A Sparse Grid Representation for Dynamic Three-Dimensional Worlds

Total Page:16

File Type:pdf, Size:1020Kb

A Sparse Grid Representation for Dynamic Three-Dimensional Worlds Proceedings of the Seventh AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment A Sparse Grid Representation for Dynamic Three-Dimensional Worlds Nathan R. Sturtevant Department of Computer Science University of Denver Denver, CO, 80208 [email protected] Abstract array of blocked/unblocked values. But, because grids uni- formly represent all space, they are not suitable for many Grid representations offer many advantages for path plan- ning. Lookups in grids are fast, due to the uniform memory games, particularly large worlds. This results from a com- layout, and it is easy to modify grids. But, grids often have bination of planning costs, which can be reduced via ab- significant memory requirements, they cannot directly rep- straction, and storage costs, because grid information is allo- resent more complex surfaces, and path planning is slower cated for all cells whether or not they are passable. In addi- due to their high granularity representation of the world. The tion, grids have usually been restricted to two-dimensional speed of path planning on grids has been addressed using ab- terrain. A grid (or voxel) representation of a full three- stract representations, such as has been documented in work dimensional world would be even more expensive to main- on Dragon Age: Origins. The abstract representation used tain. in this game was compact, preventing permanent changes to This paper introduces an alternate sparse grid representa- the grid. In this paper we introduce a sparse grid representa- tion. The hypothesis behind this design was that a grid repre- tion, where grid cells are only stored where necessary. From this sparse representation we incrementally build an abstract sentation could be enhanced to achieve four purposes. First, graph which represents possible movement in the world at to avoid storing areas of the map which are not traversable. a high-level of granularity. This sparse representation also Second, to represent three-dimensional worlds. Third, to allows the representation of three-dimensional worlds. This easily allow points to be added to and removed from the representation allows the world to be incrementally changed world at runtime. Fourth, and finally, to quickly automati- in under a millisecond, reducing the maximum memory re- cally build and update an abstract world representation. The quired to store a map and abstraction from Dragon Age: Ori- representation described here achieves all of these metrics. gins by nearly one megabyte. Fundamentally, the represen- Post-mortem analysis of the maps that shipped with tation allows previously allocated but unused memory to be Dragon Age: Origins suggests that the original efforts fo- used in ways that result in higher-quality planning and more cused on reducing the memory used by the abstraction layer intelligent agents. were misplaced. The underlying grid uses approximately 10 times more memory than the abstraction layer, and thus the Introduction grid should have been the focus of optimization efforts. The choice of a world representation is a fundamental de- The remainder of the paper is as follows. First, back- cision that influences the features that can be put into the ground material on path planning approaches are covered, path planning engine for a game. Most representations offer as well as the tasks that a path planning system would be ex- trade-offs with some tasks being extremely easy, while other pected to handle. Then, the new design is described in detail. tasks are more difficult. It is also important to include within Finally, detailed experimental results show that this system the choice of representation the time required to implement is suitable for being deployed in a commercial system. the representation. While Blizzard had years to build a new path planning system for Starcraft 21, not every company has Background and Problem Definition the time to invest in such a system. On his AiGameDev.com There are a number of general tasks related to path planning 2 web site, Alex Champandard recommends waypoint graphs that any representation must be able to handle. When a plan- “since they’re a simple and effective approach to naviga- ning task arrives, the location of the relevant agent within the tion”, even though navigation meshes offer a richer feature representation is known, but a target location will often be set. in arbitrary coordinates that must then be converted into the Grids have also been a popular representation (eg (Sturte- representation format. This process is called localization. It vant 2007)) because they are easy to build, only requiring an is simple on a grid, as real-valued x and y coordinates must Copyright c 2011, Association for the Advancement of Artificial only be divided by the grid resolution to find the integer grid Intelligence (www.aaai.org). All rights reserved. coordinates. 1Described in detail in a 2011 GDC AI Summit talk Most games feature dynamic worlds, with creatures or 2http://aigamedev.com/open/reviews/alienswarm-node-graph/ other objects modifying the underlying representation. Ide- 73 ally, a path planning representation can be easily changed to graph are not always convex. We will describe this approach block or unblock locations within the world. Again, this is in more detail in the next section, as our approach is based simple on a grid, as grid cells in the representation can be on this previous work. quickly localized and modified. In addition to creatures, the cost of moving in the world Sparse Grid Representation can also be modified by a number of influences. This might We begin by describing previous work done in building an include area effects, such as a spell being cast in a role- abstract representation for Dragon Age: Origins (DAO) and playing game, or lines of fire which should be avoided in then show how it must be extended to introduce the prop- a first-person shooter. Locations with such modifications are erties we desire in our modified representation. There are still passable, but are more expensive to pass than the regu- many variations on the design choices described here which lar terrain. Thus, routes without such effects applied would could be changed to meet specific game constraints. be preferred. If planning occurs over multiple levels of ab- Overall, the world is divided into two levels of granular- straction, such costs should be taken account in all levels of ity. The underlying grid is a fine-grained representation suit- abstraction, otherwise high-level planning will not properly able for local movement planning, and the representation of take into account the costs of crossing low-level terrain. Fi- small obstacles. From this grid, a high-level graph is built nally, any representation must be amenable to fast planning which is suitable for longer range planning. The high-level and re-planning. graph is built from connected regions in the underlying grid. There are three dominant representations used in the in- Even higher levels of abstraction can be used; this paper fo- dustry (Tozour 2002b). These include: cuses on a single level of abstraction, as additional levels of • Grids, which are covered in detail in this paper. Local- abstraction can be built with either the same principles or ization and modifying grids is simple, but some sort of using other techniques (Sturtevant and Geisberger 2010). abstraction mechanism is usually needed to speed path planning in grids. Paths resulting from planning in grids 0 1 0 1 usually need an extra smoothing pass. a a a a • Waypoint graphs, which are a graph representation of the world. Modifying waypoint graphs is relatively straight- forward, but there isn’t a tight coupling between the graph b b b b and each individual point in the world, which can make reasoning about terrain and the relationship to the way- a b c b a b c b point graph more difficult. Agents on waypoint graphs usually stay on the graph and its edges, resulting in lower a a 2 3 2 3 quality movement. • Navigation meshes, or a nav mesh for short, which can be Figure 1: The abstraction used in Dragon Age: Origins. represented by triangles (Demyen and Buro 2006) or by polygons (Tozour 2002a). Meshes implicitly form graphs, but each point in the graph represents a distinct area of terrain in the mesh. Localization on meshes can be made Dividing the World into Sectors and Regions efficient with an underlying grid (Demyen 2006). Meshes The low-level map representation in DAO is a grid, but plan- can be modified at runtime, but the process can be difficult ning full paths on the grid was too expensive, so a high-level to implement. Paths through meshes are smoothed using representation was built by dividing the world up into sec- the funnel algorithm. tors and regions. This is shown in the left portion of Figure 1, Nav meshes and waypoint graphs are high-level terrain which is taken from (Sturtevant 2007). This map is divided representations that greatly reduce planning costs. But, as into four large squares, or sectors, which overlay the map. a result, they may not be able to easily account for small The corner of each sector is labeled with an index. The sec- areas of terrain with higher cost, such as a trap that has been tors are then sub-divided into regions, where all points in discovered and should be avoided. Modifying nav meshes a region are reachable from each other without leaving the can also be difficult as geometric algorithms that process and sector. Dark areas of the map are uncrossable walls, so sec- reason about meshes do not always handle special cases like tor 2 has three regions, while the remaining sectors have two parallel lines or congruent points easily3.
Recommended publications
  • View the Manual
    A Important Health Warning: Photosensitive Seizures A very small percentage of people may experience a seizure when exposed to certain visual images, including flashing lights or patterns that may appear in video games. Even people with no history of seizures or epilepsy may have an undiagnosed condition that can cause “photosensitive epileptic seizures” while watching video games. Symptoms can include light-headedness, altered vision, eye or face twitching, jerking or shaking of arms or legs, disorientation, confusion, momentary loss of awareness, and loss of consciousness or convulsions that can lead to injury from falling down or striking nearby objects. Immediately stop playing and consult a doctor if you experience any of these symptoms. Parents, watch for or ask children about these symptoms—children and teenagers are more likely to experience these seizures. The risk may be reduced by being farther from the screen; using a smaller screen; playing in a well-lit room, and not playing when drowsy or fatigued. If you or any relatives have a history of seizures or epilepsy, consult a doctor before playing. © 2019 The Codemasters Software Company Limited (“Codemasters”). All rights reserved. “Codemasters”®, “EGO”®, the Codemasters logo and “Grid”® are registered trademarks owned by Codemasters. “RaceNet”™ is a trademark of Codemasters. All rights reserved. Uses Bink Video. Copyright © 1997-2019 by RAD Game Tools, Inc. Powered by Wwise © 2006 - 2019 Audiokinetic Inc. All rights reserved. Ogg Vorbis Libraries © 2019, Xiph.Org Foundation. Portions of this software are copyright ©2019 The FreeType Project (www.freetype.org). All rights reserved. All other copyrights or trademarks are the property of their respective owners and are being used under license.
    [Show full text]
  • Grid 2 Ps3 Cheat Codes Grid 2 Ps3 Cheat Codes
    grid 2 ps3 cheat codes Grid 2 ps3 cheat codes. Completing the CAPTCHA proves you are a human and gives you temporary access to the web property. What can I do to prevent this in the future? If you are on a personal connection, like at home, you can run an anti-virus scan on your device to make sure it is not infected with malware. If you are at an office or shared network, you can ask the network administrator to run a scan across the network looking for misconfigured or infected devices. Another way to prevent getting this page in the future is to use Privacy Pass. You may need to download version 2.0 now from the Chrome Web Store. Cloudflare Ray ID: 6651d062fee215f8 • Your IP : 188.246.226.140 • Performance & security by Cloudflare. GRID cheats & more for PlayStation 3 (PS3) Get the latest GRID cheats, codes, unlockables, hints, Easter eggs, glitches, tips, tricks, hacks, downloads, trophies, guides, FAQs, walkthroughs, and more for PlayStation 3 (PS3). CheatCodes.com has all you need to win every game you play! Use the above links or scroll down see all to the PlayStation 3 cheats we have available for GRID. Genre: Racing, Sports Car Auto Racing Developer: Codemasters Publisher: Codemasters ESRB Rating: Everyone Release Date: June 30, 2008. Hints. We have no tips for GRID yet. If you have any unlockables please submit them. GRID 2 Walkthrough. The race returns in the highly-anticipated sequel to the critically acclaimed, BAFTA award-winning Race Driver: GRID which set new standards for damage, AI, visuals and introduced Flashback, the time rewind feature now adopted by many racing titles.
    [Show full text]
  • Annual Report & Accounts 2020
    DRIVEN BY AMBITION ANNUAL REPORT & ACCOUNTS 2020 w FOR OVER 30 YEARS CODEMASTERS HAS BEEN PUSHING BOUNDARIES 2020 WAS NO DIFFERENT. WE’VE ONLY JUST STARTED. STRATEGIC REPORT Our Highlights 02 Company Overview 02 Chairman’s Statement 04 Market Overview 06 Chief Executive’s Review 10 Our Strategy 14 Strategy in Action 16 12 Months at Codemasters 18 DiRT Rally 2.0 24 F1 2019 26 F1 Mobile Racing 28 GRID 29 Financial Review 30 Principal Risks and Mitigations 34 GOVERNANCE Board of Directors 36 Corporate Governance Statement 38 Audit Committee Report 42 Remuneration Committee Report 44 Directors’ Report 47 Statement of Directors Responsibilities 48 Independent Auditor’s Report to the Members of Codemasters Group Holdings plc 49 Codemasters produces FINANCIAL STATEMENTS iconic games and is a world leader in the Consolidated Income Statement 56 Consolidated Statement of Comprehensive Income 57 development and Statement of Changes in Equity 58 publishing of racing titles. Consolidated Statement of Financial Position 59 Consolidated Cash Flow Statement 60 Notes to the Consolidated Financial Statements 61 Company Statement of Financial Position 96 Company Statement of Changes in Equity 97 Notes to the Company Financial Statements 98 Company Information 102 S trategic R eport G IN POLE POSITION overnance Codemasters is a world-leader in the F inancial development and publishing of racing games across console, PC, streaming, S and mobile. It is the home of revered tatements franchises including DiRT, GRID and the F1® series of videogames. In November 2019, the Group acquired Slightly Mad Studios and added the award-winning Project CARS franchise to its portfolio alongside Fast & Furious Crossroads.
    [Show full text]
  • Race Driver: GRID: EVALUATION SUMMARY
    Race Driver: GRID: EVALUATION SUMMARY About Race INDIVIDUAL SCORES RYG’s RATING* Driver: GRID Developed and published by Codemasters, Race Driver: 48% GRID is a racing-simulation game and forms a part of the TOCA Touring Car Series. Many critics praised GRID for its realism, particularly on car damages. This version of DiRT was bundled within a Racing Megapack distributed UNACCEPTABLE by Codemasters. 44% 52% N/A Medium: Disc Version Versions Tested: 1.00 and 1.30 * RYG’s Rating is an aggregate of the Individual Scores AREAS OF CONCERN About SecuROM Pre-Purchase & DRM Notification Activation DRM: SecuROM documentation absent from Publisher’s DRM: Hardware activation; Disc required to play GRID; Resale SecuROM is developed by Sony DADC and remains one websites, Gaming Package, Manual, Readme and EULA. prohibited. of the oldest DRM series in the Video Gaming market. Publisher: As above. Publisher: As above. This version implemented by Codemasters is a hardware- based DRM with blacklisting capabilities. EULA Manual Game Patches & Updates DRM: EULA absent from Sony DADC. DRM: No notification of DRM upgrade. About Publisher: As above; Written based on UK laws; Publisher: As above; No EULA provided; Cannot roll back to Incomprehensible and inconsistent; No warranties/refunds previous version if errors arise. Codemasters provisions for consumers outside UK; Ownership bias; Internal Disputes Resolution non-existent. Uninstallation DRM: DRM Removal tool not provided in game; Many files Codemasters Software Company Limited is a UK-based Personal Backup and registry keys remain. video games developer and publisher overseeing about BOTH: Not permissible as per EULA and DRM implemented.
    [Show full text]
  • Samsung Lanserer Gamefly Streaming – Fremtidens Videospill
    18-08-2015 17:14 CEST Samsung lanserer GameFly Streaming – fremtidens videospill Oslo18. august, 2015 – Samsung Electronics Co. Ltd. presenterer fremtidens high-end videospill med lanseringen av GameFly Streaming, en abonnementsbasert tjeneste som bringer nyskapende spill inn i folks stuer, uten behov for konsoller, kabler eller plater. GameFly Streaming strømmer populære spill som Batman Arkham Origins, Lego Batman 3, GRID 2 og HITMAN Absolution over internett, slik at de kan spilles direkte på Samsungs Smart TV-er. Den patenterte GameFly-teknologien integreres i Samsung Smart TV-er for å sikre en pålitelig og responsiv opplevelse, selv om nettverksforholdene varierer under en spilløkt. – GameFly Streaming er virkelig en game-changer, sier Marko Nurmela, visepresident for marked og kommunikasjon i Samsung. Ved å opprette et abonnement kan alle fra nybegynnere til seriøse spillere gjøre om sin Samsung Smart TV til neste generasjons spillkonsoll. Det er på tide å si farvel til alle bokser, ledninger og DVD-er som hoper seg opp i stuen. Med GameFly trenger du kun en kompatibel Samsung Smart TV og en spillkontroll for å nyte den beste spillopplevelsen. Det er flere ulike spillpakker tilgjengelig for GameFly Streaming-kundene; ´Hardcore-pakken` med spill som Mafia 2 og Red Faction, ´Lego-pakken` med titlene Batman (1,2 og 3) og Lord of the Rings, samt en ´All Around-pakke`. Månedlig abonnement koster 69,99 kroner for Hardcore-pakken, 69,99 kroner for Lego-pakken og 59,99 for All Around-pakken. Fakta: Kompatible TV-er • 2015 Smart TV-er (J5500 og nyere) • 2014 Smart TV-er (H5500 og nyere) Anbefalte spillkontroller • Logitech F310, F710 • Xbox 360 kontroll med ledning Krav til tilkobling • Internett-båndbredde • 8Mbps for HD streaming • 4Mbps for SD streaming.
    [Show full text]
  • Metadefender Core V4.17.3
    MetaDefender Core v4.17.3 © 2020 OPSWAT, Inc. All rights reserved. OPSWAT®, MetadefenderTM and the OPSWAT logo are trademarks of OPSWAT, Inc. All other trademarks, trade names, service marks, service names, and images mentioned and/or used herein belong to their respective owners. Table of Contents About This Guide 13 Key Features of MetaDefender Core 14 1. Quick Start with MetaDefender Core 15 1.1. Installation 15 Operating system invariant initial steps 15 Basic setup 16 1.1.1. Configuration wizard 16 1.2. License Activation 21 1.3. Process Files with MetaDefender Core 21 2. Installing or Upgrading MetaDefender Core 22 2.1. Recommended System Configuration 22 Microsoft Windows Deployments 22 Unix Based Deployments 24 Data Retention 26 Custom Engines 27 Browser Requirements for the Metadefender Core Management Console 27 2.2. Installing MetaDefender 27 Installation 27 Installation notes 27 2.2.1. Installing Metadefender Core using command line 28 2.2.2. Installing Metadefender Core using the Install Wizard 31 2.3. Upgrading MetaDefender Core 31 Upgrading from MetaDefender Core 3.x 31 Upgrading from MetaDefender Core 4.x 31 2.4. MetaDefender Core Licensing 32 2.4.1. Activating Metadefender Licenses 32 2.4.2. Checking Your Metadefender Core License 37 2.5. Performance and Load Estimation 38 What to know before reading the results: Some factors that affect performance 38 How test results are calculated 39 Test Reports 39 Performance Report - Multi-Scanning On Linux 39 Performance Report - Multi-Scanning On Windows 43 2.6. Special installation options 46 Use RAMDISK for the tempdirectory 46 3.
    [Show full text]
  • Overview (October 2011) Our Legacy
    “WORLD OF MASS DEVELOPMENT” OVERVIEW (OCTOBER 2011) OUR LEGACY 2005 2011 NOW • Core team from Simbin formed BlimeyGames and then Slightly Mad Studios • Now a 65+ worldwide company • #17 “Develop Top 100 Studios” • Central studio located near Tower Bridge, London • Sister company GAMAGIO focusing on social/mobile games and technology KEY STRENGTHS 8 years experience Distributed development • Each title rated 84+ Metacritic • Ultra-efficient (less production time than a traditional studio) • AAA development for Electronic Arts • Cost-effective • SHIFT franchise has sold 6m+ copies • Attracts worldwide talent • Proven track record delivering within time & budget • Key staff based in the UK • Well-known developer with strong industry links KEY STRENGTHS Full ownership of all tech... • Cross-platform MADNESS engine (HDR, per- pixel, volumetric, radiosity, anisotropic light mapping) • Proprietary AI and Physics • Multi-core/multi-processor architecture • Modular scalable support for different game genres OUR NEW VENTURE... INTRODUCING WORLD OF MASS DEVELOPMENT CREATED BY YOU. WHAT IS WMD? “A platform for games projects that are funded by the community” OR... A NEW WAY TO AAA “WMD transforms the way games are created... By connecting the creators with the players rather than the publishers, traditional overheads and a focus on release windows/financial quarters/ marketing etc.. shifts back to concentrating on making great games that people want to play whilst still getting proper QA and funding.” - IAN BELL, STUDIO HEAD (SLIGHTLY MAD STUDIOS)
    [Show full text]
  • Dragon Magazine #220
    Issue #220 SPECIAL ATTRACTIONS Vol. XX, No. 3 August 1995 Stratagems and Dirty Tricks Gregory W. Detwiler 10 Learn from the masters of deception: advice for DMs Publisher and players. TSR, Inc. The Politics of Empire Colin McComb & Associate Publisher 16 Carrie Bebris Brian Thomsen Put not your faith in the princes of this Editor world achieve victory in the BIRTHRIGHT Wolfgang Baur campaign through superior scheming. Associate editor Dave Gross Hired Killerz Ed Stark 22 Meet Vlad Taltos, and see how assassins can play a Fiction editor crucial role in any RPG. Barbara G. Young Art director FICTION Larry W. Smith Hunts End Rudy Thauberger Editorial assistant 98 One halfling and two thri-kreen reach the end of the road. Michelle Vuckovich Production staff Tracey Isler REVIEWS Role-playing Reviews Lester Smith Subscriptions 48 Lester examines PSYCHOSIS: Ship of Fools* and other Janet L. Winters terrifying RPGs. U. s. advertising Eye of the Monitor David Zeb Cook, Paul Murphy, and Cindy Rick 63 Ken Rolston U.K. correspondent BLOOD BOWL* goes electronic, the computer plots against and U.K. advertising you in Microproses Machiavelli, and we take another look Carolyn Wildman at Warcraft. From the Forge Ken Carpenter 128 Whatever happened to quality painting? A few words about neon paint jobs. DRAGON® Magazine (ISSN 1062-2101) is published Magazine Marketing, Tavistock Road, West Drayton, monthly by TSR, inc., 201 Sheridan Springs Road, Middlesex UB7 7QE, United Kingdom; telephone: Lake Geneva WI 53147, United States of America. The 0895-444055. postal address for all materials from the United States Subscriptions: Subscription rates via second-class of America and Canada except subscription orders is: mail are as follows: $30 in U.S.
    [Show full text]
  • GEM Box Gaming-Entertainment-Multimedia
    GEM Box Gaming-Entertainment-Multimedia www.emtec-gembox.com Un mondo di divertimento in un piccolo TV box . Una console per tutta la famiglia . Un autentico hub multimediale . Accedi ai giochi Android da Google Play . Naviga in Internet e su YouTube. direttamente sul grande schermo. Guarda foto, video e ascolta musica. Gioca in streaming a più di 100 grandi titoli in qualità console tramite GameFly Streaming. Funzione Miracast. Accedi alla tua collezione di giochi su PC dal TV di casa. Interfaccia semplice e intuitiva . Riscopri giochi retro grazie a una selezione di emulatori. Giochi Android 4 fantastici giochi precaricati! • Appena configurato il tuo GEM Box, potrai immediatamente giocare ai 4 titoli Gameloft precaricati! • La selezione di giochi è perfetta per accontentare i gusti di tutti i membri della famiglia! Asphalt 8: Airborne GT Racing 2 Wonder Zoo My Little Pony Divertiti con i tuoi giochi Android preferiti • Scarica i tuoi giochi preferiti da Google Play • GEM Store - Una selezione di 150 grandi titoli, tutti giocabili con il GEM Pad - I giochi sono ordinati per categoria - La maggior parte dei giochi è gratuita! Beach Dungeon Clarc Soulcraft World at Desplicable Shadow Cordy 2 Meganoid Red Bull Dead Buggy Hunter 4 Arms Me Blade 2 Air Race Trigger Racing Flight Aces of Drift Mania Dungeon The Gungslugs Sword of Double Farm Hero Real Theory the Championship Quest Walking Free Xolan Dragon Invasion Panda Football HD Luftwaffe 2 Dead Trilogy Bomber 2013 GameFly Streaming Un'autentica console di gioco! Goditi giochi di qualità console grazie alla partnership su abbonamento tra GEM Box e GameFly.
    [Show full text]
  • “Forza Horizon” Fact Sheet May 2012
    “Forza Horizon” Fact Sheet May 2012 Title: “Forza Horizon” Availability: Oct. 23, 2012, in North America, South America and Asia Oct. 26, 2012, in Europe Publisher: Turn 10 Studios-Microsoft Studios Developer: Playground Games Format: DVD for the Xbox 360 video game and entertainment system; Xbox LIVE- enabled*; better with Kinect PEGI Rating: Pending Pricing: Standard Edition: 69.99 euros estimated retail price** Product Overview: “Forza Horizon” combines legendary “Forza Motorsport” authenticity with a festival atmosphere and the freedom of the open road. Launching this October on Xbox 360, “Forza Horizon” offers an immersive pick-up-and-play open-road racing experience and features the unrivaled realism, diversity and innovation that are hallmarks of the “Forza Motorsport” franchise. Features: Top features include the following: Expansive open road. Take your dream car off the track and onto the open road to race and explore the epic driving landscape of Colorado. Experience a 24-hour dynamic lighting cycle that includes night racing, a first for the “Forza Motorsport” franchise on Xbox 360. “Forza Horizon” brings another first to “Forza Motorsport” with the debut of mixed surface and dirt racing. From stunning mountain highways to dusty back roads, the world of “Forza Motorsport” is bigger and more diverse than ever. This is action racing. “Forza Horizon” combines the legendary “Forza Motorsport” authenticity you know and love with new action-based driving gameplay, rewarding you for your speed, skill and style behind the wheel. Drive the world’s most iconic cars as you compete in festival events, race for pink slips in white-knuckle street races, or just show off your skills to increase your popularity rank.
    [Show full text]
  • Overview (February 2012)
    “WORLD OF MASS DEVELOPMENT” OVERVIEW (FEBRUARY 2012) 1 OUR TITLES 84% 90% 10M+ 84% 85% COMING COMMUNITY- SOCIAL/MOBILE METACRITIC METACRITIC DOWNLOADS METACRITIC METACRITIC SOON POWERED TITLES 6M+ SALES 2005 RACING SIM 2012 2 NOW • Core team from Simbin formed BlimeyGames and then Slightly Mad Studios • Now a 65+ worldwide company with central studio located near Tower Bridge, London • SLIGHTLY MAD STUDIOS concentrating on AAA console/PC titles with releases in 2012 • GAMAGIO division focusing on social/mobile and releasing multiple titles & technology in 2011/2012 • WORLD OF MASS DEVELOPMENT platform created to allow community-funded projects 3 KEY STRENGTHS 8 years experience Distributed development • Each title rated 84+ Metacritic • Ultra-efficient (less production time than a traditional studio) • AAA development for Electronic Arts • Cost-effective • Need For Speed SHIFT franchise has sold 6m+ copies • Attracts worldwide talent • Proven track record delivering within time • Key staff based in the UK & budget Full ownership of all tech... • Well-known developer with strong industry links 4 Cross-platform MADNESS engine... • Supports PC, PlayStation 3, XBox 360, Wii U • Supports HDR, per-pixel, volumetric, radiosity, anisotropic light mapping • Proprietary AI and Physics • Multi-core/multi-processor architecture • Modular scalable support for different game genres • “Project CARS” title currently in development for multiple platforms... 5 OUR NEW VENTURE... 6 INTRODUCING WORLD OF MASS DEVELOPMENT CREATED BY YOU. 7 WHAT IS WMD? “A platform for games projects that are funded by the community” OR... A NEW WAY TO AAA “WMD transforms the way games are created... By connecting the creators with the players rather than the publishers, traditional overheads and a focus on release windows/financial quarters/ marketing etc.
    [Show full text]
  • The Games on Console Are Supported, a Preset Game Config Contains an Optmized Mouse Engine for This Game
    PS: All the games on console are supported, a preset game config contains an optmized mouse Engine for this game. For games not in this preset list, please choose the most similar one! (Updated Date:Dec/1/2020) Games PS5/PS4 PS3 XSX/XB1 XB 360 SWITCH PC Alien: Isolation ● Alienation ● Anthem ● ● Apex Legends ● ● ● Assassin's Creed Odyssey ● Assetto Corsa ● Battlefield 1 ● ● Battlefield 3 ● ● Battlefield 4 ● ● ● ● Battlefield V ● ● Battlefield Hardline ● ● BioShock: Infinite ● BioShock Remastered ● BioShock 2 Remastered ● Blacklight: Retribution ● Borderlands ● Borderlands 2 ● Borderlands 3 ● Call of Duty: Advanced Warfare ● ● Call of Duty: Black Ops 2 ● ● Call of Duty: Black Ops 3 ● ● Call of Duty: Black Ops 4 ● ● Call of Duty: Black Ops Cold War ● ● ● Call of Duty: Ghosts ● ● ● ● Call of Duty: Infinite Warfare ● ● Call of Duty: Modern Warfare ● Call of Duty: Modern Warfare(2019) ● ● ● Call of Duty: Modern Warfare 3 ● ● Call of Duty: Warzone ● ● ● Call of Duty: WWII ● ● Conan Exiles ● Crack Down 3 ● Crossout ● ● Day Z ● Days Gone ● Dead by Daylight ● ● Dead Rising 3 ● Dead Rising 4 ● Death Stranding ● Destiny ● ● ● ● Destiny 2 ● ● ● Dirt Rally ● ● DIRT 4 ● DJMax Respect ● Doom ● ● ● Doom: Eternal ● DriveClub ● Dying Light ● ● Evolve ● ● F1 2015~2020 ● Fallout 4 ● ● Far Cry 3 ● Far Cry 4 ● Far Cry 5 ● ● Far Cry Primal ● ● For Honor ● Fortnite: Battle Royale ● ● ● Forza 5~7 ● Forza Horizon 2~4 ● Gears of War 3 ● Gears of War 4 ● Gears of War 5 ● Gears of War: Ultimate Edition ● Ghost Recon: Rreakpoint ● Ghost Recon: Wildlands ● ● Grand Theft
    [Show full text]