SSC - Communication and Networking

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SSC - Communication and Networking SSC - Communication and Networking SSC - Concurrency and Multi-threading Concurrency in Swing Shan He School for Computational Science University of Birmingham Module 06-19321: SSC SSC - Communication and Networking Outline Outline of Topics Concurrency in Swing SSC - Communication and Networking Concurrency in Swing Responsive or Unresponsive UI? I Screen liveliness: users expect a program is always responsive, no matter what it's doing I Let's take a look at an example I Swing is a single-threaded programming model I Event-dispatch thread: handles all interaction events. I How the Swing works: I Step 1: Swing generates event objects that contain relevant event information, e.g. event source and event ID. I Step 2: placed event objects to a single event queue ordered by their entry time. I Step 3: event-dispatch thread, regularly checks and takes event objects from the queue one by one and sends them to the interested parties I Step 4: the interested parties react to the event notification SSC - Communication and Networking Concurrency in Swing How the Swing works: Event queue Event n Queue up events Event n-1 Event n-2 … Update UI Event 2 Event 1 Event listener List Selection Listener Event dispatch thread Paint Others Notifies interested parties SSC - Communication and Networking Concurrency in Swing Let's trace the threads I We can tracing the threads executed in a Swing application I Five thread involved: I Main thread by the main() method I \AWT-Windows" (daemon thread): listen to UI events from AWT windows I \AWT-Shutdown": Handling the exit of AWT windows, e.g., terminates the event dispatch thread and exits I \AWT-EventQueue-0": Event-Dispatching Thread, which is the one and only thread responsible for handling all the events I \DestroyJavaVM": Handling the exit of the main thread after the main() method completes I AWT: Abstract Window Toolkit the original Java platform-independent windowing, graphics, and user-interface widget toolkit SSC - Communication and Networking Concurrency in Swing What threads you can create/control in Swing? I Two thread: I Main thread by the main() method I \AWT-EventQueue-0": Event-Dispatching Thread, which is the one and only thread responsible for handling all the events I Plus other threads you created in Swing: called worker thread SSC - Communication and Networking Concurrency in Swing Bad Swing programme: Small tasks Time Click button Time-consuming tasks One single event dispatch thread SSC - Communication and Networking Concurrency in Swing How to make Swing responsive and safe? I Responsive principle: Use threads other than event dispatch thread to execute time-consuming background tasks I Such thread are called Worker threads, also known as background threads I Safe principle: To update user interface, invoke all Swing component methods from the event dispatch thread I The code ignore the above safe principle might work, but might produce unpredictable errors that are difficult to reproduce. I Most Swing object methods are not \thread safe": thread interference or memory consistency errors. I Never call methods such as Thread.sleep(), Object.wait(), Condition.await() inside an event handler. I Two ways of doing this: I SwingUtilities.invokeLater() I SwingWorker SSC - Communication and Networking Concurrency in Swing Good Swing programme: Small tasks (Swing objects related) Time Event dispatch thread Click button Time Time-consuming tasks SwingWorker thread SSC - Communication and Networking Concurrency in Swing SwingUtilities.invokeLater() I User interface updates must ONLY happen on the event dispatch thread. I Jobs carried out in other threads cannot update Swing components I Problem: in a time-consuming task, we need to update Swing components I Solution: To use SwingUtilities.invokeLater to post a "job" to Swing, which it will then run on the event dispatch thread at its next convenience. SSC - Communication and Networking Concurrency in Swing How SwingUtilities.invokeLater() works Event Dispatch Thread SwingUtilities.invokeLater(new Runnable() { public void run() { InvokeLaterSwingExample.this.tfCount. setText("Count is " + count); } }); Worker Thread SSC - Communication and Networking Concurrency in Swing SwingUtilities.invokeLater() I From Oracle:\Causes runnable to have its run method called in the dispatch thread of the system EventQueue. This will happen after all pending events are processed. " I After calling invokeLater() in the worker thread, the code hands over its run method to even dispatch thread and continues to run I Java example: Update JTextField in a worker thread SSC - Communication and Networking Concurrency in Swing SwingWorker class I javax.swing.SwingWorker : An abstract class to perform lengthy GUI-interaction tasks in a background thread. I Simplifies complicated thread communications by a number features: I SwingWorkerdone() method: automatically invoked on the event dispatch thread when the background task is finished. I implements java.util.concurrent.Future to: I allow the background task to provide a return value to other threads, I cancel the background task I discover whether the background task has finished or been cancelled. I SwingWorker.publish() : provides intermediate results I Defines bound properties by background task: changes to these properties trigger events, causing event-handling methods to be invoked on the event dispatch thread. SSC - Communication and Networking Concurrency in Swing How to use SwingWorker I Class SwingWorker<T,V> I Type Parameters: I T - the result type returned by this SwingWorker's doInBackground and get methods I V - the type used for carrying out intermediate results by this SwingWorker's publish and process methods I doInBackground() method: where all background activities should happen I process() method: used to process intermediate results in doInBackground I done() method: used to process the final results returned by doInBackground when it finishes I Question: Can you update Swing components in the above three methods? SSC - Communication and Networking Concurrency in Swing How to use addPropertyChangeListener I A bound property notifies listeners when its value changes I Used for thread communication I Two predefined bound properties: progress and state . I progress : int value 2 [0, 100] I state : A constant indicates where the SwingWorker object is in its lifecycle, can be DONE , PENDING and STARTED I Use setProgress() to change progress I Java example: to update progress bar SSC - Communication and Networking Concurrency in Swing With SwingWorker.
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