Dragon Quest V Hand of the Hea Venly Bride
Total Page:16
File Type:pdf, Size:1020Kb
CAN ONE FAMILY CHANGE THE FATE OF THE WORLD? A storm threatens the earthly realm. Deep in the heart of Nadiria, a demon is building an empire. The Zenith Dragon is tasked to protect the realm, but it is nowhere to be found. Who remains to defend the good people of this world? A boy and his father are prepared to fi ght for their people and their safety. DRAGON QUEST Boss strategies. CHARACTERS Discover each character’s abilities, stats, and usable equipment. COMPREHENSIVE BESTIARY Learn about each monster’s statistical makeup, Complete the bonus dungeon. item drops, and where to fi nd them. ® V HAND OF THE HEAVENLY BRIDE V HAND OF THE HEAVENLY Play in the Casino. WALKTHROUGH & AREA MAPS Game-tested strategies and tips to guide the player through every area in the game. Area maps pinpoint item locations with ease. Plus, defeat every boss with proven tactics. EVERY SIDE QUEST COVERED! Get all the details on the Casino, Bruise the Ooze, T ‘n’ T Boards, mini medals, and other side quests! BONUS DUNGEON COVERAGE! Plunder Estark’s Labyrinth of all its impressive treasure! RECRUITABLE MONSTERS Learn the ins-and-outs of what it takes to recruit specifi c monsters into your party. Complete with individual ability lists, this section has it all! AREA MAPS $17.99 USA/$20.99 CAN/£11.99 www.bradygames.com www.square-enix.com COVERS NINTENDO DS™ ©2008, 2009 ARMOR PROJECT/BIRD STUDIO/ARTEPIAZZA/SQUARE ENIX All Rights Reserved. ©KOICHI SUGIYAMA DRAGON QUEST, SQUARE ENIX and the SQUARE ENIX logo are registered trademarks or trademarks of Square Enix Holdings Co., Ltd. HAND OF THE HEAVENLY BRIDE and the DRAGON QUEST V: HAND OF THE HEAVENLY BRIDE logo are registered trademarks or trademarks of Square Enix Co., Ltd. Written by Michael Lummis and Michael Owen 1098-5 DQ V cover.indd 1 2/5/09 2:46:32 PM CONTENTS I Our Quest Begins 2 VI Side Quests and Mini Games 190 II We Meet Our Heroes 4 Casinos 190 Hero 6 Bruise the Ooze 196 Great Sabrecat 8 T ‘n’ T Boards 197 Bianca 10 Tombola 206 Nera 12 Knick-knackatory 207 Debora 14 Mini Medals 210 The Boy 16 VII Equipment and Items 214 The Girl 17 Weapons 214 Sancho 20 Armor 223 Tuppence 22 Shields 229 Harry 23 Helmets 232 Pankraz 25 Accessories 235 Honey 25 Items 236 III Becoming a Champion 26 VIII Bestiary 240 IV The Great Adventure 48 IX Taming the Savage Beasts 256 V One More Dungeon 182 00 TOC.indd 1 2/10/09 10:33:37 AM Ability List The Hero ABILITY LVL LEARNED COST DESCRIPTION Heal 4 3 MP Restores at least 30 HP to a single ally Our hero is a young, courageous man. He travels with his father, Pankraz. The two of them go where they are Squelch 6 2 MP Cures a single ally of the effects of poison Slices through a group of enemies with a small needed, helping friends and strangers alike. Although Woosh 8 2 MP Whealbrook is their home, the two spend considerable whirlwind (deals 8-24 damage) time away. Buff 9 2 MP Raises the defence of a single party member As he grows, the hero becomes a master of arms, skilled in Midheal 11 5 MP Restores at least 75 HP to a single ally the use of swords, boomerangs, and heavy armor. He’s a Peep 12 3 MP Analyzes items and treasure chests champion on the fi eld of battle, but he also learns how to heal others and cure poisons. One day he may even learn Evac 14 8 MP Exit instantly from dungeons, caves, and towers Slices through a group of enemies with a powerful how to raise the dead! Swoosh 16 4 MP whirlwind (deals 25-55 damage) Absorb The hero is always a part of your party. He’s one of the 18 2 MP Absorbs the MP of an incoming spell Magic toughest characters in the game and his high attributes Fullheal 22 7 MP Restores all HP to a single ally ensure that you won’t be disappointed. Invest in weapon Occasionally resurrects a fallen ally with half HP and armor upgrades as soon as possible, and try to keep Zing 25 10 MP restored your hero outfi tted at least as well as everyone else in Sacrifi ce caster’s life to resurrect all other party Kerplunk 28 All MP the party. Other characters come and go, as do monsters members Slice through a group of enemies with a ferocious Kaswoosh 8 MP (as they are replaced by even stronger allies), but your 32 whirlwind (deals 80-180 damage) hero is always there. He’s one of the Returns instantly to various previously-visited best characters to upgrade Zoom Event-based 8 MP locations (doesn’t work when underground or inside dungeons) with permanent items Hocus Take a chance with Lady Luck! Only she knows Event-based 20 MP (such as seeds of Pocus what will happen (random effect) resilience). Attribute Progression (Beginning Stats) LEVEL 1 MAX MP 0 RESILIENCE 3 ATTACK 13 EXP 0 STRENGTH 11 WISDOM 6 DEFENCE 7 MAX HP 24 AGILITY 5 LUCK 4 500 HP MP 400 STRENGTH START RATING AGILITY RESILIENCE 300 WISDOM LUCK 200 100 0 1 10 20 30 40 50 60 70 80 90 99 LEVEL PLAYING AS YOUR HERO Your hero is a major damage dealer, capable of bringing down bosses better than almost any other character or monster in the game. At relatively low levels, you have access to boomerang weapons, which give your hero the chance to wound entire groups simultaneously. Keep these weapons as long as possible for use in random encounters, but switch them out for higher, single-target damage weapons during the start of boss fi ghts. ...your hero brings down the wounded targets. 6 02 characters.indd 6 2/12/09 9:49:34 AM Boomerang weapons eventually fall by the For boss fi ghts, equip your hero with a high-damage, single-target weapon. Use abilities like Oomph wayside (as there are only a few of them in or items such as Paxa Punch to double your damage. This lets your hero do the work of two the game). Eventually, the upgrades to your characters, felling creatures with record speed. hero’s damage ability are so high that it’s worth giving up the ability to hit entire groups. The hero also gets a few support spells. Eventually, he is able to use Zoom and Evac (to fl y around Instead, your hero becomes the fi nisher; other the world to places you’ve already visited and to exit dungeons, respectively). Although seemingly party members wound groups while your hero bland spells compared to combative magic, it’s nice to have access to them. Life gets a lot better brings down the wounded targets. once you have Zoom, as this spell makes it much easier to get around the world and hunt for treasure and rare monsters. Later in the game, when boomerangs aren’t the best option anymore, your hero can still fi ght Your hero’s ultimate fi nal attack is Kerplunk. This spell automatically KOs your hero, but it raises groups with his wind magic. The Woosh spell and fully heals everyone else in the party. You can then bring your hero back to life with someone hits groups without spending too much MP, else’s Zing/Kazing spell (or by using Yggdrasil leaves). Only do this when your back is against the and by the time you need to use these spells wall and a boss fi ght looks like it’s about to wipe out your entire party. you should have a large pool of MP to draw upon. Also, you start getting more healers in Weapons Shields Armour the group, so your hero isn’t needed much as a NAME ATTACK NAME DEFENCE NAME DEFENCE healer. Use Swoosh and Kaswoosh to lay down Cypress stick 2 Leather shield 4 Plain clothes 4 major damage against your opponents early in a fi ght. Bamboo spear 5 Scale shield 7 Serf wear 5 Oaken staff 9 Bronze shield 11 Wayfarer’s clothes 7 Knowledge of single-target healing spells prevents your hero from being a one-trick Copper sword 13 Iron shield 16 Leather armour 11 pony. Early in the game, you can rely on the Boomerang 15 Magic shield 22 Scale armour 15 hero to keep other party members alive. Late Iron staff 22 Dragon shield 30 Bronze armour 21 in the game, when enemies start to outstrip single-target healers, the hero becomes more Edged boomerang 25 Tempest shield 35 Iron armour 25 of a backup healer, someone who heals after Chain whip 28 Flame shield 40 Full plate armour 30 combat is over. Lightning staff 29 Power shield 45 Silver mail 40 Steel broadsword 33 Ogre shield 48 Powjamas 40 Pankraz’s sword 40 Silver shield 55 Dragon mail 50 Serpent sword 42 Shimmering shield 65 Magic armour 60 Cautery sword 45 Metal king shield 70 Flame armour 70 Dream blade 55 Ruinous shield -- Sacred armour 75 Flametang boomerang 65 Helmets Mirror armour 80 NAME DEFENCE Staff of resurrection 66 Pallium Regale 90 Leather hat 2 Siren sword 70 Metal king armour 95 Hardwood headwear 6 Zombiesbane 80 Accessories Fur hood 11 ATTRIBUTE Dragonsbane 90 NAME Iron helmet 16 EFFECT Miracle sword 100 Crude image Luck +15 Iron mask 25 Metal king sword 130 Meteorite bracer Agility x2 Crown of Uptaten 30 Dragon staff 125 Kamikazee bracer -- Thinking cap 40 Flail of destruction 125 Elfi n charm -- Great helm 45 Circle of Fire -- Sun crown 60 Circle of Life -- Metal king helm 70 7 CHARACTERS HERO 02 characters.indd 7 2/12/09 9:49:43 AM SHIP Recommended Hero Level: 1 Homecoming The left side of the ship leads OBJECTIVES up toward the passenger area.