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Activision Case Study
RIVERSTAR.COM ACTIVISION CASE STUDY Entertainment Publisher uses RiverStar to Streamline Returns CHALLENGE Activision inherited the Guitar Hero brand through their acquisition of ABOUT ACTIVISION RedOctane. Activision was unfamiliar with warranty replacements required Headquartered in Santa Monica, California, from hardware games and for that reason, relied on legacy processes Activision Blizzard, Inc. is the world’s developed by RedOctane. Because RedOctane’s processes were mostly largest pure-play interactive entertainment manual, with no troubleshooting, Activision customers would be referred to software publisher with leading market RedOctane’s website for warranty support. For some games, the customer had positions across all categories of the growing to email a copy of the receipt, further delaying the time to process the claim. interactive entertainment software industry. The customer could call RedOctane for warranty support, but due to limited Activision is the video game publisher that resources, call handle times were very high. The resulting outcome was a large is best known for game franchises such as number of dissatisfied customers with the RedOctane warranty process. World of Warcraft, Guitar Hero, Tony Hawk With the growing popularity of gaming products with hardware components Ride and Call of Duty. With global operations and a pipeline of new hardware games on the horizon, Activision was tasked in 13 countries, Activision has grown into a with creating a new process that would be automated throughout the $5 billion video game powerhouse. company to provide a better customer experience. The Guitar Hero franchise continues to In addition to working with new warranty support processes, the Guitar Hero redefine gaming by delivering innovative World Tour game was released just before the busy 2008 holiday season. -
MI6 Confirms Activision's 007 Status - Quantum of Solace(TM) Video Game Makes Retail Debut
MI6 Confirms Activision's 007 Status - Quantum of Solace(TM) Video Game Makes Retail Debut Quantum of Solace Theme Song to Rock Guitar Hero(R) World Tour in November SANTA MONICA, Calif., Oct 31, 2008 /PRNewswire-FirstCall via COMTEX News Network/ -- Can't wait for the new movie to step into the shoes of James Bond? Activision Publishing, Inc. (Nasdaq: ATVI) today announced that the Quantum of Solace(TM) video game, based on the eagerly anticipated "Quantum of Solace" and prior "Casino Royale" James Bond films, is dashing into European retail outlets today, and will be available in North American stores on November 4, 2008. Developed under license from EON Productions Ltd and Metro-Goldwyn-Mayer Studios Inc. (MGM), the Quantum of Solace video game equips players with the weapons, espionage and hand-to-hand combat skills and overall charm needed to survive the covert lifestyle of legendary 007 secret agent James Bond. "Activision's Quantum of Solace video game marks the first time players can become the newly re-imagined, dangerous and cunningly efficient James Bond as portrayed by Daniel Craig," said Rob Kostich, Head of Marketing for Licensed Properties, Activision Publishing. "We're extremely pleased to release the game day and date with the new movie, so for those of us waiting for the new era in Bond gaming, Quantum of Solace has arrived." The Quantum of Solace video game balances a unique variety of gameplay elements, blending intense first-person action with a new third-person cover combat system, enabling players to strategically choose the best combat tactics for each situation. -
THIS WEEK ...We Focus on Some More Titles That Have Made an Impression on Eurogamer Readers, and Reveal Why
Brought to you by Every week: The UK games market in less than ten minutes Issue 6: 14th - 20th July WELCOME ...to GamesRetail.biz, your weekly look at the key analysis, news and data sources for the retail sector, brought to you by GamesIndustry.biz and Eurogamer.net. THIS WEEK ...we focus on some more titles that have made an impression on Eurogamer readers, and reveal why. Plus - the highlights of an interview with Tony Hawk developer Robomodo, the latest news, charts, Eurogamer reader data, price comparisons, release dates, jobs and more! Popularity of Age of Conan - Hyborian Adventures in 2009 B AGE OF CONAN VS WII SPORTS RESORT #1 A This week we look at the Eurogamer buzz performance around two key products since the beginning of 2009. First up is the MMO Age of #10 Conan - a game which launched to great fanfare this time last year, but subsequently suffered from a lack of polish and endgame content. #100 Eurogamer.net Popularity (Ranked) Recently the developer, Funcom, attempted to reignite interest in the game by marketing the changes made in the build-up to its first anniversary - point A notes a big feature and #1000 Jul free trial key launch, while point B shows the Feb Mar Apr May Jun Jan '09 Age of Conan - Hyborian Adventures re-review which put the game right at the top of the pile earlier this month - whether that interest can be converted into subs is a different question, but the team has given itself a good Popularity of Wii Sports Resort in 2009 chance at least. -
UPC Platform Publisher Title Price Available 730865001347
UPC Platform Publisher Title Price Available 730865001347 PlayStation 3 Atlus 3D Dot Game Heroes PS3 $16.00 52 722674110402 PlayStation 3 Namco Bandai Ace Combat: Assault Horizon PS3 $21.00 2 Other 853490002678 PlayStation 3 Air Conflicts: Secret Wars PS3 $14.00 37 Publishers 014633098587 PlayStation 3 Electronic Arts Alice: Madness Returns PS3 $16.50 60 Aliens Colonial Marines 010086690682 PlayStation 3 Sega $47.50 100+ (Portuguese) PS3 Aliens Colonial Marines (Spanish) 010086690675 PlayStation 3 Sega $47.50 100+ PS3 Aliens Colonial Marines Collector's 010086690637 PlayStation 3 Sega $76.00 9 Edition PS3 010086690170 PlayStation 3 Sega Aliens Colonial Marines PS3 $50.00 92 010086690194 PlayStation 3 Sega Alpha Protocol PS3 $14.00 14 047875843479 PlayStation 3 Activision Amazing Spider-Man PS3 $39.00 100+ 010086690545 PlayStation 3 Sega Anarchy Reigns PS3 $24.00 100+ 722674110525 PlayStation 3 Namco Bandai Armored Core V PS3 $23.00 100+ 014633157147 PlayStation 3 Electronic Arts Army of Two: The 40th Day PS3 $16.00 61 008888345343 PlayStation 3 Ubisoft Assassin's Creed II PS3 $15.00 100+ Assassin's Creed III Limited Edition 008888397717 PlayStation 3 Ubisoft $116.00 4 PS3 008888347231 PlayStation 3 Ubisoft Assassin's Creed III PS3 $47.50 100+ 008888343394 PlayStation 3 Ubisoft Assassin's Creed PS3 $14.00 100+ 008888346258 PlayStation 3 Ubisoft Assassin's Creed: Brotherhood PS3 $16.00 100+ 008888356844 PlayStation 3 Ubisoft Assassin's Creed: Revelations PS3 $22.50 100+ 013388340446 PlayStation 3 Capcom Asura's Wrath PS3 $16.00 55 008888345435 -
Xbox 360 Total Size (GB) 0 # of Items 0
Done In this Category Xbox 360 Total Size (GB) 0 # of items 0 "X" Title Date Added 0 Day Attack on Earth July--2012 0-D Beat Drop July--2012 1942 Joint Strike July--2012 3 on 3 NHL Arcade July--2012 3D Ultra Mini Golf July--2012 3D Ultra Mini Golf Adventures 2 July--2012 50 Cent: Blood on the Sand July--2012 A World of Keflings July--2012 Ace Combat 6: Fires of Liberation July--2012 Ace Combat: Assault Horizon July--2012 Aces of Galaxy Aug--2012 Adidas miCoach (2 Discs) Aug--2012 Adrenaline Misfits Aug--2012 Aegis Wings Aug--2012 Afro Samurai July--2012 After Burner: Climax Aug--2012 Age of Booty Aug--2012 Air Conflicts: Pacific Carriers Oct--2012 Air Conflicts: Secret Wars Dec--2012 Akai Katana July--2012 Alan Wake July--2012 Alan Wake's American Nightmare Aug--2012 Alice Madness Returns July--2012 Alien Breed 1: Evolution Aug--2012 Alien Breed 2: Assault Aug--2012 Alien Breed 3: Descent Aug--2012 Alien Hominid Sept--2012 Alien vs. Predator Aug--2012 Aliens: Colonial Marines Feb--2013 All Zombies Must Die Sept--2012 Alone in the Dark Aug--2012 Alpha Protocol July--2012 Altered Beast Sept--2012 Alvin and the Chipmunks: Chipwrecked July--2012 America's Army: True Soldiers Aug--2012 Amped 3 Oct--2012 Amy Sept--2012 Anarchy Reigns July--2012 Ancients of Ooga Sept--2012 Angry Birds Trilogy Sept--2012 Anomaly Warzone Earth Oct--2012 Apache: Air Assault July--2012 Apples to Apples Oct--2012 Aqua Oct--2012 Arcana Heart 3 July--2012 Arcania Gothica July--2012 Are You Smarter that a 5th Grader July--2012 Arkadian Warriors Oct--2012 Arkanoid Live -
Video Games and the Mobilization of Anxiety and Desire
PLAYING THE CRISIS: VIDEO GAMES AND THE MOBILIZATION OF ANXIETY AND DESIRE BY ROBERT MEJIA DISSERTATION Submitted in partial fulfillment of the requirements for the degree of Doctor of Philosophy in Communications in the Graduate College of the University of Illinois at Urbana-Champaign, 2012 Urbana, Illinois Doctoral Committee: Professor Kent A. Ono, Chair Professor John Nerone Professor Clifford Christians Professor Robert A. Brookey, Northern Illinois University ABSTRACT This is a critical cultural and political economic analysis of the video game as an engine of global anxiety and desire. Attempting to move beyond conventional studies of the video game as a thing-in-itself, relatively self-contained as a textual, ludic, or even technological (in the narrow sense of the word) phenomenon, I propose that gaming has come to operate as an epistemological imperative that extends beyond the site of gaming in itself. Play and pleasure have come to affect sites of culture and the structural formation of various populations beyond those conceived of as belonging to conventional gaming populations: the workplace, consumer experiences, education, warfare, and even the practice of politics itself, amongst other domains. Indeed, the central claim of this dissertation is that the video game operates with the same political and cultural gravity as that ascribed to the prison by Michel Foucault. That is, just as the prison operated as the discursive site wherein the disciplinary imaginary was honed, so too does digital play operate as that discursive site wherein the ludic imperative has emerged. To make this claim, I have had to move beyond the conventional theoretical frameworks utilized in the analysis of video games. -
Guitar Hero® Live Puts Fans in the Game with Crowd-Sourced Music Video for Ed Sheeran's "Sing"
Guitar Hero® Live Puts Fans in the Game with Crowd-Sourced Music Video for Ed Sheeran's "Sing" "Guitar Hero TV Star" Gives Fans the Chance to Star in the First User-Generated Music Video for Guitar Hero Live with the World Premiere Video Playable in the Game Fans to Submit Lip-Synching Clips through the Popular musical.ly Mobile App SANTA MONICA, Calif.--(BUSINESS WIRE)-- In celebration of the highly anticipated return of Guitar Hero, Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard, Inc. (NASDAQ: ATVI), is partnering with crowd-sourced music video creation app musical.ly to kick off Guitar Hero TV Star, which will ask fans to submit clips of themselves singing and dancing along to Ed Sheeran's hit song "Sing." The end result will be a world premiere, user-generated music video in GHTV, Guitar Hero Live's playable music video network. "Guitar Hero Live gives you the thrill of being a rock star by playing in front of real crowds or awesome music videos, so we wanted to give fans the opportunity to become stars of their own music video that will be featured and playable in the game. This is something that has never been done before, and we believe it is the perfect way to celebrate the launch of the game," said Tim Ellis, CMO of Activision Publishing, Inc. "With GHTV, the game's online playable music video network, we can deliver all kinds of gameplay experiences that just weren't possible in the past. To put real fans into a video that people can play along to in the game is an expression of the innovation that we have built into Guitar Hero Live, and we're excited for fans to play along - and sing along - to the music." "Guitar Hero and musical.ly share a similar vision to make music more participatory and interactive," said Jun Zhu, co-founder and co-CEO of musical.ly. -
The Loyola News
LOYOLA HIGH SCHOOL’S STUDENT NEWSPAPER October 24, 2017 Volume XV, Issue I The Loyola News Loyola Welcomes New Principal Tom Malone By ADAM one another and strive to be INSIDE THIS ISSUE their best every day.” PELLEGRINO Current News, Page 1-3 “When asked what he brings Arts and Culture, Page 4-7 to the Loyola community, Mr. Malone replied that he “brings Sports and Clubs, Page 8-10 a deep belief in Jesuit educa- Important News and Upcoming tion, my experience as a school “I feel that this school offers principal and father of three Events, Page 12 me the best professional fit of sons, and a love of working any school I’ve ever worked with teachers on classroom at,” claimed our new principal, instruction. Mr. Tom Malone, who was gracious enough to answer a Mr. Malone is a Harvard University graduate and he few questions about his experi- about the future and strong claims there are a few similari- ence thus far in his new job. school spirit.” ties between Loyola and Har- Mr. Malone has felt very vard. “Like Harvard students, Mr. Malone finished our welcomed and the school com- Loyola students ask good ques- interview with an important munity has already had quite a tions, and think deeply about message for the school commu- positive impact on him. “It the world around them. I've nity: “Remember that God's feels like a strong and compas- also experienced at both spirit is in and around you all sionate school communi- schools a sense of hopefulness the time and prayer works!” ty. -
Summer Catalog 2020
5)&5*/:#00,4503& Summer Catalog 2020 Summer books for readers of all ages Arts and Crafts……………………………………………………………. p.1 Biography and Autobiography………………………………...……. p. 1-2 Business and Economics……………………………………...……….. p. 2-4 Comics and Graphic Novels……………………………..…………… p. 4-6 Computers and Gaming………………………………...…….……….. p. 6 Cooking……………………………………………………………………… p. 6 Education…………………………………………………………………… p. 6 Family and Relationships………………………………...……………. p. 6 Adult Fiction………………………………………………….……………. p. 7-10 Health and Fitness…………………………………………..…………… p. 10 History……………………………………………………………………….. p. 10 Humor…………………………………………………………….………….. p. 11 Kids Fiction for Kids…………………………………………………… p. 11-18 Nonfiction for Kids……………………………………………… p. 18-20 Social Studies Language Arts………………………………………...........…….. p. 21 Law………………………………………………………….….....….. p. 21 Literary Collections……………………………………..…........ p. 21 Math…………………………………………………………..…....... p. 21 Philosophy…………………………………………………..…...... p. 21 Table of Contents of Table Politics…………………………………………………………........ p. 21-22 Psychology…………………………………………………......…. p. 23 Religion……………………………………....…………………..… p. 23 Science………………………………………....…………………... p. 23 Self-Help……………………………………………….………………....... p. 23-25 Social Science…………………………………………………………….. p. 25 Sports………………………………………………………………………… p. 25 True Crime…………………………………………………………………. p. 25 Young Adult Fiction……………………………………………………................ p. 25-27 Nonfiction……………………………………………................… p. 27-28 Buy Online and Pick-up at Store or Shop and Ship to Home tinybookspgh.com/online -
Inside the Video Game Industry
Inside the Video Game Industry GameDevelopersTalkAbout theBusinessofPlay Judd Ethan Ruggill, Ken S. McAllister, Randy Nichols, and Ryan Kaufman Downloaded by [Pennsylvania State University] at 11:09 14 September 2017 First published by Routledge Th ird Avenue, New York, NY and by Routledge Park Square, Milton Park, Abingdon, Oxon OX RN Routledge is an imprint of the Taylor & Francis Group, an Informa business © Taylor & Francis Th e right of Judd Ethan Ruggill, Ken S. McAllister, Randy Nichols, and Ryan Kaufman to be identifi ed as authors of this work has been asserted by them in accordance with sections and of the Copyright, Designs and Patents Act . All rights reserved. No part of this book may be reprinted or reproduced or utilised in any form or by any electronic, mechanical, or other means, now known or hereafter invented, including photocopying and recording, or in any information storage or retrieval system, without permission in writing from the publishers. Trademark notice : Product or corporate names may be trademarks or registered trademarks, and are used only for identifi cation and explanation without intent to infringe. Library of Congress Cataloging in Publication Data Names: Ruggill, Judd Ethan, editor. | McAllister, Ken S., – editor. | Nichols, Randall K., editor. | Kaufman, Ryan, editor. Title: Inside the video game industry : game developers talk about the business of play / edited by Judd Ethan Ruggill, Ken S. McAllister, Randy Nichols, and Ryan Kaufman. Description: New York : Routledge is an imprint of the Taylor & Francis Group, an Informa Business, [] | Includes index. Identifi ers: LCCN | ISBN (hardback) | ISBN (pbk.) | ISBN (ebk) Subjects: LCSH: Video games industry. -
Janette Cohen Scalie Redoctane +46 (0)8 44 18 615 [email protected]
FOR IMMEDIATE RELEASE For media inquiries, please contact: Janette Cohen Scalie RedOctane +46 (0)8 44 18 615 [email protected] GUITAR HERO® CATALOG EXPANDS WITH NEW MUSIC FROM ROCK ‘N’ ROLL ICONS QUEEN AND JIMI HENDRIX THIS MONTH Six Additional Tracks from Countries throughout Europe and the James Bond Theme Song Further Add to Guitar Hero World Tour’s Downloadable Content Set List SANTA MONICA, CA – March 3, 2009 – This month, gamers will again be able to expand their virtual set lists with over a dozen new downloadable tracks for Activision Publishing, Inc.’s (Nasdaq: ATVI) Guitar Hero® World Tour. With over 37 million songs downloaded for the franchise to date, Guitar Hero® fans will soon be able to experience more awesome music – from the likes of English rock ‘n’ roll icons Queen, guitar legend Jimi Hendrix, a host of European superstars and more – which will join the more than 550 songs rocking the Guitar Hero catalog already. On March 5th, Guitar Hero World Tour’s global music library will continue to grow with three additional tracks from some of Europe’s greatest bands. The third European Track Pack, which includes the hit song “Break It Out” by Italian pop punk band Vanilla Sky and “In the Shadows” by one of Finland’s most successful bands, The Rasmus, will also contain “Cʹest Comme Ça” the top single from French pop rock duo Les Rita Mitsouko’s 1986 album The No Comprendo. As a follow‐up to the third European Track Pack, rockers from the Netherlands, Germany and Spain will also be contributing to Guitar Hero World Tour’s increasing catalog of downloadable content. -
Guitar Hero(R) III: Legends of Rock and Call of Duty(R) 4: Modern Warfare Top Video Game Searches on the Web
Guitar Hero(R) III: Legends of Rock and Call of Duty(R) 4: Modern Warfare Top Video Game Searches on the Web SANTA MONICA, Calif., Nov 16, 2007 (BUSINESS WIRE) -- Activision, Inc.'s (Nasdaq:ATVI) Guitar Hero(R) III: Legends of Rock and Call of Duty(R) 4: Modern Warfare have been the most searched for video games on the Web, leading all U.S. Internet searches since Oct. 28, 2007 according to Hitwise, a leading online intelligence service. During the same period, Guitar Hero (R) III: Legends of Rock was the only video game listed among the top 500 search terms across all categories of web sites. "Consumer interest in Guitar Hero(R) III: Legends of Rock and Call of Duty(R) 4: Modern Warfare has been incredible and places Activision in a strong position heading into the holiday season," said Robin Kaminsky, executive vice president of Activision Publishing. "Guitar Hero III: Legends of Rock sold through more than $115 million within the first seven days of its launch and we fully expect Call of Duty 4: Modern Warfare will be one of the top-selling games of the year." Developed by Neversoft, Guitar Hero III: Legends of Rock is on store shelves now for the Xbox 360 and PS3 (SRP $99.99) and the Wii and PS2 (SRP $89.99) and is rated T for Teen by the ESRB. Developed by Infinity Ward, Call of Duty 4: Modern Warfare is rated "M" (Mature) by the ESRB for Intense Violence, Strong Language, Blood and Gore and is available now on Xbox 360(TM) and PLAYSTATION(R)3 computer entertainment system for a suggested retail price of $59.99; the Windows(R) PC version for $49.99.