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Still Photography
Still Photography Soumik Mitra, Published by - Jharkhand Rai University Subject: STILL PHOTOGRAPHY Credits: 4 SYLLABUS Introduction to Photography Beginning of Photography; People who shaped up Photography. Camera; Lenses & Accessories - I What a Camera; Types of Camera; TLR; APS & Digital Cameras; Single-Lens Reflex Cameras. Camera; Lenses & Accessories - II Photographic Lenses; Using Different Lenses; Filters. Exposure & Light Understanding Exposure; Exposure in Practical Use. Photogram Introduction; Making Photogram. Darkroom Practice Introduction to Basic Printing; Photographic Papers; Chemicals for Printing. Suggested Readings: 1. Still Photography: the Problematic Model, Lew Thomas, Peter D'Agostino, NFS Press. 2. Images of Information: Still Photography in the Social Sciences, Jon Wagner, 3. Photographic Tools for Teachers: Still Photography, Roy A. Frye. Introduction to Photography STILL PHOTOGRAPHY Course Descriptions The department of Photography at the IFT offers a provocative and experimental curriculum in the setting of a large, diversified university. As one of the pioneers programs of graduate and undergraduate study in photography in the India , we aim at providing the best to our students to help them relate practical studies in art & craft in professional context. The Photography program combines the teaching of craft, history, and contemporary ideas with the critical examination of conventional forms of art making. The curriculum at IFT is designed to give students the technical training and aesthetic awareness to develop a strong individual expression as an artist. The faculty represents a broad range of interests and aesthetics, with course offerings often reflecting their individual passions and concerns. In this fundamental course, students will identify basic photographic tools and their intended purposes, including the proper use of various camera systems, light meters and film selection. -
CDOT Shaded Color and Grayscale Printing Reference File Management
CDOT Shaded Color and Grayscale Printing This document guides you through the set-up and printing process for shaded color and grayscale Sheet Files. This workflow may be used any time the user wants to highlight specific areas for things such as phasing plans, public meetings, ROW exhibits, etc. Please note that the use of raster images (jpg, bmp, tif, ets.) will dramatically increase the processing time during printing. Reference File Management Adjustments must be made to some of the reference file settings in order to achieve the desired print quality. The settings that need to be changed are the Slot Numbers and the Update Sequence. Slot Numbers are unique identifiers assigned to reference files and can be called out individually or in groups within a pen table for special processing during printing. The Update Sequence determines the order in which files are refreshed on the screen and printed on paper. Reference file Slot Number Categories: 0 = Sheet File (black)(this is the active dgn file.) 1-99 = Proposed Primary Discipline (Black) 100-199 = Existing Topo (light gray) 200-299 = Proposed Other Discipline (dark gray) 300-399 = Color Shaded Areas Note: All data placed in the Sheet File will be printed black. Items to be printed in color should be in their own file. Create a new file using the standard CDOT seed files and reference design elements to create color areas. If printing to a black and white printer all colors will be printed grayscale. Files can still be printed using the default printer drivers and pen tables, however shaded areas will lose their transparency and may print black depending on their level. -
Zone System Definitions
Zone System Definitions These definitions are meant to be used as guidelines for placement of shadow and highlight values using the Zone System of exposure. They can be used as a starting point for previsualization of a scene with a variety of black and white films, developers and papers. Materials vary in their tonal scale and latitude. For proper control of the Zone System a photographer should test each film and paper to be used. Zone VIII Areas falling in this zone will be white with almost no texture; sometimes referred to as photographic paper white. Only small areas should be allowed to fall this high, such as spectral highlights. Zone VII This is the highest value which will hold texture and detail with most films/developer combinations. It should be used for areas such as: white clothing, white paint and snow in sunlight. All films are more sensitive to blue light. Blue areas of a scene (such as skies) that fall in this zone will be very dense on the negative and rendered white on a print. Zone VI This value is generally used for light skin tones, sky values and concrete sidewalks in direct sunlight. Zone V This zone is known as 18% grey, middle or grey-card grey. This is the resulting value when an area is read and exposed as indicated by all reflective light meters. This value is generally used for dark skin tones Zone IV This value is usually used for average dark foliage, large well-lit architectural shadows, and shadow areas in light skin tones. -
Federal Wage System Glossary of Printing Terms for the 4400 Job Family
Glossary of Printing Terms for the 4400 Job Family TS-45 October 1981 Federal Wage System Glossary of Printing Terms for the 4400 Job Family The terms and definitions contained in this glossary are intended to facilitate the application of published job grading standards to occupations in the Printing Family. The glossary does not represent a comprehensive listing of technical terms and processes common to printing occupations. Additional information may be found in dictionaries, and technical publications such as agency guides, trade magazines, and technical manuals. Aluminum Plate. A thin sheet of aluminum used in lithography for some press plates; image applied photographically; used for both surface-type and deep-etch offset plates. Aperture. A small opening in a plate or sheet. In cameras, the aperture is usually variable in the form of an iris diaphragm and regulates the amount of light which passes through the lens. The working aperture is the diameter of that part of the lens actually used. Asphaltum. A bituminous mixture used as an acid resist or protectant in photomechanics. In lithography, used to make printing image on press plate permanently ink-receptive. Autoscreen (Film). A photographic film embodying the halftone screen; exposed to a continuous-tone image, produces a dot pattern automatically just as if a halftone screen had been used in the camera. Backing-Up. Printing the other side, of a printed sheet. Back Pressure. The squeeze pressure between the blanket (offset) cylinder and the impression cylinder; sometimes called "impression pressure." Base Color. A first color used as a background on which other colors are printed. -
The Art of Digital Black & White by Jeff Schewe There's Just Something
The Art of Digital Black & White By Jeff Schewe There’s just something magical about watching an image develop on a piece of photo paper in the developer tray…to see the paper go from being just a blank white piece of paper to becoming a photograph is what many photographers think of when they think of Black & White photography. That process of watching the image develop is what got me hooked on photography over 30 years ago and Black & White is where my heart really lives even though I’ve done more color work professionally. I used to have the brown stains on my fingers like any good darkroom tech, but commercially, I turned toward color photography. Later, when going digital, I basically gave up being able to ever achieve what used to be commonplace from the darkroom–until just recently. At about the same time Kodak announced it was going to stop making Black & White photo paper, Epson announced their new line of digital ink jet printers and a new ink, Ultrachrome K3 (3 Blacks- hence the K3), that has given me hope of returning to darkroom quality prints but with a digital printer instead of working in a smelly darkroom environment. Combine the new printers with the power of digital image processing in Adobe Photoshop and the capabilities of recent digital cameras and I think you’ll see a strong trend towards photographers going digital to get the best Black & White prints possible. Making the optimal Black & White print digitally is not simply a click of the shutter and push button printing. -
Fast and Stable Color Balancing for Images and Augmented Reality
Fast and Stable Color Balancing for Images and Augmented Reality Thomas Oskam 1,2 Alexander Hornung 1 Robert W. Sumner 1 Markus Gross 1,2 1 Disney Research Zurich 2 ETH Zurich Abstract This paper addresses the problem of globally balanc- ing colors between images. The input to our algorithm is a sparse set of desired color correspondences between a source and a target image. The global color space trans- formation problem is then solved by computing a smooth Source Image Target Image Color Balanced vector field in CIE Lab color space that maps the gamut of the source to that of the target. We employ normalized ra- dial basis functions for which we compute optimized shape parameters based on the input images, allowing for more faithful and flexible color matching compared to existing RBF-, regression- or histogram-based techniques. Further- more, we show how the basic per-image matching can be Rendered Objects efficiently and robustly extended to the temporal domain us- Tracked Colors balancing Augmented Image ing RANSAC-based correspondence classification. Besides Figure 1. Two applications of our color balancing algorithm. Top: interactive color balancing for images, these properties ren- an underexposed image is balanced using only three user selected der our method extremely useful for automatic, consistent correspondences to a target image. Bottom: our extension for embedding of synthetic graphics in video, as required by temporally stable color balancing enables seamless compositing applications such as augmented reality. in augmented reality applications by using known colors in the scene as constraints. 1. Introduction even for different scenes. With today’s tools this process re- quires considerable, cost-intensive manual efforts. -
Grayscale Lithography Creating Complex 2.5D Structures in Thick Photoresist by Direct Laser Writing
EPIC Meeting on Wafer Level Optics Grayscale Lithography Creating complex 2.5D structures in thick photoresist by direct laser writing 07/11/2019 Dominique Collé - Grayscale Lithography Heidelberg Instruments in a Nutshell • A world leader in the production of innovative, high- precision maskless aligners and laser lithography systems • Extensive know-how in developing customized photolithography solutions • Providing customer support throughout system’s lifetime • Focus on high quality, high fidelity, high speed, and high precision • More than 200 employees worldwide (and growing fast) • 40 million Euros turnover in 2017 • Founded in 1984 • An installation base of over 800 systems in more than 50 countries • 35 years of experience 07/11/2019 Dominique Collé - Grayscale Lithography Principle of Grayscale Photolithography UV exposure with spatially modulated light intensity After development: the intensity gradient has been transferred into resist topography. Positive photoresist Substrate Afterward, the resist topography can be transfered to a different material: the substrate itself (etching) or a molding material (electroforming, OrmoStamp®). 07/11/2019 Dominique Collé - Grayscale Lithography Applications Microlens arrays Fresnel lenses Diffractive Optical elements • Wavefront sensor • Reduced lens volume • Modified phase profile • Fiber coupling • Mobile devices • Split & shape beam • Light homogenization • Miniature cameras • Complex light patterns 07/11/2019 Dominique Collé - Grayscale Lithography Applications Diffusers & reflectors -
Exposure Metering and Zone System Calibration
Exposure Metering Relating Subject Lighting to Film Exposure By Jeff Conrad A photographic exposure meter measures subject lighting and indicates camera settings that nominally result in the best exposure of the film. The meter calibration establishes the relationship between subject lighting and those camera settings; the photographer’s skill and metering technique determine whether the camera settings ultimately produce a satisfactory image. Historically, the “best” exposure was determined subjectively by examining many photographs of different types of scenes with different lighting levels. Common practice was to use wide-angle averaging reflected-light meters, and it was found that setting the calibration to render the average of scene luminance as a medium tone resulted in the “best” exposure for many situations. Current calibration standards continue that practice, although wide-angle average metering largely has given way to other metering tech- niques. In most cases, an incident-light meter will cause a medium tone to be rendered as a medium tone, and a reflected-light meter will cause whatever is metered to be rendered as a medium tone. What constitutes a “medium tone” depends on many factors, including film processing, image postprocessing, and, when appropriate, the printing process. More often than not, a “medium tone” will not exactly match the original medium tone in the subject. In many cases, an exact match isn’t necessary—unless the original subject is available for direct comparison, the viewer of the image will be none the wiser. It’s often stated that meters are “calibrated to an 18% reflectance,” usually without much thought given to what the statement means. -
Color Printing Techniques
4-H Photography Skill Guide Color Printing Techniques Enlarging Color Negatives Making your own color prints from Color Relations color negatives provides a whole new area of Before going ahead into this fascinating photography for you to enjoy. You can make subject of color printing, let’s make sure we prints nearly any size you want, from small ones understand some basic photographic color and to big enlargements. You can crop pictures for the visual relationships. composition that’s most pleasing to you. You can 1. White light (sunlight or the light from an control the lightness or darkness of the print, as enlarger lamp) is made up of three primary well as the color balance, and you can experiment colors: red, green, and blue. These colors are with control techniques to achieve just the effect known as additive primary colors. When you’re looking for. The possibilities for creating added together in approximately equal beautiful color prints are as great as your own amounts, they produce white light. imagination. You can print color negatives on conventional 2. Color‑negative film has a separate light‑ color printing paper. It’s the kind of paper your sensitive layer to correspond with each photofinisher uses. It requires precise processing of these three additive primary colors. in two or three chemical solutions and several Images recorded on these layers appear as washes in water. It can be processed in trays or a complementary (opposite) colors. drum processor. • A red subject records on the red‑sensitive layer as cyan (blue‑green). • A green subject records on the green‑ sensitive layer as magenta (blue‑red). -
Simplest Color Balance
Published in Image Processing On Line on 2011{10{24. Submitted on 2011{00{00, accepted on 2011{00{00. ISSN 2105{1232 c 2011 IPOL & the authors CC{BY{NC{SA This article is available online with supplementary materials, software, datasets and online demo at http://dx.doi.org/10.5201/ipol.2011.llmps-scb 2014/07/01 v0.5 IPOL article class Simplest Color Balance Nicolas Limare1, Jose-Luis Lisani2, Jean-Michel Morel1, Ana Bel´enPetro2, Catalina Sbert2 1 CMLA, ENS Cachan, France ([email protected], [email protected]) 2 TAMI, Universitat Illes Balears, Spain (fjoseluis.lisani, anabelen.petro, [email protected]) Abstract In this paper we present the simplest possible color balance algorithm. The assumption under- lying this algorithm is that the highest values of R, G, B observed in the image must correspond to white, and the lowest values to obscurity. The algorithm simply stretches, as much as it can, the values of the three channels Red, Green, Blue (R, G, B), so that they occupy the maximal possible range [0, 255] by applying an affine transform ax+b to each channel. Since many images contain a few aberrant pixels that already occupy the 0 and 255 values, the proposed method saturates a small percentage of the pixels with the highest values to 255 and a small percentage of the pixels with the lowest values to 0, before applying the affine transform. Source Code The source code (ANSI C), its documentation, and the online demo are accessible at the IPOL web page of this article1. -
Art 200.01 Computers In
UW-SP/COFAC Department of Art and Design Professor Guillermo Peñafiel Office: 157 NFAC Phone: X4057 e-mail: [email protected] Office Hours: By appointment ART 215--SYLLABUS AND COURSE OUTLINE COURSE TITLE: Basic photography CREDIT HOURS: 3 Lecture /lab: Tuesday -Thursdays 8:00- 10:15 CATALOG DESCRIPTION: An introduction to basic film photographic techniques in processing, shooting and printing. The course is strictly Black and White, the emphasis is general with heavy leaning to the Fine Arts. Elements of aesthetics are discussed as well as elements of personal expression. COURSE OBJECTIVE: The emphasis of this course is the acquisition and mastery of the basic skills of shooting, metering, processing, darkroom printing and presentation for black and white photography work. All work is “wet process”. CONTENT OUTLINE: An outline of the major topics to be covered in Art 215 is provided below. Nomenclature Camera systems Lenses Films and paper Metering and exposure Chemicals and personal safety Processing Printing The Zone System Composition and design Alternative darkroom techniques Personal expression through photography Presentation and preservation of photographic prints ASSIGNMENTS: Depth of field Line, water, texture and time Mosaic Dreams, secret story Self-portrait SUPPLIES LIST: 100 sheets of photographic paper (8x10 inches) ILFORD WARM TONE, FIBER BASE, VARIABLE CONTRAST – DOUBLE WEIGHT, GLOSSY 12 rolls of 36 exposures KODAK TRI-X PAN – ASA 400 Negative sleeves Scissors 2 hand towels Three-ring notebook Permanent marker (fine tip) Supply Sources : http://www.bhphotovideo.com/ http://www.calumetphoto.com/ http://www.freestylephoto.biz/ GRADING POLICIES: There will be four regular critique sessions and one final critique during finals week. -
Grayscale Vs. Monochrome Scanning
13615 NE 126th Place #450 Kirkland, WA 98034 USA Website:www.pimage.com Grayscale vs. Monochrome Scanning This document is intended to discuss why it is so important to scan microfilm and microfiche in grayscale and to show the limitations of monochrome scanning. The best analogy for the limitations of monochrome scanning is if you have every tried to photocopy your driver licenses. The picture can go completely black. This is because the copier can only reproduce full black or full white and not gray levels. If you place the copier in photo mode it is able to reproduce shades of gray. Grayscale scanning is analogous to the photo modes setting on your copier. The types of items on microfilm that are difficult to reproduce in monochrome are pencil on a blue form, light signatures, date stamps and embossing. In grayscale these items have a much higher probability to reproduce in the scanned version. Certainly there are instances where filming errors exist and the film is almost pure black or pure white. This can happen if the door to the room was opened during filming, if the canister had light intrusion prior to developing or if the chemicals or temperature were off on the developer. If these are identified the vendor can make a lamp adjustment in these sections of film or if they are frequent and the vendor has the proper cameras, they can scan at a higher bit depth. We have the ability to scan at bit depths higher than 8 bit gray up to 12 bits. 8 bit supports 256 levels of gray, 10bit supports 1024 levels and 12 bit 4096 levels.