Teaching with Technology 2017 Session 1 (10:00 – 11:00) look at some of the beginner tutorials.

Select your 4 workshops using the workshop selection 3 Kids Can Code... And You Can, Too! form. Room 20-29 Alyse Wolber, 5th Grade Head Teacher and Science 1 The Dance Maker App: Now Any Teacher Can Teacher [email protected]; Brynn Add Movement to Their Class Room 20-13 Turkish, Early Childhood and Lower School Barry Blumenfeld, Dance Faculty Educational Technology Coach; Kim Johnson, PK4 [email protected] Head Teacher Léman Designed for grades PK-8 Designed for grades PK-4 Subject areas: English/Language Arts , Arts , Subject areas: Coding (computer science) Social Technology studies Reading Math Level of experience recommended: Basic Level of experience recommended: Basic - Advanced

The Dance Education Lab of the 92nd Street Y's new Explore how coding progresses from PK through 5th Dance Maker App allows just about any teacher to grade in engaging ways that encourage critical lead a creative movement class. In this workshop, thinking and collaboration; integrate math, reading and participants will learn how to supplement their social studies concepts; and, best of all, are curriculum with dance using a simple lesson plan manageable for non- technology experts! This hands- format and the Dance Maker App, and will give them on experience will introduce some of the tools, apps, the language they need to carry it out. The Dance and platforms for teaching computer science to both Maker App was designed with the intent to make basic non-readers and readers. You will walk away with dance education available for everyone, and it is easy resources that can be implemented in any homeroom. enough to use that students can lead themselves After taking this workshop, participants will be able to through the process. implement coding into their early childhood and After taking this workshop, participants will use the elementary classrooms. Dance Maker app to lead a short creative movement dance class that supplements their curriculum. Instructions for attendees: Please bring a computer and/or tablet. Instructions for attendees: Download the DEL Dance Maker App. 4 Trebuchet STEAM Project Room 20-30 Ben Horner, Science Teacher 2 3D Design for All Ages Room 20-28 [email protected]; Isabel Dominguez, Art Paul Schmitz, K-4th Science Teacher Teacher; , [email protected] Friends Seminary Leman Manhattan Preparatory School Designed for grades PK-4 Designed for grades PK-8 Subject areas: Science , Math , Arts , Technology Subject areas: Science , Math , Arts , Technology Level of experience recommended: Level of experience recommended: Basic For the past several years in our 2nd Grade classes, For the past four years, Paul Schmitz has led the we have collaborated on an interdisciplinary study of charge to integrate CAD and 3D printing into the trebuchets. This STEAM curriculum consists of elementary science curriculum at Leman Manhattan. discrete Shop, Science and Technology investigations He has created rich scientific connections to 3D and is infused with opportunities to practice printing for students as young as kindergarten, and he measurement. In Art classes, students follow plans to has facilitated projects using Tinkercad with children build trebuchets out of wood and nails. In Science as young as 3rd grade. Paul looks forward to sharing classes, students build trebuchets with K'NEX. student work on these projects, and he will help give Students are also taught an introduction to Scratch, you ideas on how to put your school's 3D printer to creating a program that animates a sprite in response use for primary aged students. to an input (the reading from a distance sensor, After taking this workshop, participants will go away activated by a projectile launched from the trebuchet). with a new set of ideas on how to integrate 3D printing After taking this workshop, participants will create their and CAD design in their curriculum. own trebuchet-Scratch program machine and are hopefully inspired to develop or expand your own Instructions for attendees: Helpful but not neccessary: STEAM projects using simple machines, art and Sign up for an account on Tinkercad.com and take a Scratch. Instructions for attendees: Please bring a laptop with After taking this workshop, participants will learn how Scratch 1.4 (if you want to spend time developing your to guide students in using Adobe Spark Video to own Scratch program). You can download it here: create a digital project presentation. https://scratch.mit.edu/scratch_1.4/ There is an online version but we recommend you Instructions for attendees: Students will need a fully download it beforehand to avoid possible wifi issues charged smart device with Adobe Spark Voice (free!) during the workshop. Also, while Scratch is available installed, and at least 5 saved photographs on any on an iPad, there are some differences between the subject of their choice. programs and also you will need a USB port for the distance sensors used in this project.) 7 Digital Storytelling Room 20-45 We will bring K’NEX building materials, WeDo Samara Spielberg, Spanish Team Leader distance sensors, targets and projectiles. [email protected]; Camilla Iturralde, You can download the Scratch files we will be using Spanish Teacher; Sarah Luposello, 4th Grade here: Teacher https://drive.google.com/drive/folders/0B0utMi60hZfp The Allen-Stevenson School MzRRUUxTTXpKOEE?usp=sharing Designed for grades PK-12 Subject areas: English/Language Arts , World 5 Productivity Boost for Teachers Room 20-31 (Foreign) Language , History/Social Studies , Science, Terra Sweet, Grade 3 Teacher [email protected] Math , Arts , Technology , Other: Montcrest Level of experience recommended: Basic Designed for grades PK-12 Subject areas: Technology , Other: Digital storytelling is a simple, creative outlet where Level of experience recommended: Basic students are asked to construct a narrative, consider the audience, and enhance it with digital content. It I have a terrible memory and my desk is always a allows students to take ownership of their learning and mess, but my colleagues consistently tell me I'm SO demonstrate knowledge in an authentic way. Both 30 organized! My secret to organization and productivity Hands and Adobe Spark applications are simple, is an arsenal of tech tools that keep me on the ball. As intuitive to use, with flexible formats that allow teachers we have to keep track of a ridiculous amount educators to design projects for students that are of information, dates, and resources. Let me help you multidisciplinary and simple to pull together. We will find more control in the chaos. While my own system provide examples of how the apps can be used and might not fit your needs exactly, my goal is that you invite attendees to practice and brainstorm different will walk out the door with one new tool or one new ways they could be used in class. way to use a tool you already know. After taking this workshop, participants will be able to After taking this workshop, participants will implement create their own materials to engage their students one or more tech tool to increase their organization with digital storytelling in any classroom. and productivity as a teacher. Instructions for attendees: Attendees should bring a device with the Apps loaded beforehand. 6 Adobe Spark Video: Research Out Loud! Room 20-44 8 Character Blogging in History Classes and Jennifer Lees, Science/STEAM Coordinator Beyond Room 20-46 [email protected] Mariel Isaacson, History Teacher Williamsburg Northside [email protected] Designed for grades PK-12 The Subject areas: English/Language Arts , World Designed for grades 9-12 (Foreign) Language , History/Social Studies , Science Subject areas: English/Language Arts , History/Social , Math , Arts , Technology Studies , Arts , Technology Level of experience recommended: Basic Level of experience recommended: Basic

Learn to use the Adobe Spark Video app to help This workshop will present an opportunity to craft a young researchers share their learning. Adobe Spark character blog assignment that builds on students Video allows students to choose images, place them existing technology, research and writing skills while on slides, and then record their own voices to share supporting the content of a rigorous history course. information or present a project on any subject. Tech Topics covered will include: online research, setting savvy students will also enjoy customizing the reasonable expectations, formal/informal language, presentation with colors, styles and slide transitions. using visual evidence, student collaboration, and Projects can also be shared digitally with parents! prototyping new technology. After taking this workshop, participants will plan a Zuzanna Golec, French and Spanish teacher long-term social media-esque assignment that [email protected] includes low- stakes writing, media literacy and School of the Holy Child Rye content reinforcement. Designed for grades 5-8 Instructions for attendees: No advanced preparation Subject areas: World (Foreign) Language required! Participants should bring a laptop. Having Level of experience recommended: Basic access to google sites will help, but is not required. In this workshop, participants will examine ways that 9 Cancelled Using Technology to Facilitate iPad apps can be used in Middle School French Students' Engagement with Authentic Materials classrooms in ways that stimulate students’ Room 20-48 creativity and help them to use new material in Dalila Hannouche, High School French Teacher context. Participants will explore apps such as Book [email protected] Creator, Skitch, Puppet Pals, Tiny Tap, Voicethread, Professional Children's School iMovie, Inspiration, and Kidspiration, as well as Designed for grades 9-12 example lesson plans. Participants will see examples Subject areas: World (Foreign) Language , of student projects in which these apps are used to Technology teach and improve pronunciation, grammar, Level of experience recommended: Basic vocabulary, and elements of culture. After taking this workshop, participants will use iPad Working with authentic materials in the language apps to design project-based activities in the French classroom motivates students and exposes them to classroom. real language which, in turn, helps to prepare them for real world situations. However, without adequate 12 Cancelled Photoshop and Printmaking: New guidance and support, language learners may find the and Unlikely Friends experience of working with these materials Lisa Jacobson, Teacher of Visual Art overwhelming, confusing and frustrating. This session [email protected] will showcase several free and easy to learn tech tools Collegiate School that facilitate students’ engagement with Designed for grades 5-12 various sources of authentic material—magazines, Subject areas: Arts newspapers, videos and the internet. Level of experience recommended: Basic After taking this workshop, participants will learn how to use tools such as Padlet, Adobe Spark, Thinglink, How can we make one of the oldest artistic mediums, VideoNot.es, and EDpuzzle, in order to create and one of the newest work together? For years I activities and projects that will make using authentic taught traditional printmaking (think: 6th grade materials fun and rewarding for students. linoleum cuts), trying to explain and diagram the Instructions for attendees: Bring a laptop. process of layering colors, creating an image. Then I discovered the ease and graphic appeal of Photoshop 10 Drawing with Robots Room 20-57 filters. Using this simple function, students gather Luigi Cicala, Art Teacher and CoLaboratory Director images from their phones, and using classroom [email protected] laptops, they easily plan the layers of their prints. This The Brearley School workshop helps explain the process, differentiates the Designed for grades 5-8 medium from painting, and shows how to allow Subject areas: Arts , Technology students to make their images more accurately Level of experience recommended: Basic represent their ideas. After taking this workshop, participants will use Adobe In this workshop we will learn how to program a Photoshop to help create multi-layered prints. grapefruit-sized KAMIBOT robot and create pen Instructions for attendees: Download Adobe holders for it from cardboard or via 3D printing so the Photoshop, bring laptop computer, possibly bring an machine can draw our own creative designs on large image to use as inspiration for a multi-layered print. pieces of paper on the floor. After taking this workshop, participants will learn basic 13 Change It Up! Using Google Voice and Google computer coding skills and program a KAMIBOT (or Maps to Add Excitement to Your Classroom similar robot) to draw. Room 19-31 Instructions for attendees: visit my twitter feed Clemmie Everett, Humanities Teacher @luigiteaching for overview [email protected] Rye Country Day School 11 Teaching with iPads: best apps for Middle Designed for grades 5-12 School French classes Room 19-29 Subject areas: English/Language Arts , World (Foreign) Language , History/Social Studies , Science [email protected]; Rebecca Steinberg, 9th Level of experience recommended: Basic Grade Student at Hackley School Hackley School Looking for a change of pace from short writing Designed for grades 5-12 assignments? Google Voice is a tool where students Subject areas: Science , Technology can articulate their thoughts in a voicemail. The Level of experience recommended: Basic students stimulate different pathways in their brain while also improving their abilities to formulate For years, the presenter taught 8th grade students thoughts in a spoken format. You can listen to their about the interacting parts of the immune system, and work at your convenience. Wish you could take your found it challenging to help them visualize its students on a field trip to see a different part of the complexity. Last year he and an 8th grade student world? Google Maps’ streetview function can help built a computer game using Scratch that could help your students to virtually walk through and around students better understand the components of the your location, without even leaving the classroom. All immune system. They then tested their program with they need is a laptop. 8th grade classes and sought to publish their findings After taking this workshop, participants will set up a in a peer-reviewed journal. Both the presenter and Google Voice account and use it for student voicemail student will share their story of working together, assignments and use Google Maps streetview to give demonstrate their game and discuss the challenges their students a virtual walk through of locations and benefits of building educational computer games. around the world. After taking this workshop, participants will think of Instructions for attendees: Bring a cell phone and a ways in which they could work with their own students laptop! You'll complete a sample assignment and then to build computer games to enhance the learning I'll show you the simple steps I took to set it up. environment of their own classrooms. Instructions for attendees: A 14 Green Futures- Urban Green Design as Project computer/laptop/smartphone that can be used to play Based Learning Room 19-45 the computer game. Georgia Warren, 5/6 Science teacher/5 advisor [email protected] Session 2 (11:15 – 12:15) Speyer Legacy School Designed for grades 5-12 Select your 4 workshops using the workshop selection Subject areas: Science , Arts , Technology form. Level of experience recommended: Basic 16 Going Green while Notebooking, Gaming, and How can you get 6th graders to start planning for a Greenscreening Room 20-13 greener future? This session will introduce the Urban Kelly Bornmann, Lower School Science Coordinator Green Design Project, in which 6th graders were [email protected]; Julie Preisler, tasked with designing an urban green space with a Lower School Science Teacher focus on carbon sequestration, urban farming, or Collegiate School wellness and recreation. Students used research skills Designed for grades PK-8 to cull the information that would inform their designs. Subject areas: English/Language Arts , History/Social Then, they used the design cycle to plan, sketch, and Studies , Science create a virtual model using the 3D modeling software Level of experience recommended: Basic , Advanced SketchUp. Students also designed their own experiments to test a small element of their virtual In this lively session, attendees will participate in a design. Their final task was to pitch their designs to a hands-on activity and learn how to use iPads to panel of experts who will evaluate their proposals. increase student engagement, extend learning, and This project is an example of weaving technology into foster student ability to take ownership of learning, all project-based learning in a meaningful way, through while making a positive environmental impact. the lenses of botany and engineering. Discussion points will include the tech decision making After taking this workshop, participants will replicate process, expected pitfalls and successes, and this project or incorporate elements of it into their own developing a next step plan. We will also highlight a curriculum, while also thinking about the role of useful flash-based tool that can help achieve the same meaningful technology in project based science outcomes. curricula. After taking this workshop, participants will leave with a broader understanding of effective technology 15 Cancelled - Building an Educational Computer integration, including pitfalls and learning curves, Game with Students to Improve Learning ideas and a next-step plan for their own classroom, Daniel Lipin, Middle School Science Teacher and a working knowledge of Notability.

Instructions for attendees: Participants should come Instructions for attendees: Download and/or update ready to be an active participant and bring their iPad the following iPad apps - Explain Everything, Puppet with the Notability app installed. Pals, Book Creator.

17 Multimedia Ebooks In Primary Room 20-28 19 Blended Learning within Learning Stations! Harry Banks, 2nd Grade Lead Teacher Room 20-30 [email protected]; Aimee Frank, 2nd Jessica Gardner, Head Teacher Grade Lead Teacher [email protected]; Robyn Maybruch, Head The School at Teacher Designed for grades PK-4 Cooke Center Academy Subject areas: English/Language Arts , Arts , Designed for grades PK-12 Technology Subject areas: English/Language Arts , History/Social Level of experience recommended: Basic Studies , Science , Math , Technology Level of experience recommended: Basic , Advanced Looking for a new way to for your students to share their writing? Searching for innovative ways to help "Blended learning" is a buzz-word in education right young writers develop their voice? Come learn about now, as well as "learning stations." When multimedia ebooks! We will show examples of books implemented mindfully, these methods can help made by second grade students using iMovie and educators better serve all learners, while building Book Creator, as well as share the process we used critical 21st century digital literacy skills. In this with our class. Attendees will then have the workshop, the concepts of blended learning and opportunity to use these tools to create their own learning stations (or centers) will be defined, explored books to become more familiar with the apps! and deconstructed. Benefits, challenges, and After taking this workshop, participants will create implementation considerations will be discussed, in multimedia ebooks with students to showcase relation to technology available and diverse published writing. populations served After taking this workshop, participants will learn how Instructions for attendees: Bring iPads with iMovie, to plan, create and integrate the most applicable Book Creator, Boomerang and Dropbox. aspects of blended learning stations into their own classrooms. 18 Technology in the LS World Language Classroom Room 20-29 20 Build a Simple Robot Using Hummingbird Kit Melanie Mercado, LS Spanish Teacher Room 20-31 [email protected]; Aude Singleman, Tracy Leavitt, Art Faculty [email protected] Teacher of Spanish and French, LS and MS; Judith High Meadow School Seidel, LS Technology Integrator Designed for grades PK-12 Friends Seminary Subject areas: English/Language Arts , World Designed for grades PK-4 (Foreign) Language , History/Social Studies , Science Subject areas: World (Foreign) Language , , Math , Arts , Technology Technology Level of experience recommended: Basic Level of experience recommended: Basic In this session, participants will learn to create and Are you looking for a way to integrate more technology control a simple robot using the Hummingbird into your language lessons? Would you like to channel Technologies Kit. While building, we will brainstorm the creativity of your students into projects that are how this project might be incorporated into almost any both fun and true assessments of their learning? Are curricular area. you looking for a way to add more depth to student- After taking this workshop, participants will build a created dialogues and stories in the target language? simple robot using components from the Hummingbird For answers to these questions and more, please join Kit, and to plan ways that it can be used in many us as we navigate our way through Explain subjects and classrooms. Everything, Puppet Pals, and other language-learning gems hiding in your classroom tech! Instructions for attendees: Bring your own computer - After taking this workshop, participants will create and PRIOR TO WORKSHOP download Scratch2 dialogues using target vocabulary with Puppet Pals, offline version at; describe likes and dislikes using Explain Everything, https://scratch.mit.edu/scratch2download/ Also follow tell a story using My Book Creator, and integrate instructions for your OS and download the BirdBrain activities like these into their classes and lessons. Robot Server at: http://www.hummingbirdkit.com/learning/scratch-20- Finalsite's learning management system can be used programming/#launch to create summer enrichment programs as well as community resources for language learners. 21 Embodying Literature Room 20-44 Daniel DioGuardi, English Teacher 23 Using StoryBoard That and Curation Tools to [email protected] Make Meaning of Classic Works of Literature and St. Francis Preparatory School Fine Art Room 20-46 Designed for grades 9-12 Liz Storch, Teacher Librarian - Grades 6-9 Subject areas: English/Language Arts [email protected]; Anne Rawley, 7th Grade Level of experience recommended: Basic , Advanced English The Allen-Stevenson School Technology can transform the ways in which students Designed for grades 5-8 engage with literature. It has long been established Subject areas: English/Language Arts , History/Social that passive instruction is ineffective in students' Studies , Arts , Technology understanding, retention and appreciation of literature. Level of experience recommended: Basic By utilizing new teaching methods your students can become the stories they read. This workshop will How can online storyboarding and curation tools examine how to redesign our literary curriculum using transform students’ experiences with literature Project Based Learning that utilizes film creation, play and art? Using Homer’s the Odyssey and production, blogging and social media tools such as Romare Bearden’s A Black Odyssey as Twitter. This redesign will enhance engagement, examples, this workshop will demonstrate how relevance and critical thinking for students, Storyboard That, LiveBinders, and Pearltrees allow transforming them into actors, directors, producers, middle school students to more deeply engage with creators, seekers, askers, as opposed to mere each work, creating their own meaning and passive observers. recognizing their own political agendas. Through After taking this workshop, participants will implement producing their own visual odyssey with Storyboard character blogging, Tweeting, and stage and film That, students grapple with the intentions, production Project Based Learning so that students assumptions, contradictions, and ideological struggles may actively embody the stories they read. that underlie and enrich artistic works. After taking this workshop, participants will explore Instructions for attendees: It is helpful, but not ways to use Storyboard That and curation tools to necessary, for participants to have some familiarity deepen reading comprehension, broaden creative with Twitter and blogging platforms such as Blogger. expression, and expand appreciation for diverse perspectives and the arts. 22 Enrichment Summer Activities for Students Entering AP French using a Learning Management 24 Balancing the Student-Technology Power System Room 20-45 Dynamic Room 20-48 Zuzanna Golec, French and Spanish teacher Sam Yarabek, 12 Grade English Teacher [email protected] [email protected] ; Dan Roe, Director of Media and School of the Holy Child Rye Technology; Paul Gansky, Dr./Dean of Media and Designed for grades 9-12 Technology Subject areas: Foreign Language The Ross School Level of experience recommended: Advanced Designed for grades 5-12 Subject areas: English/Language Arts , History/Social We know that the process of developing foreign Studies , Science , Math , Arts , Technology language skills demands both consistent exposure Level of experience recommended: Basic , Advanced and daily effort. In this workshop, participants will learn how the presenter used Finalsite’s Learning This workshop demonstrates how non-expert Management System to develop a summer instructors can guide student media projects enrichment program for students of AP French. Her (photography, video, and data visualizations). site contains a series of activities in listening, reading Participants will learn how to run “scratchpads, or comprehension, and writing, which students complete classroom exercises in which students mock up each at their own pace over a period of six weeks or more. component of their media projects using materials like The collection of materials provides structure to the butcher paper and modeling clay. Instructors will summer program, but also is available permanently as subsequently learn how to structure “scratchpads” so a resource for teachers and language learners in the that students precisely map out each step required to community. complete their media projects through platforms such After taking this workshop, participants will learn how as Processing." After taking this workshop, participants will be ready to , Math , Arts , Technology shepherd photography, video, and data visualization Level of experience recommended: Basic projects without necessarily having technological expertise. Technology is a part of our educational system, we want it to be approachable, accessible and above all, Instructions for attendees: Workshop attendees should simple. Do you want to be able to access all of your bring laptops equipped with a free 30-day trial of students' work in only ONE place? Do you know how Adobe Photoshop and Premiere. Attendees should to use Google docs? This is the session for you! also come prepared with questions and reflections Virtual Notebook will be shown as an effective about how students can remain on-task and goal platform for communication, project storage and oriented as they use media creatively, or as they use accessing daily work. It also encourages students to media to conduct social, scientific, political, or organize their own work while being connected with historical inquiries. the teacher in real time. After taking this workshop, participants will be able to 25 Gamifying the Classroom Room 20-57 create Virtual Notebooks for students and themselves Louis Steiner, MS Mathematics Teacher and to use them for accessing, managing, editing, [email protected] commenting, grading, integrating and collaborating. Greens Farms Academy Designed for grades 5-12 Instructions for attendees: Bring a laptop and have a Subject areas: English/Language Arts , World gmail account. (Foreign) Language , History/Social Studies , Science , Math , Arts , Technology 27 iPhones & Microscopes Room 19-30 Level of experience recommended: Basic Evelyn Alexander, Science Teacher ealexander@pcs- nyc.org Gamification is the application of game mechanics and Professional Children's School game-environments to non-game scenarios. Designed for grades 5-12 Leveraging the elements of games that make them so Subject areas: Science appealing, such as leveling up, gaining experience, Level of experience recommended: Basic earning badges, and fighting bosses, can markedly increase student engagement, interest, and This workshop will show you how to create a motivation. Come hear about how you can implement curriculum centered around freshwater organisms. gamification into classrooms using technology as After taking this workshop, participants will teach simple as Microsoft Excel, experience a simple certain science lessons in a more hands-on and gamified environment, see sites designed specifically exploratory approach after being shown sample for gamification, and hear about benefits and pitfalls curriculum centered around freshwater organisms. discovered through my experience with several different iterations of gamifying classes. Instructions for attendees: Bring your iPhone, iPad or After taking this workshop, participants will understand camera phone. gamification and its implications, identify game mechanics and story contexts, and find the 28 Leveraging iPad to Visualize and Improve appropriate software to host any data required for Learning Room 19-31 gamification. Stephanie Castle, Science Teacher [email protected] Instructions for attendees: Please bring a computer or United Nations International School iPad with access to a web browser. It is not required, Designed for grades 5-12 but registering for a free Classcraft account Subject areas: Science , Math , Arts , (www.classcraft.com) would allow participants to follow along with some of the presentation. Technology Level of experience recommended: Basic This session will demonstrate how the iPad can be 26 Virtual Notebook with Google Drive 1T7 used to visualize learning and therefore provide Room 19-29 specific feedback to students for improvement. The Luz Garcelon, Spanish Teacher & IB Coordinator core of the workshop will focus on the use of stop [email protected]; Rolando Villajos, Spanish motion animation to illustrate complex 3D processes in Teacher Science before widening the exploration to include United Nations International School application to other subjects and utilization of other Designed for grades 5-12 apps. Subject areas: English/Language Arts , World After taking this workshop, participants will utilize the (Foreign) Language , History/Social Studies , Science iPad to visualize student learning and provide feedback to support continued improvement. Level of experience recommended: Basic , Advanced

Instructions for attendees: Please bring your iPad fully This course will focus on incorporating iMovie trailers updated and with the StopMotion Studio HD App (free) into the classroom, and what it can be used for. After downloaded. It would also be preferable to add taking this workshop, participants will create iMovie Explain Everything Classic if possible. Trailers and use them in various curriculum areas.

29 Incorporating Playful Competition in your Instructions for attendees: Bring an iPad Classroom Room 19-45 Eliot Safir, Middle school Math Teacher 31 Digital Habitats: Creating and Archive of [email protected]; Jonathan Martin, Technology Images and Sounds Room 20-13 Teacher for the Middle School Elaine Chu, Third Grade Teacher [email protected]; Heschel School Stacy Dillon, Lower School Librarian Designed for grades 5-12 & Elisabeth Irwin HS Subject areas: Technology Designed for grades PK-4 Level of experience recommended: Basic Subject areas: English/Language Arts , History/Social Studies , Science , Math In this fun workshop you will be provided with a range Level of experience recommended: Basic of resources and games which foster playful competition in your classroom -- many we will play We will share how third graders researched and together! We will discuss positive experiences related created a library of digital images and sounds to to competition (including a few amusing cautionary represent the various habitats found on Manhattan c. tales as well) from within the classroom and from 1500's. The students curated this media archive to various interschool academic leagues (math, present a ""slideshow"" to classmates. This allowed computer programming, forensics, performance, the children to experience their research on habitats in chess, science olympiads etc.) and experience some a more immersive fashion and turned the classroom ways these can be augmented using new technology. into a virtual habitat. The spirit of playful competition is, as a social impulse, After taking this workshop, participants will identify older than culture itself and pervades all life like a some aspect of their curriculum that might benefit from veritable ferment. J. Huizinga the creation of a digital archive of images and sounds. After taking this workshop, participants will will leave Participants will also learn how LibGuides can be used the workshop with a range of practical resources you to archive curriculum resources. can immediately use and hopefully a deeper and broader understanding of the play-concept. 32 Short and Sweet : Fun and Meaningful Digital Projects for the K-4 Language Classroom Instructions for attendees: Prior to the workshop (for Room 20-28 fun if you would like)Go to starcoder.io and log in as Suzanne Adler, Lower and Middle School French guestGo through the missions explained in the Teacher [email protected]; Liat Hirsh, Technology cinematic videosEmail me with any questions: Specialist [email protected] Convent of the Sacred Heart Designed for grades PK-4 Instructions for attendees: Participants should bring an Subject areas: World (Foreign) Language , iPad Technology Level of experience recommended: Basic

Session 3 (1:15 – 2:15) Imagine you can get your students to care about their accents and use their vocabulary authentically. Using Select your 4 workshops using the workshop project-based learning, students are inspired to delve selection form. deeply into a unit of study. Your students will gain confidence in communicating in the target language. 30 Cancelled iMovie Trailers Across the Come learn how to incorporate digital tools into your Curriculum language curriculum and enhance your students’ Colin Andersen, Grade 4 Teacher comprehension, vocabulary and, yes, accent. We will [email protected] show you how it’s done! St. Luke's School After taking this workshop, participants will turnkey Designed for grades PK-8 these projects into your own language classroom. Subject areas: English/Language Arts , History/Social Studies , Science Instructions for attendees: Bring a digital device (laptop, tablet, etc.) Designed for grades PK-12 Subject areas: Science , Math , Arts , Technology 33 Padlet: A Tool for Building Knowledge and Level of experience recommended: Basic Collaboration Room 20-29 Danielle Morris, 3rd Grade Lead Teacher In this interactive lecture, we will be presenting [email protected] technological innovations that have revolutionized art The School at Columbia University throughout time and the ways we use them to teach Designed for grades PK-12 art today. Some topics covered include 3D scanning, Subject areas: English/Language Arts , World modeling, printing, 3D clay printing, projections, (Foreign) Language , History/Social Studies , Science mirrors and lenses, Sketchup, gridding, and linear , Arts , Technology perspective. Level of experience recommended: Basic After taking this workshop, participants will integrate various technology through a visual arts perspective Padlet is an interactive, user-friendly online tool that into their classroom. acts as an electronic bulletin board. Students and teachers use Padlet to collect factual information and 36 It's Lit(erature)! Teaching English with Google articles, book club conversations, and share images Docs Room 20-44 with one another. In this presentation, we will explore Candace Holmes, Head English Teacher its possibilities across the curriculum. Examples will [email protected] highlight Padlet as a teaching tool that promotes Mary McDowell Friends School collaboration and as a general classroom resource for Designed for grades 9-12 students. This workshop is geared to teachers of third Subject areas: English/Language Arts , History/Social grade and up. Studies After taking this workshop, participants will understand Level of experience recommended: Basic the conceptual framework for using Padlet and how to integrate it into lesson plans. Create, edit and share Looking for strategies to engage your tech savvy their own Padlet. teens? Want to encourage deep thinking and create a student- centered learning environment? If so, Instructions for attendees: Bring your laptop. Sign up participate in this hands-on workshop that will show for a free padlet.com account in advance. you how Google Docs can transform your everyday classroom. 34 Blend Your Classroom Room 20-30 After taking this workshop, participants will effectively Melodie Ting, MS/US Science Teacher use Google Docs to support the teaching of everyday [email protected]; Emilie Wolf, LS/MS/US Science content, encourage student collaboration, and Teacher promote critical thinking. The Instructions for attendees: Attendees should bring a Designed for grades PK-12 device that can access Google Apps. Attendees Subject areas: English/Language Arts , World should be comfortable using the device they bring. (Foreign) Language , History/Social Studies , Science , Math , Arts , Technology 37 World History Kahoot Assessments Level of experience recommended: Basic Room 20-45 Richard Diefenbach, Faculty HistoryTeacher This workshop will encourage the exploration of [email protected]; different digital tools that engage students and School of the Holy Child motivate them to participate and interact with one Designed for grades 9-12 another. Subject areas: History/Social Studies After taking this workshop, participants will learn and Level of experience recommended: Basic use different digital tools such as Plickers, Kahoot!, GoSoapBox, and EdPuzzle. In this workshop, participants will learn how to prepare Instructions for attendees: They can bring their own World History students for multiple-choice question laptop/iPad, but if they do not have one, one will be assessments using entertaining and engaging Kahoot, provided for them a free, game-based learning platform. After taking this workshop, participants will will learn 35 Cancelled Visual Arts From Low to High Tech how to create multiple choice assessments using the Room 20-31 Kahoot website. Nik Vlahos, Art Dept. Chair [email protected]; Instructions for attendees: You may bring in either a Zack Davis, Art Teacher laptop or cell phone but you must be able to access Browning School the Kahoot site on the Internet (Foreign) Language , History/Social Studies , Other: Level of experience recommended: Basic 38 From 2D to 3D: Visualizing the Past In The Present Room 20-46 City is one of the most culturally diverse Molly Lippman, 5th Grade Teacher places on earth, and your classroom is full of diverse [email protected]; Ian Klapper, Integrator ; learners who bring extensive knowledge and unique Rafael Velez, Art Teacher experiences with them to the classroom every day. In City and Country School this workshop you will learn strategies to tap into that Designed for grades 5-8 knowledge for English Language Learners. Methods Subject areas: History/Social Studies , Arts , will include games, editing techniques, student lead Technology error analysis and videos created to enhance student Level of experience recommended: Basic speaking and writing abilities. Ensure academic success of your beginners through low stakes City and Country School in recent years has expanded activities and push your advanced students to perfect its usage of basic materials from clay, wood and paint their abilities through self-directed learning. to include 3D modeling and printing. Our 5th grade After taking this workshop, participants will learn how head teacher, art teacher, and technology integrator to engage ELL learners in meaningful communication will discuss how they collaborated to combine to demonstrate their learning. traditional and virtual methods of 'making', to enhance the students' Mesopotamian themed cylinder seal Instructions for attendees: Laptops necessary. project. Examples of the 5th graders' illustrations, ceramics, vector based work, online research, 3D 41 Using Podcasts to Supplement Textbooks modeling, and printing will be shown. Room 19-29 After taking this workshop, participants will be able to Seth Kahn, Head Science Teacher develop their own lessons utilizing 2D and 3D design [email protected]; Aaron Kokotek, Science components. Teacher Mary McDowell Friends School 39 Interactive Science Model Making Room 20-48 Designed for grades 5-12 Rob Gilson, STEAM Specialist [email protected]; Subject areas: English/Language Arts , World Jean Delgado-Caceres, Technology Coordinator; Rich (Foreign) Language , History/Social Studies , Science Jenkins, Education Technology Integrator , Math , Arts , Technology Blue School Level of experience recommended: Basic Designed for grades 5-8 Subject areas: Science , Technology In this workshop, participants will learn how to make Level of experience recommended: Basic podcasts that supplement textbooks and readings for students with language-based learning disabilities and Blue School's 5th grade students engaged in a month- those who are more audio-visual learners. After long study of the human brain, culminating in the examining examples from a Chemistry classroom, creation of a papier-mache model of the brain. participants will learn how to create podcasts that Subsequently, the students were challenged to create support students in their understanding of classroom a structure to support an interactive display of the content and their completion of assignments. model brains. Using the design process and its Podcasting can also be incorporated into a “flipped elements of ideation, prototyping, and testing, they classroom” model; however, this workshop focuses on created plywood stands to feature their models. the reinforcement of material rather than teaching new Stands incorporated basic circuitry to include features material. such as lights, sound. After taking this workshop, participants will be able to After taking this workshop, participants will create their create podcasts to supplement textbook material. own circuits using copper tape and LEDs and envision how student projects can be enhanced using low-cost Instructions for attendees: If you do not feel materials and simple electronics components. comfortable using PowerPoint or Google Slides, this is not the right workshop for you. Before the workshop, 40 Enhancing ELL Instruction Through you should decide what material you'd like to turn into Technology Room 20-57 a Podcast. This material should already be digital from Lauren Cregier, ELL Specialist a document or website. If you are taking material from [email protected] a book, please scan it prior to the workshop. It is Leman Manhattan helpful to start a slideshow in PowerPoint or Google Designed for grades 5-12 Slides, but not required. If you have a headset with Subject areas: English/Language Arts , World microphone, please bring one, as there will be multiple teachers learning how to podcast at the same time. learning and prototyping. Please download Screencast-o-Matic to our computer After taking this workshop, participants will create their prior to the workshop. The software can work without own "sketc"" (program) and will have specific download but likely will not work due to bandwidth examples of code for use in Math and Science issues at the conference.https://screencast-o- classes. matic.com/ Instructions for attendees: Bring a laptop (not 42 More than Just Google: Online Archives and Chromebook) or iPad Historical Research Room 19-30 Ryan Carey, Upper School Faculty in History 44 Using Vialogues to Support Discussion and [email protected] Collaboration Room 19-45 Packer Collegiate Institute Mark Silberberg, Director of Learning & Innovation Designed for grades 5-12 [email protected]; Thomas Murphy, HS History Subject areas: History/Social Studies Teacher; Peter Heinz, HS History Teacher Level of experience recommended: Basic LittleRed School House & Elisabeth Irwin HS Designed for grades PK-12 This workshop will introduce history teachers to the Subject areas: English/Language Arts, World possibilities and pitfalls of working with complex online (Foreign) Language, History/Social Studies, Science, archives, since locating and sifting through archival Math, Arts material is essential to the historian’s craft. We will first Level of experience recommended: Basic look at a unit that revolves around the Trans-Atlantic Slave Trade Database, comprising 35,000 slave- Join us to explore how video annotation tools can be trading voyages from the sixteenth through nineteenth used to enrich learning and deepen classroom dialog century. Then participants will explore a general both in and outside of the classroom. Instead of simply framework that helps teachers to 1) locate and assess assigning videos to students to watch and discuss online archives, 2) develop activities to familiarize later, these tools provide opportunities for students to students with archival organization and searching, and engage with each other around key questions defined 3) craft assessments that build on students’ by the teacher. We'll look at a number of tools that can experiences in searching for and locating archival be used to support this work. After taking this sources. workshop, participants will identify where and how to After taking this workshop, participants will identify and start using Vialogues in their own classrooms. locate suitable online historical archives, create activities to familiarize students with the archive and Instructions for attendees: Participants should bring a how to explore it, and finally develop multiple types of laptop or device. assessments from shorter explorations to culminating unit assessments.

Session 4 (2:30 – 3:30) Instructions for attendees: Please bring a laptop. Select your 4 workshops using the workshop selection 43 Transform your Math or Science Class with form. Coding Room 19-31 Megan Henry, Physics Teacher [email protected] 45 Anyone Can Write and Arrange Music Room 20-13 Designed for grades 5-12 Ric Frank, Music faculty [email protected] Subject areas: Science , Math , Arts , Technology Collegiate School Level of experience recommended: Basic Designed for grades PK-8 Subject areas: Arts , Technology Adding coding to your math or science class not only Level of experience recommended: Basic helps your students learn the material through simulations and virtual experiments, but it is fun! In Anyone can write and arrange music. During this this workshop, participants will learn how to create session participants will learn how to use the intuitive simple animated graphics, use a mouse click to start iPad app Beatwave to compose original music and stop and an object, and see examples of how compositions as I have done in my 4th Grade coding can be used to help teach forces, demonstrate classroom. It can be simple to complex depending on Kepler's Law, and model an Ideal Gas. We'll be using your musical knowledge. Please bring an iPad with Processing, a free, flexible software sketchbook and Beatwave installed on it if possible. A limited number language used by tens of thousands of students, of iPads will be available. artists, designers, researchers, and hobbyists for After taking this workshop, participants will learn how to write, arrange, record and share a 4-part piece of classroom), know how to create their own book list for music on an iPad using the Beatwave application their whole/small groups, as well as how to create online activities/ quizzes for books read online. Instructions for attendees: Attendees should download the Beatwave application to an iPad and bring a Instructions for attendees: Download and sign up for pencil. A limited number of iPads will available for Epic on their iPads or personal computers. Bring iPad those that don't have an iPad. or laptops.

46 Literacy 2.0: Using Technology to Support 48 Tool or Toy: Blending Tradition and Language Comprehension Room 20-28 Technology Room 20-30 Jules Csillag, Language Therapist Tara Riker, Dean/Middle School Admissions Officer [email protected] [email protected]; Shaun Moran, Guidance The Gateway School Counselor; Thomas Kennedy, Teacher/Activity Designed for grades PK-8 Moderator Subject areas: English/Language Arts, Technology Kellenberg Memorial H.S. Level of experience recommended: Basic Designed for grades 5-12 Subject areas: World (Foreign) Language , This session will explore how to use free assistive History/Social Studies , Science , Math , Arts , technology and educational technology to support Technology diverse learners in reading and writing. After a brief Level of experience recommended: Basic overview of the research on assistive technology, interactive examples will demonstrate how to use The use of technology in education does not mean assistive technology to compensate for decoding and that an institution must abandon the traditions and encoding difficulties, and how to use educational philosophies upon which it was built. This workshop technologies to build background knowledge, teach will demonstrate how to implement technology in the sentence structure, and form text schemata or classroom while building on and expanding learning structures to increase literal and inferential opportunities for students. The presentation will comprehension and enhance writing structure. address several key facets of how to implement a 1:1 After taking this workshop, participants will be able to program including instructional methods across the define the different elements of reading (from curriculum with an emphasis on useful software, apps, decoding to inferential comprehension) & writing (from and textbook development. Additionally, we will encoding to writing structure) as well as list 5 or more discuss digital communication, the development of a technological tools to support reading comprehension code of ethics and how to ensure a smooth roll out of and writing structure the program. After taking this workshop, participants will receive an Instructions for attendees: Participants may choose to overview of how to integrate technology, including a bring their own devices to get a more interactive 1:1 program, throughout a school community, while experience. maintaining an emphasis on traditional educational philosophies and methods. 47 Ipads in Literature Study Room 20-29 Ashley Barnett, 1st Grade Teacher Instructions for attendees: Bring equipment such as [email protected] laptop, tablet, in addition to a notebook and pen or Harlem Academy pencil for handwritten notes if necessary Designed for grades PK-4 Subject areas: English/Language Arts , Technology 49 Using Blogs to Foster Professional Growth and Level of experience recommended: Basic Document Curriculum Room 20-31 Debra Rawlins, Lower School Math Coordinator Instead of fighting technology, why not embrace it. [email protected]; Mark Silberberg, Director of The students that we teach are technology savvy. Learning & Innovation From the day they are born, they are being introduced Little Red School House & Elisabeth Irwin HS to the latest tech gear. In this workshop, K-2nd Designed for grades PK-12 teachers will learn how to use Epic and ibooks to help Subject areas: English/Language Arts , World increase the love of reading inside their classroom and (Foreign) Language , History/Social Studies , Science help/support students in learning how to read. This , Math , Arts workshop will also help K-2nd teachers differentiate Level of experience recommended: Basic books in their classrooms and at home. After taking this workshop, participants will leave the We will share several projects that use blogs as the workshop with an EPIC account (setting up their primary tool for supporting curriculum documentation and professional growth. We will also discuss the reflection upon why I do so." opportunities and challenges that we've encountered After taking this workshop, participants will be able to in implementing these projects and hope to facilitate identify ways in which they can thoughtfully, conversation with attendees about related projects reflectively, and intentionally incorporate social media happening in their schools. into their Humanities (English, History, Philosophy, After taking this workshop, participants will identify Religion) classroom. aspects of their programs that might be able to leverage the power of blogs to capture important Instructions for attendees: Please bring a laptop/tablet aspects of the curriculum and teacher professional and a smartphone. growth. 52 Cancelled Technology Tools to Inspire, 50 Putting the Fun Back into Assessments: TED Engage, and Transform Arabic Language Learning Ed and Fluency Tutor Room 20-44 Room 20-46 Rebecca Singer-Zhou, Head of EAL Mimi Melkonian, Head of Arabic department [email protected]; Kristy Benfante, EAL Teacher [email protected] Dwight School Brunswick School Designed for grades PK-12 Designed for grades 9-12 Subject areas: English/Language Arts , World Subject areas: World (Foreign) Language (Foreign) Language , History/Social Studies , Science Level of experience recommended: Basic , Math , Arts , Technology Level of experience recommended: Basic Following ACTFL's 21st Century Skills Map, this workshop will demonstrate free web tools/apps that TED ED is a free website that can be used to flip your inspire, engage, transform, and foster language used classroom. Learn to use videos from TED Talks and in the context of global awareness. The tools focus Youtube to pre-teach material and allow students to primarily on the interpersonal, presentational and learn at their own pace. Fluency Tutor is a Google creation of e-portfolios in Arabic. The presenter will Application that allows teachers to monitor and assess showcase sample tasks. reading fluency. Students record themselves reading a After taking this workshop, participants will create passage and the teacher provides feedback and blogs, iBooks, e-portfolios and mash Apps. tracks their progress throughout the school year. After taking this workshop, participants will know how Instructions for attendees: If they have Macs , they to flip their classroom using TED Ed, leave with one can down load ibooks Author. completed lesson on the TED Ed website and have Fluency Tutor set up on their computer with an 53 Problem Solving Using 3D Design Room 20-48 example of a passage. Vanessa Miller, Digital Arts Instructor/Technology Instructions for attendees: Bring a computer. Integrator [email protected] Rodeph Sholom School 51 Ancient-Future Teaching: Using Social Media to Designed for grades 5-8 Teach the Classics Room 20-45 Subject areas: Arts , Technology Jason Radcliff, Humanities Teacher Level of experience recommended: Basic [email protected] The Stony Brook School This session will offer insight on how to use Tinkercad Designed for grades 9-12 in the classroom to solve design challenges. 3D Subject areas: English/Language Arts , History/Social design gives students the opportunity to use critical Studies thinking to create solutions for simple and complex Level of experience recommended: Basic problems, such as designing a piece that can enhance personal use of a locker or fixing a design flaw in a The ancients knew that in order to teach you must classroom. The session won't teach the fundamentals engage in the places where people socialize. The of using Tinkercad but will provide tips on how to Agora, the Forum, the Catechetical School, and the make your students more successful with the design Cathedrals of today are our social media. Following process. Prototyping and how to build scaffolding for a our greatest teachers, we must learn to use current 3D design curriculum will also be touched upon. “gathering places to educate. This workshop proposes After taking this workshop, participants will lead ways we can use social media to teach the problem based design challenges using Tinkercad. Humanities. I will share ways that I use Instagram, Facebook, Twitter, Snapchat and their associalted Instructions for attendees: Bring a laptop if possible GIFs, Memes, and #hashtags in the classroom - to but not necessary. Please create a Tinkercad account teach the Humanities as well as offer philosophical ahead of time if you are bringing a computer. Designed for grades 5-12 54 Blended Learning in the Discussion-based Subject areas: English/Language Arts , World Reading and Writing Classroom Room 20-57 (Foreign) Language , History/Social Studies , Science Zachary Kronstat, Associate English Teacher , Math , Arts , Technology [email protected]; Zachary Kronstat, Level of experience recommended: Basic Associate English Teacher; Eve Becker, English Teacher This session will focus on the topic of screencasting, The School at Columbia creating a video tutorial.The session will have two Designed for grades 5-12 goals; to brainstorm how screencasting might be used Subject areas: English/Language Arts , Technology in your classroom, and to learn the fundamentals of Level of experience recommended: Basic how to create screencasts. After taking this workshop, participants will make their How can online literature forums deepen student own screencast using open source software, and then engagement, understanding, and writing? How can share it with their students. blended discussions support quieter voices and address diverse learning styles? In this hands-on Instructions for attendees: Bring a laptop. Bring workshop, we will use blended learning to explore a headphones for your laptop. Go to https://screencast- short story, and demonstrate how to develop your own o- matic.com/ and download screen recorder. It is free. online site. Actually, one can also just use the online version, but After taking this workshop, participants will if there are connectivity issues at the venue, it will be comfortably launch and manage their own blended useful to have a version of the software saved locally. learning literature site using easily available, easy-to use sites and digital tools. 57 Coding the Science Curriculum with Sphero Room 19-31 Instructions for attendees: Participants need a laptop. Stephanie Castle, Science Teacher Participants should familiarize themselves with google [email protected] sites. United Nations International School Designed for grades 5-12 55 Cancelled Google Slides... They Are Not Just Subject areas: Science , Math , Technology For Microscopes! Room 19-29 Level of experience recommended: Basic Naomi Tam, Head Science Teacher [email protected] This workshop will use a Sphero robot as a means by Mary McDowell Friends School which to illustrate how to introduce coding into the Designed for grades 5-12 Science curriculum - from Junior all the way to High Subject areas: English/Language Arts , World school. The workshop will engage participants in a (Foreign) Language , History/Social Studies , Science team game in which they will code a Biology puzzle. , Math , Arts Through this they will experience how you can teach Level of experience recommended: Basic and consolidate Science content through coding. Participants will experience the benefit that students This session will explore the way teachers can use gain from engaging in the iterative process of coding. Google Slides in their everyday lessons. This After taking this workshop, participants will use Sphero presentation will also include strategies to integrate as a tool to introduce coding into the teaching of research skills like annotation, efficient note taking, Science curricula and understand the benefit gained and properly using the tools available within Google by students from engaging in the iterative process of Slides to maximize student technology use during coding. class. After taking this workshop, participants will effectively Instructions for attendees: To be an active participant use Google Slides for a student centered note-taking in this workshop you will require the App 'Lightening experience Lab' (free) to be downloaded on your iPhone or iPad. Please download it from the App Store in advance of Instructions for attendees: Bring a laptop, tablet, or a the workshop. device you're comfortable with! Select your 4 workshops using the workshop selection 56 Screencasting - Making Video Tutorials form. Room 19-30 Kofi Donnelly, Science Department Chair, Physics Teacher [email protected] The Packer Collegiate Institute