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Kierkegaard and Byron: Disability, Irony, and the Undead
University of Mississippi eGrove Electronic Theses and Dissertations Graduate School 2015 Kierkegaard And Byron: Disability, Irony, And The Undead Troy Wellington Smith University of Mississippi Follow this and additional works at: https://egrove.olemiss.edu/etd Part of the Comparative Literature Commons Recommended Citation Smith, Troy Wellington, "Kierkegaard And Byron: Disability, Irony, And The Undead" (2015). Electronic Theses and Dissertations. 540. https://egrove.olemiss.edu/etd/540 This Thesis is brought to you for free and open access by the Graduate School at eGrove. It has been accepted for inclusion in Electronic Theses and Dissertations by an authorized administrator of eGrove. For more information, please contact [email protected]. KIERKEGAARD AND BYRON: DISABILITY, IRONY, AND THE UNDEAD A Thesis presented in partial fulfillment of requirements for the degree of Master of Arts in the Department of English The University of Mississippi by TROY WELLINGTON SMITH May 2015 Copyright © 2015 by Troy Wellington Smith ALL RIGHTS RESERVED ABSTRACT After enumerating the implicit and explicit references to Lord Byron in the corpus of Søren Kierkegaard, chapter 1, “Kierkegaard and Byron,” provides a historical backdrop by surveying the influence of Byron and Byronism on the literary circles of Golden Age Copenhagen. Chapter 2, “Disability,” theorizes that Kierkegaard later spurned Byron as a hedonistic “cripple” because of the metonymy between him and his (i.e., Kierkegaard’s) enemy Peder Ludvig Møller. Møller was an editor at The Corsair, the disreputable satirical newspaper that mocked Kierkegaard’s disability in a series of caricatures. As a poet, critic, and eroticist, Møller was eminently Byronic, and both he and Byron had served as models for the titular character of Kierkegaard’s “The Seducer’s Diary.” Chapter 3, “Irony,” claims that Kierkegaard felt a Bloomian anxiety of Byron’s influence. -
Schoolgirl RPG Complete Edition
Schoolgirl RPG Complete Edition By Ewen Cluney Sample file 1 Credits Presented by Yaruki Zero Games (www.yarukizerogames.com) Original Maid RPG design by Ryo Kamiya Written by Ewen Cluney (©2014) Cyborg Catgirl Art by Wossa and Dawn Davis The following icons are used under a Creative Commons Attribution license: Dice by Les Kleuver Girl by Andrew McKinley Catgirl by Nick Green Swimmer by Cristina Gallego Woman by Nicolas Morand Woman by Matt Brooks Cockroach by Michael Thompson VHS icon by Mike Wirth Hammer by Michael A. Salter Energy Drink by Daniel Brunsteiner Syringe by Richard Pasqua Male icon by Rahul Anand Bomb icon by Maximilian Becker Shinai icon by Luke Anthony Firth Star icon by Vincent BARSE Nunchucks icon by Stephen Copinger Color-Fan by Dan Hetteix Sample file 2 Table of Contents Introduction ..................................... 5 Teacher Rules ................................ 47 Character Creation .......................... 9 1. Attributes ................................... 49 1. Attributes .................................... 11 2. Subject ........................................ 49 2. Special Qualities .......................... 11 3. Special Qualities ......................... 50 3. Stress Explosion .......................... 12 4. Stress Explosion ......................... 50 4. Colors ......................................... 12 5. Weapon ..................................... 51 5. Stress Limit .................................. 12 6. Colors ......................................... 52 6. Details ........................................ -
Edward Rochester: a New Byronic Hero Marybeth Forina
Undergraduate Review Volume 10 Article 19 2014 Edward Rochester: A New Byronic Hero Marybeth Forina Follow this and additional works at: http://vc.bridgew.edu/undergrad_rev Part of the Literature in English, British Isles Commons Recommended Citation Forina, Marybeth (2014). Edward Rochester: A New Byronic Hero. Undergraduate Review, 10, 85-88. Available at: http://vc.bridgew.edu/undergrad_rev/vol10/iss1/19 This item is available as part of Virtual Commons, the open-access institutional repository of Bridgewater State University, Bridgewater, Massachusetts. Copyright © 2014 Marybeth Forina Edward Rochester: A New Byronic Hero MARYBETH FORINA Marybeth Forina is a n her novel Jane Eyre, Charlotte Brontë established several elements that are senior who is double still components of many modern novels, including a working, plain female hero, a depiction of the hero’s childhood, and a new awareness of sexuality. majoring in Elementary Alongside these new elements, Brontë also engineered a new type of male hero Education and English Iin Edward Rochester. As Jane is written as a plain female hero with average looks, with a minor in Rochester is her plain male hero counterpart. Although Brontë depicts Rochester as a severe, yet appealing hero, embodying the characteristics associated with Byron’s Mathematics. This essay began as a heroes, she nevertheless slightly alters those characteristics. Brontë characterizes research paper in her senior seminar, Rochester as a Byronic hero, but alters his characterization through repentance to The Changing Female Hero, with Dr. create a new type of character: the repentant Byronic hero. Evelyn Pezzulich (English), and was The Byronic Hero, a character type based on Lord Byron’s own characters, is later revised under the mentorship of typically identified by unflattering albeit alluring features and an arrogant al- Dr. -
Byronic Heroism Byronic Heroism Refers to a Radical and Revolutionary
Byronic Heroism Byronic heroism refers to a radical and revolutionary brand of heroics explored throughout a number of later English Romantic and Victorian works of literature, particularly in the epic narrative poems of the English Romantic poet Lord Byron, including Manfred, Don Juan, Childe Harold’s Pilgrimage, the Giaour, and The Corsair. The figure of the Byronic hero was among the most potent and popular character archetypes developed during the late English Romantic period. While traditional literary heroes are usually marked by their valor, intrinsic goodness, commitment to righteous political and social causes, honesty, courage, propriety, and utter selflessness, Byronic heroes are defined by rather different character traits, many of which are partially or even entirely opposed to standard definitions of heroism. Unlike most traditional heroic figures, Byronic heroes are often deeply psychologically tortured and reluctant to identify themselves, in any sense, as heroic. Byronic heroes tend to exhibit many of the following personality traits: cynicism, arrogance, absolute disrespect for authority, psychological depth, emotional moodiness, past trauma, intelligence, nihilism, dark humor, self-destructive impulses, mysteriousness, sexual attractiveness, world- weariness, hyper-sensitivity, social and intellectual sophistication, and a sense of being exiled or outcast both physically and emotionally from the larger social world. Byronic heroes can be understood as being rather akin, then, to anti-heroes (unlike Byronic heroes, though, anti-heroes tend to be rather reluctant or helpless heroes). Byronic heroes are often committed not to action on behalf of typically noble causes of “good,” but, instead, to the cause of their own self-interest, or to combatting prevailing and oppressive social and political establishments, or to particular problems or injustices in which they take a particular and often personal interest. -
Imagining Outer Space Also by Alexander C
Imagining Outer Space Also by Alexander C. T. Geppert FLEETING CITIES Imperial Expositions in Fin-de-Siècle Europe Co-Edited EUROPEAN EGO-HISTORIES Historiography and the Self, 1970–2000 ORTE DES OKKULTEN ESPOSIZIONI IN EUROPA TRA OTTO E NOVECENTO Spazi, organizzazione, rappresentazioni ORTSGESPRÄCHE Raum und Kommunikation im 19. und 20. Jahrhundert NEW DANGEROUS LIAISONS Discourses on Europe and Love in the Twentieth Century WUNDER Poetik und Politik des Staunens im 20. Jahrhundert Imagining Outer Space European Astroculture in the Twentieth Century Edited by Alexander C. T. Geppert Emmy Noether Research Group Director Freie Universität Berlin Editorial matter, selection and introduction © Alexander C. T. Geppert 2012 Chapter 6 (by Michael J. Neufeld) © the Smithsonian Institution 2012 All remaining chapters © their respective authors 2012 All rights reserved. No reproduction, copy or transmission of this publication may be made without written permission. No portion of this publication may be reproduced, copied or transmitted save with written permission or in accordance with the provisions of the Copyright, Designs and Patents Act 1988, or under the terms of any licence permitting limited copying issued by the Copyright Licensing Agency, Saffron House, 6–10 Kirby Street, London EC1N 8TS. Any person who does any unauthorized act in relation to this publication may be liable to criminal prosecution and civil claims for damages. The authors have asserted their rights to be identified as the authors of this work in accordance with the Copyright, Designs and Patents Act 1988. First published 2012 by PALGRAVE MACMILLAN Palgrave Macmillan in the UK is an imprint of Macmillan Publishers Limited, registered in England, company number 785998, of Houndmills, Basingstoke, Hampshire RG21 6XS. -
Sea of Clouds Rulebook
2-4 10+ 40min RULES Théo Rivière Miguel Coimbra Overview Sea of Clouds is a game for 2 to 4 players that brings you above the clouds to become an infamous air pirate. Face the other pirates aboard your flying ship and show them who’s the best! To do this, board enemy ships, plunder treasure, collect relics, and uncork the best rum. Contents • 94 Loot cards Rum Rotgut Collector’s Rum Siren’s Song E Behemoth Tooth ye of the Kraken 1 2 3 4 1 2 3 4 5 -3 -1 2 6 1 0 1 1 2 3 4 5 61 2 3 4 5 4 9 16 p 25 Treasure Ma Rusty Sword Ru -2 2 6 12 -1 m Guide 5 6 7 8 21 32 3 8 15 26 12 19 27 43 Add a card to each share First Mate Gunner W Gain 1 pe . illiam Kidd of Loot. r . Gain Gain . Steal 1 . 21 Rum cards 23 Relic cards 28 Object cards 22 Pirate cards • 65 Doubloons (worth 1, 3, and 5) • 1 Ship token • 4 Captain boards Duc de Madame Tching Plessy El CapitLaandy Damballa • 1 Central board • 1 Parrot token • 1 Hat token • 1 rulebook • 1 score book 1 2 3 2 As captain of a flying pirate Goalship, collect a cutthroat crew and gain treasure by gathering shares of Loot. Then send your pirates aboard enemy ships to plunder their treasure. But above all, amass the most victory points to rule the Sea of Clouds! Game Elements CAPTAIN BOARD This represents the captain of a pirate ship you’re playing as during the game. -
The World of Arcadia. a Land Where Mankind Dwells on Floating Islands Both Great and Small
CYOA Welcome to the world of Arcadia. A land where mankind dwells on floating islands both great and small. Here , people travel between the lands on flying air ships, whether for trade , exploration, or even piracy. Under the six elemental moons, the world flourishes in an age of discovery and exploration. Technology is advancing rapidly and new lands are being discovered, but along with progress comes abuse , and a cold war plagues the greatest nations of Arcadia. Whether you seek excitement or wealth, there unlimited opportunities here in Arcadia. Use your 1000cp wisely, or blow it on junk and earn everything all on your own. Location Roll 1d8 for starting location or pay 100cp to choose . In Arcadia, not all of the continents are in contact with one another , and great sky rifts and reefs block travel between some lands for all but the bravest and craftiest sailors. 1. Silver Islands You start your adventure on one of the small, scattered islands beneath the Silver Moon in Mid-Ocean. No large landmasses lie beneath the Silver Moon, and what few tiny communities exist largely subsist on fishing or the gathering of rare silver moon stones. Other seemingly innocent towns have turned to piracy, like the settlement of Windmill Isle , raiding military or merchant vessels that sail through the sky with impunity. There's no central government to rule over the silver islands, and the largest nearby town is the trading pier of Sailor's Island, which sits where the lands of the Silver , Red, and Yellow moons meet. 2. Nasr Your adventure begins under the light of the Red Moon. -
New Titles Winter/Spring 2016
New Titles On the Alaska Mail Services Shelves Winter/Spring 2016 Juneau Public Libraries 292 Marine Way, Juneau, AK 99801 Phone: (907)586-5379 Fax: (907)586-5383 Email: [email protected] Website: www.juneau.org/library Inuit woman reading 'Woman's Home Companion' magazine, Alaska. [ca. 1903-1915] Photographed by Lomen Brothers, Nome, Alaska. Adult Fiction Whirlwind Gift of Truth by Rick Mofina by Robert Fleming A kind stranger helps protect a baby boy when a While visiting a fellow pastor in Alabama, New tornado rips through Dallas. But in the aftermath, York Pastor Clint Winwood witnesses a battle Jenna can't find her son or the woman who'd been between poor black farmers and rich white holding him. Reporter Kate Page, vows to planters and resolves to help prevent bloodshed determine what happened and uncovers troubling and find a solution. clues to a plot more sinister than anybody had Jewel and Amulet Dispute Over a Very Italian by Michael Moorcock Piglet by Amara Lakhous In an alternate far future, Dorian Hawkmoon is Enzo Laganà is an Italian journalist with a wry pulled unwillingly into a war against the armies of sense of humor and questionable ethics who, the Dark Empire. Antique cities, scientific sorcery, almost despite himself, will get to the bottom of a and crystalline machines serve as a backdrop to series of gang murders. But before he does, he this high adventure, the first 2 novels in the has to settle a thorny issue concerning Gino, a Hawkmoon series. small pig belonging to his Nigerian neighbor. -
David Copperfield: Victorian Hero
David Copperfield: Victorian Hero by James A. Hamby A Dissertation Submitted in partial fulfillment of the requirements for the degree of Doctor of Philosophy in the Department of English in the College of Graduate Studies of Middle Tennessee State University Murfreesboro, Tennessee August 2012 UMI Number: 3528680 All rights reserved INFORMATION TO ALL USERS The quality of this reproduction is dependent upon the quality of the copy submitted. In the unlikely event that the author did not send a complete manuscript and there are missing pages, these will be noted. Also, if material had to be removed, a note will indicate the deletion. OiSi«Wior» Ftattlisttlfl UMI 3528680 Published by ProQuest LLC 2012. Copyright in the Dissertation held by the Author. Microform Edition © ProQuest LLC. All rights reserved. This work is protected against unauthorized copying under Title 17, United States Code. ProQuest LLC 789 East Eisenhower Parkway P.O. Box 1346 Ann Arbor, Ml 48106-1346 Submitted by James A. Hamby in partial fulfillment of the requirements for the degree of Doctor of Philosophy, specializing in English. Accepted on behalf of the Faculty of the College of Graduate Studies by the dissertation committee: Date: Quaul 3-1.9J310. Rebecca King, Ph.D. ^ Chairperson Date:0ruu^ IX .2.612^ Elvira Casal^Ph.D. N * Second Reader f ./1 >dimmie E. Cain, Ph.D. Af / / / y # Third Reader / diPUt Date:J Tom Strawman, Ph.D. Chair, Department of English (lULa.lh Qtt^bate: 7 SI '! X Michael D.)'. Xllen, Ph.D. Dean of the College of Graduate Studies © 2012 James A. Hamby ALL RIGHTS RESERVED ii For my family. -
Kierkegaard and Byron: Disability, Irony, and the Undead
View metadata, citation and similar papers at core.ac.uk brought to you by CORE provided by eGrove (Univ. of Mississippi) University of Mississippi eGrove Electronic Theses and Dissertations Graduate School 2015 Kierkegaard And Byron: Disability, Irony, And The Undead Troy Wellington Smith University of Mississippi Follow this and additional works at: https://egrove.olemiss.edu/etd Part of the Comparative Literature Commons Recommended Citation Smith, Troy Wellington, "Kierkegaard And Byron: Disability, Irony, And The Undead" (2015). Electronic Theses and Dissertations. 540. https://egrove.olemiss.edu/etd/540 This Dissertation is brought to you for free and open access by the Graduate School at eGrove. It has been accepted for inclusion in Electronic Theses and Dissertations by an authorized administrator of eGrove. For more information, please contact [email protected]. KIERKEGAARD AND BYRON: DISABILITY, IRONY, AND THE UNDEAD A Thesis presented in partial fulfillment of requirements for the degree of Master of Arts in the Department of English The University of Mississippi by TROY WELLINGTON SMITH May 2015 Copyright © 2015 by Troy Wellington Smith ALL RIGHTS RESERVED ABSTRACT After enumerating the implicit and explicit references to Lord Byron in the corpus of Søren Kierkegaard, chapter 1, “Kierkegaard and Byron,” provides a historical backdrop by surveying the influence of Byron and Byronism on the literary circles of Golden Age Copenhagen. Chapter 2, “Disability,” theorizes that Kierkegaard later spurned Byron as a hedonistic “cripple” because of the metonymy between him and his (i.e., Kierkegaard’s) enemy Peder Ludvig Møller. Møller was an editor at The Corsair, the disreputable satirical newspaper that mocked Kierkegaard’s disability in a series of caricatures. -
Constitutional Law-Fourth Amendment Search and Seizure in the Context of Air Piracy
CONSTITUTIONAL LAW-FOURTH AMENDMENT SEARCH AND SEIZURE IN THE CONTEXT OF AIR PIRACY In United States v. Moreno' the issue of search and seizure in the context of air piracy gained prominence. The Court of Appeals for the Fifth Circuit held that anyone anywhere in an airport may be searched if he has a bulge in his coat and evidences devious conduct, is hesitant, and acts suspi- ciously. Abraham Pina Moreno was arrested at the San Antonio Interna- tional Airport on January 21, 1972, for the unlawful possession of heroin with an intent to distribute. Deputy United States Marshal Granados, a member of the airport's Anti-Air Piracy detail with 20 years of experience in law enforcement, noticed that Moreno, upon deplaning, appeared to be quite nervous and wary of the security guards around the airport. Subse- quently, Moreno left the airport in a taxi and returned two hours later. Granados recognized him on his return and once again began observing Moreno as Moreno switched ticket counters several times before finally purchasing a ticket. Moreno then noticed Granados and went into a rest- room. Granados followed, and once inside the restroom Granados noticed a bulge in Moreno's coat. He approached Moreno, identified himself, and asked if anything was wrong. Moreno replied that he was simply a little nervous because of his taxi trip downtown to a hospital and because of the fare back to the airport. Granados became even more suspicious because he had checked with the cab driver and knew that the bus station, not the hospital, had been Moreno's downtown destination. -
When I Open My Eyes, I'm Floating in the Air in an Inky, Black Void. the Air Feels Cold to the Touch, My Body Shivering As I Instinctively Hugged Myself
When I open my eyes, I'm floating in the air in an inky, black void. The air feels cold to the touch, my body shivering as I instinctively hugged myself. My first thought was that this was an awfully vivid nightmare and that someone must have left the AC on overnight. I was more than a little alarmed when I wasn't quite waking up, and that pinching myself had about the same amount of pain as it would if I did it normally. A single star twinkled into existence in the empty void, far and away from reach. Then another. And another. Soon, the emptiness was full of shining stars, and I found myself staring in wonder. I had momentarily forgotten about the biting cold at this breath-taking sight before a wooden door slammed itself into my face, making me fall over and land on a tile ground. I'm pretty sure that wasn't there before. Also, OW. Standing up and not having much better to do, I opened the door. Inside was a room with several televisions stacked on top of each other, with a short figure wrapped in a blanket playing on an old NES while seven different games played out on the screen. They turned around and looked at me, blinking twice with a piece of pocky in their mouth. I stared at her. She stared back at me. Then she picked up a controller laying on the floor and offered it to me. "Want to play?" "So you've been here all alone?" I asked, staring at her in confusion, holding the controller as I sat nearby.