Test Drive 5 Free Download Pc Test Drive 5
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test drive 5 free download pc Test Drive 5. The fifth in the popular Test Drive game series, the game excels in detail and quality, making it more of a simulation than a simple racing game (like Need for Speed III). You have to watch how you're driving, just like in a real car, because a slightest mistake or a brush from another car might send you rolling off the tracks with great ease. The game has 18 tracks which is a huge amount for that time and an even bigger selection of cars, 28 of them, each of them amazingly detailed in their design. The tracks are also fantastically designed and they are far from easy to play. What amazes me is the great detail that is put in the surroundings of the tracks and the tracks themselves. If you're up for an easy racing game, then you should back out, because even in the easiest tracks, this game is quite challenging. So, I hope you're a good driver. The music is unfortunately not on par with the quality of the rest of the game, so you should play in silent mode or play some of your music with the game music off. In any case, here we've got ourselves a very good racing game which will challenge even the best racers, a game that is visually stunning and a game that has "fun" written all over it. Enjoy! Real simulation. The racing game "Test Drive 5" is real! I have played it somewhere and observed that it can be used by leaners for perfecting their steering tasks, as well as good driver measuring their instincts. Above all, the primary aim of the game is fun, and I think with Test Drive 5 you are in to a great deal of fun fare. Downloading it? I'll say yes ten times, because I know the best is yet to come, and the developers should be looking forward to a more sophisticated version, why not encourage them. Test drive 5 free download pc. Rate TEST DRIVE 5. Overall: 7.82 /10 (17 votes) You haven't rated the game. Description of TEST DRIVE 5. Test Drive 5 is a racing game released in 1998 by Accolade. The game was released for PC (Windows) and PlayStation. Test Drive 5, this is another unveiling of crazy rallies. This time you can choose from 28 cars - from that era (Dodge Viper, Ford Mustang, McLaren F1 etc.) and classic (Ford Mustang 1968, Chevrolet Chevelle 1970, Chevrolet Corvette 1963, etc.). Rallies will take place on 17 routes in different countries, eg in Australia, USA, Russia, etc. A novelty in this Game series (Test Drive) is the possibility of becoming a police officer and prosecuting road criminals. Download Test Drive 6 (Windows) The Test Drive series is the longest running series amount arcade racers, and beginning with the fourth, the most maligned. Since Test Drive 4 , the series had devolved into titles that were at best mediocre. Add to that, competition from Need for Speed . Suddenly Test Drive went from being the best in the genre, to a just another title. Now for the last several days, I've been evaluating Test Drive 6 . Is this the one that finally makes the break from mediocrity and challenges Need for Speed ? The answer to that is no, but there is some bad news and a little good news about this game. The Bad News. The first major thing that bothered me was the graphics. I have an Athlon 550 and a TNT-2 Ultra graphics card and 128 MB of RAM. For whatever reason, this doesn't seem to be enough for Test Drive 6 as it has severe problems with pauses throughout gameplay (sometimes lasting as many as several seconds). This problem is especially noticeable on the point-to-point tracks, with London being the worst. There are ways to work around this problem: turn down the graphics settings, get 256 MB of RAM (that recommendation above really was not a misprint), or get a third-party memory manager. What bothers me is that this happens to me on 800x600 resolution and 16 bit color. Need for Speed IV has much more detailed graphics and this pausing problem doesn't exist there. The graphics themselves are decent but largely unimpressive. They do capture the look and feel of each of the tracks. There's the Eiffel Tower in Paris, the Roman Coliseum in Rome, and even Central Park in New York. The sky textures are themselves nice looking, but if your car points upward enough, you see where the bitmapped graphics end (it looks like just a solid colored circle and is located directly above you). The next major problem has to do the tracks in the game. The box claims that there are over 20 new tracks, although that's a bit deceptive as this game recycles several tracks from Test Drive 4 . I'm also assuming they're also counting on racing the tracks in reverse. But that isn't the problem. The big problem is the issue of the "invisible barrier", a convention used by many arcade racers to keep the driver on the road. Test Drive makes use of this here, but does it poorly. It is bad enough that they use it at all. It's even worse when it's executed such that it becomes indistinguishable from the road. Take Paris for instance. The first time I raced that track I came upon what I thought was a branch in the road (see picture below). It turns out that one of the branches was in actuality an invisible wall. In fact I slammed into two different walls that I thought were roads. What was more bothersome was that random traffic seemed to materialize out of thin air and was able to travel through those invisible walls. Then there's the issue of sound, or what there is of it. The box again claims that there are environment specific sounds, although having played most of the tracks, I couldn't hear much in the way of environment sounds. Another bothersome area with the sound, aside from the fact that it is at best mediocre, is that the stereo on it was reversed. The sounds of cars that I thought were suppose to be heard on my left side were really heard on my right speaker. I thought maybe I had my stereo wrong until I tested the diagnostics and verified it was set correctly. Next, there's the issue of the games AI. The traffic apparently does not know how to drive in this game. It seems I can't go a race without seeing a collision between several computer-controlled cars (and I'm not even talking about the competition you race against). The cars you do race against aren't that much better although they do make a small effort to avoid a collision with you. Still it seems like most cars aren't aware of your existence and will sometimes turn into your path, creating the collision. This can make racing in general a frustrating experience. The physics modeling in the game is questionable at best. Funny things happen when you get into collision with another car. That car takes off into the air, doing acrobatics of their own, while you're left on the ground still going. It seems now that instead of you taking a spin through the air from a collision, the other car does. The only penalty you seem to take is that your speed gets reduced and maybe your heading gets changed. If only I get that lucky in real life. It would make plowing through rush hour traffic on I-25 a fun experience for once. Controller support seems to be a problem with this game. I never could get it to detect my Gravis Xterminator controller, but it does detect the Interact V4 steering wheel. With force feedback turned on, the game brought my computer to its knees. Even using a force feedback wheel has problems though. Now I know force feedback does steal away some resources, but I should not see a game go from smooth execution to a slide show (I'm taking about 2 to 3 frames per second at best here.) Clearly controller support could've been done better. Finally among the long list of issues is that of the music. I realize Pitbull Syndicate signed on several groups to do the music for the game, and on its own merits, the music is good. The problem is that the music seems out of place with this game. Somehow hearing "Cars" being played as I'm racing through Paris doesn't sound right. The Good News. After having read all this, one would ask, "Why didn't this game get the junk rating?" The answer is that Test Drive 6 just barely evaded the junk rating ( Harley Davidson or Hard Truck are a lot more deserving of it). Test Drive 6 , despite all this, is an improvement over Test Drive 5 . On top of that, I was able to have some fun playing this game. The first major change in the Test Drive series is the introduction of the economy. Just like Need for Speed: High Stakes , your cars must be purchased and upgraded. Test Drive allows you to upgrade your car in four areas: engine, brakes, tires, and suspension. In each of these four areas, there are four levels of upgrades to purchase.