Camera Models and Fundamental Concepts Used in Geometric Computer Vision Peter Sturm, Srikumar Ramalingam, Jean-Philippe Tardif, Simone Gasparini, Joao Barreto
Camera Models and Fundamental Concepts Used in Geometric Computer Vision Peter Sturm, Srikumar Ramalingam, Jean-Philippe Tardif, Simone Gasparini, Joao Barreto To cite this version: Peter Sturm, Srikumar Ramalingam, Jean-Philippe Tardif, Simone Gasparini, Joao Barreto. Camera Models and Fundamental Concepts Used in Geometric Computer Vision. Foundations and Trends in Computer Graphics and Vision, Now Publishers, 2011, 6 (1-2), pp.1-183. 10.1561/0600000023. inria-00590269 HAL Id: inria-00590269 https://hal.inria.fr/inria-00590269 Submitted on 3 May 2011 HAL is a multi-disciplinary open access L’archive ouverte pluridisciplinaire HAL, est archive for the deposit and dissemination of sci- destinée au dépôt et à la diffusion de documents entific research documents, whether they are pub- scientifiques de niveau recherche, publiés ou non, lished or not. The documents may come from émanant des établissements d’enseignement et de teaching and research institutions in France or recherche français ou étrangers, des laboratoires abroad, or from public or private research centers. publics ou privés. Foundations and TrendsR in Computer Graphics and Vision Vol. 6, Nos. 1–2 (2010) 1–183 c 2011 P. Sturm, S. Ramalingam, J.-P. Tardif, S. Gasparini and J. Barreto DOI: 10.1561/0600000023 Camera Models and Fundamental Concepts Used in Geometric Computer Vision By Peter Sturm, Srikumar Ramalingam, Jean-Philippe Tardif, Simone Gasparini and Jo˜aoBarreto Contents 1 Introduction and Background Material 3 1.1 Introduction 3 1.2 Background Material 6 2 Technologies 8 2.1 Moving Cameras or Optical Elements 8 2.2 Fisheyes 14 2.3 Catadioptric Systems 15 2.4 Stereo and Multi-camera Systems 31 2.5 Others 33 3 Camera Models 36 3.1 Global Camera Models 41 3.2 Local Camera Models 66 3.3 Discrete Camera Models 72 3.4 Models for the Distribution of Camera Rays 75 3.5 Overview of Some Models 82 3.6 So Many Models .
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