Introduction to Java Operating Systems, OS on a Higher Level

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Introduction to Java Operating Systems, OS on a Higher Level Introduction to Java operating systems, OS on a higher level. By: Benedict Ching Wei Ming Martin Ericsson Peter Haglund May 2006 Introduction The way that programs are engineered has evolved from assembler to object-programming methods. However, the evolution of operating systems has not kept up with these new methods. There are now many different projects that are looking to solve this problem and in particular, how to get a more efficient operating system. In this report, we will be introducing two projects, the JX Operating System and JNode. Both of these projects aim to implement a Java operating system as their goal. The JX Operating System project is a university development research project at being developed at the University of Erlangen-Nurnberg in Germany while JNode is an open-source project developed by Ewout Prangsma and his team of developers. These two projects differ a lot in terms of their implementation as well as support and funding. But we will be concentrating on a brief technical introduction of these two OS and an illustration of our work when we ran the two operating systems. The JX Operating system Golm et al [1] at University of Erlangen-Nurnberg has developed an operating system almost completely written in java. The goal was to achieve good performance and to be able to benefit from the object-oriented and type safe from java. They claimed to reach about 50% performance of Unix in a raw test and about similar speed as Unix when there's a lot of I/O going on. The reason why they did this rather unconventional design is that they believe that an operating system that is dynamically compiled, as java byte codes are, can in the long run outperform traditional operating system. This is due to the many compiler optimizations available only at runtime for example inlining virtual calls and the fact that you know exactly what system that your compiling for, what cache size you have and etc. A large thing for the project seems to be memory management and protection. The JX operating system is as written earlier almost implemented in java to a 100%. There is a small microkernel that implements things that java can't but should do, for example system initialization, saving and restoring CPU state and monitoring. The microkernel runs without any protection and must be trusted. A few more java components are also running without protection by default and these are also needed to be trusted. These are the code verifier, the code translator and some hardware dependent components. This resides in a so called domain, in this case the domain zero which contains all the untrusted code. Domains The java code is divided up in components that are loaded into domains. The domains are at runtime compiled to native code. Domains are resource managers that are meant to be a protected unit. They are independent unit in that sense that they have their own garbage collectors that runs independently from each other and every domain can implement different garbage collector algorithms. Memory for it own threads and stacks are also allocated inside the domains memory area. Domains are independent but they are allowed to share classes and interfaces with other domains. Portals To communicate between to domains something called portals are implemented. This work very much like java own Remote Method Invocation(RMI). An object that implements the portal interface is called a service and communicate with another domain. The portal interface includes it's own portal thread. So when a thread invokes a portal it will halt its own execution and continue the execution of the portal thread instead. To keep the isolation between domains all input parameters to a portal is copied at the invocation. The domain zero has several so called fast portals that are executed in the caller thread for performance reasons and might sometimes even be necessary to for example yield the processor. Memory objects To deal with abstraction of memory JX create memory objects. The natural choice might have been java byte arrays but the authors points out several shortcomings of these. They feel that the lack of methods for accessing these and the fact that you can't make write protected memory with it was reason enough to create this new abstraction. Memory objects are like normal java objects but they are translated into machine code in a different way. They are replaced by memory access instruction and that makes them faster than if it should be compiled the traditional way. Memory objects can be passed to other domains but are not copied, it implements shared memory. An example of a memory object is the ReadOnlyMemory that simply lacks the write method. Components As said before all java code is divided into components that are then loaded into a domain. Components contains classes, scheduling information, interfaces and so on. A few advantages with using components are compability, the whole system is build up with components. These are meant to be compatible with each other and changing one of them doesn't mean that you have to change them all with this property. A related thing is reusability as with all object oriented design. Even the java development kit(JDK) is implemented as a component. So when the traditional JDK calls a native method the JDK component calls domain zero via a fast portal. Memory management The whole JX system runs in one physical address space and the protection is based on the type safety of java. JX have two levels of memory management, one global in the kernel that allocates memory for domains and one local in each domain. The global memory allocator automatically joins free areas of memory and has a very low memory foot print and overhead. Both stack overflow and null pointer detection is checked in software. In the current implementation the null pointer is checked by using the Pentium debug system and the stack is checked at the beginning of each method. Scheduling As the authors point out, there is no perfect scheduler that fits all applications. This is solved in JX by using several schedulers. There is one global scheduler and then one scheduler in each of the domains. All these can be replaced by the user even at runtime. The idea is that the global scheduler schedules the domains and the domain that is active schedules which of its application threads should be executed. A Brief Introduction to JNode JNode is the abbreviation for Java New Operating system Design Effort. It is an open source project to create a Java platform OS where all software in this OS is created in the Java programming language, with the exception of some assembly language to boot and load the system. The goal of JNode is to get a simple to use and install Java operating system for personal use. Any java application should run on it, fast & secure. The project is led by Ewout Prangsma and supported by his development team consisting of a handful of core developers. They started their first attempt in 1995 with the Java Bootable System (JBS). However, they did not like the amount of C and assembler required and moved on to a new attempt called JBS2. JNode is the third attempt, first introduced in May 2003. JNode uses only two languages - Java and Assembler. Implementations JNode currently understands ext2, FAT, NTFS and ISO9660 file systems, TCP/IP network protocol and has the working graphic user interface, including USB peripherals. It can be booted from a CD or run in any popular emulator. JNode uses the GNU Classpath Java library and (when completed) should run any Java programs. Currently, the latest version of Jnode is version 0.2.3 (as at 16 May 2006) that features some GUI and font rendering improvements from the previous version 0.2.2. Please refer to Appendix A for full details of draft versions for version 0.2 and Appendix B for full details of draft version for version 0.3. Change logs for details on enhancements made to all the versions of JNode can be found at http://www.jnode.org/node/52. File System Framework The file system support in JNode is split up into a generic part and a file system specific part. The role of the generic part is: • Keep track of all mounted file systems. • Map between path names are file system entries. • Share file system entries between various threads/processes. The role of the file system specific part is: • Store and retrieve files. • Store and retrieve directories. JNode distinguishes between a File System Type and a File System. A File System Type has a name, can detect file systems of its own type on a device and can create File System instances for a specific device (usually a disk). On the other hand, a File System implements storing/retrieving files and directories. A File System Type must be known to JNode before it can be used. Therefore, a File System Type must be registered in the File System Service. This can be done via the File System Service API or by adding a line to filesystemtypes.dat in the org.jnode.fs. service package. To access files in JNode, use the regular classes in the java.io package. They are connected to the JNode file system implementation. A direct connection to the file system implementation is not allowed. Running the implementation We ran both JX OS and JNode on a VM. The JX project had a demo-disk that ran easily with minimum resources while JNode, which seemed to have a more advanced, implemented version, required more resources and was more complex to run.
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