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Patterns Senior Member of Technical Staff and Pattern Languages Knowledge Systems Corp
Kyle Brown An Introduction to Patterns Senior Member of Technical Staff and Pattern Languages Knowledge Systems Corp. 4001 Weston Parkway CSC591O Cary, North Carolina 27513-2303 April 7-9, 1997 919-481-4000 Raleigh, NC [email protected] http://www.ksccary.com Copyright (C) 1996, Kyle Brown, Bobby Woolf, and 1 2 Knowledge Systems Corp. All rights reserved. Overview Bobby Woolf Senior Member of Technical Staff O Patterns Knowledge Systems Corp. O Software Patterns 4001 Weston Parkway O Design Patterns Cary, North Carolina 27513-2303 O Architectural Patterns 919-481-4000 O Pattern Catalogs [email protected] O Pattern Languages http://www.ksccary.com 3 4 Patterns -- Why? Patterns -- Why? !@#$ O Learning software development is hard » Lots of new concepts O Must be some way to » Hard to distinguish good communicate better ideas from bad ones » Allow us to concentrate O Languages and on the problem frameworks are very O Patterns can provide the complex answer » Too much to explain » Much of their structure is incidental to our problem 5 6 Patterns -- What? Patterns -- Parts O Patterns are made up of four main parts O What is a pattern? » Title -- the name of the pattern » A solution to a problem in a context » Problem -- a statement of what the pattern solves » A structured way of representing design » Context -- a discussion of the constraints and information in prose and diagrams forces on the problem »A way of communicating design information from an expert to a novice » Solution -- a description of how to solve the problem » Generative: -
Ewsolutions Enterprise Architecture, Data Architecture, Data
EWSolutions Enterprise Architecture, Data Architecture, Data Governance, Metadata Management Case Study Leveraging Existing Investments in Systems, Data and Personnel to Improve Logistics and Supply Chain Management for Defense Operations Enterprise architecture planning and development, data architecture, metadata management, data governance, and enterprise data integration combined to ensure the success of the world's largest defense logistics and supply chain. EWSolutions, Inc. 1/25/2017 Developing and Implementing a New Defense Logistics Supply Chain: A Case Study in How EWSolutions Enabled Success for the US Department of Defense The Department of Defense (DoD) is America's oldest and largest government agency. It employs a civilian force of 742,000, along with over 1.3 million men and women on active duty; it is the United State's largest employer. Another 826,000 people serve in the National Guard and Reserve forces. The national security depends on defense installations, people, and facilities being in the right place, at the right time, with the right qualities and capacities to protect the security of the United States and allies. These military service members and civilians operate in every time zone and in every climate. More than 450,000 employees are overseas, both afloat and ashore. This complexity extends to the logistics, communication, and supply chain needed to connect and furnish these employees and dependents with all the required resources (food, clothing, weapons, etc.) The mission of the US Department of Defense is to provide the military forces needed to deter war and to protect the security of the United States. Fulfilling this mission requires a large variety of resources; securing and delivering those resources to the right place at the right time in the right quantities requires accurate information that comes from complete and valid data. -
Enterprise Architecture
Enterprise Architecture Dr. Adnan Albar Faculty of Computing & Information Technology King AbdulAziz University - Jeddah 1 Enterprise Architecture Methods Lecture 5 Week 5 Slides King AbdulAziz University - FCIT 2 Overview . Description Languages for Business & IT Domains . IDEF . BPMN . Testbed . ARIS . Unified Modeling Language . Service-Oriented Architecture (SOA) Slide 3 Description Languages . In domains such as business process design and software development, we find established description languages for modeling these domains. For software modeling, UML is of course, the single dominant language. In organization and process modeling, on the other hand, a multitude of languages are in use: there is no standard for models in this domain. We will focus on languages that either find widespread use or have properties that are interesting from the perspective of our goals in developing an enterprise architecture language. Slide 4 IDEF – Integrated DEFinition Methods .IDEF is a family of languages .Used to perform enterprise modeling and analysis .Currently, there are 16 IDEF methods. Of these methods, IDEF0, IDEF3, and IDEF1X (‘the core’) are the most commonly used. Slide 5 IDEF – The Scope it Covers .Functional modeling, IDEF0: The idea behind IDEF0 is to model the elements controlling the execution of a function, the actors performing the function, the objects or data consumed and produced by the function, and the relationships between business functions (shared resources and dependencies). .Process modeling, IDEF3: IDEF3 captures the workflow of a business process via process flow diagrams. These show the task sequence for processes performed by the organization, the decision logic, describe different scenarios for performing the same business functions, and enable the analysis and improvement of the workflow. -
Capturing Interactions in Architectural Patterns
Capturing Interactions in Architectural Patterns Dharmendra K Yadav Rushikesh K Joshi Department of Computer Science and Engineering Department of Computer Science and Engineering Indian Institute of Technology Bombay Indian Institute of Technology Bombay Powai, Mumbai 400076, India Powai, Mumbai 400076, India Email: [email protected] Email: [email protected] TABLE I Abstract—Patterns of software architecture help in describing ASUMMARY OF CCS COMBINATORS structural and functional properties of the system in terms of smaller components. The emphasis of this work is on capturing P rimitives & Descriptions Architectural the aspects of pattern descriptions and the properties of inter- Examples Significance component interactions including non-deterministic behavior. Prefix (.) Action sequence intra-component Through these descriptions we capture structural and behavioral p1.p2 sequential flow specifications as well as properties against which the specifications Summation (+) Nondeterminism choice within a component are verified. The patterns covered in this paper are variants of A1 + A2 Proxy, Chain, MVC, Acceptor-Connector, Publisher-Subscriber Composition (|) Connect matching multiple connected and Dinning Philosopher patterns. While the machines are CCS- A1 | A2 i/o ports in assembly components based, the properties have been described in Modal µ-Calculus. Restriction (\) Hiding ports from Internal The approach serves as a framework for precise architectural A\{p1, k1, ..} further composition features descriptions. Relabeling ([]) Renaming of ports syntactic renaming A[new/old, ..] I. INTRODUCTION In component/connector based architectural descriptions [6], [13], components are primary entities having identities in the represents interface points as ports uses a subset of CSP for system and connectors provide the means for communication it’s formal semantics. -
Wiki As Pattern Language
Wiki as Pattern Language Ward Cunningham Cunningham and Cunningham, Inc.1 Sustasis Foundation Portland, Oregon Michael W. Mehaffy Faculty of Architecture Delft University of Technology2 Sustasis Foundation Portland, Oregon Abstract We describe the origin of wiki technology, which has become widely influential, and its relationship to the development of pattern languages in software. We show here how the relationship is deeper than previously understood, opening up the possibility of expanded capability for wikis, including a new generation of “federated” wiki. [NOTE TO REVIEWERS: This paper is part first-person history and part theory. The history is given by one of the participants, an original developer of wiki and co-developer of pattern language. The theory points toward future potential of pattern language within a federated, peer-to-peer framework.] 1. Introduction Wiki is today widely established as a kind of website that allows users to quickly and easily share, modify and improve information collaboratively (Leuf and Cunningham, 2001). It is described on Wikipedia – perhaps its best known example – as “a website which allows its users to add, modify, or delete its content via a web browser usually using a simplified markup language or a rich-text editor” (Wikipedia, 2013). Wiki is so well established, in fact, that a Google search engine result for the term displays approximately 1.25 billion page “hits”, or pages on the World Wide Web that include this term somewhere within their text (Google, 2013a). Along with this growth, the definition of what constitutes a “wiki” has broadened since its introduction in 1995. Consider the example of WikiLeaks, where editable content would defeat the purpose of the site. -
Enterprise Integration Patterns Introduction
Enterprise Integration Patterns Gregor Hohpe Sr. Architect, ThoughtWorks [email protected] July 23, 2002 Introduction Integration of applications and business processes is a top priority for many enterprises today. Requirements for improved customer service or self-service, rapidly changing business environments and support for mergers and acquisitions are major drivers for increased integration between existing “stovepipe” systems. Very few new business applications are being developed or deployed without a major focus on integration, essentially making integratability a defining quality of enterprise applications. Many different tools and technologies are available in the marketplace to address the inevitable complexities of integrating disparate systems. Enterprise Application Integration (EAI) tool suites offer proprietary messaging mechanisms, enriched with powerful tools for metadata management, visual editing of data transformations and a series of adapters for various popular business applications. Newer technologies such as the JMS specification and Web Services standards have intensified the focus on integration technologies and best practices. Architecting an integration solution is a complex task. There are many conflicting drivers and even more possible ‘right’ solutions. Whether the architecture was in fact a good choice usually is not known until many months or even years later, when inevitable changes and additions put the original architecture to test. There is no cookbook for enterprise integration solutions. Most integration vendors provide methodologies and best practices, but these instructions tend to be very much geared towards the vendor-provided tool set and often lack treatment of the bigger picture, including underlying guidelines and principles. As a result, successful enterprise integration architects tend to be few and far in between and have usually acquired their knowledge the hard way. -
Integrating IT Portfolio Management with Enterprise Architecture Management 79
Enterprise Modelling and Information Systems Architectures Vol. 8, No. 2, December 2013 Integrating IT Portfolio Management with Enterprise Architecture Management 79 Daniel Simon, Kai Fischbach, Detlef Schoder Integrating IT Portfolio Management with Enterprise Architecture Management The management of information technology (IT) as a business has become a crucial factor in today’s complex and dynamic environments. Many firms thus have implemented IT portfolio and enterprise architecture (EA) management practices, and academic research has paid increasing attention to these concepts. However, their integration seems poorly substantiated; this article therefore seeks to answer two main questions: (1) What are differences and common characteristics of IT portfolio and EA management, and in what way can they be integrated? and (2) what factors and types might describe an integrated process design of EA management and project portfolio management in particular? To answer these questions, this study synthesises previous research and surveys EA practitioners to propose an EA management process map, as well as three descriptive factors and four clusters, which provide an integrated process design with project portfolio management. The interrelations with organisational aspects and software tool support are also explored. This article thereby clarifies and systematises the subject area while also offering advice for researchers and practitioners. 1 Introduction structured, business-like approach to IT manage- ment that comprises application, infrastructure, The notion of managing information technology service, and project portfolio management (Ben- (IT) as a business (Lientz and Larssen 2004) has son et al. 2004; Kaplan 2005). attracted significant attention, particularly as IT environments grow steadily more complex and Integration is equally critical to EA management, thus more difficult to manage. -
A Survey of Architectural Styles.V4
Survey of Architectural Styles Alexander Bird, Bianca Esguerra, Jack Li Liu, Vergil Marana, Jack Kha Nguyen, Neil Oluwagbeminiyi Okikiolu, Navid Pourmantaz Department of Software Engineering University of Calgary Calgary, Canada Abstract— In software engineering, an architectural style is a and implementation; the capabilities and experience of highest-level description of an accepted solution to a common developers; and the infrastructure and organizational software problem. This paper describes and compares a selection constraints [30]. These styles are not presented as out-of-the- of nine accepted architectural styles selected by the authors and box solutions, but rather a framework within which a specific applicable in various domains. Each pattern is presented in a software design may be made. If one were to say “that cannot general sense and with a domain example, and then evaluated in be called a layered architecture because the such and such a terms of benefits and drawbacks. Then, the styles are compared layer must communicate with an object other than the layer in a condensed table of advantages and disadvantages which is above and below it” then one would have missed the point of useful both as a summary of the architectural styles as well as a architectural styles and design patterns. They are not intended tool for selecting a style to apply to a particular project. The to be definitive and final, but rather suggestive and a starting paper is written to accomplish the following purposes: (1) to give readers a general sense of several architectural styles and when point, not to be used as a rule book but rather a source of and when not to apply them, (2) to facilitate software system inspiration. -
Pattern Languages in HCI: a Critical Review
HUMAN–COMPUTER INTERACTION, 2006, Volume 21, pp. 49–102 Copyright © 2006, Lawrence Erlbaum Associates, Inc. Pattern Languages in HCI: A Critical Review Andy Dearden Sheffield Hallam University Janet Finlay Leeds Metropolitan University ABSTRACT This article presents a critical review of patterns and pattern languages in hu- man–computer interaction (HCI). In recent years, patterns and pattern languages have received considerable attention in HCI for their potential as a means for de- veloping and communicating information and knowledge to support good de- sign. This review examines the background to patterns and pattern languages in HCI, and seeks to locate pattern languages in relation to other approaches to in- teraction design. The review explores four key issues: What is a pattern? What is a pattern language? How are patterns and pattern languages used? and How are values reflected in the pattern-based approach to design? Following on from the review, a future research agenda is proposed for patterns and pattern languages in HCI. Andy Dearden is an interaction designer with an interest in knowledge sharing and communication in software development. He is a senior lecturer in the Com- munication and Computing Research Centre at Sheffield Hallam University. Janet Finlay is a usability researcher with an interest in design communication and systems evaluation. She is Professor of Interactive Systems in Innovation North at Leeds Metropolitan University. 50 DEARDEN AND FINLAY CONTENTS 1. INTRODUCTION 2. THE SCOPE OF THIS REVIEW 2.1. General Software Design Patterns 2.2. Interface Software Design Patterns 2.3. Interaction Design Patterns 3. A SHORT HISTORY OF PATTERNS 3.1. -
Enterprise Architecture for Project Managers
Enterprise Architecture for Project Managers JK Corporate Services (JKCS) Authored by: Stan Ketchum, PMP Enterprise Architecture for Project Managers by Stan Ketchum is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License Enterprise Architecture for Project Managers Table of Contents Introduction .................................................................................................................................... 1 Purpose ........................................................................................................................................... 2 What Is Enterprise Architecture? ................................................................................................... 2 Why Is EA Needed? ..................................................................................................................... 2 What are the benefits of EA? ...................................................................................................... 3 EA vs Projects .............................................................................................................................. 3 What Does EA Consist of? ............................................................................................................... 4 EA Domains ................................................................................................................................. 4 Business Architecture ............................................................................................................ -
Architecting Software the SEI Way Twitter #Seiarchitecture © 2012 Carnegie Mellon University Outline Essential Problems for Architects
Analyzing and Evaluating Enterprise Architectures John Klein Senior Technical Staff John has over 20 years experience developing systems and software. He joined SEI in 2008. Before joining SEI, John was a chief architect at Avaya, Inc. There his responsibilities included development of multimodal agents, architectures for communication analytics, and the creation and enhancement of the Customer Interaction Software Product Line architecture. Prior to that, John was a software architect at Quintus, where he designed the first commercially successful multi- channel integrated contact center product and led the technology integration of the product portfolio as Quintus acquired several other companies. See his full bio at: www.sei.cmu.edu/go/architecting-software-the-sei-way Architecting Software the SEI Way Twitter #SEIArchitecture © 2012 Carnegie Mellon University Outline Essential problems for architects - • How do we efficiently translate business goals into quality attribute requirements? • How do we ensure that these quality attribute requirements are reflected in the tradeoffs and decisions that shaped the architecture? Agenda • Review of the SEI perspective on architecture-centric engineering • Scaling from software context to systems of systems and enterprise architectures • An approach to developing quality attribute requirements for enterprise architectures • An approach to first-pass evaluation of enterprise architectures • Tying together EA and system/software analysis and evaluation Architecting Software the SEI Way 1 Twitter #SEIArchitecture © 2012 Carnegie Mellon University Architecture-centric Engineering – Software and Systems IMPLEMENT AND EVOLVE DESIGN IMPLEMENT BUSINESS AND MISSION GOALS ARCHITECTURE SYSTEM SATISFY CONFORM SATISFY Architecting Software the SEI Way Twitter #SEIArchitecture © 2012 Carnegie Mellon University Principles of Architecture-Centric Engineering Every system has an architecture, regardless of scale. -
4.3 NWS ENTERPRISE ARCHITECTURE Bobby Jones
4.3 NWS ENTERPRISE ARCHITECTURE Bobby Jones*, Chief IT Architect Barry West, Chief Information Officer NOAA’s National Weather Service 1 INTRODUCTION An Enterprise Architecture (EA) is a comprehensive blueprint that aligns an organization’s business In 1996, Congress required Federal Agency Chief processes with its Information Technology (IT) Information Officers (CIO) to develop, maintain, and strategy. It is documented using multiple facilitate integrated systems architectures with the architectural models or views that show how the passage of the Clinger-Cohen Act. Additionally, current and future needs of an organization will be Office of Management and Budget (OMB) issued met. The key components of the EA are: guidance that requires agency information systems investments to be consistent with Federal, Agency, • Accurate representation of the and bureau architectures. Enterprise Architectures business environment, strategy and (EA) are “blueprints” for systematically and critical success factors completely defining an organization’s current • Comprehensive documentation of (baseline) or desired (target) environment. EAs are business units and key processes essential for evolving information systems and • Views of the systems and data that developing new systems that optimize their mission support these processes value. This is accomplished in logical or business • A set of technology standards that terms (e.g., mission, business functions, information define what technologies and flows, and systems environments) and technical products are approved to be used terms (e.g., software, hardware, communications), within an organization, and includes a sequencing plan for transitioning complemented by prescriptive from the baseline environment to the target enterprise-wide guidelines on how environment. to best apply these technology standards in creating business If defined, maintained, and implemented effectively, applications.