The Shadowrun Supplemental

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The Shadowrun Supplemental The Cutthroats Why would the Yakuza be mingling with a typical Sprawl Gang? MATRIX GANGS The digital landscapes of the Matrix are a haven for pirates, crackers, virtual thugs, and data mavens. Martial Arts Styles More ways to beat people up than you can shake a rattan stick at! PLUS: A LITTLE LEARNING, DAMAGE CONTROL, SWIFTONE SPEAKS AND THE DEBUT OF DATASTEAL! Editorial Verbiage 2 Additional Martial Arts Styles 11 Origins Award Nomination! 2 The New Styles 11 Submission Guidelines 3 Choy-Li-Fut Kung Fu 11 The Wantlist 3 Fan Tzi Pai Kung Fu 11 Feng Ying Kuen Kung Fu 11 The Cutthroats 4 Fu Ying Kuen Kung Fu 11 Focus 4 Hao Pai Kung Fu 11 Leader 4 Hou Ying Kuen Kung Fu 11 Lieutenants 5 Judo 12 Gang Rating 5 Li-Chi 12 Head Count 5 Loong Ying Kuen Kung Fu 12 Initiation Rituals 5 Shyun Style Praying Mantis Kung Fu 12 Uniforms 6 Tsui Pa Hsien Kung Fu 12 Symbol 6 Wing Chun 12 Territory 6 Wrestling 12 Operations 6 Foes 6 A Little Learning... 13 Uniqueness 6 Knowledge Skills 13 Game Information 7 Folklore & Mythology 13 Occult Knowledge 13 Cast of Characters 7 Parabotany 13 Head Count 7 Parazoology 13 Phone Grid 7 The Yakuza 7 Active Skills 13 Hypnotism (Willpower) 13 Matrix gangs 8 Riding(Reaction) 13 Crimson Crew 8 Damage Control 14 Radickalz 8 Conventional Control 14 Broadway Olive 8 Gamemasters and Conventions 16 Irrational Systems, Inc 9 Controlled Characters 17 Game Information 9 Datasteal: GURPS Atlantis 19 Crimson Crew 9 Radickalz 9 SwiftOne Speaks Broadway Olive 10 Top Three 21 Irrational Systems, Inc. 10 Bottom Three 21 The Shadowrun Supplemental #17: May 2002 Editor-in-Chief Cover Art Adam Jury [ [email protected] ] Murray Perry [ [email protected] ] Assistant Editor http://elfwood.lysator.liu.se/zone/m/u/murrayp/ Elissa Carey [ [email protected] ] Lifesaver Interior Art Pamela Zerbinos [ [email protected] ] Alexandre van Chestein [ [email protected] ] http://pages.infinit.net/havochq/ Wordman [ [email protected] ] http://www.pobox.com/~wordman/ Global Staff Contact: [ [email protected] ] World Wide Web: http://tss.dumpshock.com # The TheShadowrun Shadowrun Supplemental 1 issueIssue #1717 Editorial Verbiage Origins Award Nomination! For the second year in a row, The Shadowrun Supplemental has been nominated for an Origins Award in the category of Best Amateur Game Periodical! We’re very proud to be nominated again, so thank you to all the people involved in the nomination process. If you think The Shadowrun Supplemental is the best, please vote for us! Editorial Verbiage Adam Jury [ [email protected] ] What happens when the two primary editors of The This is the model that we’re trying to follow from Shadowrun Supplemental both get parts in an upcoming now on. Some articles do not need this treatment—for Shadowrun book? They sure as heck don’t get much example, an article with new rules (Such as Shadowrun editing finished! What happens when a car crashes into D8 from TSS-13, or Seven Samurai from TSS-15) but no an editor's house, doing enough damage to force her to live in-character information doesn’t need a seperate Game in a hotel for a month? She sure doesn’t get a lot of editing Information section—it’s all game information! Likewise, finished! What happens when the other editor takes on a a short in-character article like the Soy Processing Units last minute assignment for another gaming company? He from TSS-16 doesn’t need a Game Information section if sure as heck doesn’t get a lot of layout finished! there are no major rules or game information. That was the theme for this issue; as soon as we started This new style is a slight change from the way to make some good progress, something else came up and things were previously organized, and it makes writing stopped it. Which is our explanation for why it’s so late, Shadowrun material slightly different from before. In something that I really hope to avoid in the future. The some ways it makes it a bit more difficult, because the good news is that over the last few months we’ve had game information needs to be a bit more defined than the chance to pick and choose some other articles from our in character text—however, this gives you a strong base backlog, and we’re a little bit more organized than in the to write the in-character material from. That’s the order I past. Not as organized as I hoped to be, but more organized suggest when writing material in the new style: start with than this time last year. your outline, then move onto the game information, then once the game information is more or less finished, work You may have noticed a slight change in the on the in-character material. You’ll probably have to revise organization of this magazine and official FanPro LLC some of the game information when you’re finished with Shadowrun products. Much of the material has been the in-character section, because the in-character text often divided into two sections, one for pure in-character prompts new ideas and interesting twists. Writing in this information, the second for game information such as order helps ensure that you know where you're going with character and gear statistics, rules and “the truth”— the in-character material, and helps prevent meandering distilled briefly from the in-character material—so digressions that don't add anything truly useful. gamemasters have an easy reference that they know is factual without the possibly misleading shadowtalk. We encourage all authors to use the new format when submitting works—it will increase your chances of being featured in the magazine! # The TheShadowrun Shadowrun Supplemental 2 issueIssue #1717 Editorial Verbiage Submission Guidelines Written Submissions Our submission guidelines are also available on the 1. All submissions should be sent by email - please put web at http://tss.dumpshock.com/guidelines.html ‘[SUBMISSION] Name of Submission’ in the subject line of your email. For example: ‘[SUBMISSION] Firearm Prices General Guidelines the Sensible Way’. The following guidelines apply for both written 2. Submissions should be either included in the body of and artistic submissions. All submissions and the email message, or attached as a .RTF, .DOC, or .TXT submission inquiries should be sent by email to fi le. If you are unable to send a fi le in these formats, please [email protected] email to ask for further instructions. If you have graphics that belong with the article - such as maps or character 1. All submissions should relate to Shadowrun in some illustrations, please see the Art Submission guidelines. way. Submissions that fi t more generally in the ‘cyberpunk’ 3. Please keep formatting to your documents minimal— genre may also be accepted, but submissions that are bold, italics, and simple tables are fi ne and is generally all oriented toward other cyberpunk genre roleplaying games that’s necessary. are probably better submitted to a magazine or website 4. If possible, please follow our Style Sheet, available at devoted to them. We prefer that submissions are ‘original’ http://tss.dumpshock.com/style.html to The Shadowrun Supplemental–that is, that they haven’t seen widespread distribution on another website already. Art Submissions We’re fl exible, though—if an article has been posted to a 1. All submissions should be sent by email - please put message board or mailing list so you can gather feedback ‘[ART SUBMISSION] Name of Submission’ in the subject on it, that’s generally fi ne. When in doubt, ask us! line of your email. For example: ‘[ART SUBMISSION] 2. You must be the legal owner of the work to submit Restaurant Maps’. something, and you remain responsible for your work. 2. All forms of artwork are acceptable— hand drawn, 3. You retain all copyright to your material, but grant computer generated, computer modifi ed photographs, The Shadowrun Supplemental the right to edit your work etc. before publication, and perpetual online rights to publish 3. Images should be in at least 300DPI format, 150 your work online and to edit/update it as necessary. You minimum. .TIF format is preferred, but .GIF, .JPG, and may republish any such material online, but we appreciate .BMP are all acceptable. Please email to ask about other it if you give credit and provide a link to The Shadowrun formats. Supplemental as the original place of publication. 4. All graphics must include the artist’s signature or 4. All submissions should include the author’s email other defi ning mark. address and real name. Neither of them need to be published, but we need to have them. If you wish to have The Wantlist your email address suppressed or your work credited to a Some semi-specific things that we would like to handle, include that information in your email message. see submitted for future issues of The Shadowrun 5. No payment or compensation is available Supplemental include: (unfortunately) for authors or artists. 6. All authors and artists should recieve an email within · The Cluttered Datastore — We're looking for gear of all 7 days about the status of the article. If you do not recieve kinds for this column! a reply within 14 days please send a follow-up email to · Tai’s Magical Goodies — Our new/revived Magic us. column, home for spells, adept powers, totems, and other magical mayhem! · Organizations — gangs, smuggling teams, initiatory groups, policlubs. · Adventures — short adventures, especially focusing on Year of the Comet events.
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