Unclassified DSTI/ICCP/IE(2004)13/FINAL
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GCLC-BT Conference 5 December 2005, London Competition Law and Media Content
GCLC-BT Conference 5 December 2005, London Competition Law and Media Content I. MORNING SESSION 9:00 – 9:10 General introduction to the conference Damien Geradin Director of the GCLC Paolo Palmigiano Head of Competition and Regulatory Law, BT Retail 9:10 – 9:30 Welcome words Dan Marks CEO TV Services, BT Paolo Palmigiano Head of Competition and Public Law, BT Retail SESSION 1: THE LAW AND ECONOMICS OF MEDIA CONTENT 9:30 – 10:00 The economics of media content Stefan Szymanski Professor of Economics, Tanaka Business School, Imperial College London 10:00 – 10:30 Overview of the legal framework applicable to the media content Romano Subiotto Partner, Cleary Gottlieb 10:30 – 10:50 Coffee break SESSION 2: REGULATORY AND COMPETITION LAW APPROACHES TO MEDIA CONTENT IN THE EU, THE UK, AND THE US 10:50 – 11:10 The situation in the EU Speaker from the European Commission to be advised 11:10 – 11:30 The situation in the UK Becket McGrath Partner, Berwin Leighton Paisner 11:30 – 11:50 The situation in the US John Thorne Deputy General Counsel, Verizon 11:50 – 12:20 Roundtable discussion 12:20 – 13:30 Lunch break II. AFTERNOON SESSION 13:30 – 13:50 Tomorrow’s world – How will the media content industry look like in the future SESSION 3: CURRENT ISSUES REGARDING MEDIA CONTENT Chairman: Bernard Amory, Partner, Jones Day 13:50 – 14:10 Competition law issues raised by exclusivity Didier Théophile Partner, Darrois, Villey, Maillot et Brochier 14:10 – 14:30 Cross platform bundling of rights Andrea Appella Vice President & Associate General Counsel - Time Warner Europe 14:30 – 14:50 Collective selling and buying of premium content rights Helmut Brockelman Partner, Martinez Lage & Associados 14: 50 – 15:20 Commentators Dr. -
UPC Platform Publisher Title Price Available 730865001347
UPC Platform Publisher Title Price Available 730865001347 PlayStation 3 Atlus 3D Dot Game Heroes PS3 $16.00 52 722674110402 PlayStation 3 Namco Bandai Ace Combat: Assault Horizon PS3 $21.00 2 Other 853490002678 PlayStation 3 Air Conflicts: Secret Wars PS3 $14.00 37 Publishers 014633098587 PlayStation 3 Electronic Arts Alice: Madness Returns PS3 $16.50 60 Aliens Colonial Marines 010086690682 PlayStation 3 Sega $47.50 100+ (Portuguese) PS3 Aliens Colonial Marines (Spanish) 010086690675 PlayStation 3 Sega $47.50 100+ PS3 Aliens Colonial Marines Collector's 010086690637 PlayStation 3 Sega $76.00 9 Edition PS3 010086690170 PlayStation 3 Sega Aliens Colonial Marines PS3 $50.00 92 010086690194 PlayStation 3 Sega Alpha Protocol PS3 $14.00 14 047875843479 PlayStation 3 Activision Amazing Spider-Man PS3 $39.00 100+ 010086690545 PlayStation 3 Sega Anarchy Reigns PS3 $24.00 100+ 722674110525 PlayStation 3 Namco Bandai Armored Core V PS3 $23.00 100+ 014633157147 PlayStation 3 Electronic Arts Army of Two: The 40th Day PS3 $16.00 61 008888345343 PlayStation 3 Ubisoft Assassin's Creed II PS3 $15.00 100+ Assassin's Creed III Limited Edition 008888397717 PlayStation 3 Ubisoft $116.00 4 PS3 008888347231 PlayStation 3 Ubisoft Assassin's Creed III PS3 $47.50 100+ 008888343394 PlayStation 3 Ubisoft Assassin's Creed PS3 $14.00 100+ 008888346258 PlayStation 3 Ubisoft Assassin's Creed: Brotherhood PS3 $16.00 100+ 008888356844 PlayStation 3 Ubisoft Assassin's Creed: Revelations PS3 $22.50 100+ 013388340446 PlayStation 3 Capcom Asura's Wrath PS3 $16.00 55 008888345435 -
Printmgr File
UNITED STATES SECURITIES AND EXCHANGE COMMISSION Washington, D.C. 20549 Form 10-K Í ANNUAL REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE SECURITIES EXCHANGE ACT OF 1934 For the fiscal year ended March 31, 2019 OR ‘ TRANSITION REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE SECURITIES EXCHANGE ACT OF 1934 For the transition period from to Commission File No. 000-17948 ELECTRONIC ARTS INC. (Exact name of registrant as specified in its charter) Delaware 94-2838567 (State or other jurisdiction of (I.R.S. Employer incorporation or organization) Identification No.) 209 Redwood Shores Parkway 94065 Redwood City, California (Zip Code) (Address of principal executive offices) Registrant’s telephone number, including area code: (650) 628-1500 Securities registered pursuant to Section 12(b) of the Act: Name of Each Exchange on Title of Each Class Trading Symbol Which Registered Annual Report Common Stock, $0.01 par value EA NASDAQ Global Select Market Securities registered pursuant to Section 12(g) of the Act: None Indicate by check mark if the registrant is a well-known seasoned issuer, as defined in Rule 405 of the Securities Act. Yes Í No ‘ Indicate by check mark if the registrant is not required to file reports pursuant to Section 13 or Section 15(d) of the Act. Yes ‘ No Í Indicate by check mark whether the registrant (1) has filed all reports required to be filed by Section 13 or 15(d) of the Securities Exchange Act of 1934 during the preceding 12 months (or for such shorter period that the registrant was required to file such reports), and (2) has been subject to such filing requirements for the past 90 days. -
The Videogame Style Guide and Reference Manual
The International Game Journalists Association and Games Press Present THE VIDEOGAME STYLE GUIDE AND REFERENCE MANUAL DAVID THOMAS KYLE ORLAND SCOTT STEINBERG EDITED BY SCOTT JONES AND SHANA HERTZ THE VIDEOGAME STYLE GUIDE AND REFERENCE MANUAL All Rights Reserved © 2007 by Power Play Publishing—ISBN 978-1-4303-1305-2 No part of this book may be reproduced or transmitted in any form or by any means – graphic, electronic or mechanical – including photocopying, recording, taping or by any information storage retrieval system, without the written permission of the publisher. Disclaimer The authors of this book have made every reasonable effort to ensure the accuracy and completeness of the information contained in the guide. Due to the nature of this work, editorial decisions about proper usage may not reflect specific business or legal uses. Neither the authors nor the publisher shall be liable or responsible to any person or entity with respects to any loss or damages arising from use of this manuscript. FOR WORK-RELATED DISCUSSION, OR TO CONTRIBUTE TO FUTURE STYLE GUIDE UPDATES: WWW.IGJA.ORG TO INSTANTLY REACH 22,000+ GAME JOURNALISTS, OR CUSTOM ONLINE PRESSROOMS: WWW.GAMESPRESS.COM TO ORDER ADDITIONAL COPIES OF THE VIDEOGAME STYLE GUIDE AND REFERENCE MANUAL PLEASE VISIT: WWW.GAMESTYLEGUIDE.COM ACKNOWLEDGEMENTS Our thanks go out to the following people, without whom this book would not be possible: Matteo Bittanti, Brian Crecente, Mia Consalvo, John Davison, Libe Goad, Marc Saltzman, and Dean Takahashi for editorial review and input. Dan Hsu for the foreword. James Brightman for his support. Meghan Gallery for the front cover design. -
Chapter One: Pre-Westphalian Era up to 1648 9
JANUS PROJECT PHILOSOPHY AND HISTORY OF INTERNATIONAL LAW & RELATIONS BIBLIOGRAPHY By Gregory Lewkowicz This is a first draft version of a comprehensive bibliography prepared in the context of a research project. The author thanks his colleagues for their indulgence in the reading of this first draft. The sections “articles” are particularly incomplete and several entries must be added, deleted or double-checked. Comments are welcomed. Please e-mail; [email protected] March 2009 JANUS Project With the support of the Communauté Française Wallonie-Bruxelles and the Loterie Nationale of Belgium A lot of people have contributed to this first draft of a comprehensive bibliography. Thank you to all of them and especially to Cornelia Schiemann, Jeanne Dupendant and Jörg Krempel for their contributions. 2 TABLE OF CONTENTS TABLE OF CONTENTS 3 INTRODUCTION & METHODOLOGY 7 CHAPTER ONE: PRE-WESTPHALIAN ERA UP TO 1648 9 I. International Law 9 1. Primary Literature 9 2. Secondary Literature 15 a. Monographs 15 b. Collective Works 26 c. Articles 28 II. Diplomacy 30 1. Primary Literature 30 2. Secondary Literature 32 a. Monographs 32 b. Collective Works 41 c. Articles 43 III. Politics 49 1. Primary Literature 49 2. Secondary Literature 51 a. Monographs 51 b. Collective Works 58 c. Articles 60 CHAPTER TWO: AFTER THE TREATY OF WESTPHALIA [1648-1815] 62 I. International Law 62 1. Primary Literature 62 a. Monographs 62 b. Collective Works 84 c. Articles 85 2. Secondary Literature 85 a. Monographs 85 b. Collective Works 91 c. Articles 92 II. Diplomacy 94 1. Primary Literature 94 a. Monographs 94 b. -
Acclaim Entertainment
SECURITIES AND EXCHANGE COMMISSION FORM 10-Q Quarterly report pursuant to sections 13 or 15(d) Filing Date: 1996-01-16 | Period of Report: 1995-11-30 SEC Accession No. 0000889812-96-000029 (HTML Version on secdatabase.com) FILER ACCLAIM ENTERTAINMENT INC Mailing Address Business Address 71 AUDREY AVE 71 AUDREY AVE CIK:804888| IRS No.: 382698904 | State of Incorp.:DE | Fiscal Year End: 0831 OYSTER BAY NY 11771 OYSTER BAY NY 11771 Type: 10-Q | Act: 34 | File No.: 000-16986 | Film No.: 96504006 5169222400 SIC: 7372 Prepackaged software Copyright © 2012 www.secdatabase.com. All Rights Reserved. Please Consider the Environment Before Printing This Document ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ SECURITIES AND EXCHANGE COMMISSION WASHINGTON, D.C. 20549 FORM 10-Q (MARK ONE) [X] QUARTERLY REPORT PURSUANT TO SECTION 13 OR 15(D) OF THE SECURITIES EXCHANGE ACT OF 1934 FOR THE QUARTERLY PERIOD ENDED NOVEMBER 30, 1995 OR [ ] TRANSITION REPORT PURSUANT TO SECTION 13 OR 15(D) OF THE SECURITIES EXCHANGE ACT OF 1934 FOR THE TRANSITION PERIOD FROM ..................... TO ..................... COMMISSION FILE NUMBER 0-16986 ACCLAIM ENTERTAINMENT, INC. (EXACT NAME OF THE REGISTRANT AS SPECIFIED IN ITS CHARTER) DELAWARE 38-2698904 (STATE OR OTHER JURISDICTION (I.R.S. EMPLOYER OF INCORPORATION OR ORGANIZATION) IDENTIFICATION NO.) ONE ACCLAIM PLAZA GLEN COVE, NEW YORK 11542 (ADDRESS OF PRINCIPAL EXECUTIVE OFFICES) (516) 656-5000 (REGISTRANT'S TELEPHONE NUMBER) Indicate by check mark whether the registrant (1) has filed all reports required to be filed by Section 13 or 15(d) of the Securities Exchange Act of 1934 during the preceding 12 months (or for such shorter period that the registrant was required to file such reports), and (2) has been subject to such filing requirements for the past 90 days. -
Analyzing Space Dimensions in Video Games
SBC { Proceedings of SBGames 2019 | ISSN: 2179-2259 Art & Design Track { Full Papers Analyzing Space Dimensions in Video Games Leandro Ouriques Geraldo Xexéo Eduardo Mangeli Programa de Engenharia de Sistemas e Programa de Engenharia de Sistemas e Programa de Engenharia de Sistemas e Computação, COPPE/UFRJ Computação, COPPE/UFRJ Computação, COPPE/UFRJ Center for Naval Systems Analyses Departamento de Ciência da Rio de Janeiro, Brazil (CASNAV), Brazilian Nay Computação, IM/UFRJ E-mail: [email protected] Rio de Janeiro, Brazil Rio de Janeiro, Brazil E-mail: [email protected] E-mail: [email protected] Abstract—The objective of this work is to analyze the role of types of game space without any visualization other than space in video games, in order to understand how game textual. However, in 2018, Matsuoka et al. presented a space affects the player in achieving game goals. Game paper on SBGames that analyzes the meaning of the game spaces have evolved from a single two-dimensional screen to space for the player, explaining how space commonly has huge, detailed and complex three-dimensional environments. significance in video games, being bound to the fictional Those changes transformed the player’s experience and have world and, consequently, to its rules and narrative [5]. This encouraged the exploration and manipulation of the space. led us to search for a better understanding of what is game Our studies review the functions that space plays, describe space. the possibilities that it offers to the player and explore its characteristics. We also analyze location-based games where This paper is divided in seven parts. -
Programmers' Tool Chain
Reduce the complexity of programming multicore ++ Offload™ for PlayStation®3 | Offload™ for Cell Broadband Engine™ | Offload™ for Embedded | Custom C and C++ Compilers | Custom Shader Language Compiler www.codeplay.com It’s a risk to underestimate the complexity of programming multicore applications Software developers are now presented with a rapidly-growing range of different multi-core processors. The common feature of many of these processors is that they are difficult and error-prone to program with existing tools, give very unpredictable performance, and that incompatible, complex programming models are used. Codeplay develop compilers and programming tools with one primary goal - to make it easy for programmers to achieve big performance boosts with multi-core processors, but without needing bigger, specially-trained, expensive development teams to get there. Introducing Codeplay Based in Edinburgh, Scotland, Codeplay Software Limited was founded by veteran games developer Andrew Richards in 2002 with funding from Jez San (the founder of Argonaut Games and ARC International). Codeplay introduced their first product, VectorC, a highly optimizing compiler for x86 PC and PlayStation®2, in 2003. In 2004 Codeplay further developed their business by offering services to processor developers to provide them with compilers and programming tools for their new and unique architectures, using VectorC’s highly retargetable compiler technology. Realising the need for new multicore tools Codeplay started the development of the company’s latest product, the Offload™ C++ Multicore Programming Platform. In October 2009 Offload™: Community Edition was released as a free-to-use tool for PlayStation®3 programmers. Experience and Expertise Codeplay have developed compilers and software optimization technology since 1999. -
FIFA and the FIRST WORLD CUP by 1900 Soccer Was Well on Its Way to World Domination
THE WORLD CUP SOCCER’S GLOBAL CHAMPIONSHIP he World Cup is international Tsoccer’s championship tournament, and it rules the global sports stage. Award-winning author Matt Doeden explores the history of international soccer and covers the World Cup’s greatest moments, from the Save of the Century to Diego Maradona’s Hand of God goal to the United States Women’s National Team’s dominance. The most shocking goals, the greatest upsets, and the fun and fanfare of soccer’s biggest event are all here. REINFORCED BINDING Matt Doeden J MILLBROOK PRESS · MINNEAPOLIS Copyright © 2018 by Lerner Publishing Group, Inc. All rights reserved. International copyright secured. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means— electronic, mechanical, photocopying, recording, or otherwise—without the prior written permission of Lerner Publishing Group, Inc., except for the inclusion of brief quotations in an acknowledged review. Millbrook Press A division of Lerner Publishing Group, Inc. 241 First Avenue North Minneapolis, MN 55401 USA For reading levels and more information, look up this title at www.lernerbooks.com. Main body text set in Adobe Garamond Pro Regular 14/19. Typeface provided by Adobe Systems. Library of Congress Cataloging-in-Publication Data Names: Doeden, Matt. Title: The world cup : soccer’s global championship / By Matt Doeden. Description: Minneapolis : Millbrook Press, [2018] | Series: Spectacular sports | Includes bibliographical references and index. Identifiers: LCCN 2017009220 (print) | LCCN 2017014231 (ebook) | ISBN 9781512498684 (eb pdf) | ISBN 9781512427554 (lb : alk. paper) Subjects: LCSH: World Cup (Soccer)—Juvenile literature. -
Especial Starfox a Través De Foros, Del Blog Y De Nuestra Página De Facebook
por Skullo ...............................................................03 .................................................04 Prince of Persia por Alf ...................................................... 05 Action Fighter por Skullo .................................................... 08 Battletoads por NesBeer..................................................... 11 Ren & Stimpy Quest for the Shaven Yak por Valveider ..... 15 Hybrid Heaven por El Mestre .............................................. 17 por Skullo ............................................. 20 Entrevista a Multitap.es por Skullo ................................... 21 32X por Skullo ..................................................................... 23 Double Dragon por Skullo .................................................. 27 Tails por Skullo ................................................................... 32 La prostituta de los chinos (parte 2) por NesBeer ............ 36 Starfox por Skullo ............................................................... 41 Maquetación: Skullo Todas las imágenes y nombres que aparecen en esta revista son propiedad de sus respectivas marcas, y se usan simplemente a modo informativo. Las opiniones mostradas en esta revista pertenecen al redactor de cada artículo. Bienvenidos a Bonus Stage Magazine número 16, un número que esperamos os ayude a pasar los días de vacaciones que muchos de vosotros tendréis. Como habréis observado el especial de este número está centrado en la saga Starfox, de manera que le hemos dedicado unas -
The Next Production Revolution
The Next Production Revolution IMPLICAtiONS FOr GOVErnMEntS AND BUSinESS The Next Production Revolution IM P L I CA ti O N S FO S r GOVE rn ME nt S A S N D BUS in ESS The Next Production Revolution IMPLICATIONS FOR GOVERNMENTS AND BUSINESS This report, except Chapters 2 and 5, was approved and declassified by the OECD Committee for Scientific and Technological Policy (CSTP) on 17 April 2017 by written procedure. Chapter 2 was approved and declassified by the Committee for Digital Economy Policy on 12 February 2017 by written procedure. Chapter 5 was approved and declassified by the Environment Policy Committee on 30 January 2017. The report was prepared for publication by the OECD Secretariat. This document, as well as any data and any map included herein, are without prejudice to the status of or sovereignty over any territory, to the delimitation of international frontiers and boundaries and to the name of any territory, city or area. Please cite this publication as: OECD (2017), The Next Production Revolution: Implications for Governments and Business, OECD Publishing, Paris. http://dx.doi.org/10.1787/9789264271036-en ISBN 978-92-64-27099-2 (print) ISBN 978-92-64-27103-6 (PDF) ISBN 978-92-64-27115-9 (ePub) The statistical data for Israel are supplied by and under the responsibility of the relevant Israeli authorities. The use of such data by the OECD is without prejudice to the status of the Golan Heights, East Jerusalem and Israeli settlements in the West Bank under the terms of international law. Photo credits: Cover © Willyam Bradberry/Shutterstock.com. -
Electronic Arts Inc
ELECTRONIC ARTS INC FORM 10-K (Annual Report) Filed 5/30/2007 For Period Ending 3/31/2007 Address 209 REDWOOD SHORES PARKWAY REDWOOD CITY, California 94065 Telephone 650-628-1500 CIK 0000712515 Industry Software & Programming Sector Technology Fiscal Year 03/31 Table of Contents UNITED STATES SECURITIES AND EXCHANGE COMMISSION Washington, D.C. 20549 Form 10-K ANNUAL REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE SECURITIES EXCHANGE ACT OF 1934 For the fiscal year ended March 31, 2007 OR TRANSITION REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE SECURITIES EXCHANGE ACT OF 1934 For the transition period from to Commission File No. 0-17948 ELECTRONIC ARTS INC. (Exact name of registrant as specified in its charter) Delaware 94-2838567 (State or other jurisdiction of (I.R.S. Employer incorporation or organization) Identification No.) 209 Redwood Shores Parkway 94065 Redwood City, California (Zip Code) (Address of principal executive offices) Registrant’s telephone number, including area code: (650) 628-1500 Securities registered pursuant to Section 12(b) of the Act: Title of Each Class Name of Each Exchange on Which Registered Common Stock, $0.01 par value The NASDAQ Stock Market LLC Securities registered pursuant to Section 12(g) of the Act: None Indicate by check mark if the registrant is a well-known seasoned issuer, as defined in Rule 405 of the Securities Act. Yes No Indicate by check mark if the registrant is not required to file reports pursuant to Section 13 or Section 15(d) of the Act. Yes No Indicate by check mark whether the registrant (1) has filed all reports required to be filed by Section 13 or 15(d) of the Securities Exchange Act of 1934 during the preceding 12 months (or for such shorter period that the registrant was required to file such reports), and (2) has been subject to such filing requirements for the past 90 days.