Featured in September– October 2015

Article Editor: Bryan Wendell Photo credit: W. Garth Dowling

Cole Base Leader’s Manual Table of Contents Page Welcome from Camp Director; Gus Chutorash 5 Mission Statement 6 Aims & Methods 7 Fees, Payment Schedules and Incentives 8 Campership Assistance 9 Equipment 11 What your Scouts should bring to camp 12 Roles and Responsibilities 13 Health and Safety 15 Policies and Regulations 15 Bike Safety 17 Youth Protection 19 S.T.E.M Program 21 Ranger’s Corner 22 Order of the Arrow 23 Other Important Camp Information 25 What is Edward N. Cole Canoe Base 28 History of Edward N. Cole Canoe Base 29 Check-In and First Day Outline 30 The Sunday Program 30

The Program at Cole Canoe Base Merit Badge Program Areas 31 Aquatics Program / Swim Checks 31 Outdoor Skills & First Year Camper Program 32 Ecology / Conservation (Eco/Con) 32 Climbing, Repelling, Zipline 32 Shooting Sports & Handicraft Program 33 Specialty Merit Badges [Main Street USA, Cosgro Productions] 33 Hunter & Boater Safety 34

Please note: All of this, and additional information can be found at www.michiganscouting.org

2 Table of Contents (Cont.) Page Suggested Camper Schedule 35 Merit Badge Prerequisites 36 Aquatics 37 Outdoor Skills 39 Ecology / Conservation [Eco/Con] 41 Shooting Sports Program 44 Craft Program 45 Specialty Merit Badges 46 Camp-wide Activities 49 High Adventure Programs Program 51 Upper Peninsula 55 Experience Tells Us 56 How to get to Cole Canoe Base 57 Map of Cole Canoe Base 58 Map of Cole Canoe Base Nature Trails 59 Rifle River Upper Run Map 60 Rifle River Lower Run Map 61

3 Dear Valued Unit Leader: The Summer Camp season is quickly approaching, and the summer camp staff is looking forward to another fantastic year at Cole Canoe Base! We are excited to have you attending Cole, which is now one in a network of four Michigan Crossroads Council (“MCC”) Residential Boy Scout Camps. This is a copy of your Leader Guidebook. Read it carefully, as this Guidebook will be your map to a successful summer camp experience for your troop.

A few of our many exciting programs that your unit should take advantage of during your summer camp stay include: - ATV training and certification - Shooting sports contests - Merit Badges such as Search and Rescue; ; Signs, Signals, and Codes; Automotive Maintenance; and Golf - Swimming and Water Rescue and Craft Safety

In short, the camp leadership has prepared an outstanding camping experience for the scouts and adult leaders who attend camp. Through a collaborative effort by all MCC camp leaders, we have assembled the best staff from across the state to make your experience even better. Enjoy your time at camp while learning, playing, meeting new friends, and fulfilling the promise of Scouting.

As we begin the next century of Scouting, our goal remains the same: "to serve the youth of our area". It is this goal that keeps our focus on creating exciting and relevant camping experiences for your unit. From these ideals, the MCC supports the idea that no scout should be deprived of a summer camp experience due to financial circumstances. Please contact the MCC Office in Flint, or any one of us below concerning the Campership Program.

This Leader Guidebook will be continuously updated as changes are made within our camps. Please visit our website for the latest updates www.michiganscouting.org. The more prepared your units is the better the experience your youth will have.

Thank you for choosing a MCC Camp for your summer camping experience. As we move forward our team is committed to providing a mountain top experience to you, and all units who attend our camps.

Yours In Scouting,

Frank Reigelman Lonnie Herrington Jim Smithwick

Michigan Crossroads Council BOY SCOUTS OF AMERICA

4 Greetings Valued Unit Leader:

Thank you for your commitment to Edward N. Cole Canoe Base; an outstanding Michigan Crossroads Council camp. Cole Canoe Base offers medium to high adventure river programs and a superb in-camp experience. Each of our programs are individually tailored to meet the requirements and expectations of all unit attending summer camp. You and your Scouts plan your week; We make it happen.

A special welcome to our many new units. You will have a blast! Cole Canoe Base is ideal for the newest Scouts — or Webelos-transitioning-Scouts — as well as the older campers in your unit. Our unique “Welcome Home” program will provide you with all the assistance you could ask for.

The staff at Cole is highly trained, motivated, and eager to provide your unit with a program that promises to give your Scouts the ultimate summer camping experience. Our staff will do everything possible to exceed your unit’s needs and expectations. If there is any assistance we can provide you prior to your arrival please share it with us.

The Michigan Crossroads Council is confident you will find Cole Canoe Base to be a very warm, friendly, and inviting place. CCB is staffed with dedicated individuals who strive to ensure your unit’s total satisfaction. If we can be of any assistance, please don't hesitate to call.

Start preparing for your experience at Cole now! Regarded by many as the BEST summer camp you can find!! “The Home of Adventure Unlimited.” For more than 50 years, Cole Canoe Base has proudly served the Scouts and Scout Leaders of the Michigan — and many units from around the United States — with a safe, quality, fun-filled camping experience. Cole Canoe Base is a "real adventure for the time of your life".

Thank you for using our Michigan Crossroads Council Camps.

Have a terrific summer! We look forward to welcoming you “home”

Gus Chutorash, David Kautz Lucas Smith Camp Director Sr. Program Director Program Director

Mike Fox Dan Hill Gregg Zdan Chief Information Officer Dean of Merit Badges High Adventure Director

Walt Carothers Rick Wallner David Gray Welcome Home Chair/ Head Commissioner Ranger New Unit Manager

5

Mission Statement

Cole Canoe Base promises to deliver a Safe, Quality, Fun-Filled Program

The mission of the Boy Scouts of America is to prepare young people to make ethical and moral choices over their lifetime by instilling in them the values of the Scout Oath and Law. Scout Law Scout Oath A Scout is: On my honor, I will do my best Trustworthy To do my duty to God and my country and Loyal To obey the Scout Law; Helpful To help other people at all times; Friendly To keep myself physically strong, Courteous mentally awake, and morally straight Kind Obedient Outdoor Code Cheerful As an American, I will do my best to: Thrifty Be clean in my outdoor manners, Brave Be careful with fire, Clean Be considerate in the outdoors, and Reverent Be conservation minded.

Scout Motto Scout Slogan Be Prepared Do A Good Turn Daily

Let these rules guide your time in camp, as well as your everyday life. Doing so will make your stay here more enjoyable. In addition, people around you will be influenced and en- couraged by your positive example.

Vision Statement

The Boy Scouts of America will prepare every eligible youth in America to become a re- sponsible, participating citizen and leader who is guided by the Scout Oath and Law.

The Boy Scouts of America is the nation’s foremost youth program of character develop- ment and values-based leadership training.

6

The Aims and Methods of Scouting It is the purpose of the Boy Scouts of America to provide an effective program for youth, designed to accomplish the following Aims of Scouting: PARTICIPATING IN CITIZENSHIP; GROWTH IN MOR- AL STRENGTH AND CHARACTER; DEVELOPMENT IN PHYSICAL, MENTAL AND EMOTIONAL FITNESS

These purposes are accomplished by using the following eight Methods of Scouting: - Scouting Ideals - Outdoors Program - Patrol Method - Leadership - Adult Association - Uniform - Advancement - Personal Growth

The camp staff and troop leadership must be aware of the Aims and Methods of Scouting to achieve them. Scouting principles must guide all actions in camp an during Scouting events.

The information provided in this manual is specifically for Cole Canoe Base’s Boy Scout Summer Camp and High Adventure Program. For information pertaining to the other programs offered, visit the council website at www.michiganscouting.org

The Michigan Crossroads Council operates under the troop camping plan, which includes:

Each Unit Provides: The Michigan Crossroads Council Provides:

 Scouts eager to have Outdoor Adventure.  Quality campgrounds and facilities. Adult leadership of at least two (2) adults   Necessary program equipment. at all times.  Transportation to and from camp.  Wholesome and plentiful food.  Camp fees, which cover the cost of food,  Qualified camp specialists in Scouting leadership, equipment, and camp staff. skills.  Fun and Adventure!

7

Fees, Payment Schedules and Incentives

Summer Camp Fees - Discount fee (if payment schedule is followed) $300 Regular fee (all payments after early May) $315 Provisional Scout Fee (1st Week of MCC camping) $300 Additional Weeks (For any Scout attending a 2nd MCC week) $199 Crossover Webelos or New Scouts after early May * $300 Sibling Discount (1st scout pays/second scout discount) $-25/Sibling Adults (Full Week) $135 Part Time Adult (will be pro-rated by the day) $27/day

 All Scouts attending a Michigan Crossroads Council Camp will receive a special edition of the Summer camp patch, provided compliments of the Council.  All leaders will receive a special Camp Leader Patch  Scoutmasters will receive a “one of a kind” Camp Scoutmaster Patch.

Michigan Crossroads Council - Boy Scout Summer Camp Registration

A list of all registration deadlines from the MCC and a link to register for Summer Camp can be found at: http://michiganscouting.org/outdooradventures/boy-scout-camp/ bscampregistrationprocess/

For more information contact us or visit www.michiganscouting.org Updates will be posted online and in the Cole Chronicle.

8

Camperships

Campership Assistance No Scout should miss camp because a Scout or family can’t afford it. If any Scout cannot afford the full camp fee they may apply for a campership. To qualify, the Scout must be a registered youth member of the Michigan Crossroads Council. Camperships may be requested for the following coun- cil sponsored summer camp activities:

Boy Scout Camperships at Cole Canoe Base Eligibility To be eligible for a Campership (financial assistance) a youth must be:

1 Registered and in good standing in a unit. 2. In need of financial help in order to attend summer camp. 3. Recommended to receive aid by a unit leader.

We request your help in making camperships available to deserving youth members of your unit. Please review the youth in your unit and make recommendations. Provide the applications for par- ents to complete the parent information on the front. Unit Leaders are to complete and sign the back. The Unit Campership Chair will send the completed forms to the Council office. It is our belief that each applicant should pay a portion of their fee (possibly through Popcorn Sales or Fundraising) and that the unit and chartered partner should also contribute to a portion of the fee.

Credit for Campership The amount of the campership will be credited to the unit’s camp account, or in the case of provision- al Scout/Cub Scouts camping, to the individual Scout’s account. Please note that camperships are awarded to individual Scouts and may not be transferred to another boy. The balance of camp fees over and above the campership awarded must be paid according to the schedule on the camp appli- cation. A campership cannot be used for any deposit that may be required.

Completing the Request for Campership It is important that all questions on the request for campership form be answered completely. Camp- erships are awarded based on need, and that can only be determined from the information on the form.

Incomplete forms will be returned to the campership representatives to be completed. All requests MUST be submitted on the council website at www.michiganscouting.org.

Awarding Campership We desire that all camperships be awarded with a minimum of publicity in order to avoid any embar- rassment for recipients. There must be no promise made to applicants that they will receive camper- ship support.

Campership Notification Notification of camperships awarded will be sent to the campership representatives recorded on the request. It is the unit’s responsibility to show proof of campership awarded during check-in at camp. If for any reason a Scout will not use a campership award, please notify the Council as soon as pos- sible so that the campership can be used for another Scout. The Campership Committee will review each application and will notify the unit Campership Chair of the award(s), and notify each parent.

CAMPERSHIP REQUESTS ARE COMPLETED ONLINE at http://michiganscouting.org/camperships/

9 Camperships (cont.)

Requests for Campership forms can be obtained from the Camping Section online by completing the application on our web- site at http://michiganscouting.org/camperships/ All Scouts who are granted a campership will be asked to write a letter of thanks to a person that donat- ed money to the campership fund. Submit these to your FSC Directly.

Medical Forms Health Lodge Information A health lodge and medical personnel (available 24 hours a day) are provided to see to the health needs of all Scouts and Leaders. All injuries and illness must be reported to the health officer. Any Scout with a serious illness or injury requiring spe- cial medical attention will be taken to the nearest medical facility. Parents will be notified every time this is necessary.

All Scouts and adults will be required to use the current annual health and medical record. This form is newly issued by the national office and will be the only accepted form.

****Heath Forms are available at: http://www.scouting.org/scoutsource/HealthandSafety/ahmr.aspx **** Select the “Going Camping” download Icon. This form has four pages.

Note: The State of Michigan, Camp Licensing Div. has some very specific requirements regarding medical forms and these requirements are now included in the annual health and medical record. Parents must fill out the Medical Form COMPLETELY! This includes the Informed Consent, Release Agreement, and Authorization. This will allow your unit leaders to take your child to the medical facility should it become necessary. Part C of the form MUST be completed by certified and licensed physicians (MD, DO), nurse practition- ers, or physician assistants

Medical Policy The Boy Scouts of America requires that all youth and adults participating in camping experiences over 72 consecutive hours (3 days and nights) must have a medical evaluation by a physician licensed to practice medicine.

ANY PERSON COMING TO CAMP WITHOUT A PROPERLY COMPLETED HEALTH FORM/PHYSICAL EXAMINATION WILL NOT BE ALLOWED TO STAY IN CAMP.

Medication in Camp If you have campers taking medication, you must inform us know during your medical recheck. Pre- scribed medication must be listed on the medical form with instructions for dispensing. Scouts are re- quested to bring only prescription drugs or medication being taken under a physician’s direction to camp. Medications should be in the original container, clearly marked as to the contents and dosage instructions. Medical Marijuana is not allowed on any BSA property for any reason. Any and ALL medications must be on the medical form and under the supervision of unit leaders

Insurance Registered youth members and registered adult leaders in Michigan Crossroads Council units will be covered by Council Acci- dent & Sickness Insurance. Units from the Michigan Crossroads Council will no longer need to purchase unit accident insur- ance policies. This assistance to units is funded by the Family Friends of Scouting Campaign. Units attending camp who are outside of the Michigan Crossroads Council should contact their home Council for their insurance policies.

10 Central Registry Clearance Request Instructions Michigan Crossroads Council

The State of Michigan requires all adults (21 and older) that are on MCC camp property to go through a Central Registry Clearance with the Department of Human Services of Michigan (DHS). Although the rule states that this pertains to “staff”, the state defines “staff” as either a paid employee OR a volunteer who has re- sponsibility for the direct care or supervision of campers or who has unsupervised contact with campers. The state of Michigan re- quires the MCC to document that EVERY individual aged 21 and older on camp property be cleared by the Central Registry / State of Michigan. In addition, the MCC requires that ALL camp staff members (paid or volunteer) be cleared regardless of age. If you are 21+ years of age and plan to attend or visit any MCC Summer Camp (Boy Scout or Cub Scout) this summer, a letter from the State of Michigan stating you have been cleared by the Central Registry must be on file in the camp office. This is a one-time clearance at no cost to the person asking for the clearance. Upon approval, the person seeking a clearance will receive a form letter, DHS 1910, from the State of Michigan showing that you have been cleared. You should keep the original for your records and make a copy to be turned in at camp. Steps to request Central Registry Clearance: 1. Fully complete the “Request for Central Registry Clearance” form; available at **** http://michiganscouting.org/outdooradventures/outdoor-adventures-forms-resources/ **** 2. Be sure to include a clear copy of your picture identification with your request form. 3. Fill in your address – results can only be sent to the address on your picture ID. 4. Mail the completed form along with a clear copy of your picture ID to the address listed at the top of the form – DO NOT mail to camp! Once you receive your Central Registry Clearance please keep the original and make a photocopy to turn in at camp this summer. For more information on Central Registry Clearance requests, please click on the following link: www.michigan.gov/canregistryclearance To ensure that your Unit’s family & friends who might visit during camp do not get turned away or delayed, please notify your Unit’s families of this State of Michigan rule. The State of Michigan requires that individuals not cleared must be accompanied by someone with clearance.

Equipment

What your Unit should bring to camp Each troop and patrol is urged to bring some of its own equipment for a more independent and quality experience in the campsite. The following is a recommended list of equipment:

- Lantern - Sharpening stone & file - Patrol flag - American & Troop flags - Handbooks and other literature - Map & compass - Materials to teach scouting skills -GPS unit for Geocaching - Anything that will make your unit’s campsite SPECIAL and UNIQUE!

Tents are available for rent along with other camp equipment. For those sites that have cabins, there is a fee for use of gas in the cabins. Refer to the Summer Camp Equipment Rental Form for specifics. Contact the Camp Director or camp office for more information.

Troop trailers can be brought to camp, but you should check with the camp ahead of time to insure your trailer will fit in your assigned campsite. Some of the roads to the campsites are narrow, and a large trailer may not fit or may make the corners safely. Only the vehicle towing the trailer is allowed in the campsites. The following items are provided in the site and should not be removed from camp:

- Shovel and broom - Hose - Picnic table - Bulletin board - Flagpole - Fire Extinguisher

Please Note: Please DO NOT bring fireworks, TV’s or video games to camp. This also applies to electronic devices such as PSP or other portables.

In keeping with the new BSA policy on allowing cell phones, the MCC will allow cell phones in camp, but will maintain that they be used at only appro- priate times and locations. Cell phones with cameras will need to adhere to the National BSA policy about camera usage:

Inappropriate use of cameras, imaging, or digital devices prohibited. While most campers and leaders use cameras and other imaging devices responsibly, it has become very easy to invade the privacy of individuals. It is inappropriate to use any device capable of recording or transmitting visual images in shower houses, restrooms, or other areas where privacy is expected by participants.

11

What your Scout should bring to camp

Personal Equipment Miscellaneous Equipment

______Complete Scout Uniform _____ Tent ______Socks _____ Sleeping bag or blankets ______Underwear _____ Pillow ______Pants _____ Sunglasses ______Shorts _____ Scout notebook ______Shirts _____ First Aid Kit ______Hat _____ Flashlight (extra batteries) ______Lightweight jacket _____ Pen, pencil, paper ______Raincoat or poncho _____ Pocket knife with Totin’ Chip card ______Swimsuit _____ Sewing kit ______Sleepwear _____ Insect repellent (no aerosols please) ______Merit badge pamphlet(s) _____ Sunscreen ______Sandals (Aquatics/Shower house only) _____ SCOUT HANDBOOK ______Shoes (tennis, swamp, etc.) _____ Spending money ______Beach towel (swimming) _____ Water bottle or canteen ______Towel and washcloth _____ Toothbrush/Toothpaste ______Personal hygiene supplies Optional Equipment ______Hiking boots _____ Footlocker _____ Old rugs (inside tent) ______Mess Kit / Utensils / Cup _____ Cot _____ Camera ______Patrol Flag _____ Compass _____ Chair ______Prescribed medication _____ Hiking boots _____ Work Gloves (in original bottle) _____ Watch _____ Envelopes & stamps _____ GPS _____ Tarp

WHAT NOT TO BRING!!!

** Fireworks ** Firewood ** ** Firearms ** Televisions ** ** Archery equipment ** Paintball guns ** ** ANY type of toy gun ** Any type of lasers **

Drugs, alcohol, firearms, weapons, etc. are unlawful and never allowed in camp. If found, appropriate action will be taken.

When in doubt, leave it home!

12

Roles and Responsibilities

Scoutmaster / Adult Leader Responsibilities for Summer Camp

****All Adults 18 or Older MUST have completed Youth Protection and be Registered Members of the BSA***** This includes visiting adults

• Review the merit badge and advancement opportunities offered at Summer Camp with your Scouts, enabling them to appropriately schedule their advancement program.

• Review each Scouts planned schedule to insure that they are not reaching beyond their capabilities. The goal is to direct scouts towards a suc- cessful experience while allowing them to learn from their choices.

• Review the required prerequisites with your Scouts for each of the merit badges they are interested in taking.

• The importance of completing the required prerequisites prior to camp should be stressed to each Scout, allowing them a reasonable opportunity to complete the badge.

• Provide a signed Merit Badge Application [Blue Card], for each badge the scout will be working on.

• Once the scout is given a Blue Card for each badge, guide them through the proper completion of the front and back of the card. Each Blue Card should be signed by the Unit Leader before the badge is worked on.

• Monitor each Scout’s progress daily, and offer support as needed. A record of the attendance and completed requirements for each badge will be provided in the Kamman Administrative Center nightly.

• Communicate with the Program Directors as soon as possible, should a problem arise between a scout and any advancement program staff.

• Before heading home, please share both constructive observations and suggestions about the staff / advancement program with camp manage- ment.

• Advise your Scouts that any incomplete merit badge must be fully completed prior to their 18th birthday.

• Remind each Scout to bring their Blue Card to each merit badge they will be working on; signed and properly filled out.

• To insure acceptance into the merit badge session, all prerequisites must be completed in an acceptable manner, in accordance with the expecta- tions expressed by the council advancement committee.

• Each Scout is encouraged to read or review the merit badge pamphlets for the badges they are considering taking. NEW: The BSA has released some interactive merit badge pamphlets, available online at ScoutStuff.org

• Scouts must attend all scheduled merit badge sessions until they complete the badge. We recommend that even if a scout believes they have completed a badge, they should visit their counselor again Friday morning. This insures there was no miscommunication and proper documenta- tion.

• Scouts may sign up for additional Merit Badges at camp. Just visit the director of the appropriate program area during Special Event Sign-Up on Sunday night, or talk to the Program Directors.

13

Roles and Responsibilities (Cont.)

Scoutmaster / Adult Leader Responsibilities for Summer Camp (cont.)

Each Scout should review their progress with their unit leaders or merit badge counselor on a daily basis, asking for help and guidance as necessary

If you have a special occupation or hobby that is applicable to one of our badges, PLEASE introduce yourself to one of our area directors or program directors! Your expertise will only add to the outstanding experience for all of our scouts.

Advise the Merit Badge Counselors, Area Directors, or Program Directors if your unit's adult leaders need assistance with merit badge questions. Adult leaders are encouraged to contrib- ute to the overall success of each camp program area. We implore you to be available to assist the Scouts in your campsite.

Merit Badge Counselors Responsibilities for Summer Camp

- Counselors are responsible for the four processes of Advancement: Learning, Testing, Reviewing, and Recognition.

- Be qualified, knowledgeable, and skilled in the merit badges they will be counseling.

- Each counselor must maintain the exact standards as outlined in the merit badge require- ments: No more, no less.

- Make themselves available to Scouts who may request extra help.

- Attendance records and completed requirements will be available every night at the Kamman Administration Center for adult leaders to review — No youth please.

- At the end of the week the merit badge counselor is responsible for filling out completed and partial blue cards. It is always a good idea to have your scouts visit with their counselors Friday morning to check if they completed the badge, or if there are other requirements they can finish before leaving camp.

14 Policies & Regulations Bullying and Hazing is prohibited The Scout Oath and Law are the accepted code and expectations guide to all relationships within the camp. The staff members are interpreters of the spirit of Scouting. A camper shall not be deprived of food or sleep; be placed alone without proper supervision, observation, or interaction; be subjected to ridicule, threat, corporal punishment, excessive physical exercise, or excessive restraint.

The Boy Scouts of America prohibit language or behavior that belittles or puts down members of the opposite sex, unwelcome advances, racial slurs, chastisement for religious or other beliefs, or any other actions or comments that are derogatory of people. Any form of hazing, initiations, ridicule, or inappropriate teasing are prohibited.

Non-Discrimination Policy The Michigan Crossroads Council of the Boy Scouts of America, Inc. reaffirms its nondiscrimination policy, that this policy shall mean in its application that:

It is the policy of the MICHIGAN CROSSROADS COUNCIL, BOY SCOUTS OF AMERICA, INC. to offer equal em- ployment opportunity, training, development, advancement, and continuation of employment on the basis of relative qualifications and ability, without regard to race, color, national origin, sex, age, or religion. An employee of the Boy Scouts of America whose job requires direct involvement in its program must be willing to subscribe to the Declara- tion of Religious Principle.”

Both of the above policies, if violated, are civil rights violations and are therefore federal violations.

Health & Safety Adequate planning, proper instructions and supervision must assure the Health and Safety of every scout and adult. Some regulations that must be observed are: 1. No liquid fuels may be used in camp for fire starting. Only adults may handle lanterns and other devices using liquid fuels. 2. Each scout should have proper instruction and supervision in the use of knives and axes, and earn his Totin’ Chip card. 3. No “moonlight swimming!” NO EXCEPTIONS. 4. Adult supervision must be present at all times. At least two adults are required in camp. 5. Keep “horse play” to a minimum. More Scouts are injured in horseplay than from any other cause. 6. Campers or leaders may not bring firearms, archery equipment, ammunition, fireworks, or other propellant exploding devices to camp. The camp will provide all necessary equipment for archery and shooting sports. 7. Shoes must be worn in camp at all times to prevent cut feet or puncture wounds, which could result in costly and painful medical services, and a curtailed program. 8. No Scouts should leave camp property. Leaders must inform the Camp Office when they leave camp. The Scoutmaster must checkout any scout leaving camp with the Camp Office, before that Scout may leave. 9. Alcoholic beverages, drugs, and fireworks are not allowed in camp under any conditions. 10. The BUDDY SYSTEM and Two-deep leadership will be observed at ALL TIMES!

Serious violations of regulations will require dismissal from camp. Discipline Discipline of boys is the troop leader’s responsibility, except in emergencies or extreme cases where the camp di- rector may have to intervene. However, the Camp Director, Program Director, or other senior staff member is al- ways willing to help leaders in the proper exercise of discipline.

Tour Plan (Out of State) For all non-Michigan Crossroads Council Units, a tour plan is now required to attend a MCC camp. More infor- mation can be found at http://www.michiganscouting.org

15

Policies & Regulations (Cont.)

Guests in Camp Please be aware that parents are welcome to visit a Michigan Crossroads Council camp at any time. All guests and parents need to sign in at the camp office upon arrival into camp, before being allowed to visit any portion of the camp. On the way out of camp, please remember to have them check out as well. All adults staying in camp overnight must be regis- tered in the BSA, have a completed camp medical form, and have DHS clearance. Guests / parents must follow the appro- priate attire / clothing policy listed below.

If guests plan to on being in camp for a meal, please make reservations with the commissary staff at least 24 hours in advance!

Please Note: Due to the increasing number of campers (and the fantastic food we serve), dinner space for parents’ night is limited. Reservations must be made 24 hours in advance for all guests eating in camp.

Meal prices are:

BREAKFAST LUNCH DINNER Friday Night Dinner

$7.00 /person $9.00 /person $11.00 /person $12.00 /person

Smoking and Tobacco Smoking and the use of tobacco products by anyone under age 18 is illegal in the state of Michigan, and the Boy Scouts of America strongly discourages the use of tobacco products by anyone. All buildings, tents, and vehicles in camp are smoke- free. There is a designated smoking areas for those who smoke.

Alcoholic Beverages As a facility of the Boy Scouts of America, possession or consumption of alcoholic beverages is not permitted in a Michigan Crossroads Council camp. Individuals or groups found in violation of this policy will be sent home immediately.

Drugs Possession of unprescribed drugs, or abuse of prescribed drugs, are expressly prohibited in the Boy Scouts of America program. Individuals or groups found in violation of this policy will be sent home immediately.

Driving Michigan has a mandatory seat belt law, and the speed limit of 10 mph in camp is strictly enforced. Individuals or groups found in violation of this policy will be sent home immediately.

Pets Other than those required for assistance, pets are not allowed in camp as mandated by State Law.

Attire / Clothing The policy of the MCC and the BSA is that appropriate attire/clothing is required at all times. Wearing inappropriate at- tire/clothing can lead to dismissal from camp. Examples of inappropriate items include, but are not limited to: inappropriate wording/logos, daisy dukes, low neck shirts, short shorts, spaghetti tank tops, two piece bathing suits, sagging of pants, etc.

Cole Canoe Base strongly discourages smoking within the Camp and around youth. Scoutmaster Corner is the ONLY approved smoking location in camp.

16

Bike Safety Bikes in Camp Personal bikes are allowed in camp. Riders must wear personal protection equipment. A bike helmet is the only accepted minimum safety equipment, and may only be ridden on camp roads. No trail riding. Refer to the National BSA guidelines for helmet requirements. Failure to follow the rules will result in confiscation of the bike by the camp staff. As with all personal items, the camp is not responsible if your bike is lost, stolen, or damaged. Bring the proper equip- ment to store your bike. Your campsite host will review bicycle rules with your unit.

The following guidelines and procedures apply to all BSA units, councils, and national program activities involving bicycling.

1. Qualified Supervision All unit, district, council, and national event activities must be supervised by a mature and consci- entious adult at least age 21 who understands and knowingly accepts responsibility for the safety of children in his or her care, who is experienced with the skills and equipment involved in the activity, and who is committed to compliance with these BSA safety guidelines. 2. Physical Fitness Biking is strenuous. Long treks and hill climbing should not be attempted without training and preparation. For Scouting activities, all participants must present evidence of fitness assured by a complete health history from a physician, parent, or legal guardian. The adult supervisor should adjust all supervision, discipline, and protection to anticipate any potential risks associated with individual health conditions. In the event of any significant health conditions, proof of an examination by a physician should be required by the adult leader. 3. Helmets and Clothing All cyclists must wear a properly sized and fitted helmet approved by either the Snell Memorial Foundation or the American National Standards Institute (ANSI) standards. Layer your clothing for warmth on cool days so you can avoid chilling or overheating. Cover up for sun protection on clear days. 4. Buddy-Up When the program activity is a bicycle expedition or trek, the buddy system must be used. When there is program activity emphasizing individual performance skills, one buddy observes while the other takes his turn. In competitive activity where the buddy concept cannot be practically applied, all activity must be directly observed by the adult supervisor. (Youth members should be taught that biking with a buddy is best. When biking alone, apart from Scouting activities, youth members should be encouraged to tell someone their route, schedule, and destination before departing.) 5. Keep Right Ride with the traffic flow, as far to the right as possible. Avoid curbs, storm drains, soft or loose gravel on shoulders, and other hazards. 6. Be Smart Obey all traffic laws, signs, signals, and street markings. Watch for changes in road conditions. Ride only one to a bike. Do not ride after dark. No stunts trick riding is only for professionals who use special equipment. Yield to motor vehicles even if you think you have the right-of-way. Never hitch a ride on another vehicle. Keep your head and ears open and do not wear headphones while riding.

17

Bike Safety (Cont.) 7. Turns and Intersections Look left, right, back, and ahead before turning. Stop and search all directions when entering a street from a driveway, parking area, sidewalk, or an alley. Signal all turns using universal hand signals. Walk your bike through or across busy intersections. 8. Right Bike Ride only a bike that fits you. Select a bike that permits you to put both feet on the ground while sitting on the seat. The handgrips should be no higher than your shoulder or lower than your seat. 9. Accessories Every bike needs a horn or bell and reflectors (front, back, and sides). Items should be carried only in baskets, saddlebags, or on a rear carrier rack. If you must ride in traffic, a bike- or helmet-mounted mirror is recommended. For long trips, a bike-mounted con- tainer for drinking water is recommended. 10. Maintenance Keep your bike clean and well-maintained - especially the brakes and drive chain. 11. Race Right Open street racing is dangerous. Race only with supervision on marked courses that have been set up to exclude other vehicle or pedestrian traffic, to eliminate fall hazards and minimize collision risks, and to define clearly "start" and "finish" points. 12. Planning Plan both the route and timing of bike trips to avoid heavy traffic and hazardous condi- tions. Biking is unsafe on wet pavement and on windy days. Plan for at least hourly rest stops and a maximum of approximately six hours on the bike per day. 13. Discipline All participants should know, understand, and follow the rules and procedures for safe biking, and all participants should conscientiously and carefully follow all directions from the adult supervisor.

Source: BSA Guide to Safe Scouting # BSA 33416B

* Bikes must be parked in appropriate & safe locations. All areas have a bike corral to help keep down the congestion near the program areas.

THE KEY ELEMENT OF BIKE SAFETY IS COURTESY

18

Camp Leadership - Guidelines for Youth Protection (BSA # 34227) Two Leaders in Camp (THE RULE OF TWO) It is the policy of the Boy Scouts of America that meetings, trips, and outings must never be led by only one adult. At least two adult leaders, one of whom must be 21 years of age or older, are required for all meetings, troops, and outings. Troops may camp together and share leadership, but each troop must agree to share the leadership at all times. If two or more troops intend to share leadership, the leaders must meet together before camp and get to know one another, and both troop committees must approve of these arrangements. All troops must fill out a separate reservation form.

Your second adult must be at least 18 years of age or older. The term “adult leader” includes officially regis- tered leaders (Scoutmaster, Assistant Scoutmaster, Committee Member, etc.) and parents of Scouts. Parents who agree to serve in this role must register as adult leaders prior to camp.

Summer camp is an important part of the program of the Boy Scouts of America. It is in the camp atmos- phere and in the outdoor program that the character building and citizenship purposes of the Scouting pro- gram are best taught. It is also at camp that the responsibilities for caring for the Cub Scouts, Boy Scouts, Varsity Scouts, and Venturers becomes a 24-hour-a-day duty.

Members of the Boy Scouts of America come from all kinds of backgrounds, and they bring their experienc- es to camp with them. In meeting your leadership responsibilities, you may be confronted with situations that are alien to your experience. You may be unsure how to resolve them. Child abuse is one such situation, and regardless of your background, you are responsible for the physical and emotional safety of those in your care. Be a source of strength and help to the Scouts in your camp.

Reporting Child Abuse and Sexual Exploitation (Michigan State Rule #400.115) Child abuse is a crime against youth. Child abuse can involve the mental, physical, and sexual victimization of children. Most camp staff and unit leaders are not trained to make judgments about whether a child has been a victim of any kind of child abuse. The Boy Scouts of America has made it a policy that the Scout Ex- ecutive of each council as well as key members of the professional and volunteer staff become familiar with child abuse and its various manifestations. It is the responsibility of the Scout Executive to identify the re- porting requirements in the state in which the council operates and to establish the council’s reporting poli- cy accordingly.

If you suspect that a child in camp is a victim of child abuse, you must report this to your camp director or program director. They will discuss your suspicions with you and possibly talk to the child. In most states, persons with knowledge of suspected child abuse are required to report the case to the child protective ser- vices agency. Failure to report may carry criminal penalties. All states provide immunity from prosecution for reporting suspected child abuse in good faith. Your camp director will be able to explain these responsi- bilities to you.

Detecting Sexual Molestation (Michigan State Rule #400.119) Some forms of abuse may not leave obvious physical evidence. There are, however, behavioral signs that may indicate abuse. This is especially true of children who have been sexually molested. You should be alert to these signs of sexual abuse:

 Changes in behavior, extreme mood swings, withdrawal, fearfulness, and excessive crying.  Bed-wetting, nightmares, fear of going to bed, or other sleep disturbances.  Inappropriate sexual activity or showing an unusual interest in sexual matters.  Regression to infantile behavior.  Pain, itching, bleeding, fluid, or rawness in the private areas. A physician or nurse should attend to these problems.

19

Detecting Sexual Molestation (cont.) •A fear of certain places, people, or activities— especially being alone with certain people. You should note that some of the behaviors might have other explanations. A child who comes to summer camp or other outdoor activity is coming to an unfamiliar environment and may experience homesickness or anxieties that can lead to behaviors similar to the signs of sexual molestation. Do not simply discount the behavior as homesickness, however. Immediately bring it to the attention of the camp director or camp nurse. Even if the child’s behavior is a result of homesickness, his outdoor experience can be much more enjoyable if the cause of the distress is addressed. You are in a position to be a real help to youth placed in your care.

What to Do (Michigan State Rule #400.113) At some point, a youth in your care may tell you that someone has molested him. If this happens, we want you to be prepared to help the child. Follow the guidelines below if a child indicates that he or she may have been the victim of abuse or exploitation:

 DON’T panic or overreact to the information disclosed by the child.  DON’T criticize the child.  DO respect the child’s privacy. Take the child to the camp office, away from other Scouts. It is important that you discuss the child’s situation only with the camp director and camp nurse, who will discuss the situation with the Scout executive and with the child protective services agency in your state. It should not become the topic of conversa-tion in the staff lounge. Camp is a hard place to keep information confidential. Your Scouts should not become the subject of camp gossip.  DO make sure that the child feels that he is not to blame about what happened. Tell the child that no one should ask him to keep a special secret and that it is okay to talk about what happened with appropriate adults. Try to avoid repeated interviews about this incident. This can be very stress-ful for the child.  DO report any concerns to the Camp Director at once. It’s the law!

Precautions Against Accusations of Sexual Abuse or Exploitation (Michigan State Rule #400.107) Child abuse is a serious criminal offense. As a camp leader with the responsibility to take care of children, you may be placed in sensitive situations, making you vulnerable to charges of child molestation. If you take these simple precautions, however, you need not be afraid of groundless accusations.

 Have other leaders present when supervising showers, changing into swimming suits, and other cir- cumstances in which the child may be dressing or undressing.  Respect the privacy of the child. Do not become intrusive in such areas as bodily functions more than is necessary to monitor the health and safety of the child.  The child has the right to reject displays of affection if he feels uncomfortable about them. Not every child comes from a background in which affection is openly displayed. Respect the child’s wishes.  Protect your own privacy. In some camp living situations, camp staff lives with their campers. There will be a natural curiosity about boyfriends or girlfriends, personal relationships, and with some of the older campers, sexual activity. You should use common sense in discussing these subjects with your camp- ers, and keep private the de-tails of those areas of your life that are nobody’s business but your own.

Sexual exploitation should not be confused with physical contacts that are true expressions of affection. A warm and healthy relationship can exist between the camper and camp staff if staff members respect the child and place reasonable limits on their physical interaction.

20

The Boy Scouts of America's NOVA Awards program incorporates learning with cool activities and exposure to science, technology, engineering and mathematics for Cub Scouts, Boy Scouts, and Venturers. The goal is that the requirements and activities for earning these awards stimulates interest in STEM-related fields and shows how science, technology, engineering and mathematics apply to everyday living and the world around them. Counselors and mentors help bring this en- gaging, contemporary, and fun program to life for youth members. New for summer 2016: The Cole Canoe Base staff is pleased to offer the Nova Awards for Boy Scouts: Shoot! Start Your Engines! Whoosh! and Designed to Crunch; and the Nova Awards for Venturing: Launch! Power Up, Hang On! and Numbers Don’t Lie. We are also adding engaging evening STEM activities at our Cosgro Production Company, which will be open to all campers and leaders. Activities include building and testing racecars, catapults, rollercoasters, and other applications of physics, mathematics, and technology. Nova-Related Merit Badges: - Archery - Astronomy - Athletics - Canoeing - Chess - Motorboating - Orienteering - Rifle Shooting - Shotgun Shooting - Small- Sailing -Space Exploration -Weather - Several other for the Venturing Program At Cole Canoe Base, your Scouts can: Use one of the merit badges listed above as a foundation to discover more about the science behind the activity. For example, with Nova’s Shoot! you can explore the physics behind the Ar- chery; or Start Your Engines! looks at the mechanics of a Canoeing or Automotive Maintenance. General prerequisite information: Scouts will need to be signed-up for, or have completed one of the Nova merit badges for requirement 2 and complete one of the options for requirement 1. There are other require- ments that may require research which may be easier to complete outside of camp [Designed to Crunch re- quires either 3b, 3c, 3d, or 3e]. Some badges like Weather [which we have expand our Weather program for] have multiple options on which STEM award you can apply. Check the Cole Cornicle for the latest information! Please note: The Nova program is designed to augment science related merit badges. The award cannot be ap- plied to rank advancement or Eagle palms. However, this program is a great opportunity for youth to expand their horizons with critical thinking skills and broad application of scientific inquiry. More information can be found at: www.scouting.org/stem.aspx facebook.com/ColeCanoeBase 21

A specialty area dedicated to the Education and Training of the ‘Skilled TradeS’ MeriT BadgeS Automotive Maintenance — Modern automobiles are important to many aspects of American life. Those who ser- vice automobiles must understand each principle, and how these principles interact to provide smooth, effi- cient performance. Owners of cars also benefit by understanding how their vehicles operate. This enables them to understand why certain periodic maintenance is required to keep their vehicles in tip-top shape.

Electricity — Electricity lights the world. Learn how your home is wired. From the lights on your ceil- ing, the thermostat regulating your temperature, to the circuit breaker keeping you safe, this badge reinforces safety while discovering the applications of electromagnetism.

Fire Safety — The ability to use fire safely is essential to human survival. By earning this merit badge, Scouts will learn to use fire safely and responsibly, how to prevent home fires and burns, and about camping safety.

Home Repairs — Successfully completing this badge's requirements can lead to a lifetime of personal and financial rewards: Doing basic home repairs provides a sense of personal pride in one's achieve- ments and increased self-confidence. In addition, safe and successful do-it-yourselfers can easily save a family thousands of dollars in repair bills over the years.

Metalwork — Scouts will begin their work on this merit badge by learning about the prop- erties of metal, how to use simple metalworking tools, and the basic metalworking techniques. Then they will practice using these tools and techniques before concentrating on the more intricate skills of one of four metalworking options. Painting — This merit badge provides an opportunity for Scouts to learn more about painting, including both the artistic and practical aspects to express their creativity, and under- standing proper maintenance of their home.

Pluming — Plumbing, including pipe fitting, is an important and well-paid occupation. The industry is quite broad. It covers installations and repairs in homes, commercial properties, and factories. Plumbing pipelines are used for water supply, waste drainage, natural-gas heating, and many other purposes.

Welding — Welding is the mechanism though which we have built the world’s infrastructure. Scouts will have the opportunity to learn about materials, equipment, safety, and actually make a welding project.

Woodwork — Wood is an amazingly versatile, practical, yet beautiful material. A skilled crafts- man can use wood to fashion just about anything. As a woodworker or carpenter, you will find no end of useful, valuable, and fun items you can make yourself, from wood.

22 facebook.com/ColeCanoeBase

Order of the Arrow “Scouting’s Honor Society”

What is the Order of the Arrow? It is a society of Boy Scouts that functions as a part of the regular camping program of the Boy Scouts of America. Its foremost purpose is to promote and enrich Scout camping. Members of the Order of the Arrow (OA) in a local Scout Council form a Lodge (used as in Native American tradition in the sense of the hunting lodge or the council lodge). Elements of Native American tradition are used in the Order of the Arrow ceremonies for dramatic effect. However, the Native American aspects of the Order should never obscure its objectives. One becomes a member not so much for what he has done, but for what he is expected to do.

Purpose of the Order of the Arrow  To recognize those campers who best exemplify the Scout Oath and Law in their daily lives and by such recog- nition cause others to conduct themselves in such manner as to warrant recognition.  To develop and maintain camping traditions and spirit.  To promote Scout camping, which reaches its greatest effectiveness as a part of the unit’s camping program, both year-round and in the summer camp, as directed by the camping committee of the council.  To crystallize the Scout habit of helpfulness into a life purpose of leadership in cheerful service to others.

Eligibility To become a member, a young man must be a registered member of a Boy Scout Troop or Varsity Team who has at least achieved First Class rank. He also must have experienced a minimum of 15 days and nights of Scout camping (including a long-term camp) in the last two years. Scouts are elected to be candidates for membership in the Order by their fellow troop/team members.

Cheerful Service Any OA Arrowmen wishing to provide service to our camps can do so by contacting the Camp Director or the camp chief. They will be happy to provide information about service project opportunities

History The Order of the Arrow was founded in the summer of 1915. It grew out of a desire to emphasize that the good Scout camper is not only proficient in the skills of Scoutcraft, but also practices the principles of the Scout Oath and Law. It was intended to make these Scout principles more effective in the lives of Scouts. It focuses particular attention on making cheerful service and brotherhood working realities to a boy. A unit chooses from their camping members, those who best exemplify these traits, to become a member of the Order of the Arrow.

Unit Elections

The best time of the year to do a unit election is January to April as it allows Scouts three opportunities to join the Or- der by attending an Ordeal weekend (April, June, or September) convenient to their schedule. Venture Crews are not permitted to have a unit election since Venturers cannot achieve First Class rank within a Venture Crew. The Chief will also acknowledge any previously elected candidate who is not yet a member of the OA. You must pro- vide the Chief with the candidate’s name and unit number prior to the closing ceremony. As per the National Order of the Arrow Committee, “Call Outs” cannot be performed for out of Council units without written approval from the unit’s home OA lodge that also details who is eligible for “Call Out”. Brotherhood Conversion Brotherhood Conversions will be available at Camp. The Chief will need these individuals information and proper forms on Monday. As per the National Order of the Arrow Committee, conversions cannot be performed for out of Council units without approval from the unit’s home OA lodge that also details who is eligible.

23

High Adventure

The Cole Canoe Base High Adventure Program is designed to provide High Adventure opportunities to ex- perienced Scouts and Scouters prepared to handle the demanding schedule and physical challenges of our treks. The unit's Scoutmaster should determine each participants ability to handle the High Adventure activi- ty, and deem them fit to participate. The Cole Canoe Base High Adventure Staff reserves the right to disquali- fy any participant if deemed not physically or emotionally fit to have a successful High Adventure Trek. Our program includes Pictured Rocks National Lakeshore 50 mile hike, 100 mile canoe trek on the Fox and Man- istique in Michigan’s Upper Peninsula, 50 miler on the Rifle River (which includes a stop at our Base camp), 75 mile on the AuSable River, and the NEW 50 mile Hike-Bike-Float and NEW 35 mile Grand Island Ad- venture on Lake Superior! Details are outlined in the High Adventure pocket guide. Take advantage of the opportunities to earn the BSA 50 miler award. Check out the ‘Great Adventure’ and participate in the Tri-River Challenge. We also offer a River Ranger Program, designed as an educational program for scouts 14 and older attending Camp. This will teach scouts about river safety, etiquette, and basic rescue techniques with swift water em- phasis.

ATV Training

Cole Canoe Base is pleased to offer a certified ATV Course. The program will feature the ATV Safety Institute's classroom and field course training on one of our new Honda ATV’s. The two sessions are 10 am—noon and 1:30 pm—3:30pm, Monday through Thursday. Minimum age is 16 and cost is approximately $35.00. Upon completion, you will receive a Safe Rider certificate and would be eligible for any experienced rider treks held at Cole Canoe Base*!

24 *Must present certification to participate on rider treks

Other Important Camp Information

Camp Telephone / Fax: Incoming calls are for emergencies only. Parents can reach leaders and Scouts through this phone number, but this will require camp officials to find and notify the unit leader, and the return call may require 30 minutes or more. Out- going calls from the camp are reverse charge (collect) or credit card only. An adult leader must accompany all Scouts wishing to use the camp telephone.

Cole Canoe Base’s telephone number is: (989) 873-1516

Fax number: (989) 873-1517

Make sure the caller knows: Scout’s Name Troop Number Campsite Camp Address: Properly addressing the campsite and troop number will speed mail delivery. Please instruct parents to address mail in the following manner:

Scout ______, Troop # ______Cole Canoe Base Campsite ______1356 Greenwood Road Alger, MI 48610

Transportation Plan well in advance to assure adequate transportation for your Scouts. Encourage the parents of your Scouts to see the camp by bringing a carload of Scouts to camp, or taking a carload home. Please remember Tour Permits are now required for Summer Camp. PLEASE CAR POOL! Parking is limited… thank you.

NATIONAL POLICY FORBIDS TRANSPORTING SCOUTS IN THE BACK OF TRUCKS OR CAMPERS. ALL PAS- SENGERS IN THE VEHICLE MUST WEAR A SEAT BELT. Michigan State Law also prohibits this and there is a hefty fine. Please do not do this! Safety must always come first!

10 M.P.H. within all areas of Cole Canoe Base. If you can see a dust trail behind your vehicle, you are going too fast.

Rest at Camp The amount of sleep Scouts get can make the difference between a great camping experience and a poor one. Eve- ryone needs an adequate amount of sleep to function in a cheerful and positive manner. The Scoutmaster is responsi- ble for seeing that each Scout has the opportunity to get a minimum of eight hours of restful sleep each night. This means that each troop must respect the quiet time period from 11:00 p.m. to 7:00 a.m.

Homesickness Coming to camp for the first time — and occasionally the second time — may sometimes lead to a case of homesick- ness. We regard this as a normal, healthy, occurrence in a Scout. After all, leaving home and finding yourself in a new place without your parents can be a jolt. The staff is instructed to monitor campers behaviors. If a Scout is homesick they will be encouraged to get involved in different camp activities, and the adult leaders will be informed. Experience tells us that within a few days the camper is busy having fun and feeling secure with the staff, newfound friends, and the outdoors.

Camp Wide Flag Ceremonies Cole Canoe Base has three formal retreats during your stay at camp. The first is 8:15 Sunday evening at the Kamman Administration Center. The second retreat occurs prior to the Scout Leaders appreciation dinner Thursday at 5 pm. The Friday evening retreat is also at 8:15, preceding the Closing Campfire, and family are invited. The BSA Field uniform is requested for these ceremonies.

25

Other Important Camp Information

Uniforming Why do the Boy Scouts have a uniform? For the same reason a sports team wears a uniform: a uniform gives a stand- ard to be met, promotes group spirit, and designates equality from the start among members within the group. At camp the official uniform is considered appropriate dress throughout the week. A full uniform consists of an official shirt, official pants or shorts, official socks, and official headgear. We encourage units to wear the field uniform during chapel services, and request all Scouts and leaders to be in full uniform for the flag retreats. A troop or camp T-shirt and official Scout shorts make a great uniform for daytime activities.

Shower Building A SCOUT IS CLEAN. All Scouts and leaders in camp are encouraged to make use of the camp’s hot water showers located behind the Outdoor Adventure Area. Leaders, please give attention to the cleanliness of your Scouts. They should get up in time to wash, brush their teeth and clean up before breakfast. Adults must shower separately from youth. The camp shower building is available 24 hours every day.

The RIVER STORE (Trading Post) The RIVER STORE is attached to the Dumas Pavilion, and is dedicated to the Memory of Dawn Chutorash and is open during the following basic hours (unless otherwise posted): 8:45 a.m. to 12:15 p.m.; 1:15 p.m. to 6:15 p.m.; and 7:30 p.m. to 8:45 p.m. We have special hours during Movie Night, after the Friday Campfire, and Saturday Morning Check out. Be sure to check out ‘The Wanagan,’ our mobile trading post which will be available at many camp-wide events.

The RIVER STORE carries a wide range of items including merit badge pamphlets, candy, craft projects, official Cole Canoe Base T-shirts, jackets, fleeces, blankets, towels, variety of cold drinks, camp hats, patches, pins, ice cream, snacks, ladies apparel, personal items, Scout equipment and mugs. *** Don’t forget Troop Specific shirts are available to order”**** Please notify the camp in advance so we can have them ready while you arrive!

Personal Flotation Devices All persons using watercraft must properly wear a U.S. Coast Guard approved personal flotation device (PFD), sup- plied by the camp. This includes all adults as well.

Litter The appearance of the entire camp is everyone’s responsibility. Help keep it clean. Urge your Scouts to pick up some- one else’s thoughtlessness. Maintaining a clean, litter-free camp is a matter of pride; not penalty. Teach this to your boys. Don’t assume that everyone understands this.

Lost and Found Please turn all “found” items in to the camp office. If an item is missing be sure to check the camp office before you depart. Because of the high number of lost and found items, we will hold all items turned in for a period of one week. After that time they will be donated to a local charity.

Buddy System The buddy system is the rule of camp and is to be used in all camp activities, at all times.

Totin’ Chip A Totin’ Chip will be required of all Scouts who wish to do any carving in an area supervised by camp staff. Scouts must also have Totin’ Chip in order to check out wood tools or to purchase wood tools in the River Store. We suggest that all Scouts earn their Totin’ Chip before they come to camp. Totin’ Chip cards will be available to Scoutmasters at First Year Camper pavilion, and the First Year Camper staff will hold a Totin’ Chip training on Thursday night .

Senior Patrol Leader Each troop’s Senior Patrol Leader is a part of the “Camp Senior Patrol Leader’s Council” which meets with the Pro- gram Director on Sunday and for lunch Thursday. At these meetings, camp-wide activities are planned and important camp information is discussed and feedback is encouraged. If your Senior Patrol Leader is unable to attend camp with your unit, your troop should elect a “camp” Senior Patrol leader for the week.

26 Fire Prevention Fire prevention is important. The unit is to use the following guidelines.  You will be provided with a Unit Fire Guard Chart, which will be explained at the time of regis- tration/orientation. It must be filled out and posted on your campsite bulletin board. It is to be signed daily by the Scout on duty [Fire marshal].

 Fires must never be left unattended.

 The unit leader should give instructions to all Scouts and adults on the proper procedure for putting out fires.

 Fires should only be started with natural materials. No liquid fuels may be used to start fires.

 In case of uncontrollable or wild fire, notify your camp office at once.

 The fire alarm signal and response instructions will be discussed at the Leader's Orientation meeting held the first day of camp.

 There will be no flames of any kind in tents at any time!!

Religious Program in Camp The twelfth point of the Scout Law is “A Scout is Reverent.” The religious program in camp will be conducted as approved and provided by the religious committee of the council. Opportunities for daily “quiet period”, individual counseling, a vesper service and information regarding the various religious awards will be available. Cole Cane Base offers services on Wednesday evening, starting at 9:00pm (check schedule). The services begin with a non-denominational service for all to attend. The second service is a catholic mass for those that are catholic or would like to learn more about the customs of the catholic religion. Units can reserve the chapel for services of a particular religion. Just inquire at the camp office.

Lost Scout Quick action at the time a Scout is thought to be "lost" is critical. Please use the following guidelines when there is a "Lost Scout".

 Check tents and bunk to see if the Scout is in camp (often Scouts went for a nap without telling anyone).

 Find out if the Scout is out of camp on a merit badge field trip, or with an Adult Leader

 Check camp and unit program areas.

 Notify the Camp Office and a Lost Scout Search will be enacted

 Always use the buddy system when out of camp. The rule of 2 ... it works!

If you have any questions!: We are always available to answer questions and provide recommendations! Just call the camp office (989.873.1516) or email our Chief Information Officer Mike Fox: [email protected] Many resources are available at www.michiganscouting.org; where you will find the very latest infor- mation we can provide For summer camp and weekend / canoe trip reservations, please visit: michiganscouting.org/outdooradventures/properties/cole-canoe-base/

.

27

What is Edward N. Cole Canoe Base?

 Edward N. Cole Canoe Base offers a High Adventure program normally available only at the National High Adventure Bases. In addition, Cole Canoe Base also offers a full service tradi- tional summer camp program, and is completely equipped to assist your unit with advance- ment activities, merit badges, and High Adventure experience.

 Cole Canoe Base differs from the structure you may have experienced at any other summer camp with a more flexible program. Our staff will everything we can to give you the program your unit wants both on and off the river.

 We offer over 100 Merit Badges! If you have Scouts planning river treks encourage them to come to camp prepared to discuss merit badges with their counselors so they still have ad- vancement opportunities.

 Our staff will assist you with all the training necessary to insure your troop has an outstanding camping experience. If you have an questions or concerns, please bring them to the staff’s attention immediately!

 The Rifle River is one of the few rivers in Michigan that is without dams and protected by the Department of Natural Resource’s “Wild River Act”. It is not deep, but clean and fast. There are no real challenging spots, but it does have a few riffles. No problems for even the begin- ner canoeist. You will travel through beautiful country with wildlife everywhere. Fishing (including trout) is popular. It is often considered to be one of the safest canoeing rivers in Michigan. Due to its shallow depth you can normally stand up and get right back into your canoe.

 Cole Canoe Base has over 130 equipped with new and US Coast Guard approved Personal Floatation Devices. We will provide transportation and safety information. A limited number of Voyager tents with floors and mosquito netting are available for a nominal fee. Protection from insects is a must on the river. Canoeists must have closed toed shoes that secure to the feet at all times while on the river. We recommend old tennis shoes. No sandals or open-toed shoes.

 Your camp fee includes canoes for your river trip. You may check in on Saturday between 2:00 p.m. and 5:30 p.m. Our Staff is on hand to serve you on Saturday.

 Our unique Trek program is complete with everything you need for a fun filled High Adventure experience. From the Grand Island Adventure (Hike-Bike-Float), the Pictured Rocks 50 mile hike, to our 100-75-and 50 mile canoe trips..

 The First Year Camper Program is extremely popular!! Your New Scouts will be hooked on Scouting!

28

History of Edward N. Cole Canoe Base 1964 Purchased from Bob and Wilma Foresman. 1967 Purchased two 40-acre parcels from Consumers Power Company. 1968 Purchased river frontage at Base Camp from Consumers Power Company. Built five campsites: Deer Run, Lucky

1969 First summer camp at then named Rifle River Scout Canoe Base. 1974 10th Anniversary of Rifle River Canoe Base. Ranger shop built. 1975 Ranger’s home built. 1976 Suspension bridge erected across Rifle River and shower building built by Bolivian Peace Corps Training Units. Bosco Lake developed and filled by Army Corps. of Engineering. 1977 Camp renamed Edward N, Cole Canoe Base, funds donated by Edward Cole, VP General Motors Corp., and Detroit 1979 Health lodge and rifle range built. 11-2-79 Memorial flag pole at service building dedicated. 1983 First full service season of summer camp. Also first 100% National Inspection. Pavilion built and dedicated by

1984 Twentieth anniversary of Cole Canoe Base. 1985 Front entrance built and dedicated to Ken Poulson 1986 Purchase of 640 acres from the Greenwood Sportsman Club by the Martins and the Slaviks. 6-27-87 Dedication of Don and Olive Martin Wilderness property. 7-18-87 Dedication of Joseph F. Slavik and Stephen F. Slavik, Sr. Wilderness property. 1992 Claycomb Eco-Con pavilion opened and dedicated in July. White Pine cabin built by USMC. 1993 Eco-Con Learning Center opened and vehicle storage building built. 1994 30th Anniversary of Cole Canoe Base. New Broken Paddle campsite opened. New shotgun range opened. Rifle range pavilion built and archery range remodeled. 1995 Otto F. Kamman Shotgun range built and dedicated. 1996 Big pavilion addition, new trading post (The River Store) and new crafts pavilion built. Waterfront - Borich flagpole dedication. Bosco Lake boating area pavilion built. 1997 Cosgro Campfire area dedicated. Lucky , Aspen, and Broken Paddle campsites adopted. Michael Wearn 1998 Electrical Power to Eco-Con and second Eco-Con Learning Center opened. Deer Run, Maple Flats, and Silver Creek campsites adopted. New Gateway built. Rifle River campsite enlarged and adopted. Archery pavilion built. 1999 Electrical power to Eco-Con, Rifle Range and Cosgro Campfire Area. Rifle Range rebuilt and expanded. 2000 New Shower Building built and opened. New Latrines in: Rapids, Archery/Rifle River and North Landing. 2001 New latrine built in Aspen. Two new campsites developed south of Silver Creek. 2002 New outpost campsite. Whispering Pines developed west of the river. OKPIC Cold Weather Camp developed. New 2003 Kamman Admin. Center remolded and dedicated. New latrine in Maple Flats. Crafts and Outdoor Adventure pavil- ions expanded. Bouldering Wall built in climbing area 2004 40th Anniversary of Cole Canoe Base. Main Pavilion expanded and dedicated to John Dumas. Cosgro Campfire Arena expanded. New latrine at Lucky Portage. Kamman Center remolded inside. Climbing/repelling tower built. Vehicle building burned and rebuilt 2005 New Silver Creek latrine. New swimming dock. New covered archery firing line. Built and dedicated Dedene Ar- chery Range. New pavilion built in Deadwood by T-1736. Aquatics storage building added 2006 New White Pine and Deer Run latrine; new swimming dock area 2007 Aquatics latrine torn down and rebuilt. New storage racks built. New pavilion in Aspen built by Troop 86. Last leg of swimming dock replaced. Bathrooms in the Kamman Center gutted and refurbished. CCB is the first high adventure camp to host a National Camping School in the history of the BSA. 2008 New Bridgeview latrine built. Silver Creek campsite expanded. The River Store expanded in memory of Dawn Chutorash. Anniversary gateway built. 2009 45th Anniversary of Cole Canoe Base. First new campsite built in some years: Silver Springs. 2010 Human Foosball court donated by Troop 179. High Power pistol range built. High Banks campsite adopted. Brick paver walkway put in at the Kamman Center. 100th anniversary of the Boy Scouts of America 2011 First year camper program built and put into operation, thanks to a OA national service grant and Migisi Opawgan lodge generosity. New Eco/Con learning covered deck constructed. High Banks campsite pavilion constructed. 2012 Crafts Pavilion to be expanded, new latrine in Buckhorn campsite. New volleyball and ball diamond to be added to Outdoor Skills. Paintball Course Rapid River Campsite Developed. 2013 49th Anniversary of Cole Canoe Base. Year long celebration of 50 years. New Home in the MCC. 2 new campsites, New Pavilions, Staff area expanded, Wells Nature Trail rebuilt and enhanced, ATV Course, new latrine for Rapid River campsite. Silver Creek, Maple Flats, and Cosgro Production new area pavilions built. 2014 50th Anniversary of Cole Canoe Base! Cole Family Camp (RV Trailer Park) opened. Broken Paddle Hiking Trail expanded. Wells Nature Trail rebuilt, marked, and expanded. Maple Ridge campsite opened with Pavillion and Maple Flats new Pavilion. 2015 Family Camp shower built. Rifle River Site adopted by T-944 and then build a Pavilion. Dumas Pavilion doubled in size with 20X100 addition, thanks to 'Centruy of Values' donation. Sledding hill built. Health Lodge Renovated to accommodate groups of 10 for weekend cabin camping; now called Turkey Roost. New staff hut built. Noquet Lodge O-A Expanded Boating Pavilion and added 10X12 Boathouse.

29

Check-In and First Day Outline

IT IS MANDATORY THAT EVERYONE STAYING IN CAMP HAVE A MEDICAL FORM PROPERLY FILLED OUT AND SIGNED BY A DOCTOR AND A PARENT.

NOTE: Camper Release Section on the medical form MUST be filled out by parents

Welcome Home!

Early Arrival Early arrival on Saturday is recommended. The camp office will generally be open until 8 PM. Arrival is not allowed prior to 2pm, as campsite cleanup and preparation is needed before your arrival. Food is available Saturday at an extra cost. The first meal that is included with your summer camp fee is Sunday dinner. We ask that you contact the Camp Office when you arrive in camp. Our Welcome Home staff is available on Saturday, and you can check the map outside the office for your troop’s location. The Quartermaster is available until 6:00 p.m. Saturday to provide you with any supplies you may need.

Another benefit of arriving on Saturday is we will do our best to perform health checks and swim checks with your unit. Not only does this save time for you on Sunday, but makes the process for all the other units move more efficiently to get the week started on a fantastic note!

Pre-Camp Swim Checks

Your unit can save a lot of time on Sunday by conducting your swim tests before arriving at camp. Simply have a BSA Lifeguard or Red Cross certified Lifeguard conduct your swim test at a local pool and come to camp with the MCC completed sheet (available under MCC Unit Swim Classification Record on the MCC Forms & Resources page). Also bring a copy of the lifeguard’s certification, that can be authenticated, to the Aquatics Director. Please contact us if you have any questions

The Sunday Program  Move into your campsite and start setting up camp no later than 2:30pm  Turn in your camp roster to your staff host when they come to your site  Your staff host will take your unit through the check-in process. At that time, campers and leaders will need to be in bathing suits and have their medical forms properly filled out and SIGNED by a parent AND medical doctor. BOTH signatures are REQUIRED.  Your check-in process will include: Safety Afloat training, a medical re-check, a swim check in Bosco Lake, and a tour of the camp.  At 5:00 p.m., there will be a meeting with Leaders from each Troop at the Dumas Pavilion. At the meeting, leaders will hear a presentation from each of program area as well as from the Camp Director and Program Director.  There will be a camp-wide Flag Retreat ceremony at 8:15 p.m.  Dinner will be prepared for the entire camp and served at the Dumas Pavilion. Your staff host will tell you what time to arrive for dinner; we have two different serving times to get you through the line as quickly as possible. Please bring your plates / utensils / cups. The camp will provide stations for washing. For units on the “Do-it-yourself” food plan, this is optional. If you desire to participate, you must indicate this during check-in and pay $7.50 per person at that time. Many units find this helpful and enjoy the fellowship.  Special Event Sign-Up will take place at 8:20 p.m. and last until 9:15 p.m. This is an opportunity to change your merit badge schedule, sign-up for river and Rump-Bump [] trips, and make the appropriate arrangements for the trainings your unit will need to complete our Honor Troop Award.

30

Programs at Cole Canoe Base If this is your first of many visits to Cole Canoe Base, or your hundredth time here, you will always find new activities to ex- plore. Our goal as a program staff is to be supplemental to your troop’s advancement program. It’s an important aspect of summer camp, since many troops don’t have resources like canoes/rowboats, or archery, rifle, and shotgun ranges, climbing walls; everything that makes Cole the premier summer camp you will never want to leave. The next few pages briefly de- scribes various activities in our program.

The summer camp program includes many activities in the following areas:

AQUATICS MAIN STREET, USA OUTDOOR SKILLS FIRST YEAR CAMPER PROGRAM ECOLOGY/CONSERVATION RANGER’S CORNER SHOOTING SPORTS Camp-Wide and IN-CAMP ACTIVITIES HANDICRAFTS HIGH ADVENTURE CAMPING ADDITIONAL MERIT BADGES LEAVE NO TRACE CLIMBING, BOULDERING, RAPPELLING LOW IMPACT / NO-TRACE CAMPING BEAST FEAST COSGRO PRODUCTION COMPANY

Eagle Required Merit Badges

Cole offers Eagle required merit badges. Most are through Main Street USA. Check the merit badge schedule and prerequisite sheet for more details: - Camping -Cooking -Citizenship in the Community -Communications - Citizenship in the Nation - Citizenship in the World - Cycling - Emergency Prep - Environmental Science - First Aid - Family Life - Hiking - Lifesaving - Personal Fitness - Personal Management - Sustainability - Swimming

Aquatics

The Cole Canoe Base Aquatics area offers the following standard programs:

-Canoeing -Lifesaving -Small Boat Sailing

-Motorboating* -Swimming -

-Watersports** -Whitewater**

We also offer: - Paddle Craft Safety - Mile Swim / 2 Mile Swim - Safety Afloat Instruction - Safe Swim Defense Instruction - Snorkeling BSA - Swimming Instruction - Teddy Bear Swim - - Michigan DNR Safe Boaters Handling Certification** - Search and Water Rescue - SCUBA BSA And the wildly popular: SNORK HIKE!

Swim Checks During the swim check all scouts and leaders will be classified into one of the following ability groups: Learners [ WHITE ]: Persons who are unable or do not feel comfortable swimming.

Beginner [ RED ]: To be classified as a beginner, you must jump feet first into the water over your head, (*) must be 16 years old surface, level off, and swim for 25 feet using any stroke, turning mid-water, and swim back 25 feet to the (**) by appointment only starting point, for a total of 50 feet.

Swimmer [ RED and BLUE ]: To be classified as a swimmer, you must jump feet first into water over your head, surface and swim 75 yards in a strong manner using one or more of the following strokes - crawl, trudgen, breast, or side stroke; including at least one sharp turn. Then swim 25 yards using the elementary backstroke. You must then show an ability to float with a minimal movement.

You must be classified as a Swimmer to complete waterfront merit badges.

31

Outdoor Skills

At Cole Canoe Base we offer the following Outdoor Skills related skills, merit badges, and training subjects: -Athletics -Geocaching -Backpacking -Low Impact Camping -Camping -Orienteering -Cooking -Personal Fitness -Cycling -Pioneering

-Emergency Preparedness -Safety

-Firem’N Chit -Sports -Hiking -Totin’ Chip THE MONDAY NIGHT BEAST -Indian Lore -Wilderness Survival FEAST -Chess First Year Camper Program Area This program provides an excellent opportunity for new Scouts to take a giant step towards the First Class rank. It includes a comprehensive view of what Cole Canoe Base has to offer. The program allows scouts to complete those last few requirements for their next rank, while still having time to take one or two merit badges to round off the week. Activities include the Fireman Chit, Totin’ Chip, personalized swimming time, hiking, and s'mores! Let the Cole Canoe Base Staff know what your scouts needs are and we can make the program work for them. All adults are encouraged to ob- serve the program, since the more assistance and creativity we have, the more there is to be learned. Unit leader participation is also required for the Honor Troop award.

ECO/CON The Claycomb Ecology/Conservation Area Center

-Astronomy (and Star Hike) -Forestry -Oceanography -Bird Study & Bird Walks -Geology -Pulp & Paper -Energy -Insect Study -Plant Science -Environmental Science -Archaeology -Soil & Water Conservation -Fish & Wildlife Management -Mammal Study -Space Exploration -Fishing -Nature -Reptile & Amphibian Study -Fly Fishing -Trail Boss -Weather -Conservation projects -Guided Nature Hikes Climbing/Rappelling Zip Line Program

Cole Canoe Base offers several different climbing options to the scouts of your unit. Each is designed to offer climbing opportunities every level of experience our campers may have.

The Bouldering Wall: A 12 foot high multi angle climbing surface. Offers climbers a unique challenge of climbing horizontally. The Climbing Tower: Soaring over 35 feet above the ground, the Cole Canoe Base climbing tower offers climbers a multi-faced simulated rock climbing experience. You can even rappel back to the ground. Make sure you sign up to take on this high rise of an at- traction, when you climb to new heights with the Climbing Merit Badge. See us Sunday night during Special Event Sign-Up to schedule your own troop climb. And don’t forget about our special evening events like Night Climb and Speed Climb!

32

Shooting Sports

The shooting sports merit badges are challenging because they require excellent marksmanship and focus on the disciplines of safety. Practice is an important aspect of developing these marksmanship skills.

Cole Canoe Base offers the following shooting sports related activities:

- Rifle Shooting - Archery - Shotgun Shooting - DNR Hunter Safety Certification - Sporting clays - Paintball - Muzzleloading - 3-D Archery Course

Muzzleloader shooting takes place during the Lumberjack Festival. DNR Hunter’s Safety is open to everyone, and is required if you are under that age of 56 and plan to obtain a hunting license. This certification has no expiration date. For obvious safety con- cerns, no personal firearms, ammunition, fireworks, or other related combustibles are to be brought to camp. Shooting merit badg- es are very popular with all scouts. Troop shoots and open shooting times are available for all scouts at all ranges.

Crafts “Handicrafts”

Cole Canoe Base offers various handicraft instruction.: - Art - Music - Basketry - Composite Materials - Leatherwork - Woodcarving - Game Design - Sculpture - Model Design Specialty-type craft projects are also available and The RIVER STORE is well stocked with basket-making kits, neckerchief slides (to paint and to carve) and leather craft materials. The crafts area has many supplies needed to complete projects. Don’t forget Monday night is “Crafts on Fire.” Tie-dye, artistry, and neat crafts Crafts “GAME NIGHT” features many board/card games, anything you want to make it!

Main Street USA, River Store, & Rangers Corner

- American Heritage - Fingerprinting - Citizenship in the Nation - Collections - Reading - Citizenship in the World - First Aid - Crime Prevention - Citizenship in the Community - Law - Disability Awareness - Communications - Medicine - Family Life - Scouting Heritage - American Cultures - Sustainability

The River Store: - American Business - Entrepreneurship - Inventing - Personal Management - Salesmanship

Rangers Corner: -Automotive Maintenance -Electricity -Fire Safety -Home Repairs -Metalwork -Painting -Pluming -Welding -Woodwork

Note: Many Main Street, USA badges require work prior to camp. Please check the Prerequisite sheet for more infor- mation Cosgro Productions Co.

Doubling as our STEM Center, Cosgro Production Company features the following merit badges: - Graphic Arts - Theater - Public Speaking - Digital Tech - Photography - Journalism - Cinematography - Programming

33

Michigan Hunter Safety Certificate

In addition to the Shooting Sports merit badges and open shoots, the range staff also offers Hunter Safety Training from the DNR. This program is open to everyone and the certification is required to purchases a hunting license in Michigan. Unfortunate- ly, participation in this class has been declining, and a minimum of 5 scouts are required to run this program. Please encourage your scouts to consider taking this training. With this program, scouts will visit all three shooting sports ranges in two hour ses- sions. More details will be provided during the Leaders meeting on Sunday.

Requirements to Participate: Please visit the Shooting Sports table during Special Event Sign-Up to register for Hunter’s Safety. There is no age or rank requirement, and no prior knowledge is required. Cole Canoe Base is the ideal location to complete this training with our dedicated staff and well equipped facilities.

Benefits and Other Miscellaneous Information Not only is this free for Scouts at camp, but it is also a great way to learn in a scout friendly environment. Even if your scouts does not plan to hunt in the near future, the certification does not expire and there are many unique lessons discussed. This is a great way to learn safe gun handling procedures. We look forward to answering any questions you might have about this, or any other program.

Michigan Safe Boat Handling Certificate

Who should take Boater Safety? Michigan conservation officers and Michigan county sheriffs encourage all persons operating in Michigan to enroll in a boating safety course. The following rules apply to boaters:

 A person may operate a personal watercraft if he or she obtained a boating safety certificate first.

 Persons born after December 31, 1979 shall not operate a personal watercraft unless they obtain a boating safety certifi- cate.

 The operators of a personal watercraft must carry their boating safety certificate and display it upon the demand of a peace officer

Please see the Camp Director for more information.

34

Suggested Personal Schedule

First Year Camper: First Year Camper Program Troop Canoe Trip 1 or 2 merit badges Open Swim Troop Hike

Second Year Camper: Aquatics Merit Badges (Canoeing, Rowing or Swimming) Shooting Sports Merit Badges (Rifle, Shotgun or Archery) Eco/Con Merit Badges Crafts Merit Badges Outdoor Skills Merit Badges (Camping, Indian Lore, etc.) Open Swim Troop Hike

Third Year Camper: Aquatics Merit Badges (Lifesaving, Motorboating, etc.) Mile and 2 Mile Swim Shooting Sports Merit Badges Eco/Con Merit Badges (Environmental Science, etc.) Outdoor Skills Merit Badges (Pioneering, Orienteering, etc.) Climbing

Fourth or Fifth Year Camper: Climbing / Rappelling Climbing Merit Badge Aquatics Merit Badges Mile and 2 Mile Swim Eco/Con Merit Badges Outdoor Skills Merit Badges Leave No Trace Introduction ATV Pictured Rocks Paddle Craft Safety Venturing Staff Opportunity

Sixth Year Camper: Complete an Extreme High Adventure Program

Scouts are responsible for reviewing the current merit badge prerequisites and pamphlet for each merit badge class they plan to take.

Scoutmasters have the ultimate responsibility of helping Scouts choose their merit badges and activities. Summer camp is a resource to supplement a Troop’s existing program; we do our job best when your needs are communicated to us. Please contact the Camp Director if you have any questions or concerns.

35

The Merit Badge Program

Cole Canoe Base offers over 100 merit badges in our 12 program areas. Our talented staff is happy to provide your scouts with guidance on other merit badges as well. Just come to camp prepared and speak to our area directors or program directors during Special Event Sign-Up Sunday night.

Prerequisites As you review the merit badges we offer, you may notice that there are some requirements that cannot be completed in just one week, and require preparation BEFORE arriving at camp. To assist scouts in understanding what badges and requirements will involve ‘work at home’ on their part, we have included a list of recommended and required ‘Prerequisites’ for each badge. If a scout does not have the resources or forgets to complete any of the prerequisites that is okay. Our counselors will do their best to work with scouts, to see if there are resources available in camp that can assist them with completing as many requirements as possible. Remember, the philosophy of the merit badge program is to expose our Scouts to as many areas of interest as possible, and challenge them to learn and grow. It can be easy for some parents to lose sight of the educational benefits of the merit badge program, and just drive scouts to complete as badges as quickly as possible in the interest of rank advancement. We encourage scoutmasters to discuss the virtues of merit badge advancement at your pre-camp Troop meetings. If you have further questions on advancement you are welcome to contact the camp or the Michigan Crossroads Council’s Advancement Committee.

Merit Badge Classes

Please make sure each scout arrives at their Monday classes with the proper information on their Blue Card (Application for Merit Badge) for each badge. There are four portions of the blue card that need to be filled out by the scout or adult. Most important are the Scout’s name and Troop number. Many of the issues with Blue Cards not being returned to Units at the end of the week can be attributed to improperly filled out Blue Cards. To provide the best merit badge program possible, each instructor will tailor their lesson plan to the experience of the scouts en- rolled in the class. It is imperative that scouts not ‘skip’ classes because that will jeopardize their opportunity to earn the badge. Units who have leaders who check-in with their scouts advancement progress through the week generally have the highest suc- cess rates. To allow unit leaders to monitor their scouts progress, while providing the scouts with space so they can attend their merit badge classes independently, our staff will have all attendance and requirement completion records in the Kamman Administration build- ing every evening. Because some requirements will entail class review before a scout is able to demonstrate proficiency, there may be a daily lag between the day’s requirements and when they are marked as complete.

Points to mindful of:  To meet the intention of each merit badge requirement, EVERY scout will be expected to demonstrate that they are proficient in the skill. Group discussion and projects are necessary to teach all the scouts interested in our classes. However, every scout will need to demonstrate a proficiency in the skill to complete the requirement.  The wording of requirements matters! When verbs such as ‘draw,’ ‘build,’ ‘attend,’ write,’ are included in the requirement, they are to be taken literally.  Please contact the Program Director or Dean of Merit Badges concerning questions about campers with special needs. BSA National policy states that no staff or council individual may alter advancement requirements; however, Section 10 of the ‘Guide to Advancement’  Our Merit Badge program is rigorously reviewed each year to insure that all current requirements are being instructed, and the highest standards are met to serve our campers  The BSA “Guide to Advancement” and the collaboration of the Council Advancement Committee establishes the standard for merit badge instruction. If you have any questions, please contact our Dean of Merit Badges and Program Director

Merit Badge Sign-up: Merit Badge sign-up is completed online through www.michiganscouting.org One adult leader should be assigned to register your scouts for merit badges Remind scouts to select alternative classes in the event their session is full

Please note that just our staff will do everything in their power to accommodate every scout’s requirement goals. If you have any questions or concerns, please see the Dean of Merit Badges or Program Director.

For updates on camp and merit badge registration, please check the latest edition of The Cole Chronicle; or go to www.michiganscouting.org

36

Aquatics

Water activities are extremely popular at Summer Camp. From basic swim strokes to lifeguarding skills, our aquatics staff will give you the instruction you need. Refer to the camp wide activities and the high adventure activities for additional information about activities in this program area. Several aquatics merit badges have a (CPR) requirement. CPR is not taught during the merit badge sessions and the Scout must plan on attending the separate CPR class that is offered (at 7pm Tues). MERIT BADGE PRE-REQUISITES FOR SUMMER CAMP

Canoeing Prerequisites: 2 (BSA Swimmer test) will be conducted at the start of camp. Scouts should be First Class and at least 12 years old Canoeing Merit Badge will aid the novice in perfecting the basic strokes and developing a knowledge of canoeing safety.

Lifesaving Prerequisites: 1 (BSA Swimmer Test and 2nd & 1st Class requirements). 13 (CPR) is suggested. Scouts will also need to pass a lifesaving pre-test admin- istered by instructor.

This course is directed at the more advanced rescue skills, concentrating on

swimming rescues. All prerequisites must be completed prior to camp in order to earn this badge. Eagle Required Motorboating Prerequisites: 2a (BSA Swimmer Test), 4a (operator's permit). Participants must be at least 14 years old. This merit badge includes a trip out of camp. It is recommended that scouts have an approved form of CPR Training prior to arrival. If this is not possible, a knowledge of CPR course is available at camp as well as American Red Cross CPR training for $35.00 Rowing Prerequisites: 2b (CPR), 3 (BSA Swimmer test) Scouts should be First Class and at least 12 years old In rowing, you learn the basic strokes and boat safety. This is valuable if your family does a lot of boating. A physically challenging badge. Allow time for practice.

Small Boat Prerequisites: 1b (CPR), 3 (BSA Swimmer Test) This badge is two hours per Sailing day and includes a trip out of camp. Scouts must be at least 12 years old. Excellent Merit Badge for learning the basics of sailing. Completion of the other aquatic badges would be beneficial to the completion of this Merit Badge.

Swimming Prerequisites: 2 (BSA Swimmer Test) and 3 (150 yard swim) need to be com- pleted at camp.

This badge is offered in order to learn advanced swimming and survival skills

and to improve your endurance and perfect your swimming strokes.

Eagle Required Watersports Prerequisites: 2b (CPR), 3 (BSA Swimmer test) Scouts should be at least 14 years old. Scouts should be prepared to go on Motorboating off-site trip. MUST be 16 years or older and be an experienced skier.

We are only able to provide a test not training.

Kayaking Prerequisites: 2 (BSA swimmer test)

37

Aquatics (cont.)

MERIT BADGE PRE-REQUISITES FOR SUMMER CAMP

Whitewater Prerequisites: 1b (CPR), 3 (Canoeing MB or BSA Kayak), 13 (whitewater trip) This Merit Badge teaches a Scout an appreciation of the risks and pre- cautions of white water sports. Recommended for third year campers. This is a great opportunity for Venture Crews. Scouts must be at least 14 years old. This badge is by appointment and is meant for scouts who would like to com- plete significant partials. A certified counselor is available to cover oral/ written requirements and limited demonstration.

Special Aquatics Programs for Scouts and Leaders Kayaking BSA Prerequisites: Must be a swimmer

Kayaking BSA is a fun filled aquatics activity using one of the several differ- ent styles of kayaks that we have a CCB. Adults and Scouts alike, can learn and practice the different skills needed to handle a personal watercraft.

Mile Swim Prerequisites: Must be a strong swimmer. 2 Mile Swim The Mile & 2 Mile Swim is held during the week. A rower and spotter are required. Participants will train daily for the event, starting out with shorter distances and working up to the Mile Swim. A patch is available for wear on swim trunks for those Scouts who complete the one-mile course. Snorkeling BSA Prerequisites: Pass the Swimmer test.

Recommended for all Scouts.

S.C.U.B.A. BSA Prerequisites: Must be a strong swimmer and pass the Swimmer test. Ages 15-17 yrs old. Dive equipment provided. S.C.U.B.A. BSA is a challenging activity designed to give scouts an oppor- tunity to experience the world under water that few people see. For some, SCUBA can become a favorite hobby or even a life long career. However, we cannot provide a SCUBA certification with this activity. Participants must attend SCUBA instruction . Check schedule at Bosco Lake for times. Paddle Craft Prerequisites: Must be a strong swimmer and pass the Swimmer test. Safety Must be 16 yrs old review requirements

Swimming and Prerequisites: Must be a strong swimmer and pass the Swimmer test. Water Rescue Must be 16 yrs old review requirements

38

Outdoor Skills

Scouting skills – it’s what Scouting is all about. Outdoor Skills teaches life skills, in addition to those skills needed to be a great Scout. Each camp has a well-equipped Outdoor Skills area with a knowl- edgeable staff. Refer to the camp wide activities and the high adventure activities for additional infor- mation about activities in this program area.

MERIT BADGE PRE-REQUISITES FOR SUMMER CAMP

Athletics Prerequisites: 3 ( participation), 5 (assessment), 6b (volunteer)

Backpacking Prerequisites: 6b (map positions), 8c (Backpacking meals), 8d (meal sanita- tion), 9d (pre-hike inspection), 9e (2 mile hike), 10 (three 15 mile treks), 11 (30 mile trek)

Camping Prerequisites: 4b (campout setup), 5e (pack inspection), 7 (pack for campout), 8c (camp menu), 8d (cook menu), 9a (camp 20 days and 20 nights), 9b (camping activities)

Bring backpack for 5e and 7b

Eagle Required

Chess Prerequisites: None. It is suggested that scouts bring a chess set. If this is not possible, a limited amount of equipment is available at camp.

Cooking Prerequisites: 2c-d (personal MyPlate), 5(3 day menu, shop, cook), 6 (2 day camping menu for patrol), 7 ( hiking menu) From the BSA Advancement Team: Cooking requirements for Tenderfoot, Second Class, and First Class do not count toward Cooking Merit Badge Requirements.

Eagle Required Cycling Prerequisites: 6 (cycling laws), 7a (road biking) OR 7b (trail biking)

Bring copy of state laws. Must provide your own bike and helmet. Bike must

have all safety features and must be registered if required by state laws.

Eagle Required

Emergency Prerequisites: 1 (First Aid Merit Badge), 2c (family meeting), 6c (community Preparedness emergency management director info), 8 (mobilization plans & Kit)

Bring details for 6c (community emergency management director)

Eagle Required Geocaching Prerequisites: 7 (local caches), 8a (cache to eagle) OR 8b (Travel bug) OR 8c (public geocache) OR 8d (CITO), 9 (geohunt). It is suggested that scouts bring a GPS. If this is not possible, a limited amount of equipment is available.

Hiking Prerequisites: 5 (five 10 mile hikes), 6 (20 mile hike), 7 (hike reports)

It is advised that most of the 5 ten-mile hikes be completed before arrival in camp. The badge tends to demand a good deal of time.

Eagle Required

39

Outdoor Skills (cont.)

MERIT PRE-REQUISITES FOR SUMMER CAMP BADGE Indian Lore Prerequisites: None. If scouts decided to use 2a or 2b kits are available in the River Store for approximately $12.00

Orienteering Prerequisites: 7 (events), 8 (course), 9 (official) Scouts need to bring sturdy shoes and their own compass. Will not be able to complete 7 at camp. A fun activity! Requires hiking and running. Scouts need to bring sturdy shoes and their own compass.

This newest addition to the Outdoor Skills program asks for creativity and speed on the Scout’s part. Using a map and compass, he searches for the control markers posted at scenic locations on the reservation.

Orienteering has become a fast-growing sport in the United States, and the techniques the Scout learns can serve as a good introduction.

Personal Prerequisites: 1b (dentist), 6 (initial tests), 7 (12 week fitness program), 8 Fitness (execute program)

This badge is physically challenging. This merit badge is difficult to finish in one

week without prior preparation.

Eagle Required Pioneering Prerequisites: 2a (Tenderfoot and First Class rope requirements), 7 (scale mod- el) Knowledge of knots and lashings is very helpful Building a major project, such as a two-posted tower, a monkey bridge, or an Adirondack shelter occu- pies most of the Scouts time. Once the basic knots, splices, lashing, and rope making have been mastered, the Scout may apply his ingenuity towards his own original designs.

Safety Prerequisites: 1 (notebook), 2 (escape plan), 3b (family protection), 4 (escapes), 6 (project)

Sports Prerequisites: 4 (sport), 5 (training plan) [May be instructed at the Health Lodge]

Wilderness Prerequisites: 5 (survival kit) This badge requires an on-site low impact over- Survival night trip. The Scout will grasp the basics of edible wild plants, natural material shelters, sleeping in a natural shelter he has built. A required 1 night activity will be held Thursday night weather permitting.

40

Ecology / Conservation

With 1400 acres of outdoor classroom and plenty of merit badge opportunities, the Claycomb Ecolo- gy/Conservation Center is always one of the most popular spots in camp. Refer to the camp wide activities and the high adventure activities for additional information about activities in this program area.

MERIT BADGE PRE-REQUISITES FOR SUMMER CAMP Astronomy Prerequisites: 8 (observation). It is recommended that scouts com- plete 4c (big dipper), 5b(visible planets), and 6b (moon phases) prior to arrival.

It is possible to complete this badge if the observations have been completed before camp. The rest of the merit badge deals with drawings and identifications

Bird Study Prerequisites: None. Recommended for first year scouts. It is sug- gested that scouts complete requirement 5 (20 birds) prior to arrival. Bird Study is easy to do at camp, although requirements may re- quires more time than the other badges. .

Energy Prerequisites: 4 (energy audit). It is recommended that scouts com- plete 1 (article) and 6 (pie charts) prior to arrival.

Environmental Science Prerequisites: None. It is recommended that scouts complete 3e (endangered species), 3f(pollution), 4(observation) prior to arrival.

This badge requires you to spend time in the field observing a study area, and report on what you saw in your area. A 100-word report on

endangered species is also required. The Boy Scout Field book is helpful. Very difficult.

Eagle Required Fish & Wildlife Prerequisites: None. Recommended for first year scouts. It is en- Management couraged that scouts complete requirements 5(construct or design) and 7 (fish) prior to arrival. Several hours of fieldwork are required. The merit badge can be earned in one week.

Fishing Prerequisites: None. Please bring your states fishing regulations. It is recommended that scouts bring fishing gear to camp. If this is not possible, a limited amount of camp equipment is available. Bring artificial bait, Single hooks only, no multi-hooks permitted at camp.

With this badge, the Scout must learn the different kinds of fish, how to catch and prepare them for eating, and use of different types of fishing gear.

41

Ecology / Conservation (cont.)

MERIT BADGE PRE-REQUISITES FOR SUMMER CAMP

Fly-Fishing Prerequisites: Recommended for second year scouts. It is suggested that scouts bring fishing gear to camp. If this is not possible, a limited amount of camp equipment is available. Single hooks only, no multi-hooks permitted at camp. Advance preparation for 8 is recommended. With the badge, the Scout must learn the different kinds of fish, how to catch and prepare them for eating, and use of different types of fishing gear.

Forestry Prerequisites: 5 (forest report). It is recommended that 1 ( 15 species) and 2 ( 10 species) be completed prior to arrival

A great badge for camp! A study of trees and management of forests. A project and identifying the local trees are included.

Geology Prerequisites: None. Recommended for first year scouts. It is suggested that scouts complete requirements 4 (geology careers) and 5 (resource/ history options) prior to arrival.

Insect Study Prerequisites: 5 (scrapbook), 9 (raise and insect), 10 (ant colony or bee- hive). This is badge is recommended for scouts with advanced knowledge of in- sects.

Mammal Study Prerequisites: None. It is suggested scouts research for requirements 3c (nongame mammal), unless they choose to do 5a at camp OR 5b prior to camp.

Nature Prerequisites: None. If scouts wish to use fishing elective requirements to complete the badge, please bring fishing equipment as limited supplies are available at camp. Allow extra time to do this merit badge. Recommended for second or third year campers. Oceanography Prerequisites: None. It is suggested 8b (visit) be completed before camp. If scout has not com- pleted it, 8a (essay) OR 8c (presentation) can be done at camp.

Learn about the oceans and why they are so important to all of us.

Archaeology Prerequisites: None.

It is suggested that scouts do requirement 10 (research), but accommoda- tions can be made at camp.

42

Ecology / Conservation (cont.)

MERIT BADGE PRE-REQUISITES FOR SUMMER CAMP Plant Science Prerequisites: 8 Option 3 F NOTE: Corn, Cotton, and Oil Crops sections of Agronomy are NOT acceptable for camp Prior preparation is necessary to complete this badge!

Pulp & Paper Prerequisites: 7 (visit/ research)

This is a great learning experience and a lot of fun too!

Reptile & Amphibian Prerequisites: 8a (maintain reptile) OR 8b (observe reptile) Study Recommended for all campers.

Space Exploration Prerequisites: Please bring rockets and engines for 2 launches to complete requirement 3. If scouts cannot build rockets prior to camp, Rocket Kits are available in the River Store for approximately $7.00 SCOUTMASTER’S NOTE: Rocket engines can be dangerous if not handled properly. Learn about space. Build, launch, and recover your own rocket as well as design your own Earth-orbiting space station.

Soil & Water Prerequisites: None. Scouts are encouraged to work on their 500 Conservation word (requirement 7) if choosing that option

Most of the work for this badge is done in the wild, and all require- ments may be completed at camp. For Scouts who want to make a difference and are not afraid to work.

Weather Prerequisites: None. It is recommended scouts complete requirement 9a (weather log) prior to arrival at camp. If scout does not complete this, it may be possible to complete 9b (weather professional) at camp. This badge will serve you for a lifetime, don’t miss it. With our staff resources and weather instrumentation, you don’t want to miss a chance to take this badge!

High Adventure Merit Badges Cole Canoe Base is please to offer these High Adventure badges for older scouts wishing to make the most of their week of adventure.

Climbing Prerequisites: None. Scouts need appropriate footwear and clothing. Participants should be at least 15 years old . Please be on time for safety talks.

Search and Rescue Prerequisites: None Requirement 8 occurs at camp outside of scheduled time. First aid merit badge is highly recommended. Not recommended for first year scouts.

43

Shooting Sports

Shooting Sports is one place where every Scout can find a challenge in discipline and patience. Safety, not aiming, is the core lesson of these badges, and may require emotional maturity that some first year campers are still developing. Please speak to our shooting sports staff if you have any questions. Also, don’t forget, Hunters Safety from the DNR is also offered at the Rifle Range. See the shooting sports director for more details. MERIT BADGE PRE-REQUISITES FOR SUMMER CAMP Archery Prerequisites: None. Scouts should be familiar with local and state laws regarding Archery equipment, ownership, and usage. Arrow Kits are available for purchase in the River Store for approximately $5.00.

This merit badge teaches the Scout the proper and safe use of a bow and arrow. He learns how to care for the bow and make bowstrings and arrows. There is a charge for the arrow kit available at the Trad- ing Post. Glue, wax, and string material provided at no cost. All activi- ties can be completed at camp. Allow extra time for practice and qual- ifying. Rifle Shooting Prerequisites: Bring a copy of your State's hunting laws

Options available: Modern cartridge type .22 Cal. Rifle

This merit badge offers instruction in the basic safety, handling, and care of firearms, and hunting safety using .22 rifles. All ammunition must be purchased at camp. Camp targets must be used. Allow extra time for practice and qualifying.

Shotgun Shooting Prerequisites: Bring a copy of your State's hunting laws

Very challenging and difficult to accomplish in one week and is ad- vised for older Scouts only.

Only option A is available using 12 Ga. Shotguns.

All ammunition must be purchased at camp. Camp targets must be used. Requires the ability to hit a fast moving clay bird. Extra expense for practice shotgun shells needs to be anticipated. ($3.00 / 5 shells).

NOTE: Scoutmasters/Unit Leaders are responsible for providing guidance to scouts on which merit badges are appropriate for their skill level. Badges like Shotgun Shooting and Archery may entail a skill level that first year campers are not prepared for (i.e. the physical straight re- quired to shoot a bow or the kick-back of a shotgun), so we encourage a dialog with these scouts that suggest waiting until they are ready for these challenges.

It is STRONGLY recommend that first year Scouts not take these merit badges.

NOTE: Scouts and adults are charged $3.00 per 5 shells for shotgun shooting during open shoot. This charge is not applicable during the merit badge session.

PLEASE NOTE: DO NOT BRING PERSONAL FIREARMS, AMMUNITION, OR BOWS AND ARROWS TO CAMP. ONLY THE CAMP’S EQUIPMENT MAY BE USED BY SCOUTS AND SCOUTERS. THANK YOU FOR YOUR COOPERATION

44

Crafts

Each badge may require the purchase of materials available from the trading post at a cost of ap- proximately $5 - $10 each. Refer to the camp wide activities and the high adventure activities for additional information about activities in this program area.

MERIT BADGE PRE-REQUISITES FOR SUMMER CAMP

Art Prerequisites: 6 (visit a museum, art exhibit, art gallery, artists' co-op, or artist's workshop). This badge makes the Scout aware of different ways of presenting ideas using art as a medium. Art supplies and paper supplied. No cost.

Basketry Prerequisites: One round basket kit and One square basket kit are needed. The correct kits contain a pre-measured piece for the base of the basket. They are available from the River Store for approximately $7.00 each.

Composite Prerequisites: 4a (visit company that uses composites) OR 4b (3 composites relat- Materials ed websites) It is recommended that scouts research and bring MSDS sheets for requirement 3 to camp.

Leatherwork Prerequisites: 5a (commercial tanning process) OR 5b (Tan a skin) OR 5d (visit leather related business). If none of these options have been done, scout may complete 5c (a vinyl or leather braid) at camp. This badge is not recommended for first year scouts due to skill level. Kit(s) for requirement 3 are available in the River Store for approximately $8.00 This badge takes a lot of dedication to get started and keep going. It takes some skill but once completed it is a merit badge that can be worn with pride.

Woodcarving Prerequisites: 2a (Totin' Chip) This badge is not recommended for first year scouts due to skill level required. Kit is recommended and available in the River Store for approximately $ 4.00 or scrap pieces are available at the Crafts Pavilion. Whittling knives are available in the Trading Post. Some expense required. If you have start- ed this badge, bring your carving project to camp.

Music Prerequisites: 3a (attend a concert) 3b (interview a family member) 3c (member of band, choir, or music group for 6 months). Scouts must do two of the four (3a-d). 3d can be completed at camp. If a scout does not complete 4a (compose music) OR 4d (catalog family music collection) the scout must attempt 4a (teach 3 songs) OR 4c (make an instrument). Please bring instrument to camp or be prepared to use the voice option for requirement 1 Sculpture Prerequisites: 2a (head), 2b (mold) This is a very interesting Merit Badge to earn. It can be a fun and interesting expe- rience. No knowledge is needed before starting

Model Design Prerequisites: None. This badge is not recommended for first year scouts due to and Building required skill level. Scouts can work on requirements 3 (plans),4 (scale model), 5 (special effects model) before camp or during merit badge session. Models built prior to camp are acceptable.

Game Design Prerequisites: None. It is suggested that scouts complete 5a (design), and 6 (prototype), 7a (Instruction sheet) prior to arrival but can be completed at camp.

45

Main Street, USA MERIT BADGE PRE-REQUISITES FOR SUMMER CAMP Bugling Prerequisites: 6 (serve as Bugler for three months) Bring Bugle, Trumpet or Cornet to camp. Scouts should have experience and some proficiency in using brass instruments. Must provide your own bugle, trumpet, or cornet. By appointment only. Citizenship in the Prerequisites: 2 (map and govt. chart), 3 (meeting), 4 (community Community issue), 7 ( research and volunteer), Scouts are also expected to at the least begin preparations for requirement 8 (presentation) prior to coming to camp. You must be well prepared in advance to Eagle Required complete this at camp. Citizenship in Prerequisites: 2a (visit landmark), OR 2b (visit state capitol), OR the Nation 2c (visit federal facility), 3( evening news or newspaper for 5 days) It is suggested scouts bring a speech to discuss for 6. If not,

one can be provided. If scouts have written the letter for require- Eagle Required ment 8 already, please bring response (if any) to camp.

Citizenship in the Prerequisites: None. World It is suggested that scouts research current world events for re- quirement 3 to be prepared for discussion. Eagle Required Signs, Signals, Prerequisites: None. And Codes Recommended for second year scouts. Scouts may work on re- quirement 7 prior to camp.

Communications Prerequisites: 5 (meeting) Scouts are encouraged to do require- ment 8 prior to arrival but can be done in campsite with troop leadership approval.

Eagle Required You must be well prepared in advance to complete this at camp. Crime Prerequisites: 2(notebook), 7a (Neighborhood Watch) OR 7b (jail Prevention visit) Crime Prevention and Fingerprinting are instructed at the same time. If scout is not attempting both badges, he can make an appoint- ment with the instructor to take just one of the two.

Fingerprinting Prerequisites: None. Crime Prevention and Fingerprinting are instructed at the same time. If scout is not attempting both badges, he can make an appoint- ment with the instructor to take just one of the two. American Heritage Prerequisites: 3c (family history) 4b (research local historic event) OR 4c (town history) OR 4d (American History Program) OR 4e (Historic Trail)

Collections Prerequisites: None. Bring collection to camp

Disabilities Awareness Prerequisites: 4 (second location outside of camp)

Family Life Prerequisites: 3 (90 days of chores), 4 (project for family), 5 (project with family), 6 (family meeting) With these requirements completed prior to camp, this merit badge can be completed with one meeting with a counselor.

Sustainability Prerequisites: 1 (family meeting), 2: Community B or C; Energy B or C; and "Stuff" A and B or C, 4 (family meeting), 5a (family meeting). This merit badge requires that a majority of the work be Eagle Required completed outside of camp. This badge will only be offered by

Reading Prerequisites: 1 (Read 6 books of 4 different types), 2 (nonfiction articles), 3 (catalog order form OR scouting websites), 4 (volunteer 4 hours)

American Cultures Prerequisites: 1 (cultural research), 5 (presentation).

46

Main Street, USA (cont.)

MERIT BADGE PRE-REQUISITES FOR SUMMER CAMP Scouting Heritage Prerequisites: 4 (jambo, scouting museum, or exhibit), 5 (local scouting history)

Law Prerequisites: 7 (lawyer). If scouts complete 6a (attend a civil or criminal court) then participation in 6b (mock trial) at camp is voluntary. Golf Prerequisites: 2 (Study the rule of Golf) and check the prerequi- site sheet for updates

River Store

The River Store is one place where every Scout can find advancement. Here, a Scout is taught skills and knowledge. Refer to the camp-wide activities sheet for additional information about activities in this program area.

MERIT BADGE PRE-REQUISITES FOR SUMMER CAMP

American Business Prerequisites: 2 (bank visit) 5(small business)

Entrepreneurship Prerequisites: 3 (interview entrepreneur)

Inventing Prerequisites: 8a (club/team) OR 8b (museum/ exhibit). It is recom- mended that scouts complete 2a (interview), 3c (patent search), 6 (prototype), 7 (invention) prior to arrival

Personal Management Prerequisites: 1 (large family purchase), 2 (budget with 13 week record of income and expenses), 8 (to do list/ schedule for 7 days), 9 (project). Bring business section containing stock quotes for re- Eagle Required quirement 5.

Salesmanship Prerequisites: 5 (cost sheet), 6 (interview) .

Health Lodge

Health Lodge is one place where every Scout can find a advancement Here, a Scout is taught skill. Refer to the camp wide activities for additional information about activities in this program area. Safety Merit Badge may be instructed at the Health Lodge. Safety Merit Badge’s prerequisites include: 1 (notebook), 2 (escape plan), 3b (family protection), 4 (escapes), 6 (project)

MERIT BADGE PRE-REQUISITES FOR SUMMER CAMP

First Aid Prerequisites: 1 (basic first aid knowledge from Tenderfoot, Sec- ond Class and First Class), 2d (home first aid kit) This is a TWO Eagle Required HOUR Merit badge session per day.

Medicine Prerequisites: 7a (doctor visit) 10 (volunteer at a health related event)

47 Cosgro Production Company

Cosgro Production Co. is one place where every Scout can find a challenge. Here, a Scout is taught self-discipline and skill. Refer to the camp wide activities for additional information about activities in this technology program area.

Radio Prerequisites: 7 (visit) and 9b2 (broadcast log)

Moviemaking Prerequisites: None. It is suggested scouts bring their own camera. If this is not possible, a limited amount of camp equipment is available.

Digital Technology Prerequisites: None. It is recommended that scouts complete/update the BSA Cyber Chip program, available at: http://www.scouting.org/Training/YouthProtection/ CyberChip.aspx. Scouts can complete requirement 6 at camp but should bring proof of 6g and/or 6h if these are the options they have elected to complete. Requirement 8 can be completed at camp but scouts may elect to bring proof of 8d and/or 8e for

Graphic Prerequisites 6 (visit) Arts

Journalism Prerequisites 2a (print journalism/visits) OR 2b (radio and television/visits)

Photography Prerequisites None. It is suggested scouts bring their own camera. If this is not pos- sible, a limited amount of camp equipment is available.

Public Speaking Prerequisites None. Requirement 4 is suggested to be completed but can be com- pleted at camp.

Theater Prerequisites: 1 (review 3 plays), 3 (participation)

Programming Prerequisites: None. Scouts should have substantial knowledge of 3 different pro- gramming languages. It is recommended that scouts complete/update the BSA Cyber Chip program, available at: http://www.scouting.org/Training/YouthProtection/

Ranger’s Corner

Ranger’s Corner is one place where every Scout can find a advancement Here, a Scout is taught skill. And craft. Refer to the camp wide activities for additional information about activities in this program area.

Electricity Prerequisites: 2 (home safety inspection) is recommended prior to arriving to camp.

Fire Safety Prerequisites: 6a (home evacuation plan), 11 (fire station visit), 12(research a ca- reer)

Welding Prerequisites: None. Scouts must be at least 14 and have close fitting long sleeve shirt and long pants made of natural fibers. Leather work boots are also required

Automotive Prerequisites: None. Maintenance

Home Repairs Prerequisites: None. Home Repairs and Painting are instructed at the same time. If scout is not attempting both badges, he can make an appointment with the instructor

Metalwork Prerequisites: None. Scouts must be at least 14 and have close fitting long sleeve shirt and long pants made of natural fibers. Leather work boots are also required (Steel toe preferred) This badge also has a materials cost of approximately $10.00 Painting Prerequisites: None. Home Repairs and Painting are instructed at the same time. If scout is not attempting both badges, he can make an appointment with the instructor

Plumbing Prerequisites: 2 (home hot and cold system)

Woodwork Prerequisites: 1b (Totin' Chip) It is recommended that scouts complete requirement 7 prior to arrival. 48

Camp-Wide Activities River Rat Rodeo The River Rat Rodeo is our Friday afternoon water carnival on Bosco Lake. One of the most exciting event of the week, you Troop will form teams for competition like the Bosco relay race, tubing races, and the in-and-out canoe challenge; all designed so that every swimming classification can participate. You also will not want to miss our ‘’ race; will your Troop have the fastest time?

Rump Bumping/Tubing Few things in camp get our first year campers as excited as the “Rump-Bump” does. This fun tubing trip takes you from one end of camp to the other, and you are welcome to run it as many times as you like. We also offer extended tubing trips, just contact the High Adventure director. Remember, closed toed shoes are mandatory for your safety.

Bosco Lake Marina Open swim and boating times are offered in the afternoon. Test your sailing skills or challenge your friends to canoe and kayak races. Even if you were unable to fit a boating merit badge onto your schedule open boating is a great time to experience watercraft at your own pace.

Fishing The Rifle River has trout, coho, small mouth bass, and even northern pike; while Bosco Lake has been stocked with largemouth bass, bluegills, perch and pike which are all excellent fishing. Compete to see if you will reel in the week’s largest catch! Just remember, Bosco Lake is catch and release only, and you need a Michigan license to fish the Rifle River if you are 17 years or older.

Fishing Contest Calling all fishermen, this event is for you! Take your large fish (in a bucket of water) to Aquatics to be measured, or simply snap a picture of it next to a ruler. The champion will be recognized at the campfire and have bragging rights, until next year.

Conservation Projects In order to preserve our camp for future generations, we invite your unit to help our conservation team with conserva- tion projects. Having members of your unit participate in a conservation project is mandatory for the Honor Troop award, and our staff will match the appropriate project to your youth’s skill level. Participation will enable you to pur- chase a special Conservation Patch, available only in the Cole River Store.

Broken Paddle Hiking Trail Hike the Broken Paddle Trail; an eight-mile loop with many shorter branches. A patch and medal are available for purchase once all requirements are met. Interested in an overnight hike? Try out a low impact camping overnight in Whispering Pines area. The Broken Paddle Trail network is a true hiking experience.

Warren K. Wells Nature Trail Spend time on the Wells Nature Trail. A 1 ¾ mile marked trail along the Silver Creek. A patch and pin are available for purchase at the River Store for those who complete the trail. Nature signs and pamphlet were updated in 2014

Eco-Con Live and Geopardy! Geopardy is our fun nature version of Jeopardy! Come in teams and compete to see who our champions will be. Eco- Con Live is a special exhibition of nature, forestry, conservation, and wildlife outside of our merit badge program; full of interactive, hands-on activities. Come learn something new!

Camp Service Projects Camp service projects are another part of the Honor Troop Award. Please see the Head Commissioner or New Unit Manager for ideas. If your unit has your own project in mind, we would love to hear about it!

“The Friday Night Campfire” To conclude a most memorable week, the whole camp comes together for the camp-wide campfire ceremony. The program will include OA Callout, special awards recognition, skits performed by the staff and your troops, week-in- review slideshow, and a special surprise at the end. We encourage units to come to camp prepared with a skit, there are many online resources to find new plays we’ve never seen before!

49

Indian Village Adjacent to the Outdoor Skills program area is the Indian Village. Talk to the Skills staff to arrange for a patrol or Troop to spend a night in. You can also learn about teepees and the ways of the Native Americans

Beast Feast The Beast Feast is the camp-wide cooking demonstration and dinner held in Outdoor Skills Monday night. This is by far the tastiest treat you will find while camping. Each troop is encouraged to serve their own creations of appetizers, main course, specialty drink, and desert, and enter them into the Cooking Contest. Your dishes just augment the samples of duch-oven pizza, fried pickles/donuts/onion rings, stir fry, hot wings, and a scout favorite, make your own ice cream, that the staff pro- vides. New this year, we are encouraging units to add to the excitement of the event by decorating your Beat Feast serv- ing table. This is a requirement for the Honor Troop award and we encourage you to join the fun. Please bring your plates / utensils / cups for dinner. Camp will provide stations for washing.

Crafts on Fire Following the Beast Feast is Crafts on Fire. Come and try your hand at a variety of crafts from art to woodcarving, and even some tie-dying to take home a souvenir.

Paul Bunyan Lumberjack Festival Thursday night is the Lumberjack Fest! A variety of competitions dating back to the logging era are designed to include everyone in your unit. There will also be a flapjack eating contest, and the Rifle Range will have Muzzleloading shooting.

Ice Cream Social and Dance Party Don’t forget our awesome Ice Cream Social. Bring your friends and chow down on a Paul Bunyan helping of real ice cream and don’t spare the toppings. Leaders, try out the “Scoutmaster’s Special”. We dare you!

CPR Instruction Will be held at the Kamman Center on Tuesday evening at 7pm for all Scouts that need it for merit badges. This is NOT a certification. When an instructor is available, we will be offering the Red Cross CPR certification. More information will be provided closer to camp.

Climbing / Rappelling and Bouldering Sign your unit up for one of our open climbing sessions. Even if it is just a small group of scouts, our staff will be happy to assist you. On some evenings we also offer Night Climb. Many scouts cannot get enough of this event, so we look forward to seeing you there.

But Wait! There’s so much more: - Snorkeling, B.S.A. - Archery Contest - Night at the Movies - Rifle Range Best Shot - 12 Gauge Auto Load Shotgun Skeet Range - Star Hike and Bird Hike - Muzzleloader Rifles - DNR Hunters Safety certificate - Sporting Clays Round for the “Big Kids” - Leave No Trace training - Orienteering Course (Land Navigation) - DNR Safe Boat Handling certificate - SCUBA, BSA - Low Impact No Trace Camping - Teddy Bear Swim Training Program - ATV Training - 285 foot Zipline

50

The High Adventure & River Program “We make it happen”

With the Rifle River flowing through camp, Cole Canoe Base is ideally situated as the high adventure destination. Current trek offerings include ½ day, 1-day, 2-day, 3-day, and the 4-Day 50-miler Canoe trek. In addition, CCB also offers its units the chance to “Rump Bump” down the Rifle River. Each trek is unique and exciting by offering varying skill difficulty to accommodate the youngest to oldest members of your unit. Below we list the various Rifle River Treks offered at Cole Canoe Base.

Please note: We strongly encourage every Canoeing High Adventure Participant to take the Safety Afloat Training online before arriving to camp

General Information  The available River Treks charts with mileage, put-in, and takeout points are available at the end of this guide.

 Each unit may be asked to assist with transportation for their Scouts to and from the starting and ending loca- tions of the river trip. Cole Canoe Base will provide transportation of canoes and assist in the movement of the unit’s vehicles and drivers. You can count on the Cole Staff for any assistance you may require.

 Most units provide their own tents and equipment. However, the camp has a limited number of tents, tarps, cooking kits, chef tools, Dutch ovens and reflector ovens, propane stoves and cots; most of which only re- quire a deposit or a nominal fee. Please communicate your needs as soon as possible so we can have your equipment ready for your departure.

 Units renting tents will be provided with voyage tents that include floors and mosquito netting or with tarps for out-of-camp use. Equipment will be inspected upon return.

 You may want to set up your camp at the Base and use trail tarps or other tents for your nights on the river. However, the Base will not be responsible for materials left in camp and we recommend that valuables be locked up when your campsite is not occupied.

 Each unit MUST provide its OWN FIRST AID KIT to take with them on the river. Our Camp Health Officer may inspect your first aid kit.

 Canoe Trips are designed to give about four to six hours of river time between camping locations or take-out points. This is enough for the normal Scout to canoe in one day and still be enjoyable. Don’t try to see how fast you can go or try to cover a two-day trip in one day.

 It is extremely important that your group stays together on the river in case of injury or other medical problem. Don’t leave any canoes behind and alone. Keep within normal sight of each other and wait if a ca- noe falls behind. There could be a medical reason why they are lagging behind! COLE CANOE BASE MAN- DATES an adult be in the lead and end canoes. You will be charged for all lost or broken equipment.

 Closed Toe Shoes capable of securing to the feet are REQUIRED. NO SLIP-ONS. NO SANDALS

51

 Insects are normally a problem on canoe trips and long sleeve shirt and pants are important for a comfortable evening. Insect repellent is a must. You may want to consider tents with insect screening to insure a good night’s sleep.

 Rain should always be considered and rain gear and tarps are important preparation compo- nents of a successful trip. Plastic or rubberized bags for packing clothing and equipment will keep things dry in case of rain or a tip-over.

 River water is not suitable for drinking so canteens and water jugs should be provided. Fresh water is available at the North Landing campsite. The commissary has water jugs available.

 The Buddy System is always required both in camp and on the river.

 Conservation is important. While on the river all burnable trash, including garbage, should be burned. All other trash should be put in a plastic trash bag and brought back to Base for prop- er disposal. Be a good camper and always leave your campsite better than you found it.

 Do not cut live trees or brush at any time.

 All fish caught should either be returned to the river in good health or properly prepared and eaten.

 Be sure that your group is not responsible for a fire that can burn hundreds of acres and de- stroy timber and wildlife! Never leave a fire unattended. You should be able to touch the coals.

 Each canoe is equipped with two paddles and two personal flotation devices (PFDs). All ca- noeists must wear a PFD at all times. One or two extra paddles can be provided for each group. Units will be required to pay for equipment that is lost or damaged beyond normal usage. The main damage issue is ripped PFDs and broken paddles. Paddles are not made for water fights! If you need to push off with your paddle, do not push off with the blade, use the handle. The handle is thicker and sturdier than the blade.

 All equipment should be lashed in the canoe to secure it in the event of a tip-over. Valuables should be placed in waterproof containers.

 The River Store has waterproof wallets, rain ponchos, and dry bags available for purchase.

River Food Cole Canoe Base has partnered with Mountain House Foods to provide dehydrated meals for any of CCB’s river treks. Our program has tested the quality of these products and they will work well for your adventure. If you wish to have refrigerated food please contact the High Adventure Director. It’s your camp – we are here to make this the best program possible; just communicate with the High Adventure Director in advance. The earlier you communicate your wishes the sooner we can make them come true.

52

Cole Canoe Base River Trek Options Please speak to the High Adventure Director to determine which option is best for you

1-Day Canoe Treks: (moderate) Fishing Site to Base (~5.5 miles) This exciting trip is perfect for those younger members of your unit looking for added excitement during their week of summer camp. This trek normally takes between 1 and 2 hours to complete, though some units may take longer or shorter depending on current skill level. This is perfect to expose the Scouts of your unit to the experience of High Adventure canoeing. High Banks to Base (~9 miles) This is one of our most popular day trips. It offers more of a challenge than the "Fishing Site" trip, however, it is still within the grasp of most scouts experience levels. The nine mile float plan usually takes about 5 hours to arrive you back at the CCB Main landing. North Landing to Base (~11.2 miles) This is our most popular canoe trek. This is perfect for units looking for a High Adventure activity to break up the week of merit badges and in-camp activities. Ideal for the young members of the unit, as well as the older Scouts looking for a challenge. In addition, lunch takes place on the river at one of the many beautiful resting areas and beaches along the way.

2-Day Canoe Treks: (moderate to difficult) Grousehaven Lake to Base (~27.5 miles) An extremely popular canoe trek! Ideal for those Scouts already familiar with canoeing, looking to challenge themselves by adding a High Adventure overnight camping excursion to the canoe trek. All meals take place on the river. This is the MOST popular 2-day canoe trek Cole Canoe Base offers. The first night your unit will camp at Cole Canoe Base’s own North Landing. From there, they will depart for day two of the canoe trip, ending at the Base camp’s canoe landing. Sage Lake Road to Base (~21.1 miles) This trip is very similar to the above trek, minus the 6 miles of wilderness within the Rifle River Recreational Area. Unlike the trip above, the unit is departs just after the unique wetlands and headwaters of the Rifle River. Again, these units will camp at North Landing before departing the following day to canoe back to base camp.

3-Day Canoe Treks: (moderate to difficult) Grousehaven Lake to M-70 (~38.3 miles) This trip combines the 2-day Grousehaven to Base trek, with an additional day of canoeing south of the base camp. During this third leg of the journey, the Scouts will see a slower current, but wider parts of the rifle river before ending their trek at Whites Canoe Livery, just west of the M-70 bridge. North Landing to Omer (~35.6 miles) This trip combines the 1 day canoe trek from North Landing to base and couples it with 2 days of south of the base camp. The first night the unit will spend in base camp after a day of paddling. The second day the unit will paddle from Cole Canoe Base to M-70 and spend the night. The trip concludes the next day traveling to the city of Omer. 4-Day Canoe Trek: (difficult) Rifle River 50-miler (~51.9 miles) During this trek your unit will be able to experience 4 days of canoeing on the Rifle River. Starting at Grouse- haven Lake the unit will spend the day paddling before reaching North Landing for their first night on the river. Here your unit will set up camp and cook your evening meal. The following day your unit will continue with their trek back to base camp. While at Cole Canoe Base’s Base camp, your unit can refresh their supplies and shower. The next day your unit will continue its paddle before resting for the night at White’s Livery on M -70. While there, your unit can relax and set up camp for the night after checking in with the main office. The following morning your unit will complete its last leg of the trip. It is recommended to start this last leg no later than 8:30am. This will allow your unit to be on the river and arrive at Omer Fishing Site in time to head back to base camp for the evening activities. At the Friday night campfire your unit will be recognized as having completed the 50-mile trek. Au Sable Trek (~75 miles) This trek offers even more of a challenge to those experienced canoeists in your unit. This trek offers more mileage, more challenge and more adventure. Packed into 4 days on the Au Sable River, your unit will grow and develop as a team as it is challenged by different currents and obstacles, while enjoying the scenery and wildlife. This trip begins just outside the city of Roscommon before ending near the city of Mio.

53

High Adventure for the Real Treker

5-Day Canoe Trek: (difficult) Fox-Manistique River (~100 miles) Developed to be the most challenging of all our High Adventure River Treks. The 100-miler will challenge your unit’s ability to work together and survive 5 days on the wild Fox-Manistique Rivers in Michigan’s Upper Peninsu- la. Unlike previous river trips, the 100-miler offers your unit the opportunity to experience the outdoors nearly independent from outside influence. This provides even the most experienced canoeist a challenge. Because of the nature of this excursion, the 100-miler requires more advanced planning, and is only available with pre- camp arrangements. If you are interested in this adventure, please contact the High Adventure Director or the Camp Director as soon as possible.

Tri-River Challenge

Cole Canoe Base boasts having one of the largest selections of High Adventure programs available to your unit out- side of the National High Adventure Bases. Developed over several years, the Cole Canoe Base Tri-River Challenge will provide a high level of adventure for your unit over several years. To earn this award and patches, you must com- plete all three High Adventure Canoe Treks:

- The Rifle Rver 50-miler - Au Sable 75-miler - Fox-Manistique 100-miler

Following completion of these three treks, your unit will be eligible to earn all parts of the Tri-River Challenge patch collection, in addition to receiving a name board on the Wall of Honor. This program is only available at Cole Canoe Base, where only the few have earned this difficult honor. This Challenging program was inspired by the Philmont Ranger Program, and gives the older youth leaders, junior adult leaders and adult leaders the opportunity to become river guides on the CCB High Adventure staff. After com- pleting the requirements, the River Ranger becomes eligible to earn River Ranger Patch, Rocker and Shirt. In addi- tion, they will be permitted to act as guides on river treks for inexperienced units on a variety of river treks.

The River Ranger Program

Pre-requirements for the River Ranger Program:

 Participate in at least one river trip during your week at CCB  Be at least 14 years old  Help with the daily responsibilities of the river program. (Including but not limited to)  Pre-Trip safety lecture  Putting out river trips  Retrieving trailers from the CCB Main Landing  Program operation and housekeeping  Have spent a minimum of 20 nights tent camping with your troop before your arrival at CCB.  Earn the following merit badges or certifications: First Aid, Canoeing, Swimming, Wilderness Survival, basic CPR training (available at camp), (ANY TWO of the following: Emergency-Prep, Life Saving, Paddle Craft Safety, “Swim and Water Rescue”, BSA or Red Cross Lifeguard, Climbing, Pioneering, BSA Kayak, BSA Scuba, PADI Scuba, or BSA Snorkel)  Show that you have basic knowledge in the following: knot tying, BSA Safety-A-Float, BSA Trek-On-Safely and BSA Hazardous Weather Training.  Be able to lift at least 50 lbs, with ease. (It is necessary to frequently pick up canoes and kayaks, some of which are weighed down from taking on large amounts of water.)  Obtain a letter of recommendation from your Scoutmaster. This letter should make mention of the following: your leadership experience, your position in the troop, how you are regarded by your peers and anything else that is seen as noteworthy

54

Pictured Rocks National Lakeshore (Trek must be planned months in advance)

Do your scouts want to hike the great trails of Philmont? Discover more of what nature holds? If so Cole Canoe Base offers a high adventure backpacking trip designed for your unit to start venturing into the world of High Adventure backpack- ing.

Scouts and Leaders will hike 50 miles along the scenic Pictured Rocks National Seashore in Michigan’s Upper Peninsula. On this trek, your unit will hike 9-11 miles per day, and camp along the shoreline of Lake Superior. This trek is an excellent platform to prepare your unit for high adventure activities.

This trek must be planned far in advance of your unit’s arrival in camp, and is de- pendent on tour permits issued by the National Park Service. The more advanced notice Cole Canoe Base receives, the greater probability your unit will be able to obtain a tour permit. Cole Canoe Base has built reputations over past dealings with the National Park Service, however, advanced notice is still required to obtain permits which are issued on a first come first service basis. The National Park Service limits how many people may be on the trail at any time, and the number of people that may camp per campsite.

Hike, Bike, & Float 50 Miler This trip was designed to offer your unit the ultimate high adventure experience. It combines the challenges of a canoe trip along the beautiful Rifle River, with a long distance bike ride through Ogemaw County and a hike through the undis- turbed west side of Cole Canoe Base. In 3 days and 50 miles it will challenge you both mentally and physically, while proving to be The Time of Your Life. Contact the High Adventure Director for more information.

Grand Island Trek Not far from Pictured Rocks, in Munising Bay, Grand Island offers a much different experience than Pictured Rocks. Spend three nights camping in the rustic National Forest, where you can literally create your own itinerary. The island is about 35 miles around, allowing for a relaxed and flexible schedule. Perfect of beginners and experts alike, Grand Is- land sees far fewer visitors than Pictured Rocks. Because of this, we can accept reservations up to May 15th. A four- night option is available at no additional cost.

Gear List

Once registered, a packet with details, including a gear list will be included. Remember, you will be traversing water. Waterproof bags and containers are needed to protect your equipment from becoming damp and/or unusable.

55

Frequently Asked Q’s Responses

This is the collection of what experience has taught us regarding merit badges, advancement, and other items:

1. Summer camp is NOT a merit badge mill where you pay a fee and get badges automatically. Rather, camp offers merit badges as one portion of the overall program.

2. We suggest first year scout/campers not attempt more than two or three merit badges.

3. It is imperative that scouts come to camp prepared with their prerequisites completed. Our counselors will provide as much guidance as possible, but the scouts must complete the requirements as written,

4. Some of the most difficult merit badges to earn are those requiring a great deal of physical skill, coordina- tion and stamina. These are Lifesaving, Rifle Shooting, Shotgun Shooting, Environmental Science, Canoe- ing, Rowing, and Archery.

5. Complete internet research for writing requirements at home. Camp is not an ideal classroom for written work and the prepared Scout will arrive at camp with all prerequisites already done.

6. Each boy should try doing something new at camp and get a well-rounded experience. Try a Crafts, Aquatics, and/or Eco-Con merit badge combination.

7. Plan time for your Scouts and Leaders to enjoy Cole Canoe Base’s wilderness land and river areas.

8. You should come to camp prepared! Have patrols and duty rosters already organized. Work on ideas as patrols and have the patrol leaders represent the group at camp. Elect or appoint a special Senior Patrol Leader for the camp program if your regular SPL cannot attend. Come with some of your own activities planned.

9. Your campsite is your home for the week, so work at making it comfortable. Bring banners and flags to represent and show your pride.

10. Schedule time for rest. That’s right, rest. Too often Scouts and leaders don’t take time to sit and enjoy the beauty of the camp around you. Don’t maintain such a feverish pace that you miss the trees, nature, and clean fresh air.

11. A prideful troop shows spirit! The troop that comes to camp with ideas, spirit and challenges will make the rest of camp come alive. Bring your troop cheer to camp and show everyone that you’re Number One. Properly wearing the complete scout uniform shows Scout spirit and is encouraged. Troop/camp t-shirts look neat and make a great daytime activity uniform.

12. Be flexible. Each week more than 300 Scouts attend camp. While the staff is here to meet everyone’s needs, we all must practice the Scout Law in camp when dealing with others.

13. Communicate. If you have a special need or want to do something spectacular, tell us about it and we’ll give it our best shot.

14. Advise Scouts to leave valuables with a leader. Watches, spending money, and other items of value should not be left in the shower building, waterfront, or in an unattended campsite.

15. Scoutmasters should bring a footlocker or other lockable container to protect both Scout and leader valua- bles. 16. When in camp, if you need something/anything, let us know how we can help. If you don’t know, we can answer or solve virtually everything.

One last note. We want to continue making this the best camp in the country. We are always open to suggestions and appreciate your thoughts and ideas. Maps, Forms, and Information All maps and forms for Cole Canoe Base can be found by visiting: http://michiganscouting.org/outdooradventures/properties/cole-canoe-base/cole-canoe-base-forms-resources/ Important Forms and guides: Summer Camp Leader's Guide, Emergency Procedures, Scout Roster, Camper- ship Forms, Equipment Order Form, Annual Health and Medical Record, DHS Form, Leader's Recognition Let- ter Request, and many more are on our website.

56

How to drive to Cole Canoe Base

Michigan Crossroads Council

989-873-1516

57

Map of Cole Canoe Base

58

Map of Cole Canoe Base Nature Trails

59

Rifle River Upper Run

50 Miler Start

50 Miler 1st Night Camp

50 Miler 2nd Night @ Base

60

Rifle River Lower Run

61

www.michiganscouting.org [email protected] OR [email protected] Facebook.com/ColeCanoeBase

62 Version 2