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BAIN, SUNSET Non-Villain Antagonist

Real Name: Sunset Bain. Occupation: Identity: Legal Status: Other Aliases: Place of Birth: Marital Status: Known Relatives: Group Affiliation: Base of Operations: First Post-Reboot Appearance: INVINCIBLE # History: Height: Weight: Eyes: Hair: Uniform: Strength Level: Known Superhuman Powers: Other Abilities: Paraphernalia: points ST: HP: Speed: DX: Will: Move: IQ: Per: HT: FP: SM: 0

Dmg: BL: Dodge: Parry: DR:

Attributes: Secondary Characteristics: Languages: English (Native) (Native Language) [0]. Cultural Familiarities: Western [0]. Advantages: Perks: Disadvantages: Quirks: Skills: Techniques: Starting Spending Money:

Role-Playing Notes: BLACKLASH Villain

Real Name: Occupation: Identity: Legal Status: Other Aliases: Place of Birth: Marital Status: Known Relatives: Group Affiliation: Base of Operations: First Post-Reboot Appearance: INVINCIBLE IRON MAN # History: Height: Weight: Eyes: Hair: Uniform: Strength Level: Known Superhuman Powers: Other Abilities: Paraphernalia: points ST: HP: Speed: DX: Will: Move: IQ: Per: HT: FP: SM: 0

Dmg: BL: Dodge: Parry: DR:

Attributes: Secondary Characteristics: Languages: English (Native) (Native Language) [0]. Cultural Familiarities: Western [0]. Advantages: Perks: Disadvantages: Quirks: Skills: Techniques: Starting Spending Money:

Role-Playing Notes: Villain

Real Name: Occupation: Identity: Legal Status: Other Aliases: Place of Birth: Marital Status: Known Relatives: Group Affiliation: Base of Operations: First Post-Reboot Appearance: INVINCIBLE IRON MAN # History: Height: Weight: Eyes: Hair: Uniform: Strength Level: Known Superhuman Powers: Other Abilities: Paraphernalia: points ST: HP: Speed: DX: Will: Move: IQ: Per: HT: FP: SM: 0

Dmg: BL: Dodge: Parry: DR:

Attributes: Secondary Characteristics: Languages: English (Native) (Native Language) [0]. Cultural Familiarities: Western [0]. Advantages: Perks: Disadvantages: Quirks: Skills: Techniques: Starting Spending Money:

Role-Playing Notes: CANCER Villain

Real Name: Occupation: Identity: Legal Status: Other Aliases: Place of Birth: Marital Status: Known Relatives: Group Affiliation: Base of Operations: First Post-Reboot Appearance: INVINCIBLE IRON MAN # History: Height: Weight: Eyes: Hair: Uniform: Strength Level: Known Superhuman Powers: Other Abilities: Paraphernalia: points ST: HP: Speed: DX: Will: Move: IQ: Per: HT: FP: SM: 0

Dmg: BL: Dodge: Parry: DR:

Attributes: Secondary Characteristics: Languages: English (Native) (Native Language) [0]. Cultural Familiarities: Western [0]. Advantages: Perks: Disadvantages: Quirks: Skills: Techniques: Starting Spending Money:

Role-Playing Notes: COBALT MAN Villain

Real Name: Occupation: Identity: Legal Status: Other Aliases: Place of Birth: Marital Status: Known Relatives: Group Affiliation: Base of Operations: First Post-Reboot Appearance: INVINCIBLE IRON MAN # History: Height: Weight: Eyes: Hair: Uniform: Strength Level: Known Superhuman Powers: Other Abilities: Paraphernalia: points ST: HP: Speed: DX: Will: Move: IQ: Per: HT: FP: SM: 0

Dmg: BL: Dodge: Parry: DR:

Attributes: Secondary Characteristics: Languages: English (Native) (Native Language) [0]. Cultural Familiarities: Western [0]. Advantages: Perks: Disadvantages: Quirks: Skills: Techniques: Starting Spending Money:

Role-Playing Notes: Villain

Real Name: Occupation: Identity: Legal Status: Other Aliases: Place of Birth: Marital Status: Known Relatives: Group Affiliation: Base of Operations: First Post-Reboot Appearance: INVINCIBLE IRON MAN # History: Height: Weight: Eyes: Hair: Uniform: Strength Level: Known Superhuman Powers: Other Abilities: Paraphernalia: points ST: HP: Speed: DX: Will: Move: IQ: Per: HT: FP: SM: 0

Dmg: BL: Dodge: Parry: DR:

Attributes: Secondary Characteristics: Languages: English (Native) (Native Language) [0]. Cultural Familiarities: Western [0]. Advantages: Perks: Disadvantages: Quirks: Skills: Techniques: Starting Spending Money:

Role-Playing Notes: CONTROLLER Villain

Real Name: Occupation: Identity: Legal Status: Other Aliases: Place of Birth: Marital Status: Known Relatives: Group Affiliation: Base of Operations: First Post-Reboot Appearance: History: Height: Weight: Eyes: Hair: Uniform: Strength Level: Known Superhuman Powers: Other Abilities: Paraphernalia: points ST: HP: Speed: DX: Will: Move: IQ: Per: HT: FP: SM: 0

Dmg: BL: Dodge: Parry: DR:

Attributes: Secondary Characteristics: Languages: English (Native) (Native Language) [0]. Cultural Familiarities: Western [0]. Advantages: Perks: Disadvantages: Quirks: Skills: Techniques: Starting Spending Money:

Role-Playing Notes: Villain

Real Name: Occupation: Identity: Legal Status: Other Aliases: Place of Birth: Marital Status: Known Relatives: Group Affiliation: Base of Operations: First Post-Reboot Appearance: INVINCIBLE IRON MAN # History: Height: Weight: Eyes: Hair: Uniform: Strength Level: Known Superhuman Powers: Other Abilities: Paraphernalia: points ST: HP: Speed: DX: Will: Move: IQ: Per: HT: FP: SM: 0

Dmg: BL: Dodge: Parry: DR:

Attributes: Secondary Characteristics: Languages: English (Native) (Native Language) [0]. Cultural Familiarities: Western [0]. Advantages: Perks: Disadvantages: Quirks: Skills: Techniques: Starting Spending Money:

Role-Playing Notes: Non-Villain Antagonist

Real Name: Occupation: Identity: Legal Status: Other Aliases: Place of Birth: Marital Status: Known Relatives: Group Affiliation: Base of Operations: First Post-Reboot Appearance: INVINCIBLE IRON MAN # History: Height: Weight: Eyes: Hair: Uniform: Strength Level: Known Superhuman Powers: Other Abilities: Paraphernalia: points ST: HP: Speed: DX: Will: Move: IQ: Per: HT: FP: SM: 0

Dmg: BL: Dodge: Parry: DR:

Attributes: Secondary Characteristics: Languages: English (Native) (Native Language) [0]. Cultural Familiarities: Western [0]. Advantages: Perks: Disadvantages: Quirks: Skills: Techniques: Starting Spending Money:

Role-Playing Notes: Technology

First Post-Reboot Appearance: INVINCIBLE IRON MAN # points ST: HP: Speed: DX: Will: Move: IQ: Per: HT: FP: SM: 0

Dmg: BL: Dodge: Parry: DR:

Attributes: Secondary Characteristics: Languages: English (Native) (Native Language) [0]. Cultural Familiarities: Western [0]. Advantages: Perks: Disadvantages: Quirks: Skills: Techniques: Starting Spending Money:

Role-Playing Notes: FIREBRAND Villain

Real Name: Occupation: Identity: Legal Status: Other Aliases: Place of Birth: Marital Status: Known Relatives: Group Affiliation: Base of Operations: First Post-Reboot Appearance: INVINCIBLE IRON MAN # History: Height: Weight: Eyes: Hair: Uniform: Strength Level: Known Superhuman Powers: Other Abilities: Paraphernalia: points ST: HP: Speed: DX: Will: Move: IQ: Per: HT: FP: SM: 0

Dmg: BL: Dodge: Parry: DR:

Attributes: Secondary Characteristics: Languages: English (Native) (Native Language) [0]. Cultural Familiarities: Western [0]. Advantages: Perks: Disadvantages: Quirks: Skills: Techniques: Starting Spending Money:

Role-Playing Notes: Non-Villain Antagonist

Real Name: Occupation: Identity: Legal Status: Other Aliases: Place of Birth: Marital Status: Known Relatives: Group Affiliation: Base of Operations: First Post-Reboot Appearance: INVINCIBLE IRON MAN # History: Height: Weight: Eyes: Hair: Uniform: Strength Level: Known Superhuman Powers: Other Abilities: Paraphernalia: points ST: HP: Speed: DX: Will: Move: IQ: Per: HT: FP: SM: 0

Dmg: BL: Dodge: Parry: DR:

Attributes: Secondary Characteristics: Languages: English (Native) (Native Language) [0]. Cultural Familiarities: Western [0]. Advantages: Perks: Disadvantages: Quirks: Skills: Techniques: Starting Spending Money:

Role-Playing Notes: Villain

Real Name: Occupation: Identity: Legal Status: Other Aliases: Place of Birth: Marital Status: Known Relatives: Group Affiliation: Base of Operations: First Post-Reboot Appearance: INVINCIBLE IRON MAN # History: Height: Weight: Eyes: Hair: Uniform: Strength Level: Known Superhuman Powers: Other Abilities: Paraphernalia: points ST: HP: Speed: DX: Will: Move: IQ: Per: HT: FP: SM: 0

Dmg: BL: Dodge: Parry: DR:

Attributes: Secondary Characteristics: Languages: English (Native) (Native Language) [0]. Cultural Familiarities: Western [0]. Advantages: Perks: Disadvantages: Quirks: Skills: Techniques: Starting Spending Money:

Role-Playing Notes: HAMMER, JUSTIN Villain

Real Name: Occupation: Identity: Legal Status: Other Aliases: Place of Birth: Marital Status: Known Relatives: Group Affiliation: Base of Operations: First Post-Reboot Appearance: INVINCIBLE IRON MAN # History: Height: Weight: Eyes: Hair: Uniform: Strength Level: Known Superhuman Powers: Other Abilities: Paraphernalia: points ST: HP: Speed: DX: Will: Move: IQ: Per: HT: FP: SM: 0

Dmg: BL: Dodge: Parry: DR:

Attributes: Secondary Characteristics: Languages: English (Native) (Native Language) [0]. Cultural Familiarities: Western [0]. Advantages: Perks: Disadvantages: Quirks: Skills: Techniques: Starting Spending Money:

Role-Playing Notes: HOGAN, HAROLD "HAPPY" Supporting Cast

Real Name: Occupation: Identity: Legal Status: Other Aliases: Place of Birth: Marital Status: Known Relatives: Group Affiliation: Base of Operations: First Post-Reboot Appearance: INVINCIBLE IRON MAN # History: Height: Weight: Eyes: Hair: Uniform: Strength Level: Known Superhuman Powers: Other Abilities: Paraphernalia: points ST: HP: Speed: DX: Will: Move: IQ: Per: HT: FP: SM: 0

Dmg: BL: Dodge: Parry: DR:

Attributes: Secondary Characteristics: Languages: English (Native) (Native Language) [0]. Cultural Familiarities: Western [0]. Advantages: Perks: Disadvantages: Quirks: Skills: Techniques: Starting Spending Money:

Role-Playing Notes: IRON MAN Hero

Real Name: Anthony "Tony" Stark. Occupation: Inventor, industrialist. Identity: Secret. Legal Status: Citizen of the United States with no criminal record. Other Aliases: None. Place of Birth: Long Island, New York. Marital Status: Single. Known Relatives: Howard, Sr. (grandfather, deceased), Howard, Jr. (father, deceased), Maria (mother, deceased), Morgan (cousin). Group Affiliation: . Base of Operations: New York City; Silicon Valley, California. First Post-Reboot Appearance: INVINCIBLE IRON MAN #1. History: Anthony Stark, only son of industrialist , discovered his technical prowess at a very young age. A child , by the age of 21 he had graduated .I.T. with multiple Masters of Engineering degrees. During the early days of the War on Terrorism, Tony enlisted in the United States Army, and was assigned to a unit in Afghanistan. While there, he made friends with helicopter pilot Jim Rhodes. Tony told Rhodes that if he ever got tired of the military that he would be more than willing to hire him (see Rhodes, Jim). While on patrol in the Afghanistan mountains, Tony's convoy was ambushed and Tony taken prisoner by a group of foreign fighters who called themselves the Ten Rings (see Ten Rings). During the ambush, however, shrapnel entered Tony's heart; only the efforts of a man named Yinsen, also a captive of the Ten Rings, enabled Tony to survive. While in captivity, the Ten Rings attempted to coerce Tony into building newer advanced weapons for them. Tony built first a miniaturized arc reactor, based off the design of the larger prototype powering the SI Los Angeles plant, to power an electromagnet keeping the shrapnel out of his heart. The arc reactor in his chest, however, was only a stepping stone in his plan; with Yinsen's help, he built a suit of armor – the Iron Man Mk I suit – which was powered off the reactor. Finding out that his father had died while he was overseas (Tony's mother had died years before), Tony was determined to keep the family company, , out of his amoral and corrupt cousin Morgan's hands (see Stark Industries; Stark, Morgan). wasn't thrilled to learn that Tony had devised a means of cheating death. Using her underworld contacts, she placed a contract on Tony's life. Tony first learned of this when Stark Industries security personnel apprehended an assassin who had infiltrated the SI electronics plant he was touring. Using the suit he'd devised in Afghanistan as a base, Tony built a more advanced suit of Iron Man armors for his own protection and as a means of tracking down the person responsible for this price on his head. Upon learning that Morgan Stark was responsible, Tony, as Iron Man, was responsible for bringing her to justice. The assassination contracts were quickly removed once Morgan's assets were seized, preventing her from paying. Publicly, Iron Man is Stark's personal bodyguard. Only Jim Rhodes, who has recently accepted Tony's offer of employment, is aware that Stark and Iron Man are one and the same. While most of his time is spent in California, Iron Man is a founding member of the Avengers, who are based in New York (see Avengers). Height: 6' 1" Weight: 225 lbs Eyes: Blue Hair: Black Uniform: Typically, a metallic red armored torso, metallic red and gold arms and legs, metallic red gloves, metallic red boots, metallic red helmet with metallic gold faceplate. The Mark I armor was mostly a plain gunmetal gray. Some of the variant armors are red and silver, black and silver, gold and silver, or, in the case of the stealth armor, pure black. Strength Level: Tony Stark possesses the normal human strength of a man his age, height, and build who engages in moderate regular exercise. The Iron Man suit he wears increases his strength to enable him to lift (press) around 70 tons. Known Superhuman Powers: None. Other Abilities: Tony Stark is a noted inventor of ultra-tech weaponry and electronics. Disabilities: Tony Stark's heart has been damaged by shrapnel, and he has a mechanical unit surgically implanted which works off his implanted miniaturized arc reactor to pump the blood instead of his heart, which has since stopped. He is currently on the waiting list for a suitable transplant. Weapons: The Iron Man armor worn by Tony Stark possesses three main built-in weapons. The first are what he calls 'repulsors', which are short-range weapons built into the palms of the armor (originally intended as a kind of flight stabilizer). Paraphernalia: The Iron Man armor Tony wears is capable of sustaining a tremendous amount of damage, is able to fly through rockets in the boots at speeds up to Mach 2, enables him to see in both the infrared and ultraviolet ranges, has a built-in radar permitting him to track 9 objects at once, has a coating which absorbs radar waves, has a holographic emitter which enables him to remain hidden warping light around him, and has an internal air supply of 12 hours. The armor can even be controlled via remote- control for short periods of time, usually when Stark and Iron Man have to appear in public together. Tony is constantly updating his armor.

Tony Stark was able to build this in a cave! With a box of scraps! – Obadiah Stane, ,502 points ST: 11 [10] HP: 11 [0] Speed: 6.60 [0] DX: 12 [40] Will: 12 [-10] Move: 6 [0] IQ: 14 [80] Per: 12 [-10] HT: 12 [20] FP: 12 [0] SM: 0

Dmg: 1d-1/1d+1 BL: 24 lbs. Dodge: 12 Parry: 11 DR: 0

Languages: Arabic (Broken/Illiterate) [1]; English (Native) [0]. Cultural Familiarities: Western (Native) [0]. Advantages: Alternate Form (Iron Man Suits, three suits/forms; Difference in Point Cost: 2,023) (Gadget/Breakable: DR 26+, +0%; Gadget/Breakable: Complex Machine, -5%; Gadget/Can Be Stolen: Forcefully Removed, -10%; Once On, Stays On, +50%; Preventable, -10%) [2,080]; Appearance (Handsome) [12]; Artificer 4 [40]; Combat Reflexes [15]; Enhanced Dodge 2 [30]; Gadgeteer [25]; High TL +2 [10]; Independent Income 20 [20]; Merchant Rank 7 [35]; Security Clearance ("Need to Know" for a Narrow Range) [5]; Status 6 [10*]; Wealth (Multimillionaire 1) [75]. Perks: Alcohol Tolerance [1]; Off-Screen Reload [1]. Disadvantages: Alcoholism [-15]; Code of Honor (Gentleman's) [-10]; Compulsive Carousing (9) [-7]; Compulsive Spending (12) [- 5]; Electrical [-20]; Enemy (Morgan Stark, cousin) (Less Powerful; Hunter) (9) [-5]; Intolerance (Muslims) [-5]; Lecherousness (6) [-30]; Pacifism (Cannot Harm Innocents) [-10]; Secret Identity (Utter Rejection) [-10]; Workaholic [-5]; Wounded [-5]. Quirks: Attentive [-1]; Nervous Stomach [-1]; Proud [-1]. Skills: Administration (A) IQ [2] – 14; Aerobatics (H) DX+3 [12] – 14; Battlesuit/TL10 (A) DX+8 [32] – 20; Brawling (E) DX+2 [4] – 14; Carousing (E) HT+0 [1] – 12; Connoisseur (Wine) (A) IQ [2] – 14; Current Events/TL8 (High Culture) (E) IQ+1 [2] – 15; Current Events/TL8 (Science & Technology) (E) IQ+1 [2] – 15; Driving/TL8 (Tracked) (A) DX-1 [1] – 11; Electronics Operation/TL10 (Electronic Warfare) (A) IQ [2] – 14; Electronics Operation/TL10 (Security) (A) IQ [2] – 14; Guns/TL8 (Rifle) (E) DX [1] – 12; Heraldry (Business Logos) (E) IQ+1 [2] – 15; Hiking (A) HT [2] – 10; Innate Attack (Beams) (E) DX+3 [8] – 15; Inventor! (WC) IQ+2 [48] – 16†; Mathematics/TL10 (Applied) (H) IQ [4] – 14; Navigation/TL8 (Land) (A) IQ [2] – 14; Piloting/TL8 (Light Airplane) (A) DX [2] – 12; Rapier Sport (A) DX [2] – 12; Savoir-Faire (High Society) (E) IQ+1 [2] – 15; Savoir-Faire (Military) (E) IQ+0 [1] – 14; Soldier/TL8 (A) IQ-1 [1] – 13; Survival (Desert) (A) Per [2] – 12; Wrestling (A) DX+1 [4] – 13. Starting Spending Money: $4,000,000 (20% Starting Wealth).

* Includes +2 from Wealth and +2 from Merchant Rank. † Conditional +4 from Artificer when substituting for skills covered by the talent.

Role-Playing Notes: Robert Downey, Jr., nailed the role perfectly, IMO, giving a perfect mix of arrogance, self-righteousness, and casual debauchery alongside textbook narcissism. There's not much to add to that.

BRAWLING TL Weapon Damage Reach Parry Cost Weight ST Notes – Brawling Punch C – – – Brawling Kick C, 1 n/a – –

Iron Man's Battlesuits

Mark I offensive abilities are crude, consisting of a pair of flamethrowers The Mark I suit was built while Tony was being held prisoner built into its arms and a single rocket launcher lacking a guidance in Afghanistan. system. It was designed for protection during an escape, not The suit itself is crude, made from steel and aluminum with prolonged combat, reflected in its inability to move at more than a only the most basic of operating systems, lacking the full helmet fast walk and its ability to absorb damage from a .50BMG HUD and full flight capabilities of the later models. Even its machine gun. While it has rudimentary flight capability, the suit lacks stabilizers and has a limited fuel supply, pretty much +50%; Targeting, +20%) [59]; Sealed [15]; Super ST ensuring that it does not fly in anything other than a ballistic arc. +13/+300 [520]; Telecommunications (Radio) (Secure, +20%; While the original Mark I was abandoned by Tony not long Video, +40%) [16]; Ultravision [10]; Vacuum Support [5]. after his escape, he could conceivably repair it or build another to Perks: Accessory (Forearm 25mm Rocket) [1]; Accessory (HUD the same specifications at any time. Interface) [1]; Illumination [1]. Disadvantages: Electrical [-20]; Maintenance (Armoury 612 points (Battlesuits) or Mechanic (Robotics); 2 People; Weekly) [-10]; Attribute Adjustments: ST +45 (Size, -10%) [405]. No Sense of Smell/Taste [-5]. Secondary Characteristic Adjustments: SM +1; Basic Move -3 Features: Powered off Mini-ARC Reactor [0]. [-15]. Advantages: Burning Attack 3d (Blockable, -5%; Jet, +0%; Jet: Note: Weapons may include needle shooters, rocket pods, and Increased Range (×7), +60%; Rapid Fire (RoF 2), +40%; similar. Use a minigun and shoulder-mounted gyroc launcher pod Elemental: Heat/Fire, -10%) [28]; Damage Resistance 35 for the black and silver armor. (Semi-Ablative, -20%) [140]; Damage Resistance 15 (Torso Only, -10%) [68]; Enhanced Move (Air) 1 (All-Out, -20%; Mark III Handling Penalty -5, -25%) [11]; Flight (Cannot Hover, -15%; The Mark III Iron Man armor is affectionately referred to him Maximum Duration: 10 Minutes, -50%) [14]. as his Stealth Armor. It possesses all the capabilities of the Mark Perks: Accessory: Single 25mm Rocket [1]; Illumination [1]. II, and includes stealth features including a radar-absorbing Disadvantages: Hard of Hearing [-10]; Maintenance (Armoury coating and retro-reflective scales in the skin of the suit which (Battlesuits) or Mechanic (Robotics)) (2 People; Weekly) render it invisible to the naked eye, and infrared and ultraviolet [-10]; Noisy -3 [-6]; Restricted (No Peripheral Vision) scanners. [-15]. Features: Powered off Mini-ARC Reactor [0]. 2,023 points Advantages: Burning Attack (Chest RT) 8d (Armor Divisor (5), Mark II +150%; Damage Modifier: Surge, +20%; Increased 1/2D The Mark II suit was built after Tony returned home following Range (×2), +5%; Variable, +5%) [112]; Burning Attack his captivity. Tony is constantly altering the suit's capabilities, (Pulsars) 6d (Accessibility: Full Power Only For Last 25% of primarily in the suit's offensive weaponry. Max Range, -15%; Armor Divisor (5), +150%; Damage The Mark II was designed to be able to go toe to toe in combat Modifier: Surge, +20%; Increased 1/2D Range (×10), +15%; with some of the strongest folks in the world; however, the Increased Range (×2), +10%; Rapid Fire, RoF 2×3. +70%; chances of it being able to sustain itself in a one-on-one fight Variable, +5%) [107]; Crushing Attack (Chest RT) 12d against the or the are slim (see Hulk; (Damage Modifier: Double Knockback, +20%; Increased Juggernaut). 1/2D Range (×2), +5%; Increased Range (×2), +10%; Variable, +5%; Alternative Attack, ×1/5) [17]; Crushing 1,955 points Attack (Repulsors) 4d (Damage Modifier: Double Knockback, Advantages: Burning Attack (Chest RT) 8d (Armor Divisor (5), +20%; Increased 1/2D Range (×5), +10%; Rapid Fire, RoF 2, +150%; Damage Modifier: Surge, +20%; Increased 1/2D +40%; Reduced Range (×1/2), -10%; Variable, +5%; Range (×2), +5%; Variable, +5%) [112]; Burning Attack Alternative Attack, ×1/5) [7]; Damage Resistance 120 [600]; (Pulsars) 6d (Accessibility: Full Power Only For Last 25% of Damage Resistance 30 (Torso Only, -10%) [135]; Enhanced Max Range, -15%; Armor Divisor (5), +150%; Damage Move (Air) 6 [120]; Enhanced Tracking 8 [40]; Extra Arms 2 Modifier: Surge, +20%; Increased 1/2D Range (×10), +15%; (Weapon Mount, -80%) [4]; Flight (Space Flight, +50%) [60]; Increased Range (×2), +10%; Rapid Fire, RoF 2×3. +70%; Infravision [10]; Injury Tolerance (Damage Reduction (/10)) Variable, +5%) [107]; Crushing Attack (Chest RT) 12d [150]; Invisibility (Electromagnetic) (Affects Machines, (Damage Modifier: Double Knockback, +20%; Increased +50%; Switchable, +10%) [64]; Radar (Extended Arc: 360°, 1/2D Range (×2), +5%; Increased Range (×2), +10%; +125%; Multi-Mode, +50%; Targeting, +20%) [59]; Sealed Variable, +5%; Alternative Attack, ×1/5) [17]; Crushing [15]; Super ST +13/+300 [520]; Telecommunications (Radio) Attack (Repulsors) 4d (Damage Modifier: Double Knockback, (Secure, +20%; Video, +40%) [16]; Ultravision [10]; Vacuum +20%; Increased 1/2D Range (×5), +10%; Rapid Fire, RoF 2, Support [5]. +40%; Reduced Range (×1/2), -10%; Variable, +5%; Perks: Accessory (Forearm 25mm Rocket) [1]; Accessory (HUD Alternative Attack, ×1/5) [7]; Damage Resistance 120 [600]; Interface) [1]; Illumination [1]. Damage Resistance 30 (Torso Only, -10%) [135]; Enhanced Disadvantages: Electrical [-20]; Maintenance (Armoury Move (Air) 6 [120]; Enhanced Tracking 8 [40]; Extra Arms 2 (Battlesuits) or Mechanic (Robotics); 2 People; Weekly) [-10]; (Weapon Mount, -80%) [4]; Flight (Space Flight, +50%) [60]; No Sense of Smell/Taste [-5]. Infravision [10]; Injury Tolerance (Damage Reduction (/10)) Features: Powered off Mini-ARC Reactor [0]. [150]; Radar (Extended Arc: 360°, +125%; Multi-Mode,

BRAWLING TL Weapon Damage Reach Parry Cost Weight ST Notes – Brawling Punch C – – – Brawling Kick C, 1 n/a – – INNATE ATTACK (BEAM) TL Weapon Damage Acc Range RoF Shots ST Bulk Rcl Notes

Design Notes: 1. I haven't yet statted up the Mark IV Hulkbuster armor. Not sure it's going to be produced during Year One, though. MADAME Villain

Real Name: Occupation: Identity: Legal Status: Other Aliases: Place of Birth: Marital Status: Known Relatives: Group Affiliation: Base of Operations: First Post-Reboot Appearance: INVINCIBLE IRON MAN # History: Height: Weight: Eyes: Hair: Uniform: Strength Level: Known Superhuman Powers: Other Abilities: Paraphernalia: points ST: HP: Speed: DX: Will: Move: IQ: Per: HT: FP: SM: 0

Dmg: BL: Dodge: Parry: DR:

Attributes: Secondary Characteristics: Languages: English (Native) (Native Language) [0]. Cultural Familiarities: Western [0]. Advantages: Perks: Disadvantages: Quirks: Skills: Techniques: Starting Spending Money:

Role-Playing Notes: Villain

Real Name: Occupation: Identity: Legal Status: Other Aliases: Place of Birth: Marital Status: Known Relatives: Group Affiliation: Base of Operations: First Post-Reboot Appearance: INVINCIBLE IRON MAN # History: Height: Weight: Eyes: Hair: Uniform: Strength Level: Known Superhuman Powers: Other Abilities: Paraphernalia: points ST: HP: Speed: DX: Will: Move: IQ: Per: HT: FP: SM: 0

Dmg: BL: Dodge: Parry: DR:

Attributes: Secondary Characteristics: Languages: English (Native) (Native Language) [0]. Cultural Familiarities: Western [0]. Advantages: Perks: Disadvantages: Quirks: Skills: Techniques: Starting Spending Money:

Role-Playing Notes: Villain

Real Name: Occupation: Identity: Legal Status: Other Aliases: Place of Birth: Marital Status: Known Relatives: Group Affiliation: Base of Operations: First Post-Reboot Appearance: INVINCIBLE IRON MAN # History: Height: Weight: Eyes: Hair: Uniform: Strength Level: Known Superhuman Powers: Other Abilities: Paraphernalia: points ST: HP: Speed: DX: Will: Move: IQ: Per: HT: FP: SM: 0

Dmg: BL: Dodge: Parry: DR:

Attributes: Secondary Characteristics: Languages: English (Native) (Native Language) [0]. Cultural Familiarities: Western [0]. Advantages: Perks: Disadvantages: Quirks: Skills: Techniques: Starting Spending Money:

Role-Playing Notes: POTTS, PEPPER Supporting Cast

Real Name: Occupation: Identity: Legal Status: Other Aliases: Place of Birth: Marital Status: Known Relatives: Group Affiliation: Base of Operations: First Post-Reboot Appearance: INVINCIBLE IRON MAN # History: Height: Weight: Eyes: Hair: Uniform: Strength Level: Known Superhuman Powers: Other Abilities: Paraphernalia: points ST: HP: Speed: DX: Will: Move: IQ: Per: HT: FP: SM: 0

Dmg: BL: Dodge: Parry: DR:

Attributes: Secondary Characteristics: Languages: English (Native) (Native Language) [0]. Cultural Familiarities: Western [0]. Advantages: Perks: Disadvantages: Quirks: Skills: Techniques: Starting Spending Money:

Role-Playing Notes: RHODES, JAMES "RHODEY" Supporting Cast

Real Name: Occupation: Identity: Legal Status: Other Aliases: Place of Birth: Marital Status: Known Relatives: Group Affiliation: Base of Operations: First Post-Reboot Appearance: INVINCIBLE IRON MAN # History: Height: Weight: Eyes: Hair: Uniform: Strength Level: Known Superhuman Powers: Other Abilities: Paraphernalia: points ST: HP: Speed: DX: Will: Move: IQ: Per: HT: FP: SM: 0

Dmg: BL: Dodge: Parry: DR:

Attributes: Secondary Characteristics: Languages: English (Native) (Native Language) [0]. Cultural Familiarities: Western [0]. Advantages: Perks: Disadvantages: Quirks: Skills: Techniques: Starting Spending Money:

Role-Playing Notes: Villain

Real Name: Occupation: Identity: Legal Status: Other Aliases: Place of Birth: Marital Status: Known Relatives: Group Affiliation: Base of Operations: First Post-Reboot Appearance: INVINCIBLE IRON MAN # History: Height: Weight: Eyes: Hair: Uniform: Strength Level: Known Superhuman Powers: Other Abilities: Paraphernalia: points ST: HP: Speed: DX: Will: Move: IQ: Per: HT: FP: SM: 0

Dmg: BL: Dodge: Parry: DR:

Attributes: Secondary Characteristics: Languages: English (Native) (Native Language) [0]. Cultural Familiarities: Western [0]. Advantages: Perks: Disadvantages: Quirks: Skills: Techniques: Starting Spending Money:

Role-Playing Notes: STANE, OBADIAH Villain

Real Name: Occupation: Identity: Legal Status: Other Aliases: Place of Birth: Marital Status: Known Relatives: Group Affiliation: Base of Operations: First Post-Reboot Appearance: INVINCIBLE IRON MAN # History: Height: Weight: Eyes: Hair: Uniform: Strength Level: Known Superhuman Powers: Other Abilities: Paraphernalia: points ST: HP: Speed: DX: Will: Move: IQ: Per: HT: FP: SM: 0

Dmg: BL: Dodge: Parry: DR:

Attributes: Secondary Characteristics: Languages: English (Native) (Native Language) [0]. Cultural Familiarities: Western [0]. Advantages: Perks: Disadvantages: Quirks: Skills: Techniques: Starting Spending Money:

Role-Playing Notes: STARK, MORGAN Villain

Real Name: Occupation: Identity: Legal Status: Other Aliases: Place of Birth: Marital Status: Known Relatives: Group Affiliation: Base of Operations: First Post-Reboot Appearance: INVINCIBLE IRON MAN # History: Height: Weight: Eyes: Hair: Uniform: Strength Level: Known Superhuman Powers: Other Abilities: Paraphernalia: points ST: HP: Speed: DX: Will: Move: IQ: Per: HT: FP: SM: 0

Dmg: BL: Dodge: Parry: DR:

Attributes: Secondary Characteristics: Languages: English (Native) (Native Language) [0]. Cultural Familiarities: Western [0]. Advantages: Perks: Disadvantages: Quirks: Skills: Techniques: Starting Spending Money:

Role-Playing Notes: STARK INDUSTRIES Geography/Technology

Stark Industries is a multinational corporation which is the leading Stark Industries producer of advanced electronics and structural materials in the Mission Statement: world. Founded in 1936 by industrialist Howard Stark, Sr., SI grew to be one of the top military contractors in the United States during Capabilities World War II, producing munitions, motorcycles, halftracks, and TL: Members: 175,000 tanks for Allied troops. Following World War II, the company Wealth: expanded to where today it is considered one of the largest Contacts: multinational corporations in the world, with operations in every Member Traits: industrialized nation. Notable Resources: In the 1970s, control of SI passed to Howard Stark, Jr., who while Reaction-Time Modifier: maintaining the military contracts attempted to diversify SI's nature, entering the energy and consumer electronics industries. It was under the younger Howard Stark's leadership that SI invented the ARC Costs and Values reactor, a nearly self-perpetuating renewable energy generator, though Startup Cost: $ Resource Value: $ some leaders inside SI saw it as nothing more than a cost-ineffective Patron Value: Enemy Value: science project and shelved it after building the prototype, which still Ally and Dependent Value: powers the SI Los Angeles industrial complex. Stark Industries suffered a loss recently with Howard's death, and Social Attributes for a time it looked like control of the company would pass to Type: Loyalty: Howard's ambitious and amoral niece Morgan after his son, Tony, CR: was severely injured while serving in Afghanistan with the US Army Rank: (see Iron Man; Stark, Morgan). Tony, however, has proven to have Income Range: $. the famed Stark family genius intellect, surpassing his father and Reputation: grandfather, and has cheated death several times while secretly creating his dual identity as Iron Man. Tony has created a separate Notes non-profit foundation named after his mother – the Maria Stark Foundation – to help fund the Avengers, of which he as Iron Man is a member, independent of his own fortune or standing with the company (see Avengers). Under Tony's leadership, SI has nearly eliminated its weapons manufacturing division, which has led some members of SI's board of directors to question his intentions and leadership, especially has Tony has refused to move a lot of the manufacturing overseas to nations with cheaper labor. However, as long as SI continues to show a profit, all they can legally do is complain. This has, however, created a bit of a power vacuum among arms manufacturers for military contracts, which has led to increased competition from Hammer Industries and Advanced Idea Mechanics (see AIM; Hammer, Justin). Tony has increased SI's presence in the energy business, reducing the size and cost while increasing the output of the ARC reactor design. ARC reactors have been built to power the Long Island, New York, and Dallas, Texas, manufacturing plants, as well as the , headquarters of the (see Baxter Building; Fantastic Four). This has put them in direct conflict with Roxxon Energy Company, one of the oldest and most successful oil companies in the world (see Roxxon Energy). Stark has recently fought off a hostile takeover from Roxxon. It has recently been revealed that Howard's death and the incident in Afghanistan in which Tony was nearly killed was masterminded as a plot between Morgan Stark and Obadiah Stane, who sits on SI's board of directors (see Stane, Obadiah). Tony, however, remains unaware of this link. Stark Industries maintains cordial relations with companies such as General Motors, -Martin, and Worthington Enterprises, often collaborating with these companies by providing advanced electronics and materials (see Angel). Among the projects that have resulted from this collaboration are the Avengers Quinjet, the X-Men's Van and Jet, and the Fantastic Four's starship, the Fantastic (see Avengers Quinjet; The Fantastic; X-Men; X-Men's Jet; X-Men's Van). First Post-Reboot Appearance: INVINCIBLE IRON MAN #1. TITANIUM MAN Non-Villain Antagonist

Real Name: Occupation: Identity: Legal Status: Other Aliases: Place of Birth: Marital Status: Known Relatives: Group Affiliation: Base of Operations: First Post-Reboot Appearance: INVINCIBLE IRON MAN # History: Height: Weight: Eyes: Hair: Uniform: Strength Level: Known Superhuman Powers: Other Abilities: Paraphernalia: points ST: HP: Speed: DX: Will: Move: IQ: Per: HT: FP: SM: 0

Dmg: BL: Dodge: Parry: DR:

Attributes: Secondary Characteristics: Languages: English (Native) (Native Language) [0]. Cultural Familiarities: Western [0]. Advantages: Perks: Disadvantages: Quirks: Skills: Techniques: Starting Spending Money:

Role-Playing Notes: Villain

Real Name: Occupation: Identity: Legal Status: Other Aliases: Place of Birth: Marital Status: Known Relatives: Group Affiliation: Base of Operations: First Post-Reboot Appearance: INVINCIBLE IRON MAN # History: Height: Weight: Eyes: Hair: Uniform: Strength Level: Known Superhuman Powers: Other Abilities: Paraphernalia: points ST: HP: Speed: DX: Will: Move: IQ: Per: HT: FP: SM: 0

Dmg: BL: Dodge: Parry: DR:

Attributes: Secondary Characteristics: Languages: English (Native) (Native Language) [0]. Cultural Familiarities: Western [0]. Advantages: Perks: Disadvantages: Quirks: Skills: Techniques: Starting Spending Money:

Role-Playing Notes: VIRGO Villain

Real Name: Occupation: Identity: Legal Status: Other Aliases: Place of Birth: Marital Status: Known Relatives: Group Affiliation: Base of Operations: First Post-Reboot Appearance: INVINCIBLE IRON MAN # History: Height: Weight: Eyes: Hair: Uniform: Strength Level: Known Superhuman Powers: Other Abilities: Paraphernalia: points ST: HP: Speed: DX: Will: Move: IQ: Per: HT: FP: SM: 0

Dmg: BL: Dodge: Parry: DR:

Attributes: Secondary Characteristics: Languages: English (Native) (Native Language) [0]. Cultural Familiarities: Western [0]. Advantages: Perks: Disadvantages: Quirks: Skills: Techniques: Starting Spending Money:

Role-Playing Notes: