Introduction to Memory Management 1
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Memory Protection at Option
Memory Protection at Option Application-Tailored Memory Safety in Safety-Critical Embedded Systems – Speicherschutz nach Wahl Auf die Anwendung zugeschnittene Speichersicherheit in sicherheitskritischen eingebetteten Systemen Der Technischen Fakultät der Universität Erlangen-Nürnberg zur Erlangung des Grades Doktor-Ingenieur vorgelegt von Michael Stilkerich Erlangen — 2012 Als Dissertation genehmigt von der Technischen Fakultät Universität Erlangen-Nürnberg Tag der Einreichung: 09.07.2012 Tag der Promotion: 30.11.2012 Dekan: Prof. Dr.-Ing. Marion Merklein Berichterstatter: Prof. Dr.-Ing. Wolfgang Schröder-Preikschat Prof. Dr. Michael Philippsen Abstract With the increasing capabilities and resources available on microcontrollers, there is a trend in the embedded industry to integrate multiple software functions on a single system to save cost, size, weight, and power. The integration raises new requirements, thereunder the need for spatial isolation, which is commonly established by using a memory protection unit (MPU) that can constrain access to the physical address space to a fixed set of address regions. MPU-based protection is limited in terms of available hardware, flexibility, granularity and ease of use. Software-based memory protection can provide an alternative or complement MPU-based protection, but has found little attention in the embedded domain. In this thesis, I evaluate qualitative and quantitative advantages and limitations of MPU-based memory protection and software-based protection based on a multi-JVM. I developed a framework composed of the AUTOSAR OS-like operating system CiAO and KESO, a Java implementation for deeply embedded systems. The framework allows choosing from no memory protection, MPU-based protection, software-based protection, and a combination of the two. -
CWIC: Using Images to Passively Browse the Web
CWIC: Using Images to Passively Browse the Web Quasedra Y. Brown D. Scott McCrickard Computer Information Systems College of Computing and GVU Center Clark Atlanta University Georgia Institute of Technology Atlanta, GA 30314 Atlanta, GA 30332 [email protected] [email protected] Advisor: John Stasko ([email protected]) Abstract The World Wide Web has emerged as one of the most widely available and diverse information sources of all time, yet the options for accessing this information are limited. This paper introduces CWIC, the Continuous Web Image Collector, a system that automatically traverses selected Web sites collecting and analyzing images, then presents them to the user using one of a variety of available display mechanisms and layouts. The CWIC mechanisms were chosen because they present the images in a non-intrusive method: the goal is to allow users to stay abreast of Web information while continuing with more important tasks. The various display layouts allow the user to select one that will provide them with little interruptions as possible yet will be aesthetically pleasing. 1 1. Introduction The World Wide Web has emerged as one of the most widely available and diverse information sources of all time. The Web is essentially a multimedia database containing text, graphics, and more on an endless variety of topics. Yet the options for accessing this information are somewhat limited. Browsers are fine for surfing, and search engines and Web starting points can guide users to interesting sites, but these are all active activities that demand the full attention of the user. This paper introduces CWIC, a passive-browsing tool that presents Web information in a non-intrusive and aesthetically pleasing manner. -
HALO: Post-Link Heap-Layout Optimisation
HALO: Post-Link Heap-Layout Optimisation Joe Savage Timothy M. Jones University of Cambridge, UK University of Cambridge, UK [email protected] [email protected] Abstract 1 Introduction Today, general-purpose memory allocators dominate the As the gap between memory and processor speeds continues landscape of dynamic memory management. While these so- to widen, efficient cache utilisation is more important than lutions can provide reasonably good behaviour across a wide ever. While compilers have long employed techniques like range of workloads, it is an unfortunate reality that their basic-block reordering, loop fission and tiling, and intelligent behaviour for any particular workload can be highly subop- register allocation to improve the cache behaviour of pro- timal. By catering primarily to average and worst-case usage grams, the layout of dynamically allocated memory remains patterns, these allocators deny programs the advantages of largely beyond the reach of static tools. domain-specific optimisations, and thus may inadvertently Today, when a C++ program calls new, or a C program place data in a manner that hinders performance, generating malloc, its request is satisfied by a general-purpose allocator unnecessary cache misses and load stalls. with no intimate knowledge of what the program does or To help alleviate these issues, we propose HALO: a post- how its data objects are used. Allocations are made through link profile-guided optimisation tool that can improve the fixed, lifeless interfaces, and fulfilled by -
Concept-Oriented Programming: References, Classes and Inheritance Revisited
Concept-Oriented Programming: References, Classes and Inheritance Revisited Alexandr Savinov Database Technology Group, Technische Universität Dresden, Germany http://conceptoriented.org Abstract representation and access is supposed to be provided by the translator. Any object is guaranteed to get some kind The main goal of concept-oriented programming (COP) is of primitive reference and a built-in access procedure describing how objects are represented and accessed. It without a possibility to change them. Thus there is a makes references (object locations) first-class elements of strong asymmetry between the role of objects and refer- the program responsible for many important functions ences in OOP: objects are intended to implement domain- which are difficult to model via objects. COP rethinks and specific structure and behavior while references have a generalizes such primary notions of object-orientation as primitive form and are not modeled by the programmer. class and inheritance by introducing a novel construct, Programming means describing objects but not refer- concept, and a new relation, inclusion. An advantage is ences. that using only a few basic notions we are able to describe One reason for this asymmetry is that there is a very many general patterns of thoughts currently belonging to old and very strong belief that it is entity that should be in different programming paradigms: modeling object hier- the focus of modeling (including programming) while archies (prototype-based programming), precedence of identities simply serve entities. And even though object parent methods over child methods (inner methods in identity has been considered “a pillar of object orienta- Beta), modularizing cross-cutting concerns (aspect- tion” [Ken91] their support has always been much weaker oriented programming), value-orientation (functional pro- in comparison to that of entities. -
Chapter 4 Memory Management and Virtual Memory Asst.Prof.Dr
Chapter 4 Memory management and Virtual Memory Asst.Prof.Dr. Supakit Nootyaskool IT-KMITL Object • To discuss the principle of memory management. • To understand the reason that memory partitions are importance for system organization. • To describe the concept of Paging and Segmentation. 4.1 Difference in main memory in the system • The uniprogramming system (example in DOS) allows only a program to be present in memory at a time. All resources are provided to a program at a time. Example in a memory has a program and an OS running 1) Operating system (on Kernel space) 2) A running program (on User space) • The multiprogramming system is difference from the mentioned above by allowing programs to be present in memory at a time. All resource must be organize and sharing to programs. Example by two programs are in the memory . 1) Operating system (on Kernel space) 2) Running programs (on User space + running) 3) Programs are waiting signals to execute in CPU (on User space). The multiprogramming system uses memory management to organize location to the programs 4.2 Memory management terms Frame Page Segment 4.2 Memory management terms Frame Page A fixed-lengthSegment block of main memory. 4.2 Memory management terms Frame Page A fixed-length block of data that resides in secondary memory. A page of data may temporarily beSegment copied into a frame of main memory. A variable-lengthMemory management block of data that residesterms in secondary memory. A segment may temporarily be copied into an available region of main memory or the segment may be divided into pages which can be individuallyFrame copied into mainPage memory. -
Technical Manual Version 8
HANDLE.NET (Ver. 8) Technical Manual HANDLE.NET (version 8) Technical Manual Version 8 Corporation for National Research Initiatives June 2015 hdl:4263537/5043 1 HANDLE.NET (Ver. 8) Technical Manual HANDLE.NET 8 software is subject to the terms of the Handle System Public License (version 2). Please read the license: http://hdl.handle.net/4263537/5030. A Handle System Service Agreement is required in order to provide identifier/resolution services using the Handle System technology. Please read the Service Agreement: http://hdl.handle.net/4263537/5029. © Corporation for National Research Initiatives, 2015, All Rights Reserved. Credits CNRI wishes to thank the prototyping team of the Los Alamos National Laboratory Research Library for their collaboration in the deployment and testing of a very large Handle System implementation, leading to new designs for high performance handle administration, and handle users at the Max Planck Institute for Psycholinguistics and Lund University Libraries NetLab for their instructions for using PostgreSQL as custom handle storage. Version Note Handle System Version 8, released in June 2015, constituted a major upgrade to the Handle System. Major improvements include a RESTful JSON-based HTTP API, a browser-based admin client, an extension framework allowing Java Servlet apps, authentication using handle identities without specific indexes, multi-primary replication, security improvements, and a variety of tool and configuration improvements. See the Version 8 Release Notes for details. Please send questions or comments to the Handle System Administrator at [email protected]. 2 HANDLE.NET (Ver. 8) Technical Manual Table of Contents Credits Version Note 1 Introduction 1.1 Handle Syntax 1.2 Architecture 1.2.1 Scalability 1.2.2 Storage 1.2.3 Performance 1.3 Authentication 1.3.1 Types of Authentication 1.3.2 Certification 1.3.3 Sessions 1.3.4 Algorithms TODO 3 HANDLE.NET (Ver. -
Pointers Getting a Handle on Data
3RLQWHUV *HWWLQJ D +DQGOH RQ 'DWD Content provided in partnership with Prentice Hall PTR, from the book C++ Without Fear: A Beginner’s Guide That Makes You Feel Smart, 1/e by Brian Overlandà 6 Perhaps more than anything else, the C-based languages (of which C++ is a proud member) are characterized by the use of pointers—variables that store memory addresses. The subject sometimes gets a reputation for being difficult for beginners. It seems to some people that pointers are part of a plot by experienced programmers to wreak vengeance on the rest of us (because they didn’t get chosen for basketball, invited to the prom, or whatever). But a pointer is just another way of referring to data. There’s nothing mysterious about pointers; you will always succeed in using them if you follow simple, specific steps. Of course, you may find yourself baffled (as I once did) that you need to go through these steps at all—why not just use simple variable names in all cases? True enough, the use of simple variables to refer to data is often sufficient. But sometimes, programs have special needs. What I hope to show in this chapter is why the extra steps involved in pointer use are often justified. The Concept of Pointer The simplest programs consist of one function (main) that doesn’t interact with the network or operating system. With such programs, you can probably go the rest of your life without pointers. But when you write programs with multiple functions, you may need one func- tion to hand off a data address to another. -
KTH Introduction to Opencl
Introduction to OpenCL David Black-Schaffer [email protected] 1 Disclaimer I worked for Apple developing OpenCL I’m biased Please point out my biases. They help me get a better perspective and may reveal something. 2 What is OpenCL? Low-level language for high-performance heterogeneous data-parallel computation. Access to all compute devices in your system: CPUs GPUs Accelerators (e.g., CELL… unless IBM cancels Cell) Based on C99 Portable across devices Vector intrinsics and math libraries Guaranteed precision for operations Open standard Low-level -- doesn’t try to do everything for you, but… High-performance -- you can control all the details to get the maximum performance. This is essential to be successful as a performance- oriented standard. (Things like Java have succeeded here as standards for reasons other than performance.) Heterogeneous -- runs across all your devices; same code runs on any device. Data-parallel -- this is the only model that supports good performance today. OpenCL has task-parallelism, but it is largely an after-thought and will not get you good performance on today’s hardware. Vector intrinsics will map to the correct instructions automatically. This means you don’t have to write SSE code anymore and you’ll still get good performance on scalar devices. The precision is important as historically GPUs have not cared about accuracy as long as the images looked “good”. These requirements are forcing them to take accuracy seriously.! 3 Open Standard? Huge industry support Driving hardware requirements This is a big deal. Note that the big three hardware companies are here (Intel, AMD, and Nvidia), but that there are also a lot of embedded companies (Nokia, Ericsson, ARM, TI). -
Memory Management
Memory Management These slides are created by Dr. Huang of George Mason University. Students registered in Dr. Huang’s courses at GMU can make a single machine readable copy and print a single copy of each slide for their own reference as long as the slide contains the copyright statement, and the GMU facilities are not used to produce the paper copies. Permission for any other use, either in machine-readable or printed form, must be obtained form the author in writing. CS471 1 Memory 0000 A a set of data entries 0001 indexed by addresses 0002 0003 Typically the basic data 0004 0005 unit is byte 0006 0007 In 32 bit machines, 4 bytes 0008 0009 grouped to words 000A 000B Have you seen those 000C 000D DRAM chips in your PC ? 000E 000F CS471 2 1 Logical vs. Physical Address Space The addresses used by the RAM chips are called physical addresses. In primitive computing devices, the address a programmer/processor use is the actual address. – When the process fetches byte 000A, the content of 000A is provided. CS471 3 In advanced computers, the processor operates in a separate address space, called logical address, or virtual address. A Memory Management Unit (MMU) is used to map logical addresses to physical addresses. – Various mapping technologies to be discussed – MMU is a hardware component – Modern processors have their MMU on the chip (Pentium, Athlon, …) CS471 4 2 Continuous Mapping: Dynamic Relocation Virtual Physical Memory Memory Space Processor 4000 The processor want byte 0010, the 4010th byte is fetched CS471 5 MMU for Dynamic Relocation CS471 6 3 Segmented Mapping Virtual Physical Memory Memory Space Processor Obviously, more sophisticated MMU needed to implement this CS471 7 Swapping A process can be swapped temporarily out of memory to a backing store (a hard drive), and then brought back into memory for continued execution. -
A Hybrid Swapping Scheme Based on Per-Process Reclaim for Performance Improvement of Android Smartphones (August 2018)
Received August 19, 2018, accepted September 14, 2018, date of publication October 1, 2018, date of current version October 25, 2018. Digital Object Identifier 10.1109/ACCESS.2018.2872794 A Hybrid Swapping Scheme Based On Per-Process Reclaim for Performance Improvement of Android Smartphones (August 2018) JUNYEONG HAN 1, SUNGEUN KIM1, SUNGYOUNG LEE1, JAEHWAN LEE2, AND SUNG JO KIM2 1LG Electronics, Seoul 07336, South Korea 2School of Software, Chung-Ang University, Seoul 06974, South Korea Corresponding author: Sung Jo Kim ([email protected]) This work was supported in part by the Basic Science Research Program through the National Research Foundation of Korea (NRF) funded by the Ministry of Education under Grant 2016R1D1A1B03931004 and in part by the Chung-Ang University Research Scholarship Grants in 2015. ABSTRACT As a way to increase the actual main memory capacity of Android smartphones, most of them make use of zRAM swapping, but it has limitation in increasing its capacity since it utilizes main memory. Unfortunately, they cannot use secondary storage as a swap space due to the long response time and wear-out problem. In this paper, we propose a hybrid swapping scheme based on per-process reclaim that supports both secondary-storage swapping and zRAM swapping. It attempts to swap out all the pages in the working set of a process to a zRAM swap space rather than killing the process selected by a low-memory killer, and to swap out the least recently used pages into a secondary storage swap space. The main reason being is that frequently swap- in/out pages use the zRAM swap space while less frequently swap-in/out pages use the secondary storage swap space, in order to reduce the page operation cost. -
An Evolutionary Study of Linux Memory Management for Fun and Profit Jian Huang, Moinuddin K
An Evolutionary Study of Linux Memory Management for Fun and Profit Jian Huang, Moinuddin K. Qureshi, and Karsten Schwan, Georgia Institute of Technology https://www.usenix.org/conference/atc16/technical-sessions/presentation/huang This paper is included in the Proceedings of the 2016 USENIX Annual Technical Conference (USENIX ATC ’16). June 22–24, 2016 • Denver, CO, USA 978-1-931971-30-0 Open access to the Proceedings of the 2016 USENIX Annual Technical Conference (USENIX ATC ’16) is sponsored by USENIX. An Evolutionary Study of inu emory anagement for Fun and rofit Jian Huang, Moinuddin K. ureshi, Karsten Schwan Georgia Institute of Technology Astract the patches committed over the last five years from 2009 to 2015. The study covers 4587 patches across Linux We present a comprehensive and uantitative study on versions from 2.6.32.1 to 4.0-rc4. We manually label the development of the Linux memory manager. The each patch after carefully checking the patch, its descrip- study examines 4587 committed patches over the last tions, and follow-up discussions posted by developers. five years (2009-2015) since Linux version 2.6.32. In- To further understand patch distribution over memory se- sights derived from this study concern the development mantics, we build a tool called MChecker to identify the process of the virtual memory system, including its patch changes to the key functions in mm. MChecker matches distribution and patterns, and techniues for memory op- the patches with the source code to track the hot func- timizations and semantics. Specifically, we find that tions that have been updated intensively. -
Operating System
OPERATING SYSTEM INDEX LESSON 1: INTRODUCTION TO OPERATING SYSTEM LESSON 2: FILE SYSTEM – I LESSON 3: FILE SYSTEM – II LESSON 4: CPU SCHEDULING LESSON 5: MEMORY MANAGEMENT – I LESSON 6: MEMORY MANAGEMENT – II LESSON 7: DISK SCHEDULING LESSON 8: PROCESS MANAGEMENT LESSON 9: DEADLOCKS LESSON 10: CASE STUDY OF UNIX LESSON 11: CASE STUDY OF MS-DOS LESSON 12: CASE STUDY OF MS-WINDOWS NT Lesson No. 1 Intro. to Operating System 1 Lesson Number: 1 Writer: Dr. Rakesh Kumar Introduction to Operating System Vetter: Prof. Dharminder Kr. 1.0 OBJECTIVE The objective of this lesson is to make the students familiar with the basics of operating system. After studying this lesson they will be familiar with: 1. What is an operating system? 2. Important functions performed by an operating system. 3. Different types of operating systems. 1. 1 INTRODUCTION Operating system (OS) is a program or set of programs, which acts as an interface between a user of the computer & the computer hardware. The main purpose of an OS is to provide an environment in which we can execute programs. The main goals of the OS are (i) To make the computer system convenient to use, (ii) To make the use of computer hardware in efficient way. Operating System is system software, which may be viewed as collection of software consisting of procedures for operating the computer & providing an environment for execution of programs. It’s an interface between user & computer. So an OS makes everything in the computer to work together smoothly & efficiently. Figure 1: The relationship between application & system software Lesson No.