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UPC Platform Publisher Title Price Available 730865001347
UPC Platform Publisher Title Price Available 730865001347 PlayStation 3 Atlus 3D Dot Game Heroes PS3 $16.00 52 722674110402 PlayStation 3 Namco Bandai Ace Combat: Assault Horizon PS3 $21.00 2 Other 853490002678 PlayStation 3 Air Conflicts: Secret Wars PS3 $14.00 37 Publishers 014633098587 PlayStation 3 Electronic Arts Alice: Madness Returns PS3 $16.50 60 Aliens Colonial Marines 010086690682 PlayStation 3 Sega $47.50 100+ (Portuguese) PS3 Aliens Colonial Marines (Spanish) 010086690675 PlayStation 3 Sega $47.50 100+ PS3 Aliens Colonial Marines Collector's 010086690637 PlayStation 3 Sega $76.00 9 Edition PS3 010086690170 PlayStation 3 Sega Aliens Colonial Marines PS3 $50.00 92 010086690194 PlayStation 3 Sega Alpha Protocol PS3 $14.00 14 047875843479 PlayStation 3 Activision Amazing Spider-Man PS3 $39.00 100+ 010086690545 PlayStation 3 Sega Anarchy Reigns PS3 $24.00 100+ 722674110525 PlayStation 3 Namco Bandai Armored Core V PS3 $23.00 100+ 014633157147 PlayStation 3 Electronic Arts Army of Two: The 40th Day PS3 $16.00 61 008888345343 PlayStation 3 Ubisoft Assassin's Creed II PS3 $15.00 100+ Assassin's Creed III Limited Edition 008888397717 PlayStation 3 Ubisoft $116.00 4 PS3 008888347231 PlayStation 3 Ubisoft Assassin's Creed III PS3 $47.50 100+ 008888343394 PlayStation 3 Ubisoft Assassin's Creed PS3 $14.00 100+ 008888346258 PlayStation 3 Ubisoft Assassin's Creed: Brotherhood PS3 $16.00 100+ 008888356844 PlayStation 3 Ubisoft Assassin's Creed: Revelations PS3 $22.50 100+ 013388340446 PlayStation 3 Capcom Asura's Wrath PS3 $16.00 55 008888345435 -
654614 R52164ef1ecb53.Pdf
Christiane Jost Date of Birth: June 16th, 1965 Contact Information: [email protected] +55 (21) 8040-9673 Skype: chrjost ProZ.com profile: http://www.proz.com/profile/654614 Location: Teresópolis-RJ/Brazil Language pairs: English/Brazilian Portuguese, Brazilian Portuguese/English CAT Tools: MemoQ, TRADOS/SDL, Passolo, Idiom, Transit, IBM TM, POEdit Qualifications/Experience: Certified in 1981 by the Brazilian Ministry of Education and Culture as Translator/Interpreter. AutoCAD training, with 6 years' working experience. 25 years of experience in the computer/networking areas, during which period I've worked for the Brazilian Government as a programmer/system's analyst/Wireless and Cabled Network Designer. 3 years of Physics major degree at the University of Brasilia, as well as 1 year of a History minor degree at the same University. In-house experience as Lead Linguist for Alpha CRC Brasil for the localization of Blizzard’s World of Warcraft and expansions, Jun 2010~Apr 2011. Founder/Owner (since Dec/2008) and full time translator/linguist (since April/2011) at TranslaCAT (www.translacat.com). Translation/Localization Experience: Engineering/Misc projects • Translation of the Sahana Project - Disaster Management FOSS (www.sahana.lk). • Translation of HR training manuals (main end clients: Abbott Inc., American Express, Quality Safety Edge, Johnson Controls, IBM) • Translation and software localization for the BIlling and Metering Tool (including user manual). • Translation of the service and owner manuals for several GM/Chevrolet car -
Synchronizing Teams
Synchronizing teams Musicological case study in the social gaming context Bárbara Sarmentero Promotor: Prof. dr. Marc Leman Universiteit Gent Faculteit der Letteren en Wijsbegeerte Studiegebied Kunstwetenschappen. Optie: Musicologie Masterproef voor het behalen van de graad van Master in de Kunstwetenschappen “I will never make a single player game again. I personally believe that the days of single player games are numbered.” (Callaham, 2009, p.1) ”The majority of rhythm production studies on sensorimotor synchronization and entrainment have so far focused on the cognitive abilities of individuals and have not taken into account the nature of music as a social activity.” (Himberg, 2006, p.1) 2 Table of content TABLE OF CONTENT........................................................................................................... 3 PREFACE ................................................................................................................................. 5 INTRODUCTION.................................................................................................................... 6 MUSIC-GAMING AND THE EMBODIED APPROACH.................................................. 8 1. THE GAMING PHENOMENON..................................................................................... 11 1.1G AMING HISTORY ............................................................................................................... 11 1.2 G AMING AS AN INFLUENTIAL ACTIVITY ........................................................................... -
Equivariant Fredholm Modules for the Full Quantum Flag Manifold of Suq(3)
Documenta Math. 433 Equivariant Fredholm Modules for the Full Quantum Flag Manifold of SUq(3) Christian Voigt1 and Robert Yuncken2 Received: January 9, 2015 Communicated by Joachim Cuntz Abstract. We introduce C∗-algebras associated to the foliation structure of a quantum flag manifold. We use these to construct SLq(3, C)-equivariant Fredholm modules for the full quantum flag manifold q = SUq(3)/T of SUq(3), based on an analytical version of the Bernstein-Gelfand-GelfandX complex. As a consequence we de- duce that the flag manifold q satisfies Poincar´eduality in equivariant KK-theory. Moreover, weX show that the Baum-Connes conjecture with trivial coefficients holds for the discrete quantum group dual to SUq(3). 2010 Mathematics Subject Classification: Primary 20G42; Secondary 46L80, 19K35. Keywords and Phrases: Noncommutative geometry, quantum groups, quantum flag manifolds, Poincar´eduality, Bernstein-Gelfand-Gelfand complex, Kasparov theory, Baum-Connes Conjecture. Abstract ∗ We introduce C -algebras associated to the foliation structure of a quantum flag manifold. We use these to construct SLq(3, C)-equivariant Fredholm modules for the full quantum flag manifold Xq = SUq(3)/T of SUq(3), based on an analytical version of the Bernstein-Gelfand-Gelfand complex. As a consequence we deduce that the flag manifold Xq satisfies Poincar´eduality in equivariant KK-theory. Moreover, we show that the Baum-Connes conjecture with trivial coefficients holds for the discrete quantum group dual to SUq(3). 1C. Voigt was supported by the Engineering and Physical Sciences Research Council Grant EP/L013916/1 and the Polish National Science Centre grant no. 2012/06/M/ST1/00169. -
Nintendo Wii
Nintendo Wii Last Updated on September 24, 2021 Title Publisher Qty Box Man Comments Another Code: R - Kioku no Tobira Nintendo Arc Rise Fantasia Marvelous Entertainment Bio Hazard Capcom Bio Hazard: Best Price! Capcom Bio Hazard: Best Price! Reprint Capcom Bio Hazard 4: Wii Edition Capcom Bio Hazard 4: Wii Edition: Best Price! Capcom Bio Hazard 4: Wii Edition: Best Price! Reprint Capcom Bio Hazard Chronicles Value Pack Capcom Bio Hazard Zero Capcom Bio Hazard Zero: Best Price! Capcom Bio Hazard Zero: Best Price! Reprint Capcom Bio Hazard: The Darkside Chronicles Capcom Bio Hazard: The Darkside Chronicles: Collector's Package Capcom Bio Hazard: The Darkside Chronicles: Best Price! Capcom Bio Hazard: The Umbrella Chronicles Capcom Bio Hazard: The Umbrella Chronicles: Wii Zapper Bundle Capcom Bio Hazard: The Umbrella Chronicles: Best Price! Capcom Bio Hazard: The Umbrella Chronicles: Best Price! Reprint Capcom Biohazard: Umbrella Chronicals Capcom Bleach: Versus Crusade Sega Bomberman Hudson Soft Bomberman: Hudson the Best Hudson Soft Captain Rainbow Nintendo Chibi-Robo! (Wii de Asobu) Nintendo Dairantou Smash Brothers X Nintendo Deca Sporta 3 Hudson Disaster: Day of Crisis Nintendo Donkey Kong Returns Nintendo Donkey Kong Taru Jet Race Nintendo Dragon Ball Z: Sparking! Neo Bandai Namco Games Dragon Quest 25th Anniversary Square Enix Dragon Quest Monsters: Battle Road Victory Square Enix Dragon Quest Sword: Kamen no Joou to Kagami no Tou Square Enix Dragon Quest X: Mezameshi Itsutsu no Shuzoku Online Square Enix Earth Seeker Enterbrain -
Access All Areas? the Evolution of Singstar from the PS2 to PS3 Platform
This may be the author’s version of a work that was submitted/accepted for publication in the following source: Fletcher, Gordon, Light, Ben, & Ferneley, Elaine (2008) Access all areas? The evolution of SingStar from the PS2 to PS3 platform. In Loader, B (Ed.) Internet Research 9.0: Rethinking Community, Rethink- ing Space (2008) - 9th Annual Conference of the Association of Internet Researchers. Association of Internet Researchers, Denmark, pp. 1-13. This file was downloaded from: https://eprints.qut.edu.au/75684/ c Copyright 2008 the authors This work is covered by copyright. Unless the document is being made available under a Creative Commons Licence, you must assume that re-use is limited to personal use and that permission from the copyright owner must be obtained for all other uses. If the docu- ment is available under a Creative Commons License (or other specified license) then refer to the Licence for details of permitted re-use. It is a condition of access that users recog- nise and abide by the legal requirements associated with these rights. If you believe that this work infringes copyright please provide details by email to [email protected] Notice: Please note that this document may not be the Version of Record (i.e. published version) of the work. Author manuscript versions (as Sub- mitted for peer review or as Accepted for publication after peer review) can be identified by an absence of publisher branding and/or typeset appear- ance. If there is any doubt, please refer to the published source. Access All Areas? The -
Animal Crossing
Alice in Wonderland Harry Potter & the Deathly Hallows Adventures of Tintin Part 2 Destroy All Humans: Big Willy Alien Syndrome Harry Potter & the Order of the Unleashed Alvin & the Chipmunks Phoenix Dirt 2 Amazing Spider-Man Harvest Moon: Tree of Tranquility Disney Epic Mickey AMF Bowling Pinbusters Hasbro Family Game Night Disney’s Planes And Then There Were None Hasbro Family Game Night 2 Dodgeball: Pirates vs. Ninjas Angry Birds Star Wars Hasbro Family Game Night 3 Dog Island Animal Crossing: City Folk Heatseeker Donkey Kong Country Returns Ant Bully High School Musical Donkey Kong: Jungle beat Avatar :The Last Airbender Incredible Hulk Dragon Ball Z Budokai Tenkaichi 2 Avatar :The Last Airbender: The Indiana Jones and the Staff of Kings Dragon Quest Swords burning earth Iron Man Dreamworks Super Star Kartz Backyard Baseball 2009 Jenga Driver : San Francisco Backyard Football Jeopardy Elebits Bakugan Battle Brawlers: Defenders of Just Dance Emergency Mayhem the Core Just Dance Summer Party Endless Ocean Barnyard Just Dance 2 Endless Ocean Blue World Battalion Wars 2 Just Dance 3 Epic Mickey 2:Power of Two Battleship Just Dance 4 Excitebots: Trick Racing Beatles Rockband Just Dance 2014 Family Feud 2010 Edition Ben 10 Omniverse Just Dance 2015 Family Game Night 4 Big Brain Academy Just Dance 2017 Fantastic Four: Rise of the Silver Surfer Bigs King of Fighters collection: Orochi FIFA Soccer 09 All-Play Bionicle Heroes Saga FIFA Soccer 12 Black Eyed Peas Experience Kirby’s Epic Yarn FIFA Soccer 13 Blazing Angels Kirby’s Return to Dream -
Cgm V2n2.Pdf
Volume 2, Issue 2 July 2004 Table of Contents 8 24 Reset 4 Communist Letters From Space 5 News Roundup 7 Below the Radar 8 The Road to 300 9 Homebrew Reviews 11 13 MAMEusements: Penguin Kun Wars 12 26 Just for QIX: Double Dragon 13 Professor NES 15 Classic Sports Report 16 Classic Advertisement: Agent USA 18 Classic Advertisement: Metal Gear 19 Welcome to the Next Level 20 Donkey Kong Game Boy: Ten Years Later 21 Bitsmack 21 Classic Import: Pulseman 22 21 34 Music Reviews: Sonic Boom & Smashing Live 23 On the Road to Pinball Pete’s 24 Feature: Games. Bond Games. 26 Spy Games 32 Classic Advertisement: Mafat Conspiracy 35 Ninja Gaiden for Xbox Review 36 Two Screens Are Better Than One? 38 Wario Ware, Inc. for GameCube Review 39 23 43 Karaoke Revolution for PS2 Review 41 Age of Mythology for PC Review 43 “An Inside Joke” 44 Deep Thaw: “Moortified” 46 46 Volume 2, Issue 2 July 2004 Editor-in-Chief Chris Cavanaugh [email protected] Managing Editors Scott Marriott [email protected] here were two times a year a kid could always tures a firsthand account of a meeting held at look forward to: Christmas and the last day of an arcade in Ann Arbor, Michigan and the Skyler Miller school. If you played video games, these days writer's initial apprehension of attending. [email protected] T held special significance since you could usu- Also in this issue you may notice our arti- ally count on getting new games for Christmas, cles take a slight shift to the right in the gaming Writers and Contributors while the last day of school meant three uninter- timeline. -
TITLES = (Language: EN Version: 20101018083045
TITLES = http://wiitdb.com (language: EN version: 20101018083045) 010E01 = Wii Backup Disc DCHJAF = We Cheer: Ohasta Produce ! Gentei Collabo Game Disc DHHJ8J = Hirano Aya Premium Movie Disc from Suzumiya Haruhi no Gekidou DHKE18 = Help Wanted: 50 Wacky Jobs (DEMO) DMHE08 = Monster Hunter Tri Demo DMHJ08 = Monster Hunter Tri (Demo) DQAJK2 = Aquarius Baseball DSFE7U = Muramasa: The Demon Blade (Demo) DZDE01 = The Legend of Zelda: Twilight Princess (E3 2006 Demo) R23E52 = Barbie and the Three Musketeers R23P52 = Barbie and the Three Musketeers R24J01 = ChibiRobo! R25EWR = LEGO Harry Potter: Years 14 R25PWR = LEGO Harry Potter: Years 14 R26E5G = Data East Arcade Classics R27E54 = Dora Saves the Crystal Kingdom R27X54 = Dora Saves The Crystal Kingdom R29E52 = NPPL Championship Paintball 2009 R29P52 = Millennium Series Championship Paintball 2009 R2AE7D = Ice Age 2: The Meltdown R2AP7D = Ice Age 2: The Meltdown R2AX7D = Ice Age 2: The Meltdown R2DEEB = Dokapon Kingdom R2DJEP = Dokapon Kingdom For Wii R2DPAP = Dokapon Kingdom R2DPJW = Dokapon Kingdom R2EJ99 = Fish Eyes Wii R2FE5G = Freddi Fish: Kelp Seed Mystery R2FP70 = Freddi Fish: Kelp Seed Mystery R2GEXJ = Fragile Dreams: Farewell Ruins of the Moon R2GJAF = Fragile: Sayonara Tsuki no Haikyo R2GP99 = Fragile Dreams: Farewell Ruins of the Moon R2HE41 = Petz Horse Club R2IE69 = Madden NFL 10 R2IP69 = Madden NFL 10 R2JJAF = Taiko no Tatsujin Wii R2KE54 = Don King Boxing R2KP54 = Don King Boxing R2LJMS = Hula Wii: Hura de Hajimeru Bi to Kenkou!! R2ME20 = M&M's Adventure R2NE69 = NASCAR Kart Racing -
Music Games Rock: Rhythm Gaming's Greatest Hits of All Time
“Cementing gaming’s role in music’s evolution, Steinberg has done pop culture a laudable service.” – Nick Catucci, Rolling Stone RHYTHM GAMING’S GREATEST HITS OF ALL TIME By SCOTT STEINBERG Author of Get Rich Playing Games Feat. Martin Mathers and Nadia Oxford Foreword By ALEX RIGOPULOS Co-Creator, Guitar Hero and Rock Band Praise for Music Games Rock “Hits all the right notes—and some you don’t expect. A great account of the music game story so far!” – Mike Snider, Entertainment Reporter, USA Today “An exhaustive compendia. Chocked full of fascinating detail...” – Alex Pham, Technology Reporter, Los Angeles Times “It’ll make you want to celebrate by trashing a gaming unit the way Pete Townshend destroys a guitar.” –Jason Pettigrew, Editor-in-Chief, ALTERNATIVE PRESS “I’ve never seen such a well-collected reference... it serves an important role in letting readers consider all sides of the music and rhythm game debate.” –Masaya Matsuura, Creator, PaRappa the Rapper “A must read for the game-obsessed...” –Jermaine Hall, Editor-in-Chief, VIBE MUSIC GAMES ROCK RHYTHM GAMING’S GREATEST HITS OF ALL TIME SCOTT STEINBERG DEDICATION MUSIC GAMES ROCK: RHYTHM GAMING’S GREATEST HITS OF ALL TIME All Rights Reserved © 2011 by Scott Steinberg “Behind the Music: The Making of Sex ‘N Drugs ‘N Rock ‘N Roll” © 2009 Jon Hare No part of this book may be reproduced or transmitted in any form or by any means – graphic, electronic or mechanical – including photocopying, recording, taping or by any information storage retrieval system, without the written permission of the publisher. -
Es Uggestifs Par L'esrb
Mild Lyrics Mild Suggestive Themes Join the Community at Chansons grossières Joignez-vous à la Communauté au Thèmes légèrement suggestifs Únase a la Comunidad www.konami.com/kraie2 © 2008 Konami Digital Entertainment Co., Inc. “BEMANI”, “DanceDanceRevolution”, “DanceDanceRevolution Online Interactions Not Rated by the ESRB Universe 3” KONAMI is a registered trademark of KONAMI CORPORATION. Microsoft, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of the Microsoft group of companies and are used under license from Microsoft. Les échanges en ligne ne sont pas classés par l’ESRB WARNING Before playing this game, read the Xbox 360® Instruction Manual and any peripheral manuals for important safety and health information. Keep all TABLE OF CONTENTS manuals for future reference. For replacement manuals, see www.xbox.com/support or call Xbox Customer Support. CONTROLS .......................................................................................... 2 MAIN MENU ....................................................................................... 4 Important Health Warning About Playing Video Games PREPARE TO SING ............................................................................ 5 Photosensitive seizures A very small percentage of people may experience a seizure when exposed to certain HOW TO PLAY .................................................................................... 8 visual images, including flashing lights or patterns that may appear in video games. Even people who have no history of seizures -
Game Developer’S Advice the Fine Art of for the Industry’S Sake? for the Great Job Hunt Corel Painter X
>> PROFESSIONAL CAREER ADVANCEMENT ISSUE MAY 2007 THE LEADING GAME INDUSTRY MAGAZINE >>A WHOLE LOTTA COLLADA >>MOVING ON UP >>PRODUCT REVIEW STANDARD FILE FORMAT GAME DEVELOPER’S ADVICE THE FINE ART OF FOR THE INDUSTRY’S SAKE? FOR THE GREAT JOB HUNT COREL PAINTER X POSTMORTEM: ELEBITSKONAMI’S ¼ËÉ9gÉÛпÉP¿g9ËÃÉ Ù9ËÉËÉGgPgÉ¿g9ËÛÉ Larger data sets and escalating build times are the harsh realities that face anyone trying to achieve a greater sense of realism in 3D simulations and games. That’s why SGI and PipelineFX have teamed to deliver a scalable, easy-to-deploy render management solution—including SGI® Altix® XE integrated server systems built on Quad-Core Intel® Xeon® 5300 processors and Qube!™ software from PipelineFX—that can move projects from rendering to reality in no time. Read how you can accelerate your rendering workflow with our new White Paper, “Managing Rich-Media Workflows,” at www.sgi.com/go/create ©Ïß߯É,ÉÉ¿zËÃÉ¿gÃg¿Øg^É,ÉÃÉ9ÉË¿9^g9¿ÉsÉ,PÉ¿9§PÃ[ÉP[ÉÉËgÉ.Ëg^É,Ë9ËgÃÉ9^È¿ÉËg¿ÉPÐË¿gÃÉÙ¿^Ù^gÉ Ëg[ÉËgÉz[É5g[É9^É5gÉÃ^gÉ9¿gÉË¿9^g9¿ÃɿɿgzÃËg¿g^ÉË¿9^g9¿ÃÉsÉËgÉ ¿§¿9ËÉ¿ÉËÃÉÃÐGÃ^9¿gÃÉÉËgÉ.Ëg^É,Ë9ËgÃÉ9^ÉËg¿ÉPÐË¿gà -gÉ)§gg5É9^É*ÐGgqÉzÃÉ9¿gÉË¿9^g9¿ÃÉsÉ)§gg5[É [ÉÐÐ[É9Ù9 []CONTENTS MAY 2007 VOLUME 14, NUMBER 5 PROFESSIONAL CAREER GUIDE 7 FEATURE Moving On Up A career move doesn’t always involve leaving a company. Developers have a bounty of choices within reach, from changing job titles to moving to a different studio within the same company.