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Zebra Scanner SDK for Ios Developer Guide (En)
ZEBRA SCANNER SDK for iOS DEVELOPER GUIDE ZEBRA SCANNER SDK for iOS DEVELOPER GUIDE MN001834A04 Revision A July 2019 ii Zebra Scanner SDK for iOS Developer Guide No part of this publication may be reproduced or used in any form, or by any electrical or mechanical means, without permission in writing from Zebra. This includes electronic or mechanical means, such as photocopying, recording, or information storage and retrieval systems. The material in this manual is subject to change without notice. The software is provided strictly on an “as is” basis. All software, including firmware, furnished to the user is on a licensed basis. Zebra grants to the user a non-transferable and non-exclusive license to use each software or firmware program delivered hereunder (licensed program). Except as noted below, such license may not be assigned, sublicensed, or otherwise transferred by the user without prior written consent of Zebra. No right to copy a licensed program in whole or in part is granted, except as permitted under copyright law. The user shall not modify, merge, or incorporate any form or portion of a licensed program with other program material, create a derivative work from a licensed program, or use a licensed program in a network without written permission from Zebra. The user agrees to maintain Zebra’s copyright notice on the licensed programs delivered hereunder, and to include the same on any authorized copies it makes, in whole or in part. The user agrees not to decompile, disassemble, decode, or reverse engineer any licensed program delivered to the user or any portion thereof. -
Iphone Ios 5 Development Essentials
iPhone iOS 5 Development Essentials i iPhone iOS 5 Development Essentials – First Edition ISBN-13: 978-1466337275 © 2011 Neil Smyth. All Rights Reserved. This book is provided for personal use only. Unauthorized use, reproduction and/or distribution strictly prohibited. All rights reserved. The content of this book is provided for informational purposes only. Neither the publisher nor the author offers any warranties or representation, express or implied, with regard to the accuracy of information contained in this book, nor do they accept any liability for any loss or damage arising from any errors or omissions. This book contains trademarked terms that are used solely for editorial purposes and to the benefit of the respective trademark owner. The terms used within this book are not intended as infringement of any trademarks. Rev 2.3p ii Table of Contents Preface ............................................................................................................................................................... xix 1. About iPhone iOS 5 App Development Essentials .............................................................................................. 1 1.1 Example Source Code ................................................................................................................................... 2 1.2 Feedback ...................................................................................................................................................... 2 2. The Anatomy of an iPhone 4S ........................................................................................................................... -
Application of Bagit-Serialized Research Object Bundles for Packaging and Re-Execution of Computational Analyses
Application of BagIt-Serialized Research Object Bundles for Packaging and Re-execution of Computational Analyses Kyle Chard Bertram Ludascher¨ Thomas Thelen Computation Institute School of Information Sciences NCEAS University of Chicago University of Illinois at Urbana-Champaign University of California at Santa Barbara Chicago, IL Champaign, IL Santa Barbara, CA [email protected] [email protected] [email protected] Niall Gaffney Jarek Nabrzyski Matthew J. Turk Texas Advanced Computing Center Center for Research Computing School of Information Sciences University of Texas at Austin University of Notre Dame University of Illinois at Urbana-Champaign Austin, TX South Bend, IN Champaign, IL [email protected] [email protected] [email protected] Matthew B. Jones Victoria Stodden Craig Willisy NCEAS School of Information Sciences NCSA University of California at Santa Barbara University of Illinois at Urbana-Champaign University of Illinois at Urbana-Champaign Santa Barbara, CA Champaign, IL Champaign, IL [email protected] [email protected] [email protected] Kacper Kowalik Ian Taylor yCorresponding author NCSA Center for Research Computing University of Illinois at Urbana-Champaign University of Notre Dame Champaign, IL South Bend, IN [email protected] [email protected] Abstract—In this paper we describe our experience adopting and can be used for verification of computational reproducibil- the Research Object Bundle (RO-Bundle) format with BagIt ity, for example as part of the peer-review process. serialization (BagIt-RO) for the design and implementation of Since its inception, the Whole Tale platform has been “tales” in the Whole Tale platform. A tale is an executable research object intended for the dissemination of computational designed to bring together existing open science infrastructure. -
Real Time Operating Systems Rootfs Creation: Summing Up
Real Time Operating Systems RootFS Creation: Summing Up Luca Abeni Real Time Operating Systems – p. System Boot System boot → the CPU starts executing from a well-known address ROM address: BIOS → read the first sector on the boot device, and executes it Bootloader (GRUB, LILO, U-Boot, . .) In general, load a kernel and an “intial ram disk” The initial fs image isn’t always needed (example: netboot) Kernel: from arm-test-*.tar.gz Initial filesystem? Loaded in RAM without the kernel help Generally contains the boot scripts and binaries Real Time Operating Systems – p. Initial Filesystem Old (2.4) kernels: Init Ram Disk (initrd); New (2.6) kernels: Init Ram Filesystem (initramfs) Generally used for modularized disk and FS drivers Example: if IDE drivers and Ext2 FS are modules (not inside the kernel), how can the kernel load them from disk? Solution: boot drivers can be on initrd / initramfs The bootloader loads it from disk with the kernel The kernel creates a “fake” fs based on it Modules are loaded from it Embedded systems can use initial FS for all the binaries Qemu does not need a bootloader to load kernel and initial FS (-kernel and -initrd) Real Time Operating Systems – p. Init Ram Filesystem Used in 2.6 kernels It is only a RAM FS: no real filesystem metadata on a storage medium All the files that must populate the FS are stored in a cpio package (similar to tar or zip file) The bootloader loads the cpio file in ram At boot time, the kernel “uncompresses” it, creating the RAM FS, and populating it with the files contained in the archive The cpio archive can be created by using the cpio -o -H newc command (see man cpio) Full command line: find . -
CA SOLVE:FTS Installation Guide
CA SOLVE:FTS Installation Guide Release 12.1 This Documentation, which includes embedded help systems and electronically distributed materials, (hereinafter referred to as the “Documentation”) is for your informational purposes only and is subject to change or withdrawal by CA at any time. This Documentation may not be copied, transferred, reproduced, disclosed, modified or duplicated, in whole or in part, without the prior written consent of CA. This Documentation is confidential and proprietary information of CA and may not be disclosed by you or used for any purpose other than as may be permitted in (i) a separate agreement between you and CA governing your use of the CA software to which the Documentation relates; or (ii) a separate confidentiality agreement between you and CA. Notwithstanding the foregoing, if you are a licensed user of the software product(s) addressed in the Documentation, you may print or otherwise make available a reasonable number of copies of the Documentation for internal use by you and your employees in connection with that software, provided that all CA copyright notices and legends are affixed to each reproduced copy. The right to print or otherwise make available copies of the Documentation is limited to the period during which the applicable license for such software remains in full force and effect. Should the license terminate for any reason, it is your responsibility to certify in writing to CA that all copies and partial copies of the Documentation have been returned to CA or destroyed. TO THE EXTENT PERMITTED BY APPLICABLE LAW, CA PROVIDES THIS DOCUMENTATION “AS IS” WITHOUT WARRANTY OF ANY KIND, INCLUDING WITHOUT LIMITATION, ANY IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR NONINFRINGEMENT. -
Bagit File Packaging Format (V0.97) Draft-Kunze-Bagit-07.Txt
Network Working Group A. Boyko Internet-Draft Expires: October 4, 2012 J. Kunze California Digital Library J. Littman L. Madden Library of Congress B. Vargas April 2, 2012 The BagIt File Packaging Format (V0.97) draft-kunze-bagit-07.txt Abstract This document specifies BagIt, a hierarchical file packaging format for storage and transfer of arbitrary digital content. A "bag" has just enough structure to enclose descriptive "tags" and a "payload" but does not require knowledge of the payload's internal semantics. This BagIt format should be suitable for disk-based or network-based storage and transfer. Status of this Memo This Internet-Draft is submitted in full conformance with the provisions of BCP 78 and BCP 79. Internet-Drafts are working documents of the Internet Engineering Task Force (IETF). Note that other groups may also distribute working documents as Internet-Drafts. The list of current Internet- Drafts is at http://datatracker.ietf.org/drafts/current/. Internet-Drafts are draft documents valid for a maximum of six months and may be updated, replaced, or obsoleted by other documents at any time. It is inappropriate to use Internet-Drafts as reference material or to cite them other than as "work in progress." This Internet-Draft will expire on October 4, 2012. Copyright Notice Copyright (c) 2012 IETF Trust and the persons identified as the document authors. All rights reserved. This document is subject to BCP 78 and the IETF Trust's Legal Provisions Relating to IETF Documents (http://trustee.ietf.org/license-info) in effect on the date of Boyko, et al. -
How to Extract a Deb Package on Debian, Ubuntu, Mint Linux and Other Non Debian Based Distributions
? Walking in Light with Christ - Faith, Computers, Freedom Free Software GNU Linux, FreeBSD, Unix, Windows, Mac OS - Hacks, Goodies, Tips and Tricks and The True Meaning of life http://www.pc-freak.net/blog How to extract a deb package on Debian, Ubuntu, Mint Linux and other non debian based distributions Author : admin How to extract a deb package? Have you ever had a debian .deb package which contains image files you need, but the dependencies doesn't allow you to install it on your Debian / Ubuntu / Mint Linux release? I had just recently downloaded the ultimate-edition-themes latest release v 0.0.7 a large pack of GNOME Themes and wanted to install it on my Debian Stretch Linux but I faced problems because of dependencies when trying to install with dpkg. That is why I took another appoarch and decided to only extract the necessery themes from the archive only with dpkg. Here is how I have extracted ultimate-edition-themes-.0.0.7_all.deb ; dpkg -x ultimate-edition-themes-.0.0.7_all.deb /tmp/ultimate-edition-themes 1 / 3 ? Walking in Light with Christ - Faith, Computers, Freedom Free Software GNU Linux, FreeBSD, Unix, Windows, Mac OS - Hacks, Goodies, Tips and Tricks and The True Meaning of life http://www.pc-freak.net/blog So how dpkg extracts the .deb file? Debian .deb packages are a regular more in Wikipedia - Unix archive files (ar) . The structure of a deb file consists of another 3 files (2 tar.gzs and one binary) as follows: debian-binary: regular text file, contains the version of the deb package format control.tar.gz: compressed file, contains file md5sums and control directory for the deb package data.tar.gz: compressed file, contains all the files which will be installed Basicly if you're on a Linux distribution that lacks dpkg you can easily extract .deb binary using GNU AR command (used to create, modify extract Unix ar files and is the GNU / Linux equivallent of the UNIX ar command). -
Creating a Showcase Portfolio CD
Creating a Showcase Portfolio C.D. At the end of student teaching it will be necessary for you to export your showcase portfolio, burn it onto a C.D., and turn it in to your university supervisor. This can be done in TaskStream by going to your “Resource Manager” within TaskStream. Once you have clicked on the Resource Manager, choose the tab across the top that says “Pack-It-Up”. You will be packing up a package of your work that is already in TaskStream. A showcase portfolio is a very large file and will have to be packed up by TaskStream in a compressed file format. This will also require you to uncompress the portfolio after downloading. This tutorial will assist with the steps to follow. The next step is to select the work you would like TaskStream to package. This is done by clicking on the tab for selecting work. You will then be asked what type of work you want to package. Your showcase portfolio is a presentation portfolio, so you will click there and click next step. The next step will be to choose the presentation portfolio you want packaged, check the box, and click next step. TaskStream will confirm your selection and then ask you to choose the type of file you need your work to be packaged into. If you are using a computer with a Windows operating system, you will choose a zip file. If you are using a computer with a Macintosh operating system, you will choose a sit file. You will also be asked how you would like TaskStream to notify you that they have completed the task of packing up your work. -
Conda-Build Documentation Release 3.21.5+15.G174ed200.Dirty
conda-build Documentation Release 3.21.5+15.g174ed200.dirty Anaconda, Inc. Sep 27, 2021 CONTENTS 1 Installing and updating conda-build3 2 Concepts 5 3 User guide 17 4 Resources 49 5 Release notes 115 Index 127 i ii conda-build Documentation, Release 3.21.5+15.g174ed200.dirty Conda-build contains commands and tools to use conda to build your own packages. It also provides helpful tools to constrain or pin versions in recipes. Building a conda package requires installing conda-build and creating a conda recipe. You then use the conda build command to build the conda package from the conda recipe. You can build conda packages from a variety of source code projects, most notably Python. For help packing a Python project, see the Setuptools documentation. OPTIONAL: If you are planning to upload your packages to Anaconda Cloud, you will need an Anaconda Cloud account and client. CONTENTS 1 conda-build Documentation, Release 3.21.5+15.g174ed200.dirty 2 CONTENTS CHAPTER ONE INSTALLING AND UPDATING CONDA-BUILD To enable building conda packages: • install conda • install conda-build • update conda and conda-build 1.1 Installing conda-build To install conda-build, in your terminal window or an Anaconda Prompt, run: conda install conda-build 1.2 Updating conda and conda-build Keep your versions of conda and conda-build up to date to take advantage of bug fixes and new features. To update conda and conda-build, in your terminal window or an Anaconda Prompt, run: conda update conda conda update conda-build For release notes, see the conda-build GitHub page. -
Ios SDK Release Notes for Ios 8.0 Beta 5
iOS SDK Release Notes for iOS 8.0 Beta 5 Important: This is a preliminary document for an API or technology in development. Apple is supplying this information to help you plan for the adoption of the technologies and programming interfaces described herein for use on Apple‑branded products. This information is subject to change, and software implemented according to this document should be tested with final operating system software and final documentation. Newer versions of this document may be provided with future betas of the API or technology. Contents: Introduction Bug Reporting Notes and Known Issues Introduction iOS SDK 8.0 provides support for developing iOS apps. It is packaged with a complete set of Xcode tools, compilers, and frameworks for creating apps for iOS and OS X. These tools include the Xcode IDE and the Instruments analysis tool, among many others. With this software you can develop apps for iPhone, iPad, or iPod touch running iOS 8. You can also test your apps using the included iOS Simulator, which supports iOS 8. iOS SDK 8.0 requires a Mac computer running OS X v10.9.3 (Mavericks) or later. This version of iOS is intended for installation only on devices registered with the Apple Developer Program. Attempting to install this version of iOS in an unauthorized manner could put your device in an unusable state. For more information and additional support resources, visit http://developer.apple.com/programs/ios/. Bug Reporting For issues not mentioned in the Notes and Known Issues section, please file bugs through the Apple Developer website (https://developer.apple.com/bug‑reporting/ios/). -
Using MBS Plugin with Filemaker Ios SDK
Using MBS Plugin with FileMaker iOS SDK As some new people play with FileMaker's iOS SDK and our MBS Plugin, here a few steps to give you an easier start: • Get iOSAppSDKPackage_16.0.1.tbz on the iOS App SDK webpage from FileMaker's community benefits. • Unpack the archive. • Open Terminal, cd to the folder of the app sdk. For me this command line: • cd /Users/cs/Desktop/iOSAppSDKPackage_16.0.1 • Run the makeprojdir command giving a folder name, the app name and the identifier: • ./makeprojdir test test de.monkeybreadsoftware.test • Of course you use your own names and bundle id. • Open test project in Xcode • In the target popup menu you can select a simulated device and when you run the app. The section for installed plugins will be empty. Congratulations, now the app should run in simulator! If you have trouble till here, maybe you review the iOS App SDK 16 Guide. • Now you can drag & drop the plugin into the plugins section in the Xcode project right in the Custom Application Resources folder. • Run the app again and it should show the plugin listed with version. Now you can use the plugin in your scripts for the solution and test in the simulator. If the plugin is not visible, please check logs and see if some error occurred. Please use MBS("Trace") command to write all plugin calls to the log in Xcode, so you spot errors easier. • Next you can change target to be your iPhone and run the app on the iPhone. This may need some code signing things and an Apple ID registered for developing. -
Ios SDK Release Notes for Ios 9 Beta 3
8/7/2015 iOS 9 Release Notes iOS SDK Release Notes for iOS 9 Beta 3 Important: This is a preliminary document for an API or technology in development. Apple is supplying this information to help you plan for the adoption of the technologies and programming interfaces described herein for use on Apple‑branded products. This information is subject to change, and software implemented according to this document should be tested with final operating system software and final documentation. Newer versions of this document may be provided with future betas of the API or technology. Contents: Introduction Bug Reporting Autosubmission of Diagnostic and Usage Data Notes and Known Issues Introduction iOS SDK 9.0 provides support for developing iOS apps. It is packaged with a complete set of Xcode tools, compilers, and frameworks for creating apps for iOS and OS X. These tools include the Xcode IDE and the Instruments analysis tool, among many others. With this software you can develop apps for iPhone, iPad, or iPod touch running iOS 9. You can also test your apps using the included Simulator, which supports iOS 9. iOS SDK 9.0 requires a Mac computer running OS X v10.10.3 (Yosemite) or later. This version of iOS is intended for installation only on devices registered with the Apple Developer Program. Attempting to install this version of iOS in an unauthorized manner could put your device in an unusable state. For more information and additional support resources, visit http://developer.apple.com/programs/ios/. Bug Reporting For issues not mentioned in the Notes and Known Issues section, please file bugs through the Apple Developer website (https://developer.apple.com/bug‑reporting/ios/).