Pythagoras & Pool Perpendiculars
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1994 Ball, Draw a Line Perpendicular to El-E, and Extend It Until It Meets the Extended Path of the Object Ball at E2
How Tough is Tough? by BOB JEWETT DOES A LONG, straight shot require more accuracy than a shorter thin cut? Is a bank or a cut easier? The answer is partly individual; you might love thin cut shots but dread long shots. Such prefer- ences aside, simple geometry can be used to assign a difficulty factor to each shot and allow an objective comparison. The basic difficulty of a shot is deter- mined by two distances: how far the cue ball travels to the object ball and how far the object ball travels to the pocket. Let's measure these distances in diamonds. The difficulty on a straight shot is found by multiplying these two distances together. Figure 1 has several examples. Shot A has each distance equal to one, so its diffi- culty is 1 = 1 x 1. Shot B has each distance equal to two for a difficulty of four. C, at 12 (3 x 4), starts to be tough enough you might look for another shot or safety. This difficulty number tells you directly how accurate your mechanics have to be on the shot. Let's assume that your bridge hand is placed perfectly, and all the error is in where your grip hand is at the instant of tip-to-ball impact. Using similar triangles, typical pocket size, and average wing span, it turns out that the total "window" for your back hand to come through is just one over the difficulty factor, with the an- swer in inches. Shot C is a 12, so the win- dow is only a twelfth of an inch wide, or a twenty-fourth of an inch to either side of perfect. -
Virtual Pool 4 Made Easy Learn How to Play Virtual Pool 4 in Easy Steps
Virtual Pool 4 Made Easy Learn How to Play Virtual Pool 4 In Easy Steps Virtual Pool 4 Reference Manual Complete Menu Screen Guide Table of Contents QUICK PLAY QUICKSTART...............................................................................1 GETTING STARTED..............................................................................................................1 OVERVIEW............................................................................................................................1 QUICK PLAY........................................................................................................2 INTRODUCTION....................................................................................................................2 Trick/Setup Shot mode....................................................................................................4 Practice by Myself mode.................................................................................................4 Play Another Human mode.............................................................................................4 Play a Computer Opponent mode..................................................................................4 PRACTICE BY MYSELF MODE............................................................................................5 In the Game.......................................................................................................................6 Aim and Viewing...............................................................................................................8 -
Poker Joins Pool
0906-C1-4 8/8/06 3:08 PM Page 1 0906-C1-4 8/7/06 9:57 AM Page 2 47-September-2006 8/7/06 4:12 AM Page 1 47-September-2006 8/8/06 9:33 PM Page 2 47-September-2006 8/8/06 9:34 PM Page 3 47-September-2006 8/7/06 4:17 AM Page 4 47-September-2006 8/7/06 4:17 AM Page 5 47-September-2006 8/7/06 4:19 AM Page 6 47-September-2006 8/7/06 4:24 AM Page 7 47-September-2006 8/8/06 10:30 AM Page 8 September 2006 ONTENTS On the Cover C Thorsten “The Hitman” Hohmann made pool history when he won $350,000 for first place at the IPT’s North INSTRUCTION American Open 8-Ball 18 That’s What I’m Talking About Championship, scor- Operation Hollywood ing the sport’s biggest prize to 20 Grady’s Grad School date. Creative End-Game Play 22 Mental Maximization Automatic Stroke Power Addition 24 Beat People With a Stick English Language 26 This Is Your Captain Speaking Cue Ball Control is Essential 28 Pro Pool Workout Stroke Training 303 FEATURES 30 Souquet Makes it Five Scoops World Pool Masters Title Again 79 34 IP’s Annual Pool Cue Issue Check Out the Cues We Picked for 2006 42 Pool is now a Sport Thorsten Hohmann Earns $350,000 at the IPT’s North American Open 48 Corr Captures the Cuetec Cues Classic Defends Her Title in Florida 50 The ACS Shines in Vegas League Nationals a Success 8 InsidePOOL Magazine - September 2006 47-September-2006 8/7/06 4:25 AM Page 9 s as ships 47-September-2006 8/8/06 10:40 AM Page 10 Volume VI, Issue 7 COLUMNS 30 54 Industry Ink Champion Shuffleboard: Play Shuffleboard. -
Take-Two Interactive Software, Inc. Reports Second Quarter Fiscal 2004 Financial Results; Richard W
Take-Two Interactive Software, Inc. Reports Second Quarter Fiscal 2004 Financial Results; Richard W. Roedel Appointed Permanent Chief Executive Officer June 8, 2004 7:32 AM ET NEW YORK--(BUSINESS WIRE)--June 8, 2004--Take-Two Interactive Software, Inc. (NASDAQ:TTWO) today announced financial results for its second quarter and six months ended April 30, 2004. Net sales for the second quarter ended April 30, 2004 were $153.4 million, compared to $193.0 million for last year's second quarter, a period which included significant sales of the blockbuster title Grand Theft Auto: Vice City for PlayStation(R)2 and the then newly released title Midnight Club 2 for PlayStation 2. Net loss for the quarter was $14.6 million, compared to net income of $14.6 million last year, with a net loss of $(0.33) per share compared to diluted net income per share of $0.35 last year. Net sales for the six months ended April 30, 2004 were $528.9 million, compared to $604.0 million for the same period a year ago. Net income of $17.2 million compared to $66.2 million in the comparable period last year, with diluted net income per share of $0.38 compared to $1.56. Guidance Take-Two is reducing its guidance for the third quarter ending July 31, 2004 and for the fiscal year ending October 31, 2004 to reflect lower than anticipated sales of the Company's catalog products, as well as changes in the Company's product release schedule (although there is no change in the release date for the highly anticipated Grand Theft Auto: San Andreas). -
August/September 2014
USBA Officers President Jim Shovak East Islip, NY 516-238-6193 Secretary Tom Paley Fenton, MO 636-861-3437 Treasurer Merrill Hughes Huntington Station, NY Dubuque Open 631-338-9698 l-r, Bob Jewett, Tom Rossman, Bob Byrne, Gary Eake, Brian Haff, Eric Spencer Steve Andersen and Gorge Ashby, Photo by John Langhoff Wyoming, MI by Robert Byrne The fifth annual three-cushion billiard tournament held at the Masonic Temple in Dubuque 616-530-8665 ended Sunday afternoon with two Chicago-area players taking the top two spots. The winner was Brian Haff, making his first appearance in the Dubuque event. Second was Eric Spencer, Ricardo Carranco who finished fourth last year. Los Angeles, CA Haff also won prizes for high run in the finals with an 8 and best game in the finals, 25 points 323-490-8075 in 25 innings, both scored in his game with Gary Eake. Defending champion George Ashby, who has won eight national championships, was slightly Victor Cuzzi below par and lost two games. He was edged out by one point in total points scored for third Miami, FL place by Ohio’s Tom Rossman, former world pool trick-shot champion. 786-366-7293 California scientist Bob Jewett was fifth and realtor Gary Eake of Oshkosh, Wisc., was sixth. Dubuque’s Robert Byrne, the tournament director, missed by one point making the six-man Pedro Piedrabuena finals, but did win the prize for best game in the preliminary rounds by scoring 20 points in 21 San Diego, CA innings. High run in the preliminaries was 8 by Michael Leimers of Minnesota. -
Playstation Games
The Video Game Guy, Booths Corner Farmers Market - Garnet Valley, PA 19060 (302) 897-8115 www.thevideogameguy.com System Game Genre Playstation Games Playstation 007 Racing Racing Playstation 101 Dalmatians II Patch's London Adventure Action & Adventure Playstation 102 Dalmatians Puppies to the Rescue Action & Adventure Playstation 1Xtreme Extreme Sports Playstation 2Xtreme Extreme Sports Playstation 3D Baseball Baseball Playstation 3Xtreme Extreme Sports Playstation 40 Winks Action & Adventure Playstation Ace Combat 2 Action & Adventure Playstation Ace Combat 3 Electrosphere Other Playstation Aces of the Air Other Playstation Action Bass Sports Playstation Action Man Operation EXtreme Action & Adventure Playstation Activision Classics Arcade Playstation Adidas Power Soccer Soccer Playstation Adidas Power Soccer 98 Soccer Playstation Advanced Dungeons and Dragons Iron and Blood RPG Playstation Adventures of Lomax Action & Adventure Playstation Agile Warrior F-111X Action & Adventure Playstation Air Combat Action & Adventure Playstation Air Hockey Sports Playstation Akuji the Heartless Action & Adventure Playstation Aladdin in Nasiras Revenge Action & Adventure Playstation Alexi Lalas International Soccer Soccer Playstation Alien Resurrection Action & Adventure Playstation Alien Trilogy Action & Adventure Playstation Allied General Action & Adventure Playstation All-Star Racing Racing Playstation All-Star Racing 2 Racing Playstation All-Star Slammin D-Ball Sports Playstation Alone In The Dark One Eyed Jack's Revenge Action & Adventure -
Willie Hoppe Regains Billiard Championship, Defeating Schaefer 500 to 283 in Final Match Spectacular Play of Former Mcgraw Is Set the Teams Still in P.C.A
Willie Hoppe Regains Billiard Championship, Defeating Schaefer 500 to 283 in Final Match Spectacular Play of Former McGraw Is Set The Teams Still in P.C.A. Plans Title Holder Overcomes Lead For an Earful Gridiron Circuit Tie for Qualifying Play .-By w. B# HANNA-*-. Squash By Sections for National Open Runs 188 in Eleventh and Ends Match in On California! With Harvard and Yale seeking their way back Into the sunlight after Tennis ft Honors inning sojourn in the shadows of defeat, and life brightening- up once more, the By Ray McCarthy Next to Conti Beats and rivais for The Trip Table; Horcmaus. Coast League Missionaries Army Navy, the limelight next «Saturday, and with no executive committee of the Professional Golfer*' Aswwift-tim had 500 to 303, and Third recent defeats to repine, are buckling on their armor. As with most ö. K. E. Beats Crescent AC. ; ri long .session at headquarters yesterday, dividing the country into two parts Captures Prke Here to Boost State elevens this individual stars at West Yale for the of for 1923 fall, Point and Annapolis arc con¬ and Harvard Club purpose qualifying contestants for the national open champion¬ By Fred Hawthorne Training Camp spicuous by their absence. There has been a conspicuous absence of out¬ Class B Players Also Win ship at Inwood next spring. The committee didn't actually divida the standing players this year, and a greater number of men country as a government might do.it named the states "»hose Willie Hoppe, of New York, regained his world's championship title Kieran correspondingly simply golf billiards last By John who are but part of the various wholes. -
Book \\ Sports Video Game Introduction \ Download
5Q1UTGVQGY / Sports video game Introduction > eBook Sports video game Introduction By Source Reference Series Books LLC Sep 2014, 2014. Taschenbuch. Book Condition: Neu. 246x189x12 mm. Neuware - Source: Wikipedia. Pages: 84. Chapters: Rugby 2004, Dream Match Tennis, Rugby League 3, Super Dodge Ball Advance, Quattro compilations, Cricket 2004, Major League Baseball 2K11, Ready 2 Rumble Boxing: Round 2, Smash Court Tennis 3, Brian Lara 2007 Pressure Play, Kinect Sports, Virtual Pool, We Ski & Snowboard, Super Dodgeball Brawlers, Arcade Pool, WSC Real 08: World Snooker Championship, NRL Mascot Mania, Virtua Tennis 2, Top Spin 2, TNN Bass Tournament of Champions, Virtua Tennis: World Tour, Date Kimiko no Virtual Tennis, Dark Summit, Twisted Edge Extreme Snowboarding, Midnight Pool, Jimmy White's 2: Cueball, Fight Night, Rocky, Sampras Tennis 96, Cool Boarders 2, Legend of Success Joe, Speedball 2 Tournament, Tommy Moe's Winter Extreme: Skiing & Snowboarding, Graham Gooch's Test Cricket, AMF Bowling Pinbusters!, Rock N Roll Climber, Midnight Bowling, Black & Bruised, Snowboarding video game, Empire of Sports, Pool Paradise, Pool Revolution: Cue Sports, Heavy Shreddin', Rugby League Challenge, Smashball, Bass Masters Classic: Pro Edition, All Star Tennis '99, Graham Gooch World Class Cricket, The Blue Marlin, PDC World Championship Darts Pro Tour, Reel Fishing, Pocket Pool, Actua Sports, Rocky Balboa, ESPN International Winter... READ ONLINE [ 5.11 MB ] Reviews These kinds of pdf is the greatest ebook readily available. This really is for those who statte that there had not been a worthy of looking at. Your daily life period will be change when you comprehensive looking over this pdf. -- Dock Hodkiewicz Extremely helpful to all class of individuals. -
Designing a Virtual Pool Shot Probability Calculator Kieran O’Connor Mentored by Richard Latham
Designing a virtual pool shot probability calculator Kieran O’Connor Mentored by Richard Latham Introduction Materials and Methods (cont.) Results (cont.) Pool is a game based around finding the best shot possible to hitting the object ball in a straight line across the table lengthwise to a pocket. This brought the project to a halt as solutions to these make at any given time. It is full of physically rich situations that calculate the resulting angular error. This is different than the original method problems were searched for. After numerous tests, no call for a complex comprehension of physics and personal skill proposed in the article of recording the error throughout the course of a game, mathematical errors within the code were found. They did not based around the game (Fragkiadaki, Agrawal, Levine, & Malik, as that method was not possible, only using still images in between shots. seem to give consistently reasonable values for certain table 2016). While humans have been shown to have a basic Using the equation in Figure 3 and a preset variance (h) value of 2.5 × 10−5 layouts, calling into question the overall validity of the shot understanding of physics and the interaction of object collision, it the probability of making a shot was calculated. probability formulas. is not a perfect sense, especially in a game where it is common to Figure 2: The calibration equation, where is the Given the extra work to validate the formulas used, the project overestimate one’s skill (Wu, Yildirim, Lim, Freeman, & ideal shot angle, n is the number of calibration shots was unable to incorporate player skill values and build an Tenenbaum, 2015). -
Joy Chinese 8 Ball Virtual Pool Is Played with 15 Numbered 1 Through 15 Object Balls and a Cue Ball (Balls Handicap Dependent)
TABLE OF CONTENTS 1. Objective Of The Game ......................................................................................................................... 3 2. Definitions ............................................................................................................................................. 3 3. Handicap ............................................................................................................................................... 4 Table of Handicaps ................................................................................................................................... 4 4. About The Rules .................................................................................................................................... 5 5. The Rules .............................................................................................................................................. 5 Players Responsibility ............................................................................................................................... 5 Equipment ................................................................................................................................................. 6 Table ..................................................................................................................................................... 6 Balls ..................................................................................................................................................... -
Doral Billiards • Regional Qualifier
www.USBA.net USBA Officers President Doral Billiards • Regional Qualifier Henry Ugartechea Deerfield Beach, FL Carlos Hallon & Mercedes Gonzales Qualify 561-929-8100 President @usba.net igh-Noon, Sunday started out peacefully Secretary/Treasurer Jim Shovak Hat Doral Billiards with 58 Hawthorne Avenue House-Pro Mercedes Gonzales East Islip, NY 11730 516-238-6193 opening the doors early for our [email protected] event. Once all salutations Northeast Directors along with a brief practice Mazin Shooni session were concluded and the 2006 USA Champion 135 Broad St-Unit#3A5 players meeting was held, it was Hudson, MA 01749 all but peaceful. cell: 248-910-4466 The format with 10 partici- work: 603-623-5330 pants was two 5 man round Merrill Hughes robin flights, winner of flight A Huntington Station, NY Top 4: Southeast Region Director Victor Cuzzi cell: 631-338-9698 plays 2nd place winner of flight (4th), Mercedes Gonzales (2nd), Carlos Hallon home: 631-421-6814 B and vice versa for a 2 out of 3 (1st), Robert Raiford (3rd) and USBA President Henry Ugartechea. Southeast Director single elimination semifinal Victor Cuzzi round followed by the same semi format for who came in 4th place but played with much Miami, FL 305-219-5898 the final match. heart showing us how much his game has im- In Flight B, Carlos Hallon got to work right proved. Mid-America Directors Steve Andersen away making it look easy by dispelling all but The semi-final round found 3 time USBA 3861 Byron Center Ave. SW Mercedes (25-22) with convincing wins to champion Carlos Hallon convincingly defeat- Wyoming, MI 49519 take first in his flight. -
Arxiv:2104.11232V2 [Nlin.CD] 29 Apr 2021
Motions of a billiard ball after a cue stroke Hyeong-Chan Kim1 1School of Liberal Arts and Sciences, Korea National University of Transportation, Chungju, 27469, Korea∗ We study the collision between the cue and the ball in the game of billiards. After studying the collision process in detail, we write the (rotational) velocities of the ball and the cue after the collision. We also find the squirt angle of the ball for an oblique collision which represents the deviation of the ball from the intended direction. I. INTRODUCTION In 1835, Coriolis [1] studied the mathematical analysis of billiards for the first time. To my knowledge, it takes more than one century for another work for the billiard games based on physics [2]. In Refs. [3,4], the authors considered the effect of friction on collisions of billiard balls in 2-dimensions. In Ref. [5], Han studied various aspects of the billiard physics. Mathavan used a fast camera to analyze the ball motions in the billiard games [6] and studied the motion of the ball under cushion impact [7]. The billiard models were also used to develop a robotics system [8]. A cue stroke on a billiard ball makes the ball run along the line of cue incidence. This ordinary point of view in billiards games is correct for a head-on collision only between the ball and the cue. Coriolis [1] calculated the outcome of the collision based on a coefficient of restitution (COR) when the cue strikes the ball's center with zero impact parameter. Here, the COR is defined based on the head-on collision.