Contextual Social Networking
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Regional Use of Social Networking Tools
Regional Use of Social Networking Tools Kate Meeuf December 2014 TECHNICAL REPORT CMU/SEI-2014-TR-018 CERT® Division http://www.sei.cmu.edu Copyright 2014 Carnegie Mellon University This material is based upon work funded and supported by Department of Homeland Security under Contract No. FA8721-05-C-0003 with Carnegie Mellon University for the operation of the Software Engineering Institute, a federally funded research and development center sponsored by the United States Department of Defense. Any opinions, findings and conclusions or recommendations expressed in this material are those of the author(s) and do not necessarily reflect the views of Department of Homeland Security or the United States Department of Defense. This report was prepared for the SEI Administrative Agent AFLCMC/PZM 20 Schilling Circle, Bldg 1305, 3rd floor Hanscom AFB, MA 01731-2125 NO WARRANTY. THIS CARNEGIE MELLON UNIVERSITY AND SOFTWARE ENGINEERING INSTITUTE MATERIAL IS FURNISHED ON AN “AS-IS” BASIS. CARNEGIE MELLON UNIVERSITY MAKES NO WARRANTIES OF ANY KIND, EITHER EXPRESSED OR IMPLIED, AS TO ANY MATTER INCLUDING, BUT NOT LIMITED TO, WARRANTY OF FITNESS FOR PURPOSE OR MERCHANTABILITY, EXCLUSIVITY, OR RESULTS OBTAINED FROM USE OF THE MATERIAL. CARNEGIE MELLON UNIVERSITY DOES NOT MAKE ANY WARRANTY OF ANY KIND WITH RESPECT TO FREEDOM FROM PATENT, TRADEMARK, OR COPYRIGHT INFRINGEMENT. This material has been approved for public release and unlimited distribution except as restricted be- low. Internal use:* Permission to reproduce this material and to prepare derivative works from this material for internal use is granted, provided the copyright and “No Warranty” statements are included with all reproductions and derivative works. -
Archetypes of Enterprise Social Network Users
Proceedings of the 51st Hawaii International Conference on System Sciences j 2018 Archetypes of Enterprise Social Network Users Christian Oettl, Thomas Berger, Markus Böhm, Manuel Wiesche, Helmut Krcmar Technical University of Munich {c.oettl, thomas.berger}@tum.de, {markus.boehm, manuel.wiesche, krcmar}@in.tum.de Abstract organizations will promote the introduction and development of ESNs in the future [8]. Investments in enterprise social networks (ESNs) have However, even if ESNs are implemented in increased rapidly in recent years. However, an ESN organizations, their value contribution appears unclear utilization intensity develops slowly, and there are a because 80% of projects do not fulfill expectations few well-grounded approaches to understand ESN [16]. The typical ROI of any social technology usage. To elaborate on different archetypes of ESN becomes positive when 15% to 25% of employees use users, we conducted a case study that comprised 28 such technology extensively and companies should not interviews with a large IT services company. We assume that “If we build it, they will come” [3]. present a model to characterize ESN users and classify This was also observed in the company that was them as archetypes based on the following two considered in this study. In 2014, a large multinational dimensions: individual openness to ESNs and IT service provider started a radical metamorphosis perceived task-fit. We determine six archetypes of ESN from an email centered to an ESN centered users, namely, power users, limited users, reluctant organization. The implemented solution provides users, repudiators, hidden champions, and question typical key functionalities that characterize an ESN as marks. -
THE SIGNIFICANCE of SOCIAL SOFTWARE Danah Boyd UC
THE SIGNIFICANCE OF SOCIAL SOFTWARE danah boyd UC Berkeley School of Information, Berkeley, CA, USA [email protected] http://www.zephoria.org/ Social software… It’s a term that is thrown around frequently, rarely defined, completely elusive, and yet totally significant. What on earth does it mean? And should you care? (IMHO) Of course you should care! Social software is all around us now. It is altering the organization of social life. How do you communicate with loved ones? How do you find information? A lot of this hinges on social software. In this opening essay, I want to address the significance of „social software.” I will look at this from a few different angles, building on the attitudes and practices of creators, users, and researchers of social software. My goal is to lay out some possible approaches for thinking about the types of technologies and behaviors that emerge. What I’m offering is not some truth serum (nor even a proper analysis) – it can and should be contested, questioned, and wrestled with. Let’s begin. Social Software First… what constitutes „social software“? Where does this term come from? In 2002, Clay Shirky (re)claimed the term „social software“ to encompass „all uses of software that supported interacting groups, even if the interaction was offline.“1 His choice was intentional. Although other terms existed – groupware, social computing, computer-mediated communication, etc. – he felt that these older terms In: Burg, Thomas N. / Jan Schmidt (Eds.) BlogTalks Reloaded. Social Software - Research & Cases. Norderstedt: Books on Demand. BlogTalk Reloaded were either polluted or a bad fit to address certain new technologies. -
Opportunities and Challenges for Standardization in Mobile Social Networks
Opportunities and Challenges for Standardization in Mobile Social Networks Laurent-Walter Goix, Telecom Italia [email protected] Bryan Sullivan, AT&T [email protected] Abstract This paper describes the opportunities and challenges related to the standardization of interoperable “Mobile Social Networks”. Challenges addressed include the effect of social networks on resource usage, the need for social network federation, and the needs for a standards context. The concept of Mobile Federated Social Networks as defined in the OMA SNEW specification is introduced as an approach to some of these challenges. Further specific needs and opportunities in standards and developer support for mobile social apps are described, including potentially further work in support of regulatory requirements. Finally, we conclude that a common standard is needed for making mobile social networks interoperable, while addressing privacy concerns from users & institutions as well as the differentiations of service providers. 1 INTRODUCTION Online Social Networks (OSN) are dominated by Walled Gardens that have attracted users by offering new paradigms of communication / content exchange that better fit their modern lifestyle. Issues are emerging related to data ownership, privacy and identity management and some institutions such as the European Commission have started to provide measures for controlling this. The impressive access to OSN from ever smarter mobile devices, as well as the growth of mobile- specific SN services (e.g. WhatsApp) have further stimulated the mobile industry that is already starving for new attractive services (RCS 1). In this context OMA 2 as mobile industry forum has recently promoted the SNEW specifications that can leverage network services such as user identity and native interoperability of mobile networks (the approach promoted by “federated social networks”). -
Protection, Not Barriers: Using Social Software Policies to Guide and Safeguard Students and Employees
Georgia State University ScholarWorks @ Georgia State University University Library Faculty Publications Georgia State University Library Fall 2010 Protection, Not Barriers: Using Social Software Policies to Guide and Safeguard Students and Employees Brian K. Kooy Georgia State University, [email protected] Sarah King Steiner Georgia State University, [email protected] Follow this and additional works at: https://scholarworks.gsu.edu/univ_lib_facpub Part of the Library and Information Science Commons Recommended Citation Kooy, B. & Steiner, K. (2010). Protection, not barriers: Using social software policies to guide and safeguard students and employees. Reference & User Services Quarterly, 50(1), 59-71. doi: 10.5860/ rusq.50n1 This Article is brought to you for free and open access by the Georgia State University Library at ScholarWorks @ Georgia State University. It has been accepted for inclusion in University Library Faculty Publications by an authorized administrator of ScholarWorks @ Georgia State University. For more information, please contact [email protected]. FeAture Protection, not Barriers Using Social Software Policies to Guide and Safeguard Students and Employees Academic librarians have been using social outreach to include online spaces as Brian k. kooy and software and networking sites for public well. One area in which librarians are Sarah k. Steiner services since they appeared on the Inter- providing online outreach is through net. While issues of privacy, identity man- the use of social software and social Brian K. Kooy is Philosophy, Religious agement, and self-disclosure when using networking websites such as Facebook Studies, and Middle East Studies such technologies have been written about, and MySpace. Even most library blogs Librarian and Sarah K. -
The (R)Evolution of Social Media in Software Engineering
The (R)Evolution of Social Media in Software Engineering Margaret-Anne Storey Leif Singer Brendan Cleary University of Victoria University of Victoria University of Victoria Victoria, BC, Canada Victoria, BC, Canada Victoria, BC, Canada [email protected] [email protected] [email protected] Fernando Figueira Filho Alexey Zagalsky Universidade Federal do Rio University of Victoria Grande do Norte, Natal, Brazil Victoria, BC, Canada [email protected] [email protected] ABSTRACT 1. INTRODUCTION Software developers rely on media to communicate, learn, A few years after the term \software engineering" was collaborate, and coordinate with others. Recently, social coined at a 1968 NATO conference [49], Weinberg media has dramatically changed the landscape of software published his acclaimed book on the \Psychology of engineering, challenging some old assumptions about how Computer Programming." [78] Weinberg emphasizes that developers learn and work with one another. We see the although programming is an activity that can be rise of the social programmer who actively participates in performed alone, it relies on extensive social activities as online communities and openly contributes to the creation developers will often have to ask others for help. of a large body of crowdsourced socio-technical content. The need to collaborate and interact with others has In this paper, we examine the past, present, and future only increased over time. Even solitary developers need to roles of social media in software engineering. We provide a interact directly or indirectly with others to learn, to review of research that examines the use of different media understand requirements and to seek feedback on their channels in software engineering from 1968 to the present creations. -
Metaverse Roadmap Overview, 2007. 2007
A Cross-Industry Public Foresight Project Co-Authors Contributing Authors John Smart, Acceleration Studies Foundation Corey Bridges, Multiverse Jamais Cascio, Open the Future Jochen Hummel, Metaversum Jerry Paffendorf, The Electric Sheep Company James Hursthouse, OGSi Randal Moss, American Cancer Society Lead Reviewers Edward Castronova, Indiana University Richard Marks, Sony Computer Entertainment Alexander Macris, Themis Group Rueben Steiger, Millions of Us LEAD SPONSOR FOUNDING PARTNERS Futuring and Innovation Center Graphic Design: FizBit.com accelerating.org metaverseroadmap.org MVR Summit Attendees Distinguished industry leaders, technologists, analysts, and creatives who provided their insights in various 3D web domains. Bridget C. Agabra Project Manager, Metaverse Roadmap Project Patrick Lincoln Director, Computer Science Department, SRI Janna Anderson Dir. of Pew Internet’s Imagining the Internet; Asst. International Prof. of Communications, Elon University Julian Lombardi Architect, Open Croquet; Assistant VP for Tod Antilla Flash Developer, American Cancer Society Academic Services and Technology Support, Office of Information Technology Wagner James Au Blogger, New World Notes; Author, The Making of Second Life, 2008 Richard Marks Creator of the EyeToy camera interface; Director of Special Projects, Sony CEA R&D Jeremy Bailenson Director, Virtual Human Interaction Lab, Stanford University Bob Moore Sociologist, Palo Alto Research Center (PARC), PlayOn project Betsy Book Director of Product Management, Makena Technologies/There; -
Social Software
social software Everyone’s an Author: Wikis and Blogs Wikis and blogs are two kinds of social software that are centered on authorship. Wikis allow some groups of people (ranging from a limited set of members to anyone with access to the web) to edit the web pages that make up a website. They also provide ways to discuss the pages as a separate process from altering them, and ways to compare different versions of the page over time. Wikis are especially useful for collaborative writing and knowledge sharing, with Wikipedia (www.wikipedia. org) being one of the best known examples. For local examples of wikis, check out http://wiki.williams.edu (an official college wiki) and http://wso.williams.edu/wiki/ index.php/Main_Page (a student run wiki about all things Williams). A number of Blackboard courses also use wikis as a framework for student collaboration. With wikis, the content organization is arbitrary (but usually topical and hierarchical) and it’s owned by the entire community; every member of the community has as much right to alter the content as any other member (though practically speaking there’s usually a core group of the most active members which act as moderators). Blogs are a way for one or more authors to publish things organized primarily by time, and for the readers and author to discuss what’s posted. People read and write blogs for a variety of reasons, ranging from keeping in touch with far flung friends, to learning and talking about particular subjects, to keeping up on the cutting edge of news. -
Blogging Glossary
Blogging Glossary Glossary: General Terms Atom: A popular feed format developed as an alternative to RSS. Autocasting: Automated form of podcasting that allows bloggers and blog readers to generate audio versions of text blogs from RSS feeds. Audioblog: A blog where the posts consist mainly of voice recordings sent by mobile phone, sometimes with some short text message added for metadata purposes. (cf. podcasting) Blawg: A law blog. Bleg: An entry in a blog requesting information or contributions. Blog Carnival: A blog article that contains links to other articles covering a specific topic. Most blog carnivals are hosted by a rotating list of frequent contributors to the carnival, and serve to both generate new posts by contributors and highlight new bloggers posting matter in that subject area. Blog client: (weblog client) is software to manage (post, edit) blogs from operating system with no need to launch a web browser. A typical blog client has an editor, a spell-checker and a few more options that simplify content creation and editing. Blog publishing service: A software which is used to create the blog. Some of the most popular are WordPress, Blogger, TypePad, Movable Type and Joomla. Blogger: Person who runs a blog. Also blogger.com, a popular blog hosting web site. Rarely: weblogger. Blogirl: A female blogger Bloggernacle: Blogs written by and for Mormons (a portmanteau of "blog" and "Tabernacle"). Generally refers to faithful Mormon bloggers and sometimes refers to a specific grouping of faithful Mormon bloggers. Bloggies: One of the most popular blog awards. Blogroll: A list of other blogs that a blogger might recommend by providing links to them (usually in a sidebar list). -
Dissertation the Working Narrative
DISSERTATION THE WORKING NARRATIVE: ANALYSIS OF LINGUISTIC STRUCTURES AND STYLES IN LIFE STORYTELLING ON SOCIAL MEDIA Submitted by Michael Humphrey Department of Journalism and Media Communication In partial fulfillment of the requirements For the Degree of Doctor of Philosophy Colorado State University Fort Collins, Colorado Fall 2017 Doctoral Committee: Advisor: Patrick Plaisance Marilee Long Ashley Anderson Sarah Sloane Kate Mason Copyright by Michael Lee Humphrey 2017 All Rights Reserved ABSTRACT THE WORKING NARRATIVE: ANALYSIS OF LINGUISTIC STRUCTURES AND STYLES IN LIFE STORYTELLING ON SOCIAL MEDIA The stories we tell ourselves, and others, define us. What does that mean when we enter digital life and populate social media networks? In this dissertation, I examine the linguistic structures and styles of content created by people who are specifically prompted to tell a story from their lives. This dissertation focuses on two distinct types of storytelling social media platforms: Cowbird is an self-mediatizing, open site that primes users with life story cues and prompts them to “Tell a story,” while Humans of New York is a filtered, gated-mediatized platform run by one curator who posts pictures and short life narratives on Facebook, Tumblr, his own blog and several other social platforms. I sought to find distinct and/or common narrative structural and stylistic characteristics of the content. Using a combination of Quantitative Content Analysis and Linguistic Inquiry and Word Count (Pennebaker et al., 2007; Pennebaker et al., 2015), this project includes three related studies that begin with basic questions about narrative structures and concludes with two factor analyses of latent linguistic variables. -
Social Software: E-Learning Beyond Learning Management Systems
Social software: E-learning beyond learning management systems Christian Dalsgaard [[email protected]] Institute of Information and Media Studies University of Aarhus Helsingforsgade 14, 8200 Aarhus N, Denmark [http://www.imv.au.dk] Introduction Whether focusing on distance education or campus based education, universities all over the world are using learning management systems (LMS) to support and improve learning within their institution. Yet the OECD (2005) report "E-learning in Tertiary Education: Where do we stand?" indicates that universities primarily use LMS for administrative purposes, and that LMS so far have had a limited impact on pedagogy: "ICT has penetrated tertiary education, but has had more impact on administrative services (e.g. admissions, registration, fee payment, purchasing) than on the pedagogic fundamentals of the classroom." (OECD, 2005, p. 15) This article will discuss the use of centralized and integrated LMS and argue that they, within a framework of a social constructivist pedagogy, should play only a minor role within organization of e-learning. It is argued that social software tools can support a social constructivist approach to e- learning by providing students with personal tools and engaging them in social networks. Using social software in this way requires that organization of e-learning moves beyond centralized and integrated LMS and towards a variety of separate tools which are used and managed by the students in relation to their self-governed work. It is argued that social software tools enable a different way of using the web within an educational context. The article discusses how social software can be used to support a social constructivist approach to e-learning, or more specifically, how social software can support self-governed, problem-based and collaborative activities. -
The Tech Giant Everyone Is Watching
Inside Assad’s new Syria America’s Supreme Court swings right Bog-roll Boris, the busted flush How to make meetings less dreadful JUNE 30TH–JULY 6TH 2018 Thetechgiant everyone is watching Contents The Economist June 30th 2018 5 8 The world this week United States 34 The Supreme Court Leaders Right of way 11 Netflixonomics 35 Bureaucracy The tech giant everyone Shuffle up is watching 36 School design 12 America’s Supreme Court Brutalism After Kennedy 36 Immigration policy 12 The war in Syria How we got here The new Palestinians 39 Lexington Brexit and business Amid a 13 Railways India and America row between business leaders Free the rails and Conservative hardliners, a 14 China’s university- The Americas softer Brexit gains political On the cover entrance exam 40 Canada’s climate policy ground, page 21 Netflix has transformed Gaokao gruel Trudeau and the Toronto television. It is beloved by troublemaker investors, consumers and Letters 41 Funerals in Cuba politicians. Can that last? 15 On trade, surveillance Not going gently Leader, page11. The technology, Xinjiang, 41 Brazilian agriculture entertainment industry is football, Brexit Embrapa’s lost sparkle scrabbling to catch up with a disrupter, page18. The 42 Bello internet was meant to make Briefing The high price of political saviours the world a less centralised 18 Netflixonomics place, but the opposite has The television will be happened. Ludwig Siegele revolutionised Special report: explains why it matters, and Fixing the internet what can be done about it. US Supreme Court Justice The ins and outs See our special report after Britain Anthony Kennedy’s retirement After page 42 page 42 21 Business and politics comes at a worrying time: Hard Brexit unravels leader, page12.