so the point is to find design strategies that reveal detail and complexity ¾ rather than to fault the data for an excess of complication. Or, worse, to fault viewers for a lack of understanding.” ¾ Edward R. Tufte1 Entity/relationship models (or simply “data models”) are powerful tools for analyzing and representing the structure of an organization. Properly used, they can reveal subtle relationships between elements of a business. They can also form the basis for robust and reliable data base design. Data models have gotten a bad reputation in recent years, however, as many people have found them to be more trouble to produce and less beneficial than promised. Discouraged, people have gone on to other approaches to developing systems ¾ often abandoning modeling altogether, in favor of simply starting with system design. Requirements analysis remains important, however, if systems are ultimately to do something useful for the company. And modeling ¾ especially data modeling ¾ is an essential component of requirements analysis. It is important, therefore, to try to understand why data models have been getting such a “bad rap”. Your author believes, along with Tufte, that the fault lies in the way most people design the models, not in the underlying complexity of what is being represented. An entity/relationship model has two primary objectives: First it represents the analyst’s public understanding of an enterprise, so that the ultimate consumer of a prospective computer system can be sure that the analyst got it right.
    [Show full text]
  • Agile Methods: Where Did “Agile Thinking” Come From?
    Historical Roots of Agile Methods: Where did “Agile Thinking” Come from? Noura Abbas, Andrew M Gravell, Gary B Wills School of Electronics and Computer Science, University of Southampton Southampton, SO17 1BJ, United Kingdom {na06r, amg, gbw}@ecs.soton.ac.uk Abstract. The appearance of Agile methods has been the most noticeable change to software process thinking in the last fifteen years [16], but in fact many of the “Agile ideas” have been around since 70’s or even before. Many studies and reviews have been conducted about Agile methods which ascribe their emergence as a reaction against traditional methods. In this paper, we argue that although Agile methods are new as a whole, they have strong roots in the history of software engineering. In addition to the iterative and incremental approaches that have been in use since 1957 [21], people who criticised the traditional methods suggested alternative approaches which were actually Agile ideas such as the response to change, customer involvement, and working software over documentation. The authors of this paper believe that education about the history of Agile thinking will help to develop better understanding as well as promoting the use of Agile methods. We therefore present and discuss the reasons behind the development and introduction of Agile methods, as a reaction to traditional methods, as a result of people's experience, and in particular focusing on reusing ideas from history. Keywords: Agile Methods, Software Development, Foundations and Conceptual Studies of Agile Methods. 1 Introduction Many reviews, studies and surveys have been conducted on Agile methods [1, 20, 15, 23, 38, 27, 22].
    [Show full text]
  • Alignment of Business and Application Layers of Archimate
    Alignment of Business and Application Layers of ArchiMate Oleg Svatoš1, Václav Řepa1 1Department of Information Technologies, Faculty of Informatics and Statistics, University of Economics, Prague [email protected], [email protected] Abstract. ArchiMate is widely used standard for modelling enterprise architec- ture and organizes the model in separate yet interconnected layers. Unfortunate- ly the ArchiMate specification provides us with rather brief detail on the rela- tions between the individual layers and the guidelines how to have them aligned. In this paper we focus on the alignment between business and applica- tion layers especially alignment of business processes and application functions, which we see as crucial condition for proper and consistent enterprise architec- ture. For this alignment we propose an extension for ArchiMate based on the development done in Methodology for Modelling and Analysis of Business Process (MMABP). Application of the proposed extension is illustrated on an example and its benefits discussed. Keywords: business process model·Enterprise Architec- ture·ArchiMate·TOGAF·MMABP·functional model·object life cycle 1 Introduction The enterprise architecture plays an important role in current corporate management. Enterprises realized that after the initial spontaneous growth and accumulation of dif- ferent legacy systems over the years, it is necessary to create the living organism forming an enterprise under some kind of control in order to allow managing it. The enterprise architecture is one of the tools which help them to do it. There are different frameworks for capturing the enterprise architectures like FEAF [20], DoDAF [21], ISO 19439 [22], etc. out of which the most popular standard is the TOGAF [14] accompanied by ArchiMate as the modelling language [1].
    [Show full text]
  • Fundamentals of a Discipline of Computer Program and Systems Design, Edward Yourdon, Larry L
    Structured Design: Fundamentals of a Discipline of Computer Program and Systems Design, Edward Yourdon, Larry L. Constantine, Yourdon Press, 1978, 0917072111, 9780917072116, . DOWNLOAD http://bit.ly/1gngZ6L The practical guide to structured systems design , Jones Page, Meilir Page-Jones, 1986, Computers, 354 pages. Structured programming: tutorial, Part 3 tutorial, Victor R. Basili, Terry Baker, IEEE Computer Society, 1975, Computers, 241 pages. Method integration concepts and case studies, Klaus Kronlöf, 1993, , 402 pages. Using a systematic approach, it describes the concept of method integration. Presents a detailed investigation of several major techniques, including Information Modeling .... Structured walkthroughs , Edward Yourdon, 1985, , 140 pages. A-Plus Pascal , Richard Tingey, Suzanne Loyer Antink, Feb 1, 1994, , 741 pages. Current and timely, this textbook prepares students for the College Entrance BoardUs Advanced Placement Computer Science Exam.. Structured systems development , Ken Orr, Jan 1, 1977, Computers, 170 pages. Problem solving and computer programming , Peter Grogono, Sharon H. Nelson, 1982, Mathematics, 284 pages. Problem Solving Using Pascal Algorithm Development and Programming Concepts, Romualdas Skvarcius, 1984, Computers, 673 pages. Programming logic structured design, Anne L. Topping, Ian L. Gibbons, Jan 1, 1985, Computers, 285 pages. Reliable software through composite design , Glenford J. Myers, 1975, Computers, 159 pages. Structured Programming Theory and Practice, Richard C. Linger, Jan 1, 1979, Computers, 402 pages. Precision programming. Elements of logical expression. Elements of program expression. Structured programs. Reading structured programs. The correctness of structured programs .... Manernichane musically. Impartial analysis any creative act shows that the whole image causes catharsis, thus, all the listed signs of an archetype and myth confirm that the action mechanisms myth-making mechanisms akin artistic and productive thinking.
    [Show full text]
  • Chapter 1: Introduction
    Just Enough Structured Analysis Chapter 1: Introduction “The beginnings and endings of all human undertakings are untidy, the building of a house, the writing of a novel, the demolition of a bridge, and, eminently, the finish of a voyage.” — John Galsworthy Over the River, 1933 www.yourdon.com ©2006 Ed Yourdon - rev. 051406 In this chapter, you will learn: 1. Why systems analysis is interesting; 2. Why systems analysis is more difficult than programming; and 3. Why it is important to be familiar with systems analysis. Chances are that you groaned when you first picked up this book, seeing how heavy and thick it was. The prospect of reading such a long, technical book is enough to make anyone gloomy; fortunately, just as long journeys take place one day at a time, and ultimately one step at a time, so long books get read one chapter at a time, and ultimately one sentence at a time. 1.1 Why is systems analysis interesting? Long books are often dull; fortunately, the subject matter of this book — systems analysis — is interesting. In fact, systems analysis is more interesting than anything I know, with the possible exception of sex and some rare vintages of Australian wine. Without a doubt, it is more interesting than computer programming (not that programming is dull) because it involves studying the interactions of people, and disparate groups of people, and computers and organizations. As Tom DeMarco said in his delightful book, Structured Analysis and Systems Specification (DeMarco, 1978), [systems] analysis is frustrating, full of complex interpersonal relationships, indefinite, and difficult.
    [Show full text]
  • Edward Yourdon
    EDWARD YOURDON EDWARD YOURDON is an internationally-recognized computer consultant, as well as the author of more than two dozen books, including Byte Wars, Managing High-Intensity Internet Projects, Death March, Rise and Resurrection of the American Programmer, and Decline and Fall of the American Programmer. His latest book, Outsource: competing in the global productivity race, discusses both current and future trends in offshore outsourcing, and provides practical strategies for individuals, small businesses, and the nation to cope with this unstoppable tidal wave. According to the December 1999 issue of Crosstalk: The Journal of Defense Software Engineering, Ed Yourdon is one of the ten most influential men and women in the software field. In June 1997, he was inducted into the Computer Hall of Fame, along with such notables as Charles Babbage, Seymour Cray, James Martin, Grace Hopper, Gerald Weinberg, and Bill Gates. Ed is widely known as the lead developer of the structured analysis/design methods of the 1970s, as well as a co-developer of the Yourdon/Whitehead method of object-oriented analysis/design and the Coad/Yourdon OO methodology in the late 1980s and 1990s. He was awarded a Certificate of Merit by the Second International Workshop on Computer-Aided Software Engineering in 1988, for his contributions to the promotion of Structured Methods for the improvement of Information Systems Development, leading to the CASE field. He was selected as an Honored Member of Who’s Who in the Computer Industry in 1989. And he was given the Productivity Award in 1992 by Computer Language magazine, for his book Decline and Fall of the American Programmer.
    [Show full text]
  • Death March Projects Ed Yourdon Email: [email protected] Web: Blog
    Death March projects Ed Yourdon email: [email protected] web: http://www.yourdon.com blog: http://www.yourdon.com/blog JaSST keynote presentation January 30, 2007 What is a “death-march” project? Origin: "extreme" sports, ultra-marathon, triathlons, etc. Sometimes known as "death- march" projects Almost always: Significant schedule pressure -- project must be finished in far less than "nominal" time. Often: Staffing shortages -- project must be done with significantly fewer people than in a "normal" project Sometimes: budget limitations -- inadequate funding to pay for people, development tools, and other resources. Inevitably: greater risks (>50% chance of failure), more pressure, unpleasant politics Almost always: heavy overtime (more than just 10-20% extra effort), personal sacrifices, increased burnout, higher turnover, lower productivity, lower quality Increasingly often: significant corporate consequences (e.g., bankruptcy), lawsuits, personal legal liabilities Copyright © 2007 by Edward Yourdon 2 Your next assignment “Give me an estimate for the XYZ system. I think it will take… 6 months 5 people ¥2,500,000 I need the estimate by the end of the day.” Copyright © 2007 by Edward Yourdon 3 Your assessment I think it will take… 12 months 10 people ¥10,000,000 …but I really need more time for a careful estimate!” Question for discussion: what if this scenario occurs on every project? Copyright © 2007 by Edward Yourdon 4 INTRODUCTION : What’s so different about death-march projects? Users and managers are becoming ever more demanding. Many of today's projects are defined as “mission-critical” Many "extreme" projects require BPR to succeed -- just like the early days of client-server projects, during which we learned that 80% of BPR projects were failures.
    [Show full text]
  • Microservice Architecture: Aligning Principles, Practices, and Culture
    Compliments of Microservice A r c h i t e c t u r e ALIGNING PRINCIPLES, PRACTICES, AND CULTUREIrakli Nadareishvili, Ronnie Mitra, Matt McLarty & Mike Amundsen Praise for Microservice Architecture The authors’ approach of starting with a value proposition, “Speed and Safety at Scale and in Harmony,” and reasoning from there, is an important contribution to thinking about application design. —Mel Conway, Educator and Inventor A well-thought-out and well-written description of the organizing principles underlying the microservices architectural style with a pragmatic example of applying them in practice. —James Lewis, Principal Consultant, ThoughtWorks This book demystifies one of the most important new tools for building robust, scalable software systems at speed. —Otto Berkes, Chief Technology Officer, CA Technologies If you’ve heard of companies doing microservices and want to learn more, Microservice Architecture is a great place to start. It addresses common questions and concerns about breaking down a monolith and the challenges you’ll face with culture, practices, and tooling. The microservices topic is a big one and this book gives you smart pointers on where to go next. —Chris Munns, Business Development Manager—DevOps, Amazon Web Services Anyone who is building a platform for use inside or outside an organization should read this book. It provides enough “a-ha” insights to keep everyone on your team engaged, from the business sponsor to the most technical team member. Highly recommended! —Dave Goldberg, Director, API Products, Capital One A practical roadmap to microservices design and the underlying cultural and organizational change that is needed to make it happen successfully.
    [Show full text]
  • Tool Support for Risk-Driven Planning of Trustworthy Smart Iot Systems Within Devops
    Tool support for risk-driven planning of trustworthy smart IoT systems within DevOps Andreas Thompson Thesis submitted for the degree of Master in Informatics: programming and networks 60 credits Department of Informatics Faculty of mathematics and natural sciences UNIVERSITY OF OSLO Autumn 2019 Tool support for risk-driven planning of trustworthy smart IoT systems within DevOps Andreas Thompson © 2019 Andreas Thompson Tool support for risk-driven planning of trustworthy smart IoT systems within DevOps http://www.duo.uio.no/ Printed: Reprosentralen, University of Oslo Abstract The Internet of Things is rising in popularity across many different domains, such as build automation, healthcare, electrical smart metering and physical security. Many prominent IT experts and companies like Gartner expect there to be a continued rise in the amount of IoT endpoints, with an estimated 5.8 million endpoints in 2020. With the rapid growth of the devices, the physical nature of these devices, and the amount of data collected, there will be a greater need for trustworthiness. These devices often gather personal data and as the devices have relatively less computational power than other devices, security and privacy risks are greater. With the IoT systems often operating in highly dynamic environments, the development of these systems should often be done in an iterative manner. De- vOps is an increasingly popular agile practice which combines the development and operations of systems to provide continuous delivery. This is well suited for the development of IoT systems. However, there is currently a lack of support for risk driven planning of trust- worthy smart IoT systems within DevOps.
    [Show full text]
  • Death March by Ed Yourdon
    Death-March Projects ICSE conference — May 20, 1997 [email protected] http://www.yourdon.com An informal survey N In general, our projects are: N Under budget and ahead of schedule N About 10% over budget, 10% behind schedule N About 50-100% over budget, 50-100% behind schedule N Substantially more than 100% over budget, 100% behind schedule Copyright © 1996 by Edward Yourdon 2 Death-March definitions N Definition 1: Project parameters exceed the norm by >50% 3 Schedule compression (most common) 3 Staff reduction 3 Budget/resource constraints 3 Functionality/performance demands N Definition 2: risk assessment (technical, legal, political, etc.) indicates >50% chance of failure N Observation: this is now the norm, not the exception Copyright © 1996 by Edward Yourdon 3 Different kinds of Death- March projects N Small-scale: 3-6 people for 3-6 months N Large-scale: 100-200 people for 3-5 years N Mind-boggling: 1,000 - 2,000 people for 7-10 years Copyright © 1996 by Edward Yourdon 4 Why Do Death-March Projects Occur? N The technical answer: we’re dumb 3We don’t practice software engineering 3We don’t use the right methods and tools 3We don’t know how to estimate our projects N The “don’t blame us” answer: 3it’s all the fault of Machiavellian managers 3Managers are evil, and they cunningly force us to take on 12-month projects with a 6-month deadline N The sobering reality: whatever the reason, this has now become the “norm,” not the exception Copyright © 1996 by Edward Yourdon 5 Why Do Death-Marches Occur? N Politics, politics, politics N Naive promises made by marketing, senior executives, project managers, etc.
    [Show full text]
  • LOG6306 : Études Empiriques Sur Les Patrons Logiciels
    LOG6306 : Études empiriques sur les patrons logiciels Yann-Gaël Guéhéneuc Recurring Course – Well-known Computer Scientists Département de génie informatique et de génie logiciel École Polytechnique de Montréal © Guéhéneuc, 2012 Why Is It Important? (1/2) Those who cannot remember the past are condemned to repeat it. – By George Santayana – Life of Reason, Reason in Common Sense, Scribner's, 1905, page 284 2/52 Why Is It Important? (2/2) Pythagoras theorem Euclid’s theorem Intercept theorem or Thales’ theorem … You know the Nobel Prizes… … do you know the Turing Awards? 3/52 Some Known Computer Scientists Frances E. Allen Grady Booch Frederick Brooks Ole -Johan Dahl et Kristen Nygaard Erich Gamma Grace Murray Hopper Manny Lehman Barbara Liskov John McCarthy Dave Parnas Edward Yourdon 4/52 Frances E. Allen Frances E. Allen Frances E. Allen – Born on the 4th of August, 1932 *1932 – Pioneer of optimising compilation, code optimisation, and parallelisation AWC Augusta Ada Lovelace Award en 2002 ACM Turing Award en 2006 – Cf. http://en.wikipedia.org/wiki/Frances_E._Allen 5/52 Frances E. Allen Before 1966 – Since the 1930s • Programmable computers – Since the 1950s • First compilers by Grace Murray Hopper • Programming languages – FORTRAN: first complete compiler – COBOL: first programming language compiled for different computer architectures (UNIVAC II et RCA 501) 6/52 Frances E. Allen Before 1966 – In 1955 • Context-free grammar invented by Noam Chomsky – In 1966 • LR Parsing invented by Donald Knuth 7/52 Frances E. Allen In 1966 – Program Optimization • Use of graphs to describe programs and to allow their optimisations In 1970 – Control Flow Analysis et A Basis for Program Optimization • Intervals for control-flow analyses In 1974 – Interprocedural data flow analysis • Interprocedural analyses of whole programs 8/52 Grady Booch Grady Booch Grady Booch – Born 27 February 1955 *1955 – Father of the UML with Jacobson et Rumbaugh Stevens Award in 2003 – Cf.
    [Show full text]