8K Live Television Coverage of Global Sports Events in Brazil Michael Stanton1, Leandro Ciuffo1, Shinichi Sakaida2, Tatsuya Fujii3, Hiroyuki Kimiyama3, Junichi Nakagawa4, Hisao Uose5 1 Rede Nacional de Ensino e Pesquisa (RNP), Brazil 2 Science and Technology Research Laboratories, Japan Broadcasting Corporation (NHK), Japan 3 Network Innovation Laboratories, Nippon Telegraph and Telephone Corporation (NTT), Japan 4 Service Evolution Laboratories, Nippon Telegraph and Telephone Corporation (NTT), Japan 5 NTT Advanced Technology Corporation (NTT-AT), Japan e-mails:
[email protected] [email protected] [email protected] [email protected] [email protected] [email protected] [email protected] Paper type Case study Abstract R&E networks played an important role in helping Japanese television to transmit live 8K resolution TV images of the 2014 FIFA World CupTM to Japan. The huge distance between Brazil and Japan, half a world apart, set new challenges for streaming digital video spanning multiple domains over long-distance networks. The project to stream the FIFA World CupTM in 8K was a joint collaboration between NHK (Japanese Public Broadcasting Corporation), TV Globo (Brazilian TV broadcaster), NTT (Japanese Telecommunications Corporation) and RNP (Brazilian NREN), in cooperation with FIFA and CBPF (Brazilian Centre for Physics Research). The paper describes the audio and video technologies used in 2014, as well as the extensive preparations for efficient and effectively lossless media transmission over the intermediate networks. The high-compression H.264 codec developed by NHK required 280 Mbps for compressed SHV media transmission. In addition, the transmitted media were encrypted (for security), and then protected against packet loss by use of FireFort-LDGM FEC, a new forward error correction (FEC) code based on low- density generator matrix (LDGM), developed by NTT.