Polish Version English Version

Total Page:16

File Type:pdf, Size:1020Kb

Polish Version English Version POLISH VERSION ENGLISH VERSION FORMULARZ DLA CZŁONKA ZARZĄDU/RADY FORM FOR A MEMBER OF THE MANAGEMENT NADZORCZEJ EMITENTA BOARD/SUPERVISORY BOARD OF THE ISSUER 1) imię, nazwisko, zajmowane stanowisko 1) name, surname, position or functions held as lub funkcje pełnione w ramach emitenta the issuer and the expiration date of the term oraz termin upływu kadencji, na jaką dana for which the person was appointed osoba została powołana Mr. David Jaffe; Pan David Jaffe; Position held: Member of the Supervisory Board of Zajmowane Stanowisko: Członek Rady Nadzorczej Movie Games S.A. Movie Games S.A. Other functions held within the Company: None. Inne funkcje pełnione w ramach Spółki: Brak The joint term of office of the Supervisory Board is 5 Wspólna Kadencja Rady Nadzorczej trwa 5 lat; years. 2) opis kwalifikacji i doświadczenia 2) description of qualifications and professional zawodowego experience Absolwent University of Southern California w Los Graduate of University of Southern California in Los Angeles. Uznany na całym świecie twórca oraz Angeles. Internationally considered game developer pomysłodawca gier, najbardziej znany z reżyserii and creator, best known for directing the Twisted serii „Twisted Metal” oraz „God of War”. Metal and God of War series. Gry Twisted Metal: Black i God of War znalazły się w Twisted Metal: Black and God of War were both rankingu IGN "Top 25 PS2 Games of All Time", przy ranked in IGN's "Top 25 PS2 Games of All Time", with czym Twisted Metal: Black zajął dziewiąte miejsce, Twisted Metal: Black taking ninth place and God of zaś God of War zdobyło pierwsze miejsce jako War winning first place as the best exsclusive PS2 najlepsza gra exsclusive na PS2 wszech czasów. game of all time. Cała seria została sprzedana w liczbie 51 mln The entire series has sold 51 million copies. David Jaffe egzemplarzy. David Jaffe współpracował z Sony worked with Sony Interactive Entertainment, with Interactive Entertainment, z którym rozstał się w which he parted ways in 2007 to found the "Eat Sleep 2007 roku by założyć studio „Eat Sleep Play”. Studio Play" studio. The studio signed a long-term agreement podpisało wieloletnią umowę z Sony na tworzenie with Sony to develop games exclusively for the gier wyłącznie na platformy PlayStation. PlayStation platform. 3) wskazanie działalności wykonywanej 3) indication of the activity performed by the przez daną osobę poza emitentem, gdy given person in addition outside the issuer, if działalność ta ma istotne znaczenie dla this activity is significant for the issuer: emitenta: Obecnie David Jaffe zajmuje się prowadzeniem David Jaffe currently runs the channel, Gabbin' + kanału, Gabbin' + Games, dawniej The Jaffe Stream, Games, formerly The Jaffe Stream, via Twitch and za pośrednictwem portalu Twitch i YouTube. Kanał YouTube. The channel is used to communicate with służy do komunikacji z publicznością w celu the audience to discuss, among other things, the omawiania m.in. bieżącej sytuacji w branży gier current state of the video game industry and world wideo oraz wydarzeń na świecie. events. 4) wskazanie wszystkich spółek prawa 4) indication of all commercial law companies handlowego, w których, w okresie co in which, for at least the last three years, a najmniej ostatnich trzech lat, dana osoba given person was a member of the management była członkiem organów zarządzających or supervisory bodies or a partner, indicating lub nadzorczych albo wspólnikiem, ze wskazaniem, czy dana osoba nadal pełni whether a given person still serves in the bodies funkcje w organach lub jest nadal or is still a partner: wspólnikiem: nie dotyczy does not concern 5) informacje na temat prawomocnych wyroków z ostatnich pięciu lat, o których 5) information on final judgments in the last mowa w art. 18 § 2 Kodeksu spółek five years, referred to in Article 18 § 2 of the handlowych lub przestępstwa określone w Code of Commercial Companies or for the Ustawie o obrocie, Ustawie o ofercie lub crimes specified in the Act on Trading, the Act ustawie z dnia 26 października 2000 r. o on Public Offering or the Act of 26 October 2000 giełdach towarowych, albo za analogiczne on Commodity Exchanges, or for analogous przestępstwa w rozumieniu przepisów crimes under foreign law, as well as information prawa obcego, oraz na temat otrzymanych on court prohibitions received in the l ast five w ostatnich pięciu latach sądowych years to act as a member of managing or zakazów działania jako członek organów supervisory bodies in commercial companies: zarządzających lub nadzorczych w spółkach prawa handlowego: nie dotyczy does not concern 6) szczegóły wszystkich przypadków 6) details of all bankruptcies, restructurings, upadłości, restrukturyzacji, zarządu receiverships, or liquidations, during at least komisarycznego lub likwidacji, w okresie the last five years, of entities in which the co najmniej ostatnich pięciu lat, w person has served as a member of the odniesieniu do podmiotów, w których management or supervisory body dana osoba pełniła funkcje członka organu zarządzającego lub nadzorczego nie dotyczy does not concern 7) informację, czy dana osoba prowadzi 7) information whether a given person działalność, która jest konkurencyjna w conducts activities competitive to the business stosunku do działalności emitenta, oraz of the issuer, and whether the person is a czy jest wspólnikiem konkurencyjnej partner in a competitive civil partnership or spółki cywilnej lub osobowej albo partnership, a member of the governing bodies członkiem organu spółki kapitałowej lub in a company, or a member of the governing członkiem organu jakiejkolwiek bodies in any other competitive legal entity konkurencyjnej osoby prawnej nie dotyczy does not concern 8) informację, czy dana osoba figuruje w rejestrze dłużników niewypłacalnych, 8) information whether a given person is prowadzonym na podstawie ustawy z dnia entered in the register of insolvent debtors kept 20 sierpnia 1997 r. o Krajowym Rejestrze based on the Act of 20 August 1997 on the Sądowym National Court Register nie dotyczy does not concern .
Recommended publications
  • The Videogame Style Guide and Reference Manual
    The International Game Journalists Association and Games Press Present THE VIDEOGAME STYLE GUIDE AND REFERENCE MANUAL DAVID THOMAS KYLE ORLAND SCOTT STEINBERG EDITED BY SCOTT JONES AND SHANA HERTZ THE VIDEOGAME STYLE GUIDE AND REFERENCE MANUAL All Rights Reserved © 2007 by Power Play Publishing—ISBN 978-1-4303-1305-2 No part of this book may be reproduced or transmitted in any form or by any means – graphic, electronic or mechanical – including photocopying, recording, taping or by any information storage retrieval system, without the written permission of the publisher. Disclaimer The authors of this book have made every reasonable effort to ensure the accuracy and completeness of the information contained in the guide. Due to the nature of this work, editorial decisions about proper usage may not reflect specific business or legal uses. Neither the authors nor the publisher shall be liable or responsible to any person or entity with respects to any loss or damages arising from use of this manuscript. FOR WORK-RELATED DISCUSSION, OR TO CONTRIBUTE TO FUTURE STYLE GUIDE UPDATES: WWW.IGJA.ORG TO INSTANTLY REACH 22,000+ GAME JOURNALISTS, OR CUSTOM ONLINE PRESSROOMS: WWW.GAMESPRESS.COM TO ORDER ADDITIONAL COPIES OF THE VIDEOGAME STYLE GUIDE AND REFERENCE MANUAL PLEASE VISIT: WWW.GAMESTYLEGUIDE.COM ACKNOWLEDGEMENTS Our thanks go out to the following people, without whom this book would not be possible: Matteo Bittanti, Brian Crecente, Mia Consalvo, John Davison, Libe Goad, Marc Saltzman, and Dean Takahashi for editorial review and input. Dan Hsu for the foreword. James Brightman for his support. Meghan Gallery for the front cover design.
    [Show full text]
  • Twisted Metal Black Ps2 Iso Ntsc
    Twisted metal black ps2 iso ntsc The fifth game of the Twisted Metal franchise. It occurs outside of the 'normal' continuity and has a much darker tone than the previous games. 's game information and ROM (ISO) download page for Twisted Metal - Black (Sony Playstation 2). Download Twisted Metal - Black (USA) ROM / ISO for PlayStation 2 (PS2) from Rom Hustler. % Fast Download. Download the Twisted Metal - Black (USA) ROM for Playstation 2/PS2. Filename: Twisted Metal - Black (USA).7z. Works with Android, PC/Windows, and Mac OS. Hola todos, en este video les muestro como descargar el Twisted metal black para ps2 en formato iso listo. ISO download page for the game: Twisted Metal: Black (PS2) - File: Twisted Metal - Black (USA).torrent - g: ntsc. Descargar Twisted Metal Black para PlayStation 2 en formato ISO región NTSC y PAL en Español multilenguaje por MEGA sin torrent. Download the game Twisted Metal - Black USA ISO for PS2 / Sony PlayStation 2. Free and instant g: ntsc. Twisted Metal Black ID SCUS_ 46;01 Enable Code BC 0C Infinite Ammo BA 03E BA Download Twisted Metal Black Torrent PS2 é a versão para PS2 de um dos melhores games de destruição de carros Torrent Games PS1 PS2 PS3 PSP. Twisted Metal Black PS2 Iso free download For PCSX2 Pc and mobile . Iso Zone Formato: Download Twisted Metal: Black PS2 NTSC ISO torrent from games. Twisted Metal: Black (denominado como TMB) es la version para PlayStation 2 de la serie de videojuegos Twisted Metal, un juego de lucha de. Download free Twisted metal black ps2 iso, PS2, iSO, mD5 Calculator by FPS Limit Changed: 50,00 fps (UpdateVSyncRate) Mode Changed to ntsc.
    [Show full text]
  • Download Twisted Metal 4: Official Strategy Guide Free Ebook
    TWISTED METAL 4: OFFICIAL STRATEGY GUIDE DOWNLOAD FREE BOOK Joel Durham | 96 pages | 01 Jan 2000 | Prima Publishing, U.S. | 9780761523185 | English | Rocklin, United States Twisted Metal 4 – Guides and FAQs Featuring a brand new focus for the series and developed by Eat Sleep Play a company headed by David Jaffe, the creator of the franchiseTwisted Metal is the first major installment in the Twisted Metal franchise since Black over a decade earlier. Once it does, flee from the monster truck while Sweet Tooth's partner rigs the explosives. Grimm the opportunity to go back in time and stop his father's accident, hopefully changing his own life for the better in the Twisted Metal 4: Official Strategy Guide. It will eventually blow up. See details for additional description. Calypso grants her wish W" for the sake of cleanliness. Once the Sweet Tooth head has been destroyed, drive into its broken mouth. With these things in mind, apply the same strategy as before. Drive into them to heal yourself. Your health bar is located on the bottom right Twisted Metal 4: Official Strategy Guide of the screen. Most Popular Guides on CheatCodes. You need to get to Twisted Metal 4: Official Strategy Guide detonation switch at the end, remember Story A. Successfully complete the game once with any character. Show CheatCodes. Memorization is key, and of course, choosing a fast vehicle. Krista killed the doctor and then had a ceramic doll mask attached to her face to cover her scar. Once again, I'm recommending Sweet Tooth or the Outlaw.
    [Show full text]
  • 2006 DICE Program
    Welcome to the Academy of Interactive Arts and Sciences’® fifth annual D.I.C.E. Summit™. The Academy is excited to provide the forum for the interactive enter- tainment industry’s best and brightest to discuss the trends, opportunities and chal- lenges that drive this dynamic business. For 2006, we have assembled an outstanding line-up of speakers who, over the next few days, will be addressing some of the most provocative topics that will impact the creation of tomorrow’s video games. The D.I.C.E. Summit is the event where many of the industry’s leaders are able to discuss, debate and exchange ideas that will impact the video game business in the coming years. It is also a time to reflect on the industry’s most recent accomplish- ments, and we encourage every Summit attendee to join us on Thursday evening Joseph Olin, President for the ninth annual Interactive Achievement Awards®, held at The Joint at the Academy of Interactive Hard Rock Hotel. The creators of the top video games of the year will be honored Arts & Sciences for setting new standards in interactive entertainment. Thank you for attending this year’s D.I.C.E. Summit. We hope that this year’s confer- ence will provide you with ideas that spark your creative efforts throughout the year. The Academy’s Board of Directors Since its inception in 1996, the Academy of Interactive Arts and Sciences has relied on the leadership and direction of its board of directors. These men and women, all leaders of the interactive software industry, have volunteered their time and resources to help the Academy advance its mission of promoting awareness of the art and science of interactive games and entertainment.
    [Show full text]
  • Viewing the Critics
    REVIEWING THE CRITICS: EXAMINING POPULAR VIDEO GAME REVIEWS THROUGH A COMPARATIVE CONTENT ANALYSIS BEN GIFFORD Bachelor of Arts in Journalism Cleveland State University, Cleveland, OH May, 2009 submitted in partial fulfillment of requirements for the degree MASTER OF APPLIED COMMUNICATION THEORY AND METHODOLOGY at the CLEVELAND STATE UNIVERSITY May, 2013 THESIS APPROVAL SCHOOL OF COMMUNICATION This thesis has been approved for the School of Communication and the College of Graduate Studies by: ________________________________________________________________________ Thesis Committee Chairperson – print name ________________________________________________________________________ Signature School of Communication ________________________________________________________________________ (Date) ________________________________________________________________________ Committee Member – print name ________________________________________________________________________ Signature School of Communication ________________________________________________________________________ (Date) ________________________________________________________________________ Committee Member – print name ________________________________________________________________________ Signature School of Communication ________________________________________________________________________ (Date) ii In memory of Dr. Paul Skalski, You made friends wherever you went, and you are missed by all of them. iii ACKNOWLEDGEMENTS First, I would like to acknowledge to efforts of my original
    [Show full text]
  • Reformulating the Fourth Wall for Videogames
    Swinburne Research Bank http://researchbank.swinburne.edu.au Conway, S. (2010). A circular wall? Reformulating the fourth wall for videogames. Originally published in Journal of Gaming and Virtual Worlds, 2(2), 145–155. Available from: http://dx.doi.org/10.1386/jgvw.2.2.145_1 Copyright © 2010 Intellect Ltd. This is the author’s version of the work, posted here with the permission of the publisher for your personal use. No further distribution is permitted. You may also be able to access the published version from your library. The definitive version is available at http://www.intellectbooks.co.uk/. Swinburne University of Technology | CRICOS Provider 00111D | swinburne.edu.au A Circular Wall?: Reformulating the Fourth Wall for Videogames Steven Conway University of Bedfordshire Abstract Within videogame culture there are many references to famous breaks of the fourth wall; Psycho Mantis’ reading of the memory card in Metal Gear Solid, X- Men’s use of the Sega Megadrive’s reset button, Startropics’ use of the letter packaged with the game, and so on. Though cited by videogame media as brilliant breaks of the fourth wall, this article contends that such breaks, and numerous others, are not breaking the fourth wall at all; 'breaking' implies the shattering of the suspension of disbelief, the acknowledgement of the audience or self-referentiality. The hypothesis of this article is a new conception of the fourth wall in game- relevant terms, instead conceived as expansions and contractions of the magic circle. Expansions of the magic circle occur when the synthetic world of the game expands beyond the screen, encompassing the technological apparatus of the console/PC or the paratexts packaged with the game, so that the console, memory card, controller, or game manual momentarily become part of the fictional world.
    [Show full text]
  • Level Up! the Guide to Great Video Game Design
    Level Up! The Guide to Great Video Game Design 2nd Edition Scott Rogers This edition first published 2014 © 2014 John Wiley and Sons, Ltd. Registered office John Wiley & Sons Ltd, The Atrium, Southern Gate, Chichester, West Sussex, PO19 8SQ, United Kingdom For details of our global editorial offices, for customer services and for information about how to apply for permission to reuse the copyright material in this book please see our website at www.wiley.com. The right of the author to be identified as the author of this work has been asserted in accordance with the Copyright, Designs and Patents Act 1988. All rights reserved. No part of this publication may be reproduced, stored in a retrieval system, or transmitted, in any form or by any means, electronic, mechanical, photocopying, recording or otherwise, except as permitted by the UK Copyright, Designs and Patents Act 1988, without the prior permission of the publisher. Wiley also publishes its books in a variety of electronic formats. Some content that appears in print may not be available in electronic books. Designations used by companies to distinguish their products are often claimed as trademarks. All brand names and prod- uct names used in this book are trade names, service marks, trademarks or registered trademarks of their respective own- ers. The publisher is not associated with any product or vendor mentioned in this book. This publication is designed to provide accurate and authoritative information in regard to the subject matter covered. It is sold on the understanding that the publisher is not engaged in rendering professional services.
    [Show full text]
  • Lesestoff 1/2013 Editorial Seite 2 Inhalt
    2. Jahrgang | Ausgabe 1 | Q1/2013 | gamersglobal.de Editorial Dass diese erste Lesestoff-Ausgabe des Jah- Zwar erschienen im Februar und März etwas weniger res 2013 so viel später erschienen ist als User-Artikel auf GamersGlobal.de, dennoch bietet diese üblich, liegt an verschiedenen Gründen, Ausgabe des User-Magazins mit fast 90 Seiten erneut bei denen der Faktor Zeit eine nicht uner- ausreichend Stoff zum Lesen. Wie immer sollte für jeden hebliche Rolle spielt: Trotz Planung und Vorbereitung Geschmack etwas vorhanden sein. Interessiert ihr euch kam dies und das (ungewollt) dazwischen, und auch zum Beispiel für Filme, die auf Spiele basieren oder sich die Übernahme bestimmter einzelner Artikel-Inhalte be- generell um die Thematik des Spielens drehen, könnt deutete einen hohen zeitlichen Aufwand, den ich etwas ihr euch die Artikel der „Spiel/Film“-Reihe zu Gemüte unterschätzt hatte. Aber schließlich war die Fertigstel- führen, in denen euch zahlreiche Infos geboten werden. lung in Reichweite – das Ergebnis habt ihr nun virtuell vor euch „liegen“. Ebenfalls lesenswert und zudem sehr umfangreich sind unter anderem die Artikel „Vom Helden zum Kriegsver- Eine Neuerung erwartet euch beim Layout der Artikel: brecher“ und „Nur die Harten ...“. Geht es beim erstge- In den vergangenen Ausgaben begann fast jede Seite mit nannten Text vorrangig um das Spiel Spec Ops – The einem seitenbreiten Bild, zudem wurden ausschließlich Line sowie die Empfindungen und Beobachtungen des spaltenbreite Grafiken verwendet. Ab sofort wird diese Autors, dreht sich das zweite Beispiel um die Thematik etwas „starre“ Gestaltung dadurch aufgebrochen, indem des Hardcore-Gamings. versucht wird, ein wenig mehr Dynamik zu erzeugen. Das bedeutet, dass zum Beispiel ein Screenshot zentriert Nicht vergessen werden dürfen natürlich drei weitere Fol- oder ein Bild links- oder rechtsbündig sowie spaltenüber- gen der „Freakshow“-Reihe, zwei Android-Tests (Cheese greifend dargestellt wird.
    [Show full text]
  • God of War 2: 2 Pdf, Epub, Ebook
    GOD OF WAR 2: 2 PDF, EPUB, EBOOK Robert E. Vardeman | 320 pages | 19 Feb 2013 | Titan Books Ltd | 9780857680891 | English | London, United Kingdom God of War 2: 2 PDF Book Applicants for Senior Combat Designer "Must have knowledge of God of War and be able to speak in depth about the combat systems, mechanics and enemies". Do you like this video? Set-pieces and large scale epic moments were reworked "so that each battle you have really feels epic and unique. Archived from the original on December 18, Kratos is slowly dragged to the Underworld, but is saved by the Titan Gaia. Many consider it to be one of PlayStation 2's best games, and also one of the best action games of all time. IGN YouTube channel. A new mode, called Arena of the Fates, allows players to set difficulty levels and choose their own opponents to improve their skills. Zeus was afraid Kratos would usurp him, just as Zeus had usurped his own father, Cronos. Before she dies, Athena reveals that Kratos is actually Zeus' son. As a defeated Zeus encourages his fellow Gods to help him kill the now rogue Kratos, the Titans return to Kratos' time, angry and vengeful they climb Mount Olympus to kill Zeus and the Gods. May 5, After they refuse his request to alter time, Kratos battles them. The story of God of War 2 is amazing. The Sisters of Fate are given more story instead of only being the next to last boss fight of the game. From Wikipedia, the free encyclopedia.
    [Show full text]
  • Teaching and Motivating Players Through Failure in Difficult Games Anthony Bushner Purdue University
    Purdue University Purdue e-Pubs Open Access Theses Theses and Dissertations January 2015 Press A to Retry: Teaching and Motivating Players Through Failure in Difficult Games Anthony Bushner Purdue University Follow this and additional works at: https://docs.lib.purdue.edu/open_access_theses Recommended Citation Bushner, Anthony, "Press A to Retry: Teaching and Motivating Players Through Failure in Difficult Games" (2015). Open Access Theses. 1095. https://docs.lib.purdue.edu/open_access_theses/1095 This document has been made available through Purdue e-Pubs, a service of the Purdue University Libraries. Please contact [email protected] for additional information. Graduate School Form 30 Updated 1/15/2015 PURDUE UNIVERSITY GRADUATE SCHOOL Thesis/Dissertation Acceptance This is to certify that the thesis/dissertation prepared By Anthony Bushner Entitled Press A to Retry: Teaching and Motivating Players Through Failure in Difficult Games For the degree of Master of Arts Is approved by the final examining committee: Samantha Blackmon Chair Nathan Johnson Co-chair Thomas Rickert Co-chair Michael Salvo To the best of my knowledge and as understood by the student in the Thesis/Dissertation Agreement, Publication Delay, and Certification Disclaimer (Graduate School Form 32), this thesis/dissertation adheres to the provisions of Purdue University’s “Policy of Integrity in Research” and the use of copyright material. Samantha Blackmon Approved by Major Professor(s): Nancy J. Petterson 07/24/2015 Approved by: Head of the Departmental Graduate Program Date i PRESS A TO RETRY: TEACHING AND MOTIVATING PLAYERS THROUGH FAILURE IN DIFFICULT GAMES A Thesis Submitted to the Faculty of Purdue University by Anthony James Bushner In Partial Fulfillment of the Requirements for the Degree of Master of Arts August 2015 Purdue University West Lafayette, Indiana ii To my family and the countless other networks that support me in all that I do.
    [Show full text]
  • Twisted Metal" Gamers Get Shot at Real Gunplay 10 February 2012
    "Twisted Metal" gamers get shot at real gunplay 10 February 2012 message laced with billingsgate and demonstration shots. "You want to take a shot?" he asked rhetorically. "You know you do." Remote-controlled shooting will commence when the latest version of "Twisted Metal" is released on February 14th and continue for two days with the goal of blasting the ice cream truck into oblivion, according to Jaffe. Sony presents videogame "Twisted Metal" in Los The videogame developed by Eat Sleep Play studio Angeles in 2010. Fans of "Twisted Metal" will get to is tailored for play exclusively on PlayStation 3 welcome a long-awaited sequel of the car-battle consoles from Sony, which is publishing the title. videogame with a real-world bang by blasting an ice cream truck to bits with a machine gun. (c) 2012 AFP Fans of "Twisted Metal" will get to welcome a long- awaited sequel of the car-battle videogame with a real-world bang by blasting an ice cream truck to bits with a machine gun. Game director and self-described "alleged psychopath" David Jaffe invited the title's cult-like fans to help destroy an ice cream truck with gunfire to celebrate the "epic return of gaming's most sick, depraved franchise." People can sign up at website shootmytruck.com for chances to remotely control a fully-automatic weapon mounted near an ice cream truck parked in patch of US desert, according to Jaffe. The vehicle targeted for ballistic destruction was modeled after a truck driven by trademark "Twisted Metal" killer clown Sweet Tooth in every version of the game since the franchise launched in 1995.
    [Show full text]
  • Examining Popular Video Game Reviews Through a Comparative Content Analysis
    Cleveland State University EngagedScholarship@CSU ETD Archive 2013 Reviewing the Critics: Examining Popular Video Game Reviews Through a Comparative Content Analysis Ben Gifford Cleveland State University Follow this and additional works at: https://engagedscholarship.csuohio.edu/etdarchive Part of the Communication Commons How does access to this work benefit ou?y Let us know! Recommended Citation Gifford, Ben, "Reviewing the Critics: Examining Popular Video Game Reviews Through a Comparative Content Analysis" (2013). ETD Archive. 578. https://engagedscholarship.csuohio.edu/etdarchive/578 This Thesis is brought to you for free and open access by EngagedScholarship@CSU. It has been accepted for inclusion in ETD Archive by an authorized administrator of EngagedScholarship@CSU. For more information, please contact [email protected]. REVIEWING THE CRITICS: EXAMINING POPULAR VIDEO GAME REVIEWS THROUGH A COMPARATIVE CONTENT ANALYSIS BEN GIFFORD Bachelor of Arts in Journalism Cleveland State University, Cleveland, OH May, 2009 submitted in partial fulfillment of requirements for the degree MASTER OF APPLIED COMMUNICATION THEORY AND METHODOLOGY at the CLEVELAND STATE UNIVERSITY May, 2013 THESIS APPROVAL SCHOOL OF COMMUNICATION This thesis has been approved for the School of Communication and the College of Graduate Studies by: ________________________________________________________________________ Thesis Committee Chairperson – print name ________________________________________________________________________ Signature School of Communication
    [Show full text]