Electrical Engineering & Computer Science Faculty Works Electrical Engineering & Computer Science 6-2013 3D Virtual Worlds and the Metaverse: Current Status and Future Possibilities John David N. Dionisio Loyola Marymount University,
[email protected] William G. Burns III Richard Gilbert Loyola Marymount University Follow this and additional works at: https://digitalcommons.lmu.edu/cs_fac Part of the Graphics and Human Computer Interfaces Commons Recommended Citation Dionisio, J. D. N., Burns III,W. G., and Gilbert, R. 2013. 3D virtual worlds and the metaverse: Current status and future possibilities. ACM Computing Surveys 45, 3, Article 34 (June 2013), 38 pages. DOI: http://dx.doi.org/10.1145/2480741.2480751 This Article is brought to you for free and open access by the Electrical Engineering & Computer Science at Digital Commons @ Loyola Marymount University and Loyola Law School. It has been accepted for inclusion in Electrical Engineering & Computer Science Faculty Works by an authorized administrator of Digital Commons@Loyola Marymount University and Loyola Law School. For more information, please contact
[email protected]. 3D Virtual Worlds and the Metaverse: Current Status and Future Possibilities JOHN DAVID N. DIONISIO, Loyola Marymount University WILLIAM G. BURNS III, Object Interoperability Lead for IEEE Virtual World Standard Group RICHARD GILBERT, Loyola Marymount University Moving from a set of independent virtual worlds to an integrated network of 3D virtual worlds or Metaverse rests on progress in four areas: immersive