<<

Getting Real with the Library

Samuel Putnam, Sara Gonzalez Marston Science Library University of Florida Outline

What is (AR) & (VR)?

What can you do with AR/VR?

How to Create AR/VR

AR/VR in the Library

Find Resources What is Augmented and Virtual Reality? Paul Milgram ; Haruo Takemura ; Akira Utsumi ; Fumio Kishino; Augmented reality: a class of displays on the reality- continuum. Proc. SPIE 2351, Telemanipulator and Technologies, 282 (December 21, 1995) What is Virtual Reality?

A computer-generated simulation of a lifelike environment that can be interacted with in a seemingly real or physical way by a person, esp. by means of responsive hardware such as a visor with screen or gloves with sensors. "virtual reality, n". OED Online 2017. Web. 16 May 2017. Head mounted display, U.S. Patent Number 8,605,008 VR in the 90s

By Dr. Waldern/Virtuality Group - Dr. Jonathan D. Waldern, Attribution, https://commons.wikimedia.org/w/index.php?curid=32899409

By Dr. Waldern/Virtuality Group - Dr. Jonathan D. Waldern, By Dr. Waldern/Virtuality Group - Dr. Jonathan D. Waldern, Attribution, Attribution, https://commons.wikimedia.org/w/index.php?curid=32525338 https://commons.wikimedia.org/w/index.php?curid=32525505 1 2

3 VR with a Phone

1. Daydream View 2. 3. Gear VR Rift ● Popular VR system: headset, hand controllers, headset tracker ($598) ● Headset has speakers -> immersive environment ● Requires a powerful PC for full VR OSVR Headset

● Open Source ● “Plug in, Play Everything” ● Discounts for Developers and Academics ● Requires a powerful PC for full VR Augmented Reality The use of technology which allows the perception of the physical world to be enhanced or modified by computer-generated stimuli perceived with the aid of special equipment. "augmented, adj". OED Online 2017. Web. 8 Jan. 2017.

Head-mounted display apparatus employing one or more reflective optical surfaces, U.S. Patent Number 8625200 B2 (2013)

● Expensive (~$1500) ● Unattractive ● Confusing Google Glass (2015) Introduced May 17, 2017 at Google I/O Epson Moverio Microsoft Hololens

● $3000 for development edition ● Does not require a computer ● Control relies on gaze and hand gestures/clicker remote

● Over $1 Billion invested ● Prototype shared with board in February 2017 How to Use AR/VR Pokémon GO VR in Arcades

Roller coasters

“Walking the Plank”

Both tethered and free motion experiences EdShelf

A socially-curated discovery engine of websites, mobile apps, desktop programs, and electronic products for teaching and learning. http://bit.ly/2pQFMcX

edu.google.com/expeditions How to Create AR/VR Youtube & 360 Videos

With your phone With a 360° camera Aurasma.com

Software/app to easily create and find augmented reality content https://made.it.ufl.edu/ and Unreal Game Engines

Create Virtual and Augmented Reality Apps

Free licenses for educational use https://store.unity.com/education/license-grant-program AR/VR Case Studies in the Library Mythical Maze

A summer reading challenge app with more than 10,000 downloads. Shelf Reading - ShelvAR Find Resources Where to Find More Information

Online Tutorials:

Unity and Unreal Join our Makerspace list (>550 library staff): Lynda.com, Skilsoft https://medium.com/@samuel_putnam/ [email protected]

To join, send message to: [email protected] In body of message: Find local experts: Subscribe librarymakerspace-l yourname Hackerspaces University computer science departments Q&A

Thank you