Datatype Generic Programming in F
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Metaobject Protocols: Why We Want Them and What Else They Can Do
Metaobject protocols: Why we want them and what else they can do Gregor Kiczales, J.Michael Ashley, Luis Rodriguez, Amin Vahdat, and Daniel G. Bobrow Published in A. Paepcke, editor, Object-Oriented Programming: The CLOS Perspective, pages 101 ¾ 118. The MIT Press, Cambridge, MA, 1993. © Massachusetts Institute of Technology All rights reserved. No part of this book may be reproduced in any form by any electronic or mechanical means (including photocopying, recording, or information storage and retrieval) without permission in writing from the publisher. Metaob ject Proto cols WhyWeWant Them and What Else They Can Do App ears in Object OrientedProgramming: The CLOS Perspective c Copyright 1993 MIT Press Gregor Kiczales, J. Michael Ashley, Luis Ro driguez, Amin Vahdat and Daniel G. Bobrow Original ly conceivedasaneat idea that could help solve problems in the design and implementation of CLOS, the metaobject protocol framework now appears to have applicability to a wide range of problems that come up in high-level languages. This chapter sketches this wider potential, by drawing an analogy to ordinary language design, by presenting some early design principles, and by presenting an overview of three new metaobject protcols we have designed that, respectively, control the semantics of Scheme, the compilation of Scheme, and the static paral lelization of Scheme programs. Intro duction The CLOS Metaob ject Proto col MOP was motivated by the tension b etween, what at the time, seemed liketwo con icting desires. The rst was to have a relatively small but p owerful language for doing ob ject-oriented programming in Lisp. The second was to satisfy what seemed to b e a large numb er of user demands, including: compatibility with previous languages, p erformance compara- ble to or b etter than previous implementations and extensibility to allow further exp erimentation with ob ject-oriented concepts see Chapter 2 for examples of directions in which ob ject-oriented techniques might b e pushed. -
Abstract Data Types
Chapter 2 Abstract Data Types The second idea at the core of computer science, along with algorithms, is data. In a modern computer, data consists fundamentally of binary bits, but meaningful data is organized into primitive data types such as integer, real, and boolean and into more complex data structures such as arrays and binary trees. These data types and data structures always come along with associated operations that can be done on the data. For example, the 32-bit int data type is defined both by the fact that a value of type int consists of 32 binary bits but also by the fact that two int values can be added, subtracted, multiplied, compared, and so on. An array is defined both by the fact that it is a sequence of data items of the same basic type, but also by the fact that it is possible to directly access each of the positions in the list based on its numerical index. So the idea of a data type includes a specification of the possible values of that type together with the operations that can be performed on those values. An algorithm is an abstract idea, and a program is an implementation of an algorithm. Similarly, it is useful to be able to work with the abstract idea behind a data type or data structure, without getting bogged down in the implementation details. The abstraction in this case is called an \abstract data type." An abstract data type specifies the values of the type, but not how those values are represented as collections of bits, and it specifies operations on those values in terms of their inputs, outputs, and effects rather than as particular algorithms or program code. -
Towards Practical Runtime Type Instantiation
Towards Practical Runtime Type Instantiation Karl Naden Carnegie Mellon University [email protected] Abstract 2. Dispatch Problem Statement Symmetric multiple dispatch, generic functions, and variant type In contrast with traditional dynamic dispatch, the runtime of a lan- parameters are powerful language features that have been shown guage with multiple dispatch cannot necessarily use any static in- to aid in modular and extensible library design. However, when formation about the call site provided by the typechecker. It must symmetric dispatch is applied to generic functions, type parameters check if there exists a more specific function declaration than the may have to be instantiated as a part of dispatch. Adding variant one statically chosen that has the same name and is applicable to generics increases the complexity of type instantiation, potentially the runtime types of the provided arguments. The process for deter- making it prohibitively expensive. We present a syntactic restriction mining when a function declaration is more specific than another is on generic functions and an algorithm designed and implemented for laid out in [4]. A fully instantiated function declaration is applicable the Fortress programming language that simplifies the computation if the runtime types of the arguments are subtypes of the declared required at runtime when these features are combined. parameter types. To show applicability for a generic function we need to find an instantiation that witnesses the applicability and the type safety of the function call so that it can be used by the code. Formally, given 1. Introduction 1. a function signature f X <: τX (y : τy): τr, J K Symmetric multiple dispatch brings with it several benefits for 2. -
5. Data Types
IEEE FOR THE FUNCTIONAL VERIFICATION LANGUAGE e Std 1647-2011 5. Data types The e language has a number of predefined data types, including the integer and Boolean scalar types common to most programming languages. In addition, new scalar data types (enumerated types) that are appropriate for programming, modeling hardware, and interfacing with hardware simulators can be created. The e language also provides a powerful mechanism for defining OO hierarchical data structures (structs) and ordered collections of elements of the same type (lists). The following subclauses provide a basic explanation of e data types. 5.1 e data types Most e expressions have an explicit data type, as follows: — Scalar types — Scalar subtypes — Enumerated scalar types — Casting of enumerated types in comparisons — Struct types — Struct subtypes — Referencing fields in when constructs — List types — The set type — The string type — The real type — The external_pointer type — The “untyped” pseudo type Certain expressions, such as HDL objects, have no explicit data type. See 5.2 for information on how these expressions are handled. 5.1.1 Scalar types Scalar types in e are one of the following: numeric, Boolean, or enumerated. Table 17 shows the predefined numeric and Boolean types. Both signed and unsigned integers can be of any size and, thus, of any range. See 5.1.2 for information on how to specify the size and range of a scalar field or variable explicitly. See also Clause 4. 5.1.2 Scalar subtypes A scalar subtype can be named and created by using a scalar modifier to specify the range or bit width of a scalar type. -
Lecture 2: Variables and Primitive Data Types
Lecture 2: Variables and Primitive Data Types MIT-AITI Kenya 2005 1 In this lecture, you will learn… • What a variable is – Types of variables – Naming of variables – Variable assignment • What a primitive data type is • Other data types (ex. String) MIT-Africa Internet Technology Initiative 2 ©2005 What is a Variable? • In basic algebra, variables are symbols that can represent values in formulas. • For example the variable x in the formula f(x)=x2+2 can represent any number value. • Similarly, variables in computer program are symbols for arbitrary data. MIT-Africa Internet Technology Initiative 3 ©2005 A Variable Analogy • Think of variables as an empty box that you can put values in. • We can label the box with a name like “Box X” and re-use it many times. • Can perform tasks on the box without caring about what’s inside: – “Move Box X to Shelf A” – “Put item Z in box” – “Open Box X” – “Remove contents from Box X” MIT-Africa Internet Technology Initiative 4 ©2005 Variables Types in Java • Variables in Java have a type. • The type defines what kinds of values a variable is allowed to store. • Think of a variable’s type as the size or shape of the empty box. • The variable x in f(x)=x2+2 is implicitly a number. • If x is a symbol representing the word “Fish”, the formula doesn’t make sense. MIT-Africa Internet Technology Initiative 5 ©2005 Java Types • Integer Types: – int: Most numbers you’ll deal with. – long: Big integers; science, finance, computing. – short: Small integers. -
Csci 658-01: Software Language Engineering Python 3 Reflexive
CSci 658-01: Software Language Engineering Python 3 Reflexive Metaprogramming Chapter 3 H. Conrad Cunningham 4 May 2018 Contents 3 Decorators and Metaclasses 2 3.1 Basic Function-Level Debugging . .2 3.1.1 Motivating example . .2 3.1.2 Abstraction Principle, staying DRY . .3 3.1.3 Function decorators . .3 3.1.4 Constructing a debug decorator . .4 3.1.5 Using the debug decorator . .6 3.1.6 Case study review . .7 3.1.7 Variations . .7 3.1.7.1 Logging . .7 3.1.7.2 Optional disable . .8 3.2 Extended Function-Level Debugging . .8 3.2.1 Motivating example . .8 3.2.2 Decorators with arguments . .9 3.2.3 Prefix decorator . .9 3.2.4 Reformulated prefix decorator . 10 3.3 Class-Level Debugging . 12 3.3.1 Motivating example . 12 3.3.2 Class-level debugger . 12 3.3.3 Variation: Attribute access debugging . 14 3.4 Class Hierarchy Debugging . 16 3.4.1 Motivating example . 16 3.4.2 Review of objects and types . 17 3.4.3 Class definition process . 18 3.4.4 Changing the metaclass . 20 3.4.5 Debugging using a metaclass . 21 3.4.6 Why metaclasses? . 22 3.5 Chapter Summary . 23 1 3.6 Exercises . 23 3.7 Acknowledgements . 23 3.8 References . 24 3.9 Terms and Concepts . 24 Copyright (C) 2018, H. Conrad Cunningham Professor of Computer and Information Science University of Mississippi 211 Weir Hall P.O. Box 1848 University, MS 38677 (662) 915-5358 Note: This chapter adapts David Beazley’s debugly example presentation from his Python 3 Metaprogramming tutorial at PyCon’2013 [Beazley 2013a]. -
Programming the Capabilities of the PC Have Changed Greatly Since the Introduction of Electronic Computers
1 www.onlineeducation.bharatsevaksamaj.net www.bssskillmission.in INTRODUCTION TO PROGRAMMING LANGUAGE Topic Objective: At the end of this topic the student will be able to understand: History of Computer Programming C++ Definition/Overview: Overview: A personal computer (PC) is any general-purpose computer whose original sales price, size, and capabilities make it useful for individuals, and which is intended to be operated directly by an end user, with no intervening computer operator. Today a PC may be a desktop computer, a laptop computer or a tablet computer. The most common operating systems are Microsoft Windows, Mac OS X and Linux, while the most common microprocessors are x86-compatible CPUs, ARM architecture CPUs and PowerPC CPUs. Software applications for personal computers include word processing, spreadsheets, databases, games, and myriad of personal productivity and special-purpose software. Modern personal computers often have high-speed or dial-up connections to the Internet, allowing access to the World Wide Web and a wide range of other resources. Key Points: 1. History of ComputeWWW.BSSVE.INr Programming The capabilities of the PC have changed greatly since the introduction of electronic computers. By the early 1970s, people in academic or research institutions had the opportunity for single-person use of a computer system in interactive mode for extended durations, although these systems would still have been too expensive to be owned by a single person. The introduction of the microprocessor, a single chip with all the circuitry that formerly occupied large cabinets, led to the proliferation of personal computers after about 1975. Early personal computers - generally called microcomputers - were sold often in Electronic kit form and in limited volumes, and were of interest mostly to hobbyists and technicians. -
Certification of a Tool Chain for Deductive Program Verification Paolo Herms
Certification of a Tool Chain for Deductive Program Verification Paolo Herms To cite this version: Paolo Herms. Certification of a Tool Chain for Deductive Program Verification. Other [cs.OH]. Université Paris Sud - Paris XI, 2013. English. NNT : 2013PA112006. tel-00789543 HAL Id: tel-00789543 https://tel.archives-ouvertes.fr/tel-00789543 Submitted on 18 Feb 2013 HAL is a multi-disciplinary open access L’archive ouverte pluridisciplinaire HAL, est archive for the deposit and dissemination of sci- destinée au dépôt et à la diffusion de documents entific research documents, whether they are pub- scientifiques de niveau recherche, publiés ou non, lished or not. The documents may come from émanant des établissements d’enseignement et de teaching and research institutions in France or recherche français ou étrangers, des laboratoires abroad, or from public or private research centers. publics ou privés. UNIVERSITÉ DE PARIS-SUD École doctorale d’Informatique THÈSE présentée pour obtenir le Grade de Docteur en Sciences de l’Université Paris-Sud Discipline : Informatique PAR Paolo HERMS −! − SUJET : Certification of a Tool Chain for Deductive Program Verification soutenue le 14 janvier 2013 devant la commission d’examen MM. Roberto Di Cosmo Président du Jury Xavier Leroy Rapporteur Gilles Barthe Rapporteur Emmanuel Ledinot Examinateur Burkhart Wolff Examinateur Claude Marché Directeur de Thèse Benjamin Monate Co-directeur de Thèse Jean-François Monin Invité Résumé Cette thèse s’inscrit dans le domaine de la vérification du logiciel. Le but de la vérification du logiciel est d’assurer qu’une implémentation, un programme, répond aux exigences, satis- fait sa spécification. Cela est particulièrement important pour le logiciel critique, tel que des systèmes de contrôle d’avions, trains ou centrales électriques, où un mauvais fonctionnement pendant l’opération aurait des conséquences catastrophiques. -
Subtyping Recursive Types
ACM Transactions on Programming Languages and Systems, 15(4), pp. 575-631, 1993. Subtyping Recursive Types Roberto M. Amadio1 Luca Cardelli CNRS-CRIN, Nancy DEC, Systems Research Center Abstract We investigate the interactions of subtyping and recursive types, in a simply typed λ-calculus. The two fundamental questions here are whether two (recursive) types are in the subtype relation, and whether a term has a type. To address the first question, we relate various definitions of type equivalence and subtyping that are induced by a model, an ordering on infinite trees, an algorithm, and a set of type rules. We show soundness and completeness between the rules, the algorithm, and the tree semantics. We also prove soundness and a restricted form of completeness for the model. To address the second question, we show that to every pair of types in the subtype relation we can associate a term whose denotation is the uniquely determined coercion map between the two types. Moreover, we derive an algorithm that, when given a term with implicit coercions, can infer its least type whenever possible. 1This author's work has been supported in part by Digital Equipment Corporation and in part by the Stanford-CNR Collaboration Project. Page 1 Contents 1. Introduction 1.1 Types 1.2 Subtypes 1.3 Equality of Recursive Types 1.4 Subtyping of Recursive Types 1.5 Algorithm outline 1.6 Formal development 2. A Simply Typed λ-calculus with Recursive Types 2.1 Types 2.2 Terms 2.3 Equations 3. Tree Ordering 3.1 Subtyping Non-recursive Types 3.2 Folding and Unfolding 3.3 Tree Expansion 3.4 Finite Approximations 4. -
Balancing the Eulisp Metaobject Protocol
Balancing the EuLisp Metaob ject Proto col x y x z Harry Bretthauer and Harley Davis and Jurgen Kopp and Keith Playford x German National Research Center for Computer Science GMD PO Box W Sankt Augustin FRG y ILOG SA avenue Gallieni Gentilly France z Department of Mathematical Sciences University of Bath Bath BA AY UK techniques which can b e used to solve them Op en questions Abstract and unsolved problems are presented to direct future work The challenge for the metaob ject proto col designer is to bal One of the main problems is to nd a b etter balance ance the conicting demands of eciency simplicity and b etween expressiveness and ease of use on the one hand extensibili ty It is imp ossible to know all desired extensions and eciency on the other in advance some of them will require greater functionality Since the authors of this pap er and other memb ers while others require greater eciency In addition the pro of the EuLisp committee have b een engaged in the design to col itself must b e suciently simple that it can b e fully and implementation of an ob ject system with a metaob ject do cumented and understo o d by those who need to use it proto col for EuLisp Padget and Nuyens intended This pap er presents a metaob ject proto col for EuLisp to correct some of the p erceived aws in CLOS to sim which provides expressiveness by a multileveled proto col plify it without losing any of its p ower and to provide the and achieves eciency by static semantics for predened means to more easily implement it eciently The current metaob -
Presentation on Ocaml Internals
OCaml Internals Implementation of an ML descendant Theophile Ranquet Ecole Pour l’Informatique et les Techniques Avancées SRS 2014 [email protected] November 14, 2013 2 of 113 Table of Contents Variants and subtyping System F Variants Type oddities worth noting Polymorphic variants Cyclic types Subtyping Weak types Implementation details α ! β Compilers Functional programming Values Why functional programming ? Allocation and garbage Combinatory logic : SKI collection The Curry-Howard Compiling correspondence Type inference OCaml and recursion 3 of 113 Variants A tagged union (also called variant, disjoint union, sum type, or algebraic data type) holds a value which may be one of several types, but only one at a time. This is very similar to the logical disjunction, in intuitionistic logic (by the Curry-Howard correspondance). 4 of 113 Variants are very convenient to represent data structures, and implement algorithms on these : 1 d a t a t y p e tree= Leaf 2 | Node of(int ∗ t r e e ∗ t r e e) 3 4 Node(5, Node(1,Leaf,Leaf), Node(3, Leaf, Node(4, Leaf, Leaf))) 5 1 3 4 1 fun countNodes(Leaf)=0 2 | countNodes(Node(int,left,right)) = 3 1 + countNodes(left)+ countNodes(right) 5 of 113 1 t y p e basic_color= 2 | Black| Red| Green| Yellow 3 | Blue| Magenta| Cyan| White 4 t y p e weight= Regular| Bold 5 t y p e color= 6 | Basic of basic_color ∗ w e i g h t 7 | RGB of int ∗ i n t ∗ i n t 8 | Gray of int 9 1 l e t color_to_int= function 2 | Basic(basic_color,weight) −> 3 l e t base= match weight with Bold −> 8 | Regular −> 0 in 4 base+ basic_color_to_int basic_color 5 | RGB(r,g,b) −> 16 +b+g ∗ 6 +r ∗ 36 6 | Grayi −> 232 +i 7 6 of 113 The limit of variants Say we want to handle a color representation with an alpha channel, but just for color_to_int (this implies we do not want to redefine our color type, this would be a hassle elsewhere). -
Generic Programming
Generic Programming July 21, 1998 A Dagstuhl Seminar on the topic of Generic Programming was held April 27– May 1, 1998, with forty seven participants from ten countries. During the meeting there were thirty seven lectures, a panel session, and several problem sessions. The outcomes of the meeting include • A collection of abstracts of the lectures, made publicly available via this booklet and a web site at http://www-ca.informatik.uni-tuebingen.de/dagstuhl/gpdag.html. • Plans for a proceedings volume of papers submitted after the seminar that present (possibly extended) discussions of the topics covered in the lectures, problem sessions, and the panel session. • A list of generic programming projects and open problems, which will be maintained publicly on the World Wide Web at http://www-ca.informatik.uni-tuebingen.de/people/musser/gp/pop/index.html http://www.cs.rpi.edu/˜musser/gp/pop/index.html. 1 Contents 1 Motivation 3 2 Standards Panel 4 3 Lectures 4 3.1 Foundations and Methodology Comparisons ........ 4 Fundamentals of Generic Programming.................. 4 Jim Dehnert and Alex Stepanov Automatic Program Specialization by Partial Evaluation........ 4 Robert Gl¨uck Evaluating Generic Programming in Practice............... 6 Mehdi Jazayeri Polytypic Programming........................... 6 Johan Jeuring Recasting Algorithms As Objects: AnAlternativetoIterators . 7 Murali Sitaraman Using Genericity to Improve OO Designs................. 8 Karsten Weihe Inheritance, Genericity, and Class Hierarchies.............. 8 Wolf Zimmermann 3.2 Programming Methodology ................... 9 Hierarchical Iterators and Algorithms................... 9 Matt Austern Generic Programming in C++: Matrix Case Study........... 9 Krzysztof Czarnecki Generative Programming: Beyond Generic Programming........ 10 Ulrich Eisenecker Generic Programming Using Adaptive and Aspect-Oriented Programming .