The Racket Manifesto∗
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Introduction to Programming in Lisp
Introduction to Programming in Lisp Supplementary handout for 4th Year AI lectures · D W Murray · Hilary 1991 1 Background There are two widely used languages for AI, viz. Lisp and Prolog. The latter is the language for Logic Programming, but much of the remainder of the work is programmed in Lisp. Lisp is the general language for AI because it allows us to manipulate symbols and ideas in a commonsense manner. Lisp is an acronym for List Processing, a reference to the basic syntax of the language and aim of the language. The earliest list processing language was in fact IPL developed in the mid 1950’s by Simon, Newell and Shaw. Lisp itself was conceived by John McCarthy and students in the late 1950’s for use in the newly-named field of artificial intelligence. It caught on quickly in MIT’s AI Project, was implemented on the IBM 704 and by 1962 to spread through other AI groups. AI is still the largest application area for the language, but the removal of many of the flaws of early versions of the language have resulted in its gaining somewhat wider acceptance. One snag with Lisp is that although it started out as a very pure language based on mathematic logic, practical pressures mean that it has grown. There were many dialects which threaten the unity of the language, but recently there was a concerted effort to develop a more standard Lisp, viz. Common Lisp. Other Lisps you may hear of are FranzLisp, MacLisp, InterLisp, Cambridge Lisp, Le Lisp, ... Some good things about Lisp are: • Lisp is an early example of an interpreted language (though it can be compiled). -
Little Languages for Little Robots
Little Languages for Little Robots Matthew C. Jadud Brooke N. Chenoweth Jacob Schleter University of Kent Canterbury Indiana University Gibson High School Canterbury, UK Bloomington Fort Branch, IN [email protected] Bloomington, IN [email protected] ABSTRACT where students learn by building personally meaningful With serendipity as our muse, we have created tools that artifacts in the world. allow students to author languages of their own design for robots of their own construction. In developing a Scheme 2. JACKLL: A NEW LANGUAGE compiler for the LEGO Mindstorm we realized that there In building up to the evolution of Jackll and the philoso- is great educational potential in the design and creation phies its creation embodies, we feel it is appropriate to of new languages for small robotics kits. As a side effect first introduce the LEGO Mindstorm, the target for our of bringing Scheme and the Mindstorm together in a cre- Scheme compiler, and situate Jackll with respect to other ative context, we have begun an exploration of teaching languages intended for beginner programmers. language design that is fundamentally different from the treatment of the subject in traditional literature. 2.1 What is the LEGO Mindstorm? The LEGO Mindstorm Robotics Invention System is a 1. INTRODUCTION commercial product from the LEGO Group that provides Jacob Schleter, a rising senior at Gibson High School, Fort an inexpensive, reconfigurable platform for exploring robotics. Branch, Indiana, took part in the Indiana University Col- It comes standard with two motors, two touch sensors, one lege of Arts and Sciences Summer Research Experience for light sensor, and hundreds of pieces for assembling all sorts six weeks during the summer of 2002. -
Compiler Error Messages Considered Unhelpful: the Landscape of Text-Based Programming Error Message Research
Working Group Report ITiCSE-WGR ’19, July 15–17, 2019, Aberdeen, Scotland Uk Compiler Error Messages Considered Unhelpful: The Landscape of Text-Based Programming Error Message Research Brett A. Becker∗ Paul Denny∗ Raymond Pettit∗ University College Dublin University of Auckland University of Virginia Dublin, Ireland Auckland, New Zealand Charlottesville, Virginia, USA [email protected] [email protected] [email protected] Durell Bouchard Dennis J. Bouvier Brian Harrington Roanoke College Southern Illinois University Edwardsville University of Toronto Scarborough Roanoke, Virgina, USA Edwardsville, Illinois, USA Scarborough, Ontario, Canada [email protected] [email protected] [email protected] Amir Kamil Amey Karkare Chris McDonald University of Michigan Indian Institute of Technology Kanpur University of Western Australia Ann Arbor, Michigan, USA Kanpur, India Perth, Australia [email protected] [email protected] [email protected] Peter-Michael Osera Janice L. Pearce James Prather Grinnell College Berea College Abilene Christian University Grinnell, Iowa, USA Berea, Kentucky, USA Abilene, Texas, USA [email protected] [email protected] [email protected] ABSTRACT of evidence supporting each one (historical, anecdotal, and empiri- Diagnostic messages generated by compilers and interpreters such cal). This work can serve as a starting point for those who wish to as syntax error messages have been researched for over half of a conduct research on compiler error messages, runtime errors, and century. Unfortunately, these messages which include error, warn- warnings. We also make the bibtex file of our 300+ reference corpus ing, and run-time messages, present substantial difficulty and could publicly available. -
How to Design Co-Programs
JFP, 15 pages, 2021. c Cambridge University Press 2021 1 doi:10.1017/xxxxx EDUCATIONMATTERS How to Design Co-Programs JEREMY GIBBONS Department of Computer Science, University of Oxford e-mail: [email protected] Abstract The observation that program structure follows data structure is a key lesson in introductory pro- gramming: good hints for possible program designs can be found by considering the structure of the data concerned. In particular, this lesson is a core message of the influential textbook “How to Design Programs” by Felleisen, Findler, Flatt, and Krishnamurthi. However, that book discusses using only the structure of input data for guiding program design, typically leading towards structurally recur- sive programs. We argue that novice programmers should also be taught to consider the structure of output data, leading them also towards structurally corecursive programs. 1 Introduction Where do programs come from? This mystery can be an obstacle to novice programmers, who can become overwhelmed by the design choices presented by a blank sheet of paper, or an empty editor window— where does one start? A good place to start, we tell them, is by analyzing the structure of the data that the program is to consume. For example, if the program h is to process a list of values, one may start by analyzing the structure of that list. Either the list is empty ([]), or it is non-empty (a : x) with a head (a) and a tail (x). This provides a candidate program structure: h [ ] = ::: h (a : x) = ::: a ::: x ::: where for the empty list some result must simply be chosen, and for a non-empty list the result depends on the head a and tail x. -
Panel: NSF-Sponsored Innovative Approaches to Undergraduate Computer Science
Panel: NSF-Sponsored Innovative Approaches to Undergraduate Computer Science Stephen Bloch (Adelphi University) Amruth Kumar (Ramapo College) Stanislav Kurkovsky (Central CT State University) Clif Kussmaul (Muhlenberg College) Matt Dickerson (Middlebury College), moderator Project Web site(s) Intervention Delivery Supervision Program http://programbydesign.org curriculum with supporting in class; software normally active, but can be by Design http://picturingprograms.org IDE, libraries, & texts and textbook are done other ways Stephen Bloch http://www.ccs.neu.edu/home/ free downloads matthias/HtDP2e/ or web-based NSF awards 0010064 http://racket-lang.org & 0618543 http://wescheme.org Problets http://www.problets.org in- or after-class problem- applet in none - teacher not needed, Amruth Kumar solving exercises on a browser although some adopters use programming concepts it in active mode too NSF award 0817187 Mobile Game http://www.mgdcs.com/ in-class or take-home PC passive - teacher as Development programming projects facilitator to answer Qs Stan Kurkovsky NSF award DUE-0941348 POGIL http://pogil.org in-class activity paper or web passive - teacher as Clif Kussmaul http://cspogil.org facilitator to answer Qs NSF award TUES 1044679 Project Course(s) Language(s) Focus Program Middle school, Usually Scheme-like teaching problem-solving process, by pre-AP CS in HS, languages leading into Java; particularly test-driven DesignStephen CS0, CS1, CS2 has also been done in Python, development and use of data Bloch in college ML, Java, Scala, ... types to guide coding & testing Problets AP-CS, CS I, CS 2. C, C++, Java, C# code tracing, debugging, Amruth Kumar also as refresher or expression evaluation, to switch languages predicting program state in other courses Mobile Game AP-CS, CS1, CS2 Java core OO programming; DevelopmentSt intro to advanced subjects an Kurkovsky such as AI, networks, security POGILClif CS1, CS2, SE, etc. -
PUB DAM Oct 67 CONTRACT N00014-83-6-0148; N00014-83-K-0655 NOTE 63P
DOCUMENT RESUME ED 290 438 IR 012 986 AUTHOR Cunningham, Robert E.; And Others TITLE Chips: A Tool for Developing Software Interfaces Interactively. INSTITUTION Pittsburgh Univ., Pa. Learning Research and Development Center. SPANS AGENCY Office of Naval Research, Arlington, Va. REPORT NO TR-LEP-4 PUB DAM Oct 67 CONTRACT N00014-83-6-0148; N00014-83-K-0655 NOTE 63p. PUB TYPE Reports - Research/Technical (143) EDRS PRICE MF01/PC03 Plus Postage. DESCRIPTORS *Computer Graphics; *Man Machine Systems; Menu Driven Software; Programing; *Programing Languages IDENTIF7ERS Direct Manipulation Interface' Interface Design Theory; *Learning Research and Development Center; LISP Programing Language; Object Oriented Programing ABSTRACT This report provides a detailed description of Chips, an interactive tool for developing software employing graphical/computer interfaces on Xerox Lisp machines. It is noted that Chips, which is implemented as a collection of customizable classes, provides the programmer with a rich graphical interface for the creation of rich graphical interfaces, and the end-user with classes for modeling the graphical relationships of objects on the screen and maintaining constraints between them. This description of the system is divided into five main sections: () the introduction, which provides background material and a general description of the system; (2) a brief overview of the report; (3) detailed explanations of the major features of Chips;(4) an in-depth discussion of the interactive aspects of the Chips development environment; and (5) an example session using Chips to develop and modify a small portion of an interface. Appended materials include descriptions of four programming techniques that have been sound useful in the development of Chips; descriptions of several systems developed at the Learning Research and Development Centel tsing Chips; and a glossary of key terms used in the report. -
Final Shift for Call/Cc: Direct Implementation of Shift and Reset
Final Shift for Call/cc: Direct Implementation of Shift and Reset Martin Gasbichler Michael Sperber Universitat¨ Tubingen¨ fgasbichl,[email protected] Abstract JxKρ = λk:(k (ρ x)) 0 0 We present a direct implementation of the shift and reset con- Jλx:MKρ = λk:k (λv:λk :(JMK)(ρ[x 7! v]) k ) trol operators in the Scheme 48 system. The new implementation JE1 E2Kρ = λk:JE1Kρ (λ f :JE2Kρ (λa: f a k) improves upon the traditional technique of simulating shift and reset via call/cc. Typical applications of these operators exhibit Figure 1. Continuation semantics space savings and a significant overall performance gain. Our tech- nique is based upon the popular incremental stack/heap strategy for representing continuations. We present implementation details as well as some benchmark measurements for typical applications. this transformation has a direct counterpart as a semantic specifica- tion of the λ calculus; Figure 1 shows such a semantic specification for the bare λ calculus: each ρ is an environment mapping variables Categories and Subject Descriptors to values, and each k is a continuation—a function from values to values. An abstraction denotes a function from an environment to a D.3.3 [Programming Languages]: Language Constructs and Fea- function accepting an argument and a continuation. tures—Control structures In the context of the semantics, the rule for call/cc is this: General Terms Jcall=cc EKρ = λk:JEKρ (λ f : f (λv:λk0:k v) k) Languages, Performance Call=cc E evaluates E and calls the result f ; it then applies f to an Keywords escape function which discards the continuation k0 passed to it and replaces it by the continuation k of the call=cc expression. -
Allegro CL User Guide
Allegro CL User Guide Volume 1 (of 2) version 4.3 March, 1996 Copyright and other notices: This is revision 6 of this manual. This manual has Franz Inc. document number D-U-00-000-01-60320-1-6. Copyright 1985-1996 by Franz Inc. All rights reserved. No part of this pub- lication may be reproduced, stored in a retrieval system, or transmitted, in any form or by any means electronic, mechanical, by photocopying or recording, or otherwise, without the prior and explicit written permission of Franz incorpo- rated. Restricted rights legend: Use, duplication, and disclosure by the United States Government are subject to Restricted Rights for Commercial Software devel- oped at private expense as specified in DOD FAR 52.227-7013 (c) (1) (ii). Allegro CL and Allegro Composer are registered trademarks of Franz Inc. Allegro Common Windows, Allegro Presto, Allegro Runtime, and Allegro Matrix are trademarks of Franz inc. Unix is a trademark of AT&T. The Allegro CL software as provided may contain material copyright Xerox Corp. and the Open Systems Foundation. All such material is used and distrib- uted with permission. Other, uncopyrighted material originally developed at MIT and at CMU is also included. Appendix B is a reproduction of chapters 5 and 6 of The Art of the Metaobject Protocol by G. Kiczales, J. des Rivieres, and D. Bobrow. All this material is used with permission and we thank the authors and their publishers for letting us reproduce their material. Contents Volume 1 Preface 1 Introduction 1.1 The language 1-1 1.2 History 1-1 1.3 Format -
The Next 700 Semantics: a Research Challenge Shriram Krishnamurthi Brown University [email protected] Benjamin S
The Next 700 Semantics: A Research Challenge Shriram Krishnamurthi Brown University [email protected] Benjamin S. Lerner Northeastern University [email protected] Liam Elberty Unaffiliated Abstract Modern systems consist of large numbers of languages, frameworks, libraries, APIs, and more. Each has characteristic behavior and data. Capturing these in semantics is valuable not only for understanding them but also essential for formal treatment (such as proofs). Unfortunately, most of these systems are defined primarily through implementations, which means the semantics needs to be learned. We describe the problem of learning a semantics, provide a structuring process that is of potential value, and also outline our failed attempts at achieving this so far. 2012 ACM Subject Classification Software and its engineering → General programming languages; Software and its engineering → Language features; Software and its engineering → Semantics; Software and its engineering → Formal language definitions Keywords and phrases Programming languages, desugaring, semantics, testing Digital Object Identifier 10.4230/LIPIcs.SNAPL.2019.9 Funding This work was partially supported by the US National Science Foundation and Brown University while all authors were at Brown University. Acknowledgements The authors thank Eugene Charniak and Kevin Knight for useful conversations. The reviewers provided useful feedback that improved the presentation. © Shriram Krishnamurthi and Benjamin S. Lerner and Liam Elberty; licensed under Creative Commons License CC-BY 3rd Summit on Advances in Programming Languages (SNAPL 2019). Editors: Benjamin S. Lerner, Rastislav Bodík, and Shriram Krishnamurthi; Article No. 9; pp. 9:1–9:14 Leibniz International Proceedings in Informatics Schloss Dagstuhl – Leibniz-Zentrum für Informatik, Dagstuhl Publishing, Germany 9:2 The Next 700 Semantics: A Research Challenge 1 Motivation Semantics is central to the trade of programming language researchers and practitioners. -
Proceedings of the 8Th European Lisp Symposium Goldsmiths, University of London, April 20-21, 2015 Julian Padget (Ed.) Sponsors
Proceedings of the 8th European Lisp Symposium Goldsmiths, University of London, April 20-21, 2015 Julian Padget (ed.) Sponsors We gratefully acknowledge the support given to the 8th European Lisp Symposium by the following sponsors: WWWLISPWORKSCOM i Organization Programme Committee Julian Padget – University of Bath, UK (chair) Giuseppe Attardi — University of Pisa, Italy Sacha Chua — Toronto, Canada Stephen Eglen — University of Cambridge, UK Marc Feeley — University of Montreal, Canada Matthew Flatt — University of Utah, USA Rainer Joswig — Hamburg, Germany Nick Levine — RavenPack, Spain Henry Lieberman — MIT, USA Christian Queinnec — University Pierre et Marie Curie, Paris 6, France Robert Strandh — University of Bordeaux, France Edmund Weitz — University of Applied Sciences, Hamburg, Germany Local Organization Christophe Rhodes – Goldsmiths, University of London, UK (chair) Richard Lewis – Goldsmiths, University of London, UK Shivi Hotwani – Goldsmiths, University of London, UK Didier Verna – EPITA Research and Development Laboratory, France ii Contents Acknowledgments i Messages from the chairs v Invited contributions Quicklisp: On Beyond Beta 2 Zach Beane µKanren: Running the Little Things Backwards 3 Bodil Stokke Escaping the Heap 4 Ahmon Dancy Unwanted Memory Retention 5 Martin Cracauer Peer-reviewed papers Efficient Applicative Programming Environments for Computer Vision Applications 7 Benjamin Seppke and Leonie Dreschler-Fischer Keyboard? How quaint. Visual Dataflow Implemented in Lisp 15 Donald Fisk P2R: Implementation of -
Practical Ruby Projects: Practical Ruby Projects Ideas for the Eclectic Programmer
CYAN YELLOW MAGENTA BLACK PANTONE 123 C BOOKS FOR PROFESSIONALS BY PROFESSIONALS® THE EXPERT’S VOICE® IN OPEN SOURCE Companion eBook Available Practical Ruby Projects: Projects Ruby Practical Ideas for the Eclectic Programmer Dear Reader, You’ve learned the basics of Ruby, and you’re ready to move on to the next level— trying out advanced techniques, mastering best practices, and exploring Ruby’s full potential. With this book you’ll learn by experience while you tackle an exciting series of varied but always practical programming projects. What is an eclectic programmer, you ask? He or she is an inquisitive thinker Practical who likes to play around with new concepts, a person who is project-oriented and enjoys coding, a person who doesn’t mind some technical depth folded in with creative excursions, and a person who is always looking for fresh ideas. This book is a little different from other computer books. It is meant to be entertaining, exciting, and intellectually challenging. Inside you’ll find a collec- tion of diverse projects, ranging from the creative to the practical, written as a nod to all the great Rubyists I’ve been privileged to know. Each chapter dives into Ruby Projects new topics and approaches meant to exercise your programming muscles. You’ll start by building a cross-platform music environment, progress to drawing animations using scalable vector graphics, and then move on to prac- tical problem solving using simulation. In addition, you’ll implement your own turn-based strategy game and build a Mac-native RubyCocoa interface to it. -
S Allegro Common Lisp Foreign Function Interface
Please do not remove this page Extensions to the Franz, Inc.'s Allegro Common Lisp foreign function interface Keane, John https://scholarship.libraries.rutgers.edu/discovery/delivery/01RUT_INST:ResearchRepository/12643408560004646?l#13643533500004646 Keane, J. (1996). Extensions to the Franz, Inc.’s Allegro Common Lisp foreign function interface. Rutgers University. https://doi.org/10.7282/t3-pqns-7h57 This work is protected by copyright. You are free to use this resource, with proper attribution, for research and educational purposes. Other uses, such as reproduction or publication, may require the permission of the copyright holder. Downloaded On 2021/09/29 22:58:32 -0400 Extensions to the Franz Incs Allegro Common Lisp Foreign Function Interface John Keane Department of Computer Science Rutgers University New Brunswick NJ keanecsrutgersedu January Abstract As provided by Franz Inc the foreign function interface of Allegro Com mon Lisp has a number of limitations This pap er describ es extensions to the interface that facilitate the inclusion of C and Fortran co de into Common Lisp systems In particular these extensions make it easy to utilize libraries of numerical subroutines such as those from Numerical Recip es in C from within ACL including those routines that take functions as arguments A mechanism for creating Lisplike dynamic runtime closures for C routines is also describ ed Acknowledgments The research presented in this do cument is supp orted in part by NASA grants NCC and NAG This research is also part of the Rutgers based