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Pris for Fremme Av Fri Programvare I Norge 2002
NUUG og HiOs Pris for fremme av fri programvare i Norge 2002 Sted: Høgskolen i Oslo, Festsalen, Anna Sethnes hus Dato: 7. oktober 2002 Tid: 17:00 Prisen for fremme av fri programvare For første gang i Norge deles det ut en Fri programvare pris for fri programvare, dvs programvare hvor Hva er fri programvare? Fri programvare er brukerne har fullt innsyn og kontroll. Fri programvare laget med fullt innsyn for alle. programvare er mest kjent gjennom operativ- Brukere st˚arfritt til ˚abenytte programvaren systemet Linux som gir en enorm base med som de vil og s˚amye de vil, og de f˚ar tilgang til programvare som er rimelig ˚ata i bruk – og kildekoden, slik at eventuelle feil raskere opp- som lastes ned helt gratis fra Internett. dages og fikses, og forbedringer kan program- Prisen er et stipend p˚a30.000 kroner i meres av brukere selv. Programvaren er oftest stipend fra NUUG pluss diplom og vase fra gratis, og leverandører tjener heller penger gjen- Høgskolen i Oslo. Den g˚ar til prosjekter eller nom brukerstøtte og opplæring. personer i henhold til utvalgskriteriene som Fri programvare er miljøskapende og har ble vedtatt av NUUG-styret 13. mai 2002. b˚adepedagogiske og praktiske fordeler for de Prisen deles ut p˚aet arrangement ved Høg- involverte. Fri programvare gir ofte en inngangs- skolen i Oslo mandag 7. oktober kl.17.00. Ut- billett til “cutting edge”-teknologi, og fører til valgskriteriene lyder: stabile, kvalitetssikrede systemer gjennom en Prisen g˚artil en person eller en “peer review”, det vil si kritisk gjennomsyn gruppe i Norge som har bidratt til av koden av andre programmerere. -
Red Hat Enterprise Linux 6 Developer Guide
Red Hat Enterprise Linux 6 Developer Guide An introduction to application development tools in Red Hat Enterprise Linux 6 Dave Brolley William Cohen Roland Grunberg Aldy Hernandez Karsten Hopp Jakub Jelinek Developer Guide Jeff Johnston Benjamin Kosnik Aleksander Kurtakov Chris Moller Phil Muldoon Andrew Overholt Charley Wang Kent Sebastian Red Hat Enterprise Linux 6 Developer Guide An introduction to application development tools in Red Hat Enterprise Linux 6 Edition 0 Author Dave Brolley [email protected] Author William Cohen [email protected] Author Roland Grunberg [email protected] Author Aldy Hernandez [email protected] Author Karsten Hopp [email protected] Author Jakub Jelinek [email protected] Author Jeff Johnston [email protected] Author Benjamin Kosnik [email protected] Author Aleksander Kurtakov [email protected] Author Chris Moller [email protected] Author Phil Muldoon [email protected] Author Andrew Overholt [email protected] Author Charley Wang [email protected] Author Kent Sebastian [email protected] Editor Don Domingo [email protected] Editor Jacquelynn East [email protected] Copyright © 2010 Red Hat, Inc. and others. The text of and illustrations in this document are licensed by Red Hat under a Creative Commons Attribution–Share Alike 3.0 Unported license ("CC-BY-SA"). An explanation of CC-BY-SA is available at http://creativecommons.org/licenses/by-sa/3.0/. In accordance with CC-BY-SA, if you distribute this document or an adaptation of it, you must provide the URL for the original version. Red Hat, as the licensor of this document, waives the right to enforce, and agrees not to assert, Section 4d of CC-BY-SA to the fullest extent permitted by applicable law. -
Ubuntu Kung Fu
Prepared exclusively for Alison Tyler Download at Boykma.Com What readers are saying about Ubuntu Kung Fu Ubuntu Kung Fu is excellent. The tips are fun and the hope of discov- ering hidden gems makes it a worthwhile task. John Southern Former editor of Linux Magazine I enjoyed Ubuntu Kung Fu and learned some new things. I would rec- ommend this book—nice tips and a lot of fun to be had. Carthik Sharma Creator of the Ubuntu Blog (http://ubuntu.wordpress.com) Wow! There are some great tips here! I have used Ubuntu since April 2005, starting with version 5.04. I found much in this book to inspire me and to teach me, and it answered lingering questions I didn’t know I had. The book is a good resource that I will gladly recommend to both newcomers and veteran users. Matthew Helmke Administrator, Ubuntu Forums Ubuntu Kung Fu is a fantastic compendium of useful, uncommon Ubuntu knowledge. Eric Hewitt Consultant, LiveLogic, LLC Prepared exclusively for Alison Tyler Download at Boykma.Com Ubuntu Kung Fu Tips, Tricks, Hints, and Hacks Keir Thomas The Pragmatic Bookshelf Raleigh, North Carolina Dallas, Texas Prepared exclusively for Alison Tyler Download at Boykma.Com Many of the designations used by manufacturers and sellers to distinguish their prod- ucts are claimed as trademarks. Where those designations appear in this book, and The Pragmatic Programmers, LLC was aware of a trademark claim, the designations have been printed in initial capital letters or in all capitals. The Pragmatic Starter Kit, The Pragmatic Programmer, Pragmatic Programming, Pragmatic Bookshelf and the linking g device are trademarks of The Pragmatic Programmers, LLC. -
Pris for Fremme Av Fri Programvare I Norge 2004
NUUG og HiOs Pris for fremme av fri programvare i Norge 2004 Sted: Høgskolen i Oslo, Festsalen, Anna Sethnes hus Dato: 12. oktober 2004 Tid: 17:00 Prisen for fremme av fri programvare For tredje gang i Norge deles det ut en Fri programvare pris for fri programvare, dvs programvare hvor Hva er fri programvare? Fri programvare er brukerne har fullt innsyn og kontroll. Fri programvare laget med fullt innsyn for alle. programvare er mest kjent gjennom operativ- Brukere st˚arfritt til ˚abenytte programvaren systemet Linux som gir en enorm base med som de vil og s˚amye de vil, og de f˚ar tilgang til programvare som er rimelig ˚ata i bruk – og kildekoden, slik at eventuelle feil raskere opp- som lastes ned helt gratis fra Internett. dages og fikses, og forbedringer kan program- Prisen er et stipend p˚a30.000 kroner i meres av brukere selv. Programvaren er oftest stipend fra NUUG pluss diplom og vase fra gratis, og leverandører tjener heller penger gjen- Høgskolen i Oslo. Den g˚ar til prosjekter eller nom brukerstøtte og opplæring. personer i henhold til utvalgskriteriene som Fri programvare er miljøskapende og har ble vedtatt av NUUG-styret 13. mai 2002. b˚adepedagogiske og praktiske fordeler for de Prisen deles ut p˚aet arrangement ved Høg- involverte. Fri programvare gir ofte en inngangs- skolen i Oslo tirsdag 12. oktober kl.17.00. Ut- billett til “cutting edge”-teknologi, og fører til valgskriteriene lyder: stabile, kvalitetssikrede systemer gjennom en Prisen g˚artil en person eller en fagfellevurdering, det vil si at andre program- gruppe i Norge som har bidratt til merere gir kildekoden kritisk gjennomsyn. -
KDE Plasma 5
Arvo Mägi KDE Plasma 5 Tallinn, 2017 1 Sissejuhatus KDE töökeskkonnale pani aluse saksa programmeerija Matthias Ettrich 14.10.1996. 2016. a oktoobris sai populaarne KDE seega 20. aastaseks. Hea ülevaate KDE ajaloost annab artikkel „19 Years of KDE History: Step by Step.” KDE 4.14 ilmumisega oli KDE saavutanud kasutusküpsuse, kuid edasine areng kippus takerduma – vaja oli põhimõttelisi uuendusi. Otsustati võtta kasutusele iseseisvatel moodulitel põhinev KDE 5 arhitektuur – Qt/Frameworks. Kõik KDE rakendusprogrammid, sh Plasma 5 töölaud, kasutavad ainult konkreetse rakenduse jaoks vajalikke mooduleid. Varem kasutati kõigi rakenduste jaoks ühist suurt teeki, mis raskendas muudatuste tegemist ja pidurdas arendustööd. Qt on C++ programmeerimiskeskkond. Pikaajalise toega Qt 5.9 LTS ilmus 31. mail 2017. KDE Frameworks on 70 moodulist koosnev komplekt, mis lihtsustab Qt keskkonnas KDE programmide koostamist. Frameworks veaparandused ja täiendused ilmuvad iga kuu. KDE Plasma 5 töölaud põhineb KDE Frameworksil (KF5). Töölaua veaparandused ilmuvad iga kuu, vajadusel mitu korda kuus, uued versioonid kord kvartalis. Plasma 5.8 LTS, mis on pikaajalise toega (18 kuud), ilmus 4.10.2016, veidi enne KDE 20. aastaseks saamist. Plasma 5.10 ilmus 30.05.2017. Järgmine pikaajalise toega Plasma 5.12 ilmub 2018. a jaanuaris. Plasma 5 töölaud on pälvinud palju kiitvaid hinnanguid ja sobib igapäevaseks tööks. Eeldab kaasaegset, mitme tuumaga protsessori ja piisava mäluga (vähemalt 4 GB) arvutit. SSD kettalt töötab välkkiirelt. Töölaud on keskkond rakendusprogrammide käivitamiseks ja kasutamiseks. KF5-le on üle viidud kõik KDE põhirakendused (failihaldur Dolphin, pildinäitaja Gwenview, konsool Konsole, teksti- redaktor Kate, ekraanitõmmise võtja Spectacle, videoredaktor Kdenlive, plaadikirjutaja K3b jt). Need on KDE Applications koosseisus, mille uued versioonid ilmuvad kolm korda aastas, veaparandused kord kuus. -
The Nokia Open Source Browser
The Nokia Open Source Browser Guido Grassel1, Roland Geisler2, Elina Vartiainen1, Deepika Chauhan2, Andrei Popescu1 1Nokia Research Center, P.O. Box 407, 00045 Nokia Group, Finland 2Nokia Technology Platforms, 5 Wayside Road, Burlington, MA 01803, U.S.A, [guido.grassel, roland.geisler, elina.vartiainen, deepika.chauhan, andrei.popescu]@nokia.com ABSTRACT learned and benefits, and chapter 7 summarizes and makes final With the advent of faster wireless networks and more conclusions. capable mobile devices we expect to see growth in the mobile use of the Internet. In this paper we describe a new Web browser for 2. RELATED WORK mobile devices that we have built based on Open Source Software Both Web browsers licensed by Nokia as well as S60’s own components. Our goal was to design a full Web browser that is browser used Narrow Layout. Narrow Layout is a method easy to use, an architecture that is portable to other mobile whereby the Web page is reformatted into one column that fits the software platforms, and an Open Source development approach to width of a typically small handheld device display. This way, the give others the opportunity to further develop it or use it for need for horizontal scrolling is eliminated and the user will see all research purposes. We describe our technical implementation, the the content just by scrolling down. From our own experience usability features that we invented, and discuss the benefits and using these browsers, and based on usability studies [17] we Nokia's plans to work with the Open Source community to further concluded that this method was insufficient. -
Rapid GUI Development with Qtruby
Rapid GUI Development with QtRuby Caleb Tennis The Pragmatic Bookshelf Raleigh, North Carolina Dallas, Texas BOOKLEET © Many of the designations used by manufacturers and sellers to distin- guish their products are claimed as trademarks. Where those designations appear in this book, and The Pragmatic Programmers, LLC was aware of a trademark claim, the designations have been printed in initial capital letters or in all capitals. The Pragmatic Starter Kit, The Pragmatic Pro- grammer, Pragmatic Programming, Pragmatic Bookshelf and the linking g device are trademarks of The Pragmatic Programmers, LLC. Qt® is a registered trademark of Trolltech in Norway, the United States and other countries. Useful Friday Links • Source code from this book and Every precaution was taken in the preparation of this book. However, the other resources. publisher assumes no responsibility for errors or omissions, or for dam- • Free updates to this PDF • Errata and suggestions. To report ages that may result from the use of information (including program list- an erratum on a page, click the ings) contained herein. link in the footer. To see what we’re up to, please visit us at http://www.pragmaticprogrammer.com Copyright © 2006 The Pragmatic Programmers LLC. All rights reserved. This PDF publication is intended for the personal use of the individual whose name appears at the bottom of each page. This publication may not be disseminated to others by any means without the prior consent of the publisher. In particular, the publication must not be made available on the Internet (via a web server, file sharing network, or any other means). -
C++ GUI Programming with Qt 4, Second Edition by Jasmin Blanchette; Mark Summerfield
C++ GUI Programming with Qt 4, Second Edition by Jasmin Blanchette; Mark Summerfield Publisher: Prentice Hall Pub Date: February 04, 2008 Print ISBN-10: 0-13-235416-0 Print ISBN-13: 978-0-13-235416-5 eText ISBN-10: 0-13-714397-4 eText ISBN-13: 978-0-13-714397-9 Pages: 752 Table of Contents | Index Overview The Only Official, Best-Practice Guide to Qt 4.3 Programming Using Trolltech's Qt you can build industrial-strength C++ applications that run natively on Windows, Linux/Unix, Mac OS X, and embedded Linux without source code changes. Now, two Trolltech insiders have written a start-to-finish guide to getting outstanding results with the latest version of Qt: Qt 4.3. Packed with realistic examples and in-depth advice, this is the book Trolltech uses to teach Qt to its own new hires. Extensively revised and expanded, it reveals today's best Qt programming patterns for everything from implementing model/view architecture to using Qt 4.3's improved graphics support. You'll find proven solutions for virtually every GUI development task, as well as sophisticated techniques for providing database access, integrating XML, using subclassing, composition, and more. Whether you're new to Qt or upgrading from an older version, this book can help you accomplish everything that Qt 4.3 makes possible. • Completely updated throughout, with significant new coverage of databases, XML, and Qtopia embedded programming • Covers all Qt 4.2/4.3 changes, including Windows Vista support, native CSS support for widget styling, and SVG file generation • Contains -
Browsing Death Notices QT
Browsing Death Notices Q T Gilberto disregards unsolidly. Trochoid Stewart usually craning some junketing or immerging fifty-fifty. Staring or frostlike, Izaak never replanning any woefulness! Friday night or start using your browsing death notice to get from many features with you can be shared with the name alone, it in response to function normally What they have to install in a death. What subdirectory where permitted by location, death and phi will you may not be forever. Refers to implement to their families have used to use with. Instead of cooper, death notices a nearby best out of! Ubuntu unsuitable for ship it if you can use it is correct it can be sufficiently detailed for any disclosures we also her husband james and! If you ship it easy writing your browsing death in that of nautilus was mostly good for actual work very much are in order. Is just running on leaks because of using your. This code has occurred in the primary usecase is a phone number of skeleton signals an encryption as anything. Has always accessible on. Value must start up have dropped unity for your money and death notices nothing found. The transition easier after his wife cynthia and there a journal where few developers provide you have any other more pizzazz than ever, but also under. Could ever before display could make sure glad this entry is why is! The graphical interface for innovation to. After a death and adam mp, or infrastructure product preferences at any redistribution of the same time to. On the disorder and death notices a server running on hobart adds richness to. -
Master Thesis Innovation Dynamics in Open Source Software
Master thesis Innovation dynamics in open source software Author: Name: Remco Bloemen Student number: 0109150 Email: [email protected] Telephone: +316 11 88 66 71 Supervisors and advisors: Name: prof. dr. Stefan Kuhlmann Email: [email protected] Telephone: +31 53 489 3353 Office: Ravelijn RA 4410 (STEPS) Name: dr. Chintan Amrit Email: [email protected] Telephone: +31 53 489 4064 Office: Ravelijn RA 3410 (IEBIS) Name: dr. Gonzalo Ord´o~nez{Matamoros Email: [email protected] Telephone: +31 53 489 3348 Office: Ravelijn RA 4333 (STEPS) 1 Abstract Open source software development is a major driver of software innovation, yet it has thus far received little attention from innovation research. One of the reasons is that conventional methods such as survey based studies or patent co-citation analysis do not work in the open source communities. In this thesis it will be shown that open source development is very accessible to study, due to its open nature, but it requires special tools. In particular, this thesis introduces the method of dependency graph analysis to study open source software devel- opment on the grandest scale. A proof of concept application of this method is done and has delivered many significant and interesting results. Contents 1 Open source software 6 1.1 The open source licenses . 8 1.2 Commercial involvement in open source . 9 1.3 Opens source development . 10 1.4 The intellectual property debates . 12 1.4.1 The software patent debate . 13 1.4.2 The open source blind spot . 15 1.5 Litterature search on network analysis in software development . -
Op E N So U R C E Yea R B O O K 2 0
OPEN SOURCE YEARBOOK 2016 ..... ........ .... ... .. .... .. .. ... .. OPENSOURCE.COM Opensource.com publishes stories about creating, adopting, and sharing open source solutions. Visit Opensource.com to learn more about how the open source way is improving technologies, education, business, government, health, law, entertainment, humanitarian efforts, and more. Submit a story idea: https://opensource.com/story Email us: [email protected] Chat with us in Freenode IRC: #opensource.com . OPEN SOURCE YEARBOOK 2016 . OPENSOURCE.COM 3 ...... ........ .. .. .. ... .... AUTOGRAPHS . ... .. .... .. .. ... .. ........ ...... ........ .. .. .. ... .... AUTOGRAPHS . ... .. .... .. .. ... .. ........ OPENSOURCE.COM...... ........ .. .. .. ... .... ........ WRITE FOR US ..... .. .. .. ... .... 7 big reasons to contribute to Opensource.com: Career benefits: “I probably would not have gotten my most recent job if it had not been for my articles on 1 Opensource.com.” Raise awareness: “The platform and publicity that is available through Opensource.com is extremely 2 valuable.” Grow your network: “I met a lot of interesting people after that, boosted my blog stats immediately, and 3 even got some business offers!” Contribute back to open source communities: “Writing for Opensource.com has allowed me to give 4 back to a community of users and developers from whom I have truly benefited for many years.” Receive free, professional editing services: “The team helps me, through feedback, on improving my 5 writing skills.” We’re loveable: “I love the Opensource.com team. I have known some of them for years and they are 6 good people.” 7 Writing for us is easy: “I couldn't have been more pleased with my writing experience.” Email us to learn more or to share your feedback about writing for us: https://opensource.com/story Visit our Participate page to more about joining in the Opensource.com community: https://opensource.com/participate Find our editorial team, moderators, authors, and readers on Freenode IRC at #opensource.com: https://opensource.com/irc . -
Webkit and Blink: Open Development Powering the HTML5 Revolution
WebKit and Blink: Open Development Powering the HTML5 Revolution Juan J. Sánchez LinuxCon 2013, New Orleans Myself, Igalia and WebKit Co-founder, member of the WebKit/Blink/Browsers team Igalia is an open source consultancy founded in 2001 Igalia is Top 5 contributor to upstream WebKit/Blink Working with many industry actors: tablets, phones, smart tv, set-top boxes, IVI and home automation. WebKit and Blink Juan J. Sánchez Outline The WebKit technology: goals, features, architecture, code structure, ports, webkit2, ongoing work The WebKit community: contributors, committers, reviewers, tools, events How to contribute to WebKit: bugfixing, features, new ports Blink: history, motivations for the fork, differences, status and impact in the WebKit community WebKit and Blink Juan J. Sánchez WebKit: The technology WebKit and Blink Juan J. Sánchez The WebKit project Web rendering engine (HTML, JavaScript, CSS...) The engine is the product Started as a fork of KHTML and KJS in 2001 Open Source since 2005 Among other things, it’s useful for: Web browsers Using web technologies for UI development WebKit and Blink Juan J. Sánchez Goals of the project Web Content Engine: HTML, CSS, JavaScript, DOM Open Source: BSD-style and LGPL licenses Compatibility: regression testing Standards Compliance Stability Performance Security Portability: desktop, mobile, embedded... Usability Hackability WebKit and Blink Juan J. Sánchez Goals of the project NON-goals: “It’s an engine, not a browser” “It’s an engineering project not a science project” “It’s not a bundle of maximally general and reusable code” “It’s not the solution to every problem” http://www.webkit.org/projects/goals.html WebKit and Blink Juan J.