High Performance Molecular Visualization: In-Situ and Parallel Rendering with EGL
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GLSL 4.50 Spec
The OpenGL® Shading Language Language Version: 4.50 Document Revision: 7 09-May-2017 Editor: John Kessenich, Google Version 1.1 Authors: John Kessenich, Dave Baldwin, Randi Rost Copyright (c) 2008-2017 The Khronos Group Inc. All Rights Reserved. This specification is protected by copyright laws and contains material proprietary to the Khronos Group, Inc. It or any components may not be reproduced, republished, distributed, transmitted, displayed, broadcast, or otherwise exploited in any manner without the express prior written permission of Khronos Group. You may use this specification for implementing the functionality therein, without altering or removing any trademark, copyright or other notice from the specification, but the receipt or possession of this specification does not convey any rights to reproduce, disclose, or distribute its contents, or to manufacture, use, or sell anything that it may describe, in whole or in part. Khronos Group grants express permission to any current Promoter, Contributor or Adopter member of Khronos to copy and redistribute UNMODIFIED versions of this specification in any fashion, provided that NO CHARGE is made for the specification and the latest available update of the specification for any version of the API is used whenever possible. Such distributed specification may be reformatted AS LONG AS the contents of the specification are not changed in any way. The specification may be incorporated into a product that is sold as long as such product includes significant independent work developed by the seller. A link to the current version of this specification on the Khronos Group website should be included whenever possible with specification distributions. -
The Opengl Graphics System
OpenGL R ES Native Platform Graphics Interface (Version 1.0) Editor: Jon Leech Copyright c 2002-2003 Promoters of the Khronos Group (3Dlabs, ARM Ltd., ATI Technologies, Inc., Discreet, Ericsson Mobile, Imagination Technologies Group plc, Motorola, Inc., Nokia, Silicon Graphics, Inc., SK Telecom, and Sun Microsystems). This document is protected by copyright, and contains information proprietary to The Khronos Group. Any copying, adaptation, distribution, public performance, or public display of this document without the express written consent of the copy- right holders is strictly prohibited. The receipt or possession of this document does not convey any rights to reproduce, disclose, or distribute its contents, or to manu- facture, use, or sell anything that it may describe, in whole or in part. R This document is a derivative work of ”OpenGL Graphics with the X Window System (Version 1.4)”. Silicon Graphics, Inc. owns, and reserves all rights in, the latter document. OpenGL is a registered trademark, and OpenGL ES is a trademark, of Silicon Graphics, Inc. Contents 1 Overview 1 2 EGL Operation 2 2.1 Native Window System and Rendering APIs . 2 2.1.1 Scalar Types . 2 2.1.2 Displays . 3 2.2 Rendering Contexts and Drawing Surfaces . 3 2.2.1 Using Rendering Contexts . 4 2.2.2 Rendering Models . 4 2.2.3 Interaction With Native Rendering . 4 2.3 Direct Rendering and Address Spaces . 5 2.4 Shared State . 5 2.4.1 Texture Objects . 6 2.5 Multiple Threads . 6 2.6 Power Management . 7 3 EGL Functions and Errors 8 3.1 Errors . -
Journal of Molecular Graphics and Modelling 73 (2017) 179–190
Journal of Molecular Graphics and Modelling 73 (2017) 179–190 Contents lists available at ScienceDirect Journal of Molecular Graphics and Modelling journa l homepage: www.elsevier.com/locate/JMGM Combined Monte Carlo/torsion-angle molecular dynamics for ensemble modeling of proteins, nucleic acids and carbohydrates a b c d,1 Weihong Zhang , Steven C. Howell , David W. Wright , Andrew Heindel , e a, b, Xiangyun Qiu , Jianhan Chen ∗, Joseph E. Curtis ∗∗ a Kansas State University, Manhattan, KS, USA b NIST Center for Neutron Research, 100 Bureau Drive, Gaithersburg, MD, USA c Centre for Computational Science, Department of Chemistry, University College London, 10 Gordon St., London, UK d James Madison University, Department of Chemistry & Biochemistry, Harrisonburg, VA, USA e Department of Physics, The George Washington University, Washington, DC, USA a r t i c l e i n f o a b s t r a c t Article history: We describe a general method to use Monte Carlo simulation followed by torsion-angle molecular dynam- Received 13 October 2016 ics simulations to create ensembles of structures to model a wide variety of soft-matter biological systems. Received in revised form 19 January 2017 Our particular emphasis is focused on modeling low-resolution small-angle scattering and reflectivity Accepted 17 February 2017 structural data. We provide examples of this method applied to HIV-1 Gag protein and derived fragment Available online 23 February 2017 proteins, TraI protein, linear B-DNA, a nucleosome core particle, and a glycosylated monoclonal antibody. This procedure will enable a large community of researchers to model low-resolution experimental data MSC: with greater accuracy by using robust physics based simulation and sampling methods which are a 00-01 99-00 significant improvement over traditional methods used to interpret such data. -
Biological Sciences 1
Biological Sciences 1 BIOL UN3208 Introduction to Evolutionary Biology or EEEB UN2001 BIOLOGICAL SCIENCES Environmental Biology I: Elements to Organisms. Departmental Office: 600 Fairchild, 212-854-4581; Interested students should consult listings in other departments for [email protected]; [email protected] courses related to biology. For courses in environmental studies, see listings for Earth and environmental sciences or for ecology, evolution, Director of Undergraduate Studies, Undergraduate Programs and and environmental biology. For courses in human evolution, see listings Laboratories: for anthropology or for ecology, evolution, and environmental biology. Prof. Deborah Mowshowitz, 744D Mudd; 212-854-4497; For courses in the history of evolution, see listings for history and for [email protected] philosophy of science. For a list of courses in computational biology and genomics, visit http://systemsbiology.columbia.edu/courses. Biology Major and Concentration Advisers: For a list of current biology, biochemistry, biophysics, and neuroscience and behavior advisers, please visit http://biology.columbia.edu/ Advanced Placement programs/advisors Transfer Credit A-F: Prof. Alice Heicklen, 744B Mudd; [email protected] Transfer credits granted toward the degree are not automatically counted G-O: Prof. Mary Ann Price, 744A Mudd; [email protected] toward the major. The department determines which transfer credits P-Z: Prof. Tulle Hazelrigg, 753A Mudd, [email protected] can be counted toward the major. For most majors, at least four biology Backup Advisor: Prof. Deborah Mowshowitz, 744D Mudd; 212-854-4497; or biochemistry courses and at least 18 credits of the total (biology, [email protected] biochemistry, math, physics, and chemistry) must be taken at Columbia. -
CCP4 Molecular Graphics Documentation Contents Documentation On-Line Documentation Tutorials Ccp4mg Home Contents Quick Reference Print Version Contact References
CCP4 Molecular Graphics file:///E:/ccp4mg-win/help/index.html CCP4 Molecular Graphics Documentation Contents Documentation On-line Documentation Tutorials CCP4mg Home Contents Quick Reference Print version Contact References Documentation Contents General Graphics Window - mouse bindings and short cuts The Tools menu The View menu Projects - data organisation Installation of support programs Molecular models Reading coordinate files and atom typing The Coordinate Model Interface Atom selection Structure Analysis Surfaces and Electrostatic Potentials Symmetry Related Models Animations Other types of data Electron density maps Vectors Electron density in GAUSSIAN cube format Text and imported images Applications Superpose automatic protein superposition and interactive superposition of any structures Presentation Graphics Picture Wizard set up complex pictures quickly Movies Presentations Geometry Run Coot Other utilities Web tools History and Scripting Editing and Saving Files PDF Creator - PDF4Free v2.0 http://www.pdf4free.com 1 of 3 01/11/2007 18:42 CCP4 Molecular Graphics file:///E:/ccp4mg-win/help/index.html Lighting Saving the program status Picture Definition Files (also Object attributes and Introduction to Python) Making presentations Quick Reference See Display Table for general overview of the display table. For information on specific type of data click the appropriate data type in the File list below. File Tools View Applications Coordinate Files General tools General tools Movies Downloading Coordinate .. .. Superpose Files Read electron density Picture Save/restore view Lighting map/MTZ Wizard Read QM maps Save/restore status Transparency Geometry Add vectors/labels Picture definition files View from Rotate,translate,align Add image History and Scripting view Add legend Presentation/Notebook RocknRoll Add crystal List monomer definition Model definition file Preferences Open presentation Tutorials Output screen image Windows Bring a 'lost' window to the front. -
Coot: Model-Building Tools for Molecular Graphics Crystallography ISSN 0907-4449
research papers Acta Crystallographica Section D Biological Coot: model-building tools for molecular graphics Crystallography ISSN 0907-4449 Paul Emsley* and Kevin Cowtan CCP4mg is a project that aims to provide a general-purpose Received 26 February 2004 tool for structural biologists, providing tools for X-ray Accepted 4 August 2004 structure solution, structure comparison and analysis, and York Structural Biology Laboratory, University of York, Heslington, York YO10 5YW, England publication-quality graphics. The map-®tting tools are avail- able as a stand-alone package, distributed as `Coot'. Correspondence e-mail: [email protected] 1. Introduction Molecular graphics still plays an important role in the deter- mination of protein structures using X-ray crystallographic data, despite on-going efforts to automate model building. Functions such as side-chain placement, loop, ligand and fragment ®tting, structure comparison, analysis and validation are routinely performed using molecular graphics. Lower Ê resolution (dmin worse than 2.5 A) data in particular need interactive ®tting. The introduction of FRODO (Jones, 1978) and then O (Jones et al., 1991) to the ®eld of protein crystallography was in each case revolutionary, each in their time breaking new ground in demonstrating what was possible with the current hardware. These tools allowed protein crystallographers to enjoy what is widely held to be the most thrilling part of their work: giving birth (as it were) to a new protein structure. The CCP4 program suite (Collaborative Computational Project, Number 4, 1994) is an integrated collection of software for macromolecular crystallography, with a scope ranging from data processing to structure re®nement and validation. -
Architecture De Dataflow Pour Des Systèmes Modulaires Et Génériques De Simulation De Plante Christophe Pradal
Architecture de dataflow pour des systèmes modulaires et génériques de simulation de plante Christophe Pradal To cite this version: Christophe Pradal. Architecture de dataflow pour des systèmes modulaires et génériques desim- ulation de plante. Modélisation et simulation. Université Montpellier, 2019. Français. NNT : 2019MONTS034. tel-02879776 HAL Id: tel-02879776 https://tel.archives-ouvertes.fr/tel-02879776 Submitted on 24 Jun 2020 HAL is a multi-disciplinary open access L’archive ouverte pluridisciplinaire HAL, est archive for the deposit and dissemination of sci- destinée au dépôt et à la diffusion de documents entific research documents, whether they are pub- scientifiques de niveau recherche, publiés ou non, lished or not. The documents may come from émanant des établissements d’enseignement et de teaching and research institutions in France or recherche français ou étrangers, des laboratoires abroad, or from public or private research centers. publics ou privés. THESE POUR OBTENIR LE GRADE DE DOCTEUR DE L’UNIVERSITE DE MONTPELLIER PAR LA VALIDATION DES ACQUIS DE L’EXPERIENCE Année universitaire 2018-2019 En Informatique École doctorale I2S – Information, Structures, Systèmes Unité de recherche UMR AGAP – Université de Montpellier SYNTHÈSE DES TRAVAUX DE RECHERCHE Architecture de Dataflow pour des systèmes modulaires et génériques de simulation de plante Présentée par Christophe PRADAL Le 17 juillet 2019 Référent : Christophe GODIN RAPPORT DE GESTION Devant le jury composé de Christophe GODIN, Directeur de recherche, Inria, Lyon -
Khronos Open API Standards for Mobile Graphics, Compute And
Open API Standards for Mobile Graphics, Compute and Vision Processing GTC, March 2014 Neil Trevett Vice President Mobile Ecosystem, NVIDIA President Khronos © Copyright Khronos Group 2014 - Page 1 Khronos Connects Software to Silicon Open Consortium creating ROYALTY-FREE, OPEN STANDARD APIs for hardware acceleration Defining the roadmap for low-level silicon interfaces needed on every platform Graphics, compute, rich media, vision, sensor and camera processing Rigorous specifications AND conformance tests for cross- vendor portability Acceleration APIs BY the Industry FOR the Industry Well over a BILLION people use Khronos APIs Every Day… © Copyright Khronos Group 2014 - Page 2 Khronos Standards 3D Asset Handling - 3D authoring asset interchange - 3D asset transmission format with compression Visual Computing - 3D Graphics - Heterogeneous Parallel Computing Over 100 companies defining royalty-free APIs to connect software to silicon Camera Control API Acceleration in HTML5 - 3D in browser – no Plug-in - Heterogeneous computing for JavaScript Sensor Processing - Vision Acceleration - Camera Control - Sensor Fusion © Copyright Khronos Group 2014 - Page 3 The OpenGL Family OpenGL 4.4 is the industry’s most advanced 3D API Cross platform – Windows, Linux, Mac, Android Foundation for productivity apps Target for AAA engines and games The most pervasively available 3D API – 1.6 Billion devices and counting Almost every mobile and embedded device – inc. Android, iOS Bringing proven desktop functionality to mobile JavaScript binding to OpenGL -
Understanding Performance of Protein Structural Classifiers
Understanding Performance of Protein Structural Classifiers Alper Sarikaya∗ Danielle Albers† Michael Gleicher‡ University of Wisconsin – Madison University of Wisconsin – Madison University of Wisconsin – Madison ABSTRACT of proteins. The individual molecular detail view shows a surface- Many bioinformatics applications utilize machine learning tech- abstracted three-dimensional view of the protein, providing a scaf- niques to create models for predicting which parts of proteins will fold to display data mapped to the surface in a manner similar to bind to targets. Understanding the results of these protein surface canonical molecular graphics applications such as PyMol [3]. How- binding classifiers is challenging, as the individual answers are em- ever, we group spatially-congruent results on the molecular surface bedded spatially on the surface of the molecules, yet the perfor- to help collapse the data into a small set of regions that supports mance needs to be understood over an entire corpus of molecules. interactive and guided exploration. Our analytical approach is real- In this project, we introduce a multi-scale approach for assessing ized by a prototype that we have applied to various structural bind- the performance of these structural classifiers, providing coordi- ing classifiers. nated views for both corpus level overviews as well as spatially- 2 TASK ANALYSIS embedded results on the three-dimensional structures of proteins. Our problem domain focuses on proteins: large macro-molecules Keywords: J.3.1 [Computer Applications]: Life and Medical Sci- that are composed of 20 naturally-occurring amino acids (residues) ences — Biology and Genetics; chained together in sequence. The residues, in turn, fold over one another to form the conformation that governs the protein’s biolog- 1 INTRODUCTION ical and chemical function. -
The Opengl ES Shading Language
The OpenGL ES® Shading Language Language Version: 3.20 Document Revision: 12 246 JuneAugust 2015 Editor: Robert J. Simpson, Qualcomm OpenGL GLSL editor: John Kessenich, LunarG GLSL version 1.1 Authors: John Kessenich, Dave Baldwin, Randi Rost 1 Copyright (c) 2013-2015 The Khronos Group Inc. All Rights Reserved. This specification is protected by copyright laws and contains material proprietary to the Khronos Group, Inc. It or any components may not be reproduced, republished, distributed, transmitted, displayed, broadcast, or otherwise exploited in any manner without the express prior written permission of Khronos Group. You may use this specification for implementing the functionality therein, without altering or removing any trademark, copyright or other notice from the specification, but the receipt or possession of this specification does not convey any rights to reproduce, disclose, or distribute its contents, or to manufacture, use, or sell anything that it may describe, in whole or in part. Khronos Group grants express permission to any current Promoter, Contributor or Adopter member of Khronos to copy and redistribute UNMODIFIED versions of this specification in any fashion, provided that NO CHARGE is made for the specification and the latest available update of the specification for any version of the API is used whenever possible. Such distributed specification may be reformatted AS LONG AS the contents of the specification are not changed in any way. The specification may be incorporated into a product that is sold as long as such product includes significant independent work developed by the seller. A link to the current version of this specification on the Khronos Group website should be included whenever possible with specification distributions. -
The Opengl ES Shading Language
The OpenGL ES® Shading Language Language Version: 3.00 Document Revision: 6 29 January 2016 Editor: Robert J. Simpson, Qualcomm OpenGL GLSL editor: John Kessenich, LunarG GLSL version 1.1 Authors: John Kessenich, Dave Baldwin, Randi Rost Copyright © 2008-2016 The Khronos Group Inc. All Rights Reserved. This specification is protected by copyright laws and contains material proprietary to the Khronos Group, Inc. It or any components may not be reproduced, republished, distributed, transmitted, displayed, broadcast, or otherwise exploited in any manner without the express prior written permission of Khronos Group. You may use this specification for implementing the functionality therein, without altering or removing any trademark, copyright or other notice from the specification, but the receipt or possession of this specification does not convey any rights to reproduce, disclose, or distribute its contents, or to manufacture, use, or sell anything that it may describe, in whole or in part. Khronos Group grants express permission to any current Promoter, Contributor or Adopter member of Khronos to copy and redistribute UNMODIFIED versions of this specification in any fashion, provided that NO CHARGE is made for the specification and the latest available update of the specification for any version of the API is used whenever possible. Such distributed specification may be reformatted AS LONG AS the contents of the specification are not changed in any way. The specification may be incorporated into a product that is sold as long as such product includes significant independent work developed by the seller. A link to the current version of this specification on the Khronos Group website should be included whenever possible with specification distributions. -
Python Molecular Viewer
Python Molecular Viewer Written by Ruth Huey and Michel Sanner The Scripps Research Institute Molecular Graphics Laboratory 10550 N. Torrey Pines Rd. La Jolla, California 92037-1000 USA 11 October 2005 1 Contents Contents .......................................................................... 2 Introduction ..................................................................... 4 Before We Start….............................................................................4 FAQ – Frequently Asked Questions ..................................... 5 Exercise One: Getting Started: PMV Basics .......................... 7 Procedure: .......................................................................................8 Summary: what have we learned?....................................................12 Bonus Section: MSMS surfaces .......................................................13 Bonus Section: Binding Commands to Keys ......................................14 Hemolysin: Secondary Structure colored by Chain. .............. 16 Procedure: .....................................................................................16 Summary: what have we learned?....................................................20 Bonus Section: Color by Secondary Structure...................................21 Bonus Section: Measure hemolysin beta barrel.................................21 HIV Protease: Active Site Residues and Inhibitor ................. 23 Procedure: .....................................................................................24 Summary: