Curriculum Integration Activities 9/19/12 & 10/3/12
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Curriculum Integration Activities 9/19/12 & 10/3/12
Jump Rope 100 Students are divided into two teams. Each student needs a jump rope and each team a pair of dice. One student on each team rolls the dice. Once the dice are rolled each team adds the value of their dice together and performs that specific number of jumps. Another team member from each team rolls the dice and that specific number is performed. After each roll these numbers are added together and the first team to total exactly 100 is the winner. If you pass 100 you go back to the last number rolled and try again.
Team Math Hook Up
Divide the class into 2 groups and assign them to two designated areas. When play begins students move into the play area performing a designated loco-motor movement (gallop, skip, jump, hop) or pathways (straight, curved, zigzag) until the teacher yells out a question such as 5+4. The students on each team will hook arms with that number of students on their team. Any student that is not needed for the hook up will return to their designated area. The first team to hook up correctly and have all others back to their designated area is
Beanbag Capture Place 8-10 hula-hoops in a circle and place 6 beanbags in each hoop. Also place 15 beanbags in the center of the circle. Line up 3 students behind each hoop. On the signal all students will run to any hoop or to the middle and grab 1 beanbag and bring it back to their hoop. This will continue for 2-3 minutes. The team with the most beanbags in their hoop at the end of the time period is the winner.
Aerobic Hula Hoop Bowling Divide the students into groups of three, one bowler, one hoop holder and one ball retriever. The bowler tries to roll the ball through the hoop and score one point. The hoop holder stands on one side of the hoop, hoop touching floor and should not be moved. After the ball is rolled the retriever gets the ball and becomes the bowler. The bowler becomes the hoop holder and the hoop holder becomes the retriever. This rotation continues for 1-2 minutes. The group with the highest points is the winner.
Lumberjacks & Tree Planters
1. Prior to the lesson, scatter cones (trees) around the area. 2. Label cones with verbs. The verbs should consist of different loco-motor skills, i.e., walking, running, skipping, hopping, and jumping. Tape the index card to the cone. 3. After setting up cones, review with students the definition of a verb. A verb is an action word. 4. Divide students in half. (A good way to do this is to have students form a line and count 1, 2.) The "1's" will form one team and the "2's" will form another team. 5. One team will have to tip the cones over. However, before tipping over the cone they must perform the action verb taped on the cone consisting of a loco-motor skill around the cone 2 times. For instance, the cone that is labeled “hop,” the student must hop 2 times around the cone and then tip it over. The other team will do the opposite and pick up the cones labeled with verbs. After they pick up the cones labeled with verbs, they must also perform the action 2 times around the cone. Game ends when teacher says, “Stop!” See which team has the most cones up or down.
Healthy Food Police Every student is designated as a "Healthy Food Police Officer.” Each group of 2-3 students will have one of the hoops placed around the perimeter of the activity area designated as their “Police Car.” Each car contains a variety of healthy foods (i.e., beanbags & other objects that can be thrown). The large laundry basket, designated as “the mouth,” is placed in the center of the activity area. Unhealthy food poly spots are marked and scattered throughout the activity area. (Be aware of students’ throwing abilities while placing the poly spots.) Students are going to be "Healthy Food Police." Their job as police officers is to stop unhealthy foods from getting into someone’s mouth by replacing them with healthy foods. Have students give examples of healthy and unhealthy foods. Allow students to suggest several ideas. This allows the teacher to know, and correct if necessary, students’ perception of what foods can be considered healthy and unhealthy foods. The Healthy Food Police (students) will work in teams to get healthy food (beanbags) into the mouth and unhealthy food (poly spots) into their police cars. Students accomplish this by standing on the unhealthy foods and throwing a piece of healthy food into the mouth. If the healthy food stays in the mouth they pick up that piece of unhealthy food (poly spot) and place it into their police car. If the healthy food does not land in the mouth, they leave that unhealthy piece of food on the poly spot, allowing another student to throw from that spot. Challenge students to practice proper throwing techniques each time they try to throw healthy food into the “mouth.” Challenge higher-skilled throwers to throw from more distant poly spots. If using cones to designate “the mouth,” the size of the target (mouth) can be changed according to the skill levels of the children. When play slows down, or when most of the poly spots are in the “Police Cars,” stop the game. Review concepts and skills, and then play game again.
PEOPLE HUNT
Find someone who can either match or perform the following statements:
1. Can perform 4 rope-jumping skills 5 times each:______
2. Was not born in the United States:______
3. Their parent was an athlete in high school:______4. Rides their bike regularly:______
5. Can do 10 push-ups:______
6. Has attended a professional sporting event this year:______
7. Mom or Dad is a member of Fitness Center:______
8. Can throw a football spiral: ______
9. Has been a member of a swim team:______
10. Can explain what tinikling is:______
11. Can hula-hoop for 20 seconds:______
12. Can dribble a basketball alternating hands 20 times:______
13. Can juggle 3 items:______
14. Has the same size shoe as you:______
15. Can do 3 consecutive double unders:______