Listing of WARN Notices by Location (M-Z) - 2010
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Video Games and the Mobilization of Anxiety and Desire
PLAYING THE CRISIS: VIDEO GAMES AND THE MOBILIZATION OF ANXIETY AND DESIRE BY ROBERT MEJIA DISSERTATION Submitted in partial fulfillment of the requirements for the degree of Doctor of Philosophy in Communications in the Graduate College of the University of Illinois at Urbana-Champaign, 2012 Urbana, Illinois Doctoral Committee: Professor Kent A. Ono, Chair Professor John Nerone Professor Clifford Christians Professor Robert A. Brookey, Northern Illinois University ABSTRACT This is a critical cultural and political economic analysis of the video game as an engine of global anxiety and desire. Attempting to move beyond conventional studies of the video game as a thing-in-itself, relatively self-contained as a textual, ludic, or even technological (in the narrow sense of the word) phenomenon, I propose that gaming has come to operate as an epistemological imperative that extends beyond the site of gaming in itself. Play and pleasure have come to affect sites of culture and the structural formation of various populations beyond those conceived of as belonging to conventional gaming populations: the workplace, consumer experiences, education, warfare, and even the practice of politics itself, amongst other domains. Indeed, the central claim of this dissertation is that the video game operates with the same political and cultural gravity as that ascribed to the prison by Michel Foucault. That is, just as the prison operated as the discursive site wherein the disciplinary imaginary was honed, so too does digital play operate as that discursive site wherein the ludic imperative has emerged. To make this claim, I have had to move beyond the conventional theoretical frameworks utilized in the analysis of video games. -
Call of Duty : Les Coulisses D’Une Usine À Succès Deuxième Édition
Call of Duty : les Coulisses d’une usine à succès Deuxième édition Design graphique et maquette : Katell Chabin Cet ouvrage a été composé en Minion Pro, Lato et Bebas Neue. © Sébastien Delahaye, 2019 Cette œuvre est mise à disposition sous licence Attribution - Partage dans les Mêmes Conditions 4.0 International. Pour voir une copie de cette licence, visitez http://creativecommons.org/licenses/by-sa/4.0/ ou écrivez à Creative Commons, PO Box 1866, Mountain View, CA 94042, USA. Tous droits réservés. Marques déposées Tous les noms de marques ou de produits cités dans cet ouvrage sont des marques déposées ou des appellations commerciales de leurs propriétaires respectifs. Call of Duty : les Coulisses d’une usine à succès remastered (ça veut dire « 2e édition ») SÉBASTIEN DELAHAYE 4 TABLE DES MATIÈRES Avant-propos � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � 5 Prologue : Medal of Honor, l’origine du drame � � � � � � � � � � � � � � � � � � � � 8 Épisode 1. Il faut flinguer le soldat Ryan � � � � � � � � � � � � � � � � � � � � � � � � 13 Épisode 2. Un succès venu du PC � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � 17 Épisode 3. Activision s’inquiète et Robert muscle son jeu � � � � � � � � � 21 Épisode 4. Quand Activision enchaîne les galères sur consoles � � � � � 26 Épisode 5. L’Avènement d’Infinity Ward � � � � � � � � � � � � � � � � � � � � � � � � 30 Épisode 6. Du triomphe à la rupture � � � � � � � � � � � � � � � � � � � � � � � � � � � 34 Épisode 7. Gros Sous, traîtrise -
UNITED STATES SECURITIES and EXCHANGE COMMISSION Washington, D.C
Table of Contents UNITED STATES SECURITIES AND EXCHANGE COMMISSION Washington, D.C. 20549 FORM 10-K (Mark one) ☒ ANNUAL REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE SECURITIES EXCHANGE ACT OF 1934 For the fiscal year ended December 31, 2009 OR o TRANSITION REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE SECURITIES EXCHANGE ACT OF 1934 For the transition period from to Commission File Number 1-15839 ACTIVISION BLIZZARD, INC. (Exact name of registrant as specified in its charter) Delaware 95-4803544 (State or other jurisdiction of incorporation or organization) (I.R.S. Employer Identification No.) 3100 Ocean Park Blvd., Santa Monica, CA 90405 (Address of principal executive offices) (Zip Code) Registrant's telephone number, including area code: (310) 255-2000 Securities registered pursuant to Section 12(b) of the Act: Title of each Class Name of Each Exchange on Which Registered Common Stock, par value $.000001 per share The NASDAQ Global Select Market Securities registered pursuant to Section 12(g) of the Act: None Indicate by check mark if the registrant is a well-known seasoned issuer, as defined in Rule 405 of the Securities Act. Yes ☒ No o Indicate by check mark if the registrant is not required to file reports pursuant to Section 13 or Section 15 (d) of the Act. Yes o No ☒ Indicate by check mark whether the registrant (1) has filed all reports required to be filed by Section 13 or 15(d) of the Securities Exchange Act of 1934 during the preceding 12 months (or for such shorter period that the registrant was required to file such reports), and (2) has been subject to such filing requirements for the past 90 days. -
Eric Maki Sr. Character Artist E-Mail
Eric Maki E-mail: [email protected] Sr. Character Artist URL: www.makiness.com GAMES: Mobile Strike, Game of War, Crystalborn, World War Rising, Final Fantasy 15: A New Empire (iOS and Android).Asgard's Wrath (Occulus Rift), Spyro 3 (PS4), Skylanders: Imaginators (PS4/Xbox One, WiiU, PS3/360), Call to Arms (iOS), Universal Monsters Online (PC), Drawn to Life (Wii), Universe at War (PC/360), Saint's Row 2 (PS3/360), Saint's Row (360) SOFTWARE/ENGINES: Modo, 3D Studio Max, Maya, Photoshop, Zbrush, Substance Painter, Mari, xNormal, 3D-Coat, Unity, Unreal, Perforce. EXPERIENCE: MACHINE ZONE, Palo Alto, CA SENIOR 3D ARTIST – November 2019 to Present Created 3D character, creature, environment and prop assets for Mobile Strike, Game of War, Crystalborn, World War Rising, Final Fantasy 15: A New Empire (iOS and Android) • Created 3D character, creature, environment and vehicle assets for live mobile games • Created high resolution and low resolution models. • Created textures for new in-game assets. SANZARU GAMES, Foster City, CA SENIOR CHARACTER ARTIST – March 2017 to November 2019 Created character, creature, environment and prop assets for Asgard's Wrath VR title (Oculus Rift) .Also created environment art assets for Spyro 3 Remastered (PS4).. • Created a wide array of realistic assets using Zbrush, Maya, Modo and Substance Painter. • Set up models, materials and Blueprints in Unreal Engine. • Working with proprietary tools for developing real-time cloth and fur (Neoglyphic Neofur and Marvelous Designer) FREELANCE, Oakland, CA FREELANCE AND INDEPENDENT ARTIST - October 2016 to February 2017 Created assets for WWE (PS4, Xbox One) and Dota 2 workshop (PC). -
Video: Guitar Hero® 5 Now Available for Consumers to 'Rock Any Way They Want'
Video: Guitar Hero® 5 Now Available for Consumers to 'Rock Any Way They Want' Latest Version of Best-Selling Music Franchise Offers Today's Hottest Rock Hits and Classic Anthems For a Limited Time Consumers Score a Copy of the Unreleased Guitar Hero(R) Van Halen(R) with Purchase of Guitar Hero 5 SANTA MONICA, Calif., Sept 01, 2009 /PRNewswire-FirstCall via COMTEX News Network/ -- Continuing to transform the way people experience music, the highly-anticipated Guitar Hero(R) 5 video game hits store shelves today with unprecedented music variety featuring an expansive, pulse-pounding 85-song on-disc set list, more than 150 songs available via downloadable content, and the capability to import select songs from other Guitar Hero(R) games. Featuring some of music's leading bands and artists across a multitude of genres, the ability for players to rock any way they want with any combination of multiple guitarists, bassists, drummers and singers in any game mode, Guitar Hero 5 allows players to step into the spotlight as iconic rockers of the past, present and future with an all-star line-up of in-game playable characters, including Kurt Cobain, Johnny Cash, Carlos Santana, Garbage's Shirley Manson and Matt Bellamy of Muse. For a limited time, consumers who purchase Guitar Hero 5 will receive the unreleased Guitar Hero(R) Van Halen(R) when they mail in their proof of purchase. To view the Multimedia News Release, go to: http://www.prnewswire.com/mnr/guitarhero/39809/ (Photo: http://www.newscom.com/cgi-bin/prnh/20090901/NY68773 ) Early reviews and previews of the game have been outstanding. -
Copyrighted Material
100 Greatest Video Game Franchises Edited by Robert Mejia Jaime Banks Aubrie Adams Material Copyrighted ROWMAN & LITTLEFIELD Lanham • Boulder • New York • London 17_131-Mejia.indb 3 5/26/17 6:12 AM Published by Rowman & Littlefield A wholly owned subsidiary of The Rowman & Littlefield Publishing Group, Inc. 4501 Forbes Boulevard, Suite 200, Lanham, Maryland 20706 www.rowman.com Unit A, Whitacre Mews, 26-34 Stannary Street, London SE11Material 4AB Copyright © 2017 by Rowman & Littlefield All rights reserved. No part of this book may be reproduced in any form or by any electronic or mechanical means, including information storage and retrieval systems, without written permission from the publisher, except by a reviewer who may quote passages in a review. British Library Cataloguing in Publication Information Available Library of Congress Cataloging-in-Publication Data Names: Mejia, Robert, 1982– editor. | Banks, Jaime, 1980– editor. | Adams, Aubrie, 1983– editor. Title: 100 greatest video game franchises / edited by Robert Mejia, Jaime Banks, Aubrie Adams.Copyrighted Other titles: One hundred greatest video game franchises Description: Lanham, Maryland : Rowman & Littlefield, 2017. | Series: 100 greatest... | Includes bibliographical references and index. Identifiers: LCCN 2017001814 (print) | LCCN 2017020509 (ebook) | ISBN 9781442278158 (electronic) | ISBN 9781442278141 (hardback : alk. paper) Subjects: LCSH: Video games—History. | Video games industry—History. Classification: LCC GV1469.3 (ebook) | LCC GV1469.3 .A15 2017 (print) | DDC 794.809—dc23 LC record available at https://lccn.loc.gov/2017001814 ™ The paper used in this publication meets the minimum requirements of American National Standard for Information Sciences—Permanence of Paper for Printed Library Materials, ANSI/NISO Z39.48-1992. Printed in the United States of America 17_131-Mejia.indb 4 5/26/17 6:12 AM Guitar Hero 75 52 million units worldwide, with gross sales nearly equal to the FBI’s crime cost estimates. -
Listing of WARN Notices by Layoff Date (Jan - Jun) - 2010
Employment Development Department Listing of WARN Notices by Layoff Date (Jan - Jun) - 2010 Layoff Employees Company Name Location Date Affected 1/1/10 CHILDREN'SHOSPITAL OF ORANGE ORANGE 42 COUNTY 1/1/10 SCHENKER, INC. IRVINE 18 1/1/10 THE BOEING COMPANY ANAHEIM 32 1/1/10 THE BOEING COMPANY EL SEGUNDO 11 1/1/10 THE BOEING COMPANY HUNTINGTON 51 BEACH 1/1/10 THE BOEING COMPANY LONG BEACH 99 1/2/10 ABERCROMBIE & FITCH STORE 20184 CONCORD 46 1/2/10 USS-POSCO PITTSBURG 50 1/2/10 WELLS FAGO SMALL BUSINESS ROSEVILLE 62 ADMINISTRATION LENDING G 1/3/10 SUN MICROSYSTEMS, INC. CAMPBELL 2 1/3/10 SUN MICROSYSTEMS, INC. EL SEGUNDO 3 1/3/10 SUN MICROSYSTEMS, INC. FREMONT 1 1/3/10 SUN MICROSYSTEMS, INC. MENLO PARK 8 1/3/10 SUN MICROSYSTEMS, INC. MONROVIA 6 1/3/10 SUN MICROSYSTEMS, INC. PLEASANTON 1 1/3/10 SUN MICROSYSTEMS, INC. SACRAMENTO 1 1/3/10 SUN MICROSYSTEMS, INC. SAN DIEGO 5 1/3/10 SUN MICROSYSTEMS, INC. SAN DIEGO 4 1/3/10 SUN MICROSYSTEMS, INC. SAN FRANCISCO 17 1/3/10 SUN MICROSYSTEMS, INC. SANTA CLARA 1 1/3/10 SUN MICROSYSTEMS, INC. SANTA CLARA 2 1/3/10 SUN MICROSYSTEMS, INC. SANTA CLARA 98 1/3/10 SUN MICROSYSTEMS, INC. SUNNYVALE 8 1/3/10 SUN MICROSYSTEMS, INC. UNIVERSAL CITY 1 1/3/10 SUN MICROSYSTEMS, INC. MPK 10-18 MENLO PARK 192 1/3/10 SUN MICROSYSTEMS, INC., IRV 02 IRVINE 3 1/4/10 ASSURANT SPECIALTY PROPERTY SANTA ANA 95 1/4/10 ASSURANT SPECIALTY PROPERTY TUSTIN 38 12/31/10 Page 1 of 17 12/10 1/4/10 BLUE COAT SYSTEMS, INC SUNNYVALE 135 1/4/10 GRAPHIC PACKAGING SANTA CLARA 85 INTERNATIONAL, INC.