OCR Level 3 Cambridge Technical in Media Please read the instructions printed at the Unit 60 Animation production end of this form. One of Unit Recording Sheet these sheets, fully completed, should be attached to the assessed work of each candidate. K U / U ni 5 ni Y t 0 t Games 4 e C TiIndustry / a o tl 0 r d e 4 e 8 0 Ce Ce nt ntr re Thomas e N Gainsborough Na u School m m e be r Ca Ca nd ndi id dat at Amber Leeder e e Nu Na mb m er e

Assessment P Criteria a

K/504/0480/URS Oxford Cambridge and RSA Examinations ge Pass Merit Distinction Teacher comment No./Evidence location Learning Outcome 1: Understand the computer/console game industry and its products P1: Learners explore the This still reads like a reword of Wikipedia information on the Sony games industry through a Corporation. There are many terms which you have not explained – focused case study of one please see annotation. Your use of English is poor in many places computer/console game and there are simplistic spelling grammar errors. company, including:

a) structure b) platform technology c) game types d) games on multi platforms e) regulatory bodies f) developmental software

Grade

Assessment Criteria Page Teacher comment No./Evidence Pass Merit Distinction location

K/504/0480/URS Oxford Cambridge and RSA Examinations P2: Learners analyse a range of existing computer/console game products, including: a) genre b) narrative/storyline c) production process d) characters e) gameplay f) target audience g) platforms Grade

Assessment Criteria Teacher comment

K/504/0480/URS Oxford Cambridge and RSA Examinations Page Pass Merit Distinction No./Evidence location Learning Outcome 2: Understand the importance of reviews for the marketing and promotion of computer/console games

P3: Learners critically compare existing reviews for a computer/console game, including: a) genre b) target audience c) narrative/storyline d) characters e) gameplay f ) platforms g) personal recommendation of reviewer Grade

Assessment Criteria Page Teacher comment K/504/0480/URSNo./Evidence Oxford Cambridge and RSA Examinations Assessment Criteria Page Teacher comment No./Evidence Pass Merit Distinction location Learning Outcome 4: Be able to plan a computer/console game

K/504/0480/URS Oxford Cambridge and RSA Examinations P5: Learners plan a new M2: Learners create a D1: Learners create a computer/console game, detailed plan for a new comprehensive plan for a including: computer/console game. viable new a) treatment or proposal The treatment/proposal computer/console game b) competent production includes platform levels, and justify ideas in schedule synopsis and characters. relation to current trends Visuals are produced for in the UK c) gameplay with each level of gameplay computer/console game associated visuals market. The production d) target audience schedule is detailed and e) relevant legal and/or identifies timescales for ethical issues the activities needed. The launch date and budget are realistic. The visuals produced display a high level of appeal for the target audience Grade

Overall Grade

Completed by: Date :

Please tick to indicate this work has been standardised internally Please note: This form may be updated on an annual basis. The current version of this form will be available on the OCR website (www.ocr.org.uk).

Guidance on Completion of this Form 1 One sheet should be used for each candidate. 2 Please ensure that the form is fully completed. 3 Please enter specific page numbers where evidence can be found in the portfolio, or where electronic evidence is being submitted, the location of this.

K/504/0480/URS Oxford Cambridge and RSA Examinations