Sergio Lorenzo
[email protected] | www.sergiolorenzo.com OBJECTIVE: • My passions are visual development and character modeling for television, feature, and video games. I love design and have a strong foundation in illustration that I bring to all of the art that I create. I would love to be part of a dynamic team that wants to make something great! SUMMARY: • Strong design aesthetic. • Experience working with a range of styles and productions. • Able to produce high quality, appealing, production ready models quickly. • Highly collaborative and enjoy working with all levels of management, from production staff to executive producers. • Strong organizational and communication skills. CREDITS: • Gabby’s Dollhouse – Visual Development Artist, 2018 – Current, Dreamworks • Kung Fu Panda: The Paws of Destiny - Lead Character Modeler, TV – 2018, DreamWorks • Voltron: Legendary Defender - Lead Character Modeler, TV – 2016, DreamWorks • DinoTrux - Lead Character Modeler, TV – 2015, DreamWorks • The Adventures of Puss In Boots - Lead Character Modeler, TV – 2015, DreamWorks • All Hail King Julien - Lead Character Modeler, TV – 2014, DreamWorks • VeggieTales in the House - Lead Character Modeler, TV – 2014, DreamWorks • Wallykazam! - Asset Technical Director – 2014, Nickelodeon • Monsters vs Aliens - Character Modeler – 2013, Nickelodeon • Robot and Monster - Lead Character Modeler – 2012, Nickelodeon • Transformers: Prime - CG Artist – 2010, Hasbro • Fanboy and Chum Chum - Senior CG Modeler – 2009, Nickelodeon • The Penguins of Madagascar - Senior Modeler – 2008, Nickelodeon • Tak and the Power of Juju - CG Apprentice – 2007, Nickelodeon WORK EXPERIENCE: Visual Development Artist - Dreamworks Animation Television [November 2018 - Current] • Create a variety of 2D rough designs for characters, environments and props. • Create 3D previs designs for hero characters, environments and props.