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Models of Time Travel
MODELS OF TIME TRAVEL A COMPARATIVE STUDY USING FILMS Guy Roland Micklethwait A thesis submitted for the degree of Doctor of Philosophy of The Australian National University July 2012 National Centre for the Public Awareness of Science ANU College of Physical and Mathematical Sciences APPENDIX I: FILMS REVIEWED Each of the following film reviews has been reduced to two pages. The first page of each of each review is objective; it includes factual information about the film and a synopsis not of the plot, but of how temporal phenomena were treated in the plot. The second page of the review is subjective; it includes the genre where I placed the film, my general comments and then a brief discussion about which model of time I felt was being used and why. It finishes with a diagrammatic representation of the timeline used in the film. Note that if a film has only one diagram, it is because the different journeys are using the same model of time in the same way. Sometimes several journeys are made. The present moment on any timeline is always taken at the start point of the first time travel journey, which is placed at the origin of the graph. The blue lines with arrows show where the time traveller’s trip began and ended. They can also be used to show how information is transmitted from one point on the timeline to another. When choosing a model of time for a particular film, I am not looking at what happened in the plot, but rather the type of timeline used in the film to describe the possible outcomes, as opposed to what happened. -
ABSTRACT Title of Document: COMMUNICATING FEAR in FILM
ABSTRACT Title of Document: COMMUNICATING FEAR IN FILM MUSIC: A SOCIOPHOBIC ANALYSIS OF ZOMBIE FILM SOUNDTRACKS Pedro Gonzalez-Fernandez Master of Arts, 2014 Directed By: Dr. Patrick Warfield, Musicology The horror film soundtrack is a complex web of narratological, ethnographic, and semiological factors all related to the social tensions intimated by a film. This study examines four major periods in the zombie’s film career—the Voodoo zombie of the 1930s and 1940s, the invasion narratives of the late 1960s, the post-apocalyptic survivalist fantasies of the 1970s and 1980s, and the modern post-9/11 zombie—to track how certain musical sounds and styles are indexed with the content of zombie films. Two main musical threads link the individual films’ characterization of the zombie and the setting: Othering via different types of musical exoticism, and the use of sonic excess to pronounce sociophobic themes. COMMUNICATING FEAR IN FILM MUSIC: A SOCIOPHOBIC ANALYSIS OF ZOMBIE FILM SOUNDTRACKS by Pedro Gonzalez-Fernandez Thesis submitted to the Faculty of the Graduate School of the University of Maryland, College Park in partial fulfillment of the requirements for the degree of Master of Arts 2014 Advisory Committee: Professor Patrick Warfield, Chair Professor Richard King Professor John Lawrence Witzleben ©Copyright by Pedro Gonzalez-Fernandez 2014 Table of Contents TABLE OF CONTENTS II INTRODUCTION AND LITERATURE REVIEW 1 Introduction 1 Why Zombies? 2 Zombie Taxonomy 6 Literature Review 8 Film Music Scholarship 8 Horror Film Music Scholarship -
Xavier Aldana Reyes, 'The Cultural Capital of the Gothic Horror
1 Originally published in/as: Xavier Aldana Reyes, ‘The Cultural Capital of the Gothic Horror Adaptation: The Case of Dario Argento’s The Phantom of the Opera and Dracula 3D’, Journal of Italian Cinema and Media Studies, 5.2 (2017), 229–44. DOI link: 10.1386/jicms.5.2.229_1 Title: ‘The Cultural Capital of the Gothic Horror Adaptation: The Case of Dario Argento’s The Phantom of the Opera and Dracula 3D’ Author: Xavier Aldana Reyes Affiliation: Manchester Metropolitan University Abstract: Dario Argento is the best-known living Italian horror director, but despite this his career is perceived to be at an all-time low. I propose that the nadir of Argento’s filmography coincides, in part, with his embrace of the gothic adaptation and that at least two of his late films, The Phantom of the Opera (1998) and Dracula 3D (2012), are born out of the tensions between his desire to achieve auteur status by choosing respectable and literary sources as his primary material and the bloody and excessive nature of the product that he has come to be known for. My contention is that to understand the role that these films play within the director’s oeuvre, as well as their negative reception among critics, it is crucial to consider how they negotiate the dichotomy between the positive critical discourse currently surrounding gothic cinema and the negative one applied to visceral horror. Keywords: Dario Argento, Gothic, adaptation, horror, cultural capital, auteurism, Dracula, Phantom of the Opera Dario Argento is, arguably, the best-known living Italian horror director. -
The Zombie in Popular Culture from "Night of the Living Dead" to "Shaun of the Dead"
Brigham Young University BYU ScholarsArchive Theses and Dissertations 2010-03-17 Ghouls, Hell and Transcendence: The Zombie in Popular Culture from "Night of the Living Dead" to "Shaun of the Dead" Jasie Stokes Brigham Young University - Provo Follow this and additional works at: https://scholarsarchive.byu.edu/etd Part of the Classics Commons, and the Comparative Literature Commons BYU ScholarsArchive Citation Stokes, Jasie, "Ghouls, Hell and Transcendence: The Zombie in Popular Culture from "Night of the Living Dead" to "Shaun of the Dead"" (2010). Theses and Dissertations. 2103. https://scholarsarchive.byu.edu/etd/2103 This Thesis is brought to you for free and open access by BYU ScholarsArchive. It has been accepted for inclusion in Theses and Dissertations by an authorized administrator of BYU ScholarsArchive. For more information, please contact [email protected], [email protected]. Ghouls, Hell and Transcendence: the Zombie in Popular Culture from Night of the Living Dead to Shaun of the Dead Jasie Stokes A thesis submitted to the faculty of Brigham Young University in partial fulfillment of the requirements for the degree of Master of Arts Carl Sederholm Charlotte Stanford Kerry Soper Department of Humanities, Classics and Comparative Literature Brigham Young University April 2010 Copyright © 2010 Jasie Stokes All Rights Reserved ABSTRACT Ghouls, Hell and Transcendence: the Zombie in Popular Culture from Night of the Living Dead to Shaun of the Dead Jasie Stokes Department of Humanities, Classics and Comparative Literature Master of Arts Considering the amount of media created around the zombie and the sustained interest in its role in our society, we can clearly see that a cultural phenomenon is underway, and it is important for us to question this phenomenon in order to gain some understanding of how and why its appeal has stretched so far. -
Considering Blackness in George A. Romero's Night of the Living
CONSIDERING BLACKNESS IN GEORGE A. ROMERO’S NIGHT OF THE LIVING DEAD: AN HISTORICAL EXPLORATION A Thesis Submitted to the Graduate Faculty of the Louisiana State University and Agricultural and Mechanical College in the partial fulfillment of the requirements for the degree of Master of Arts In The Department of English by Jennifer Whitney Dotson B.A., Middle Tennessee State University, 2004 August 2006 Table of Contents Abstract……………………………………………………………………...……iii Chapter 1 Introduction………………………………………………..…………..1 2 An Overview of the Twentieth Century Zombie in the West….….....12 3 Night of the Living Dead…………………………………………….39 4 Conclusion…………………………………………………...………66 Bibliography………….………………………………………………………….69 Filmography………………………….……………….……………….…………72 Vita.……………………………………………………………………..………..76 ii Abstract When George A. Romero’s Night of the Living Dead was released in 1968, the independent black and white zombie film stunned American moviegoers. Having assaulted the audience with a new level of violence-laden gore, Night of the Living Dead received much attention from both popular and critical audiences, with the former rushing to theaters to see the film over and over and the latter almost universally panning the film for its poor taste and gratuitous violence. Since its release, however, Night of the Living Dead has become one of the most written about horror films in American history, with critics praising the film for its ingenuity and reviving the zombie genre and also for its treatment of American sociopolitical issues, including the most critically noted issue— the Vietnam War. Although I agree with those critics who assert that controversy over Vietnam War is raised in Night of the Living Dead (as well as are many other sociopolitical issues which are well worth exploring), the Vietnam imagery of the film has been almost exclusively analyzed at the expense of exploring what I believe is another important aspect of Night of the Living Dead— its re-inscription of blackness in the zombie film. -
From Voodoo to Viruses: the Evolution of the Zombie in Twentieth Century Popular Culture
From Voodoo to Viruses: The Evolution of the Zombie in Twentieth Century Popular Culture By Margaret Twohy Adviser: Dr. Bernice Murphy A thesis submitted in partial fulfilment of the Degree of Master’s of Philosophy in Popular Literature Trinity College Dublin Dublin, Ireland October 2008 2 Abstract The purpose of this thesis is to explore the evolutionary path the zombie has followed in 20th Century popular culture. Additionally, this thesis will examine the defining characteristics of the zombie as they have changed through its history. Over the course of the last century and edging into the 21st Century, the zombie has grown in popularity in film, videogames, and more recently in novels. The zombie genre has become a self-inspiring force in pop culture media today. Films inspired a number of videogames, which in turn, supplied the film industry with a resurgence of inspirations and ideas. Combined, these media have brought the zombie to a position of greater prominence in popular literature. Additionally, within the growing zombie culture today there is an over-arcing viral theme associated with the zombie. In many films, games, and novels there is a viral cause for a zombie outbreak. Meanwhile, the growing popularity of zombies and its widening reach throughout popular culture makes the genre somewhat viral-like as well. Filmmakers, authors and game designers are all gathering ideas from one another causing the some amount of self- cannibalisation within the genre. 3 Table of Contents Introduction 4 Chapter One 7 Evolution of the Dead Chapter Two 21 Contaminants, Viruses, and Possessions—Oh my! Chapter Three 34 Dawn of the (Digital) Dead Chapter Four 45 Rise of the Literary Zombie Conclusion 58 Bibliography 61 4 Introduction There are perhaps few, if any fictional monsters that can rival the versatility of the humble zombie (or zombi)1. -
"Those Things" and "You People" : Issues Of
d “THOSE THINGS” AND “YOU PEOPLE” Issues of Racism in Zombie Cinema Kyle Allkins Judith Halberstam claims that “it would be very difficult in a horror film to show and punish racism simultaneously,” but this essay contends that zombie films show racism through their representation of African American characters and the ways zombies function as racial “others” who exemplify the nonnormative and inhuman (Skin Shows 4). Zombie films also link the colonized racial “other” to the colonized white female in interesting ways. The extermination of zombies in cinema represents racism, racial profiling, racial violence, and racial selfhatred and links racism with sexism. At times, zombie cin ema may also punish the culturally normative “we or us” for seeking violence against the racialized or feminized “them.” Cinematic zombies evoke fear in part because zombies can be anyone. Spouse, sibling, coworker, friend, priest, cop, Mayor, President, girl next door—anyone in a zombie film can be altered and “turned” in no time at all. Those that haven’t been turned are slowly being outnumbered, becoming the mi nority, becoming nonnormative themselves. Audiences have eagerly consumed films about zombies since their first appear ance in White Zombie, a 1932 horror film starring Bela Legosi. 112 Subsequent zombie films such as Jacques Tourneur’s 1943 I Walked with A Zombie, George A. Romero’s 1968 cult classic Night of the Living Dead, and even Wes Craven’s 1988 The Serpent and the Rainbow, continued to shape the genre by adding unique elements. The website http://en.wikipedia.org/wiki/ List_of_zombie_films lists the dozens of zombie films made in America and abroad over the last eight decades and attests to the genre’s continuing popularity. -
Taylor Doctoralthesis Complete
21st Century Zombies: New Media, Cinema, and Performance By Joanne Marie Taylor A dissertation submitted in partial satisfaction of the requirements for the degree of Doctor of Philosophy in Performance Studies and the Designated Emphasis in Film Studies in the Graduate Division of the University of California, Berkeley Committee in charge: Professor Peter Glazer, Chair Professor Brandi Wilkins Catanese Professor Kristen Whissel Fall 2011 21st Century Zombies: New Media, Cinema, and Performance © 2011 by Joanne Marie Taylor Abstract 21st Century Zombies: New Media, Cinema, and Performance by Joanne Marie Taylor Doctor of Philosophy in Performance Studies and a Designated Emphasis in Film Studies University of California, Berkeley Professor Peter Glazer, Chair This project began with a desire to define and articulate what I have termed cinematic performance, which itself emerged from an examination of how liveness, as a privileged performance studies concept, functions in the 21st century. Given the relative youth of the discipline, performance studies has remained steadfast in delimiting its objects as those that are live—shared air performance—and not bound by textuality; only recently has the discipline considered the mediated, but still solely within the circumscription of shared air performance. The cinema, as cultural object, permeates our lives—it is pervasive and ubiquitous—it sets the bar for quality acting, and shapes our expectations and ideologies. The cinema, and the cinematic text, is a complex performance whose individual components combine to produce a sum greater than the total of its parts. The cinema itself is a performance—not just the acting—participating in a cultural dialogue, continually reshaping and challenging notions of liveness, made more urgent with the ever-increasing use of digital technologies that seem to further segregate what is generally considered real performance from the final, constructed cinematic text. -
Movie Titles List, Genre
ALLEGHENY COLLEGE GAME ROOM MOVIE LIST SORTED BY GENRE As of December 2020 TITLE TYPE GENRE ACTION 300 DVD Action 12 Years a Slave DVD Action 2 Guns DVD Action 21 Jump Street DVD Action 28 Days Later DVD Action 3 Days to Kill DVD Action Abraham Lincoln Vampire Hunter DVD Action Accountant, The DVD Action Act of Valor DVD Action Aliens DVD Action Allegiant (The Divergent Series) DVD Action Allied DVD Action American Made DVD Action Apocalypse Now Redux DVD Action Army Of Darkness DVD Action Avatar DVD Action Avengers, The DVD Action Avengers, End Game DVD Action Aviator DVD Action Back To The Future I DVD Action Bad Boys DVD Action Bad Boys II DVD Action Batman Begins DVD Action Batman v Superman: Dawn of Justice DVD Action Black Hawk Down DVD Action Black Panther DVD Action Blood Father DVD Action Body of Lies DVD Action Boondock Saints DVD Action Bourne Identity, The DVD Action Bourne Legacy, The DVD Action Bourne Supremacy, The DVD Action Bourne Ultimatum, The DVD Action Braveheart DVD Action Brooklyn's Finest DVD Action Captain America: Civil War DVD Action Captain America: The First Avenger DVD Action Casino Royale DVD Action Catwoman DVD Action Central Intelligence DVD Action Commuter, The DVD Action Dark Knight Rises, The DVD Action Dark Knight, The DVD Action Day After Tomorrow, The DVD Action Deadpool DVD Action Die Hard DVD Action District 9 DVD Action Divergent DVD Action Doctor Strange (Marvel) DVD Action Dragon Blade DVD Action Elysium DVD Action Ender's Game DVD Action Equalizer DVD Action Equalizer 2, The DVD Action Eragon -
Introduction
INTRODUCTION Having picked this book off the shelf, you’re probably asking yourself, “How could there be a neuroscience of zombies?” While yes, zombies do have brains (you have to destroy their brains in order “kill” them, or so the myth goes), we would be hard pressed to make a case that “zombie neuroscience” qualifies as its own field of study. Neuroscience— the study of the brain, particularly its relationship to behavior and cognition—already has its fair share of perhaps silly and fantastical “specialty” subfields; why add to the list? Well, did you know that we neuroscientists have the answer to every thing? Regular readers of the Opinion page of the New York Times or other popular media outlets will already know that neuroscience can explain why you are in love with your iPhone, why lying to your kids about Santa is a neurologically sound form of parenting, and why inducing a coma leads to proof of heaven. You see, by filtering all of human existence through our very muddy lens we can answer all of life’s questions. By our estimates, an fMRI study explaining the meaning of life should be coming out by sometime early 2015 (hint: it involves 42 brain regions). We hate to break it to our colleagues in the fields of philosophy, religion, and physics, but thanks to a few fancy brain imaging machines and a couple of decades of pretty hard think- ing about stuff, we neuroscientists now can understand every- thing, so they’ll probably need to seek employment elsewhere. If neuroscience is the panacea and explanation for everything else, why not the zombie apocalypse? There’s a market for that, right? Verstynen.indb 1 7/24/2014 8:15:00 AM 2 | Introduction Let’s return to the book you are holding in your hands. -
REVIEW of KIM PAFFENROTH, GOSPEL of the LIVING DEAD Richard Walsh, Methodist University Correspondence to Richard Walsh: [email protected]
BOOK REVIEWS REVIEW OF KIM PAFFENROTH, GOSPEL OF THE LIVING DEAD Richard Walsh, Methodist University Correspondence to Richard Walsh: [email protected] Richard Walsh reviews Kim Paffenroth’s Gospel of the Living Dead: George Romero’s Visions of Hell on Earth. Waco, Texas: Baylor University Press; 2006. Zombies are dead humans come back to ‘life’ because of scientific or imperialistic hubris or, quite rarely, because of a supernatural judgment (e.g. in Day of the Dead). ‘Alive’, they are automatons without higher functions, turning the living that they bite or otherwise infect into zombies themselves. The typical zombie movie focuses on a small group of human survivors struggling to remain alive in the face of this zombie apocalypse. Much of the intrigue, however, arises from the humans’ internecine conflicts. For Paffenroth, the zombies’ automaton-character and their cannibalism are Romero’s chief symbolic investments, but, like all monsters, zombies are inevitably liminal beings threatening tenuous social constructs. Zombies obscure the line between life and death and, as zombies were once living humans, the line between (the living) us and (the dead) them. Therefore, zombies are the most human of monstrous others: ‘In the end, Romero is asking what is a smart zombie, other than… a human being, a bestial slave to its appetites that struggles to be more? Or what are we, other than… slightly smart zombies, a tribe of deranged, self-destructive cannibals preying on one another?’ (7). This ethical issue is what intrigues Paffenroth, although he does mention in passing metaphys- ical issues like the zombies’ ‘perverted version of the Christian idea of bodily resurrection’ (12). -
Genre Hybridization in Shaun of the Dead
Angles New Perspectives on the Anglophone World 1 | 2015 Brevity is the soul of wit Things Are Going to Change: Genre Hybridization in Shaun of the Dead Jean-François Baillon and Nicolas Labarre Electronic version URL: http://journals.openedition.org/angles/2150 DOI: 10.4000/angles.2150 ISSN: 2274-2042 Publisher Société des Anglicistes de l'Enseignement Supérieur Electronic reference Jean-François Baillon and Nicolas Labarre, « Things Are Going to Change: Genre Hybridization in Shaun of the Dead », Angles [Online], 1 | 2015, Online since 01 November 2015, connection on 02 September 2020. URL : http://journals.openedition.org/angles/2150 ; DOI : https://doi.org/10.4000/ angles.2150 This text was automatically generated on 2 September 2020. Angles. New Perspectives on the Anglophone World is licensed under a Creative Commons Attribution- NonCommercial-ShareAlike 4.0 International License. Things Are Going to Change: Genre Hybridization in Shaun of the Dead 1 Things Are Going to Change: Genre Hybridization in Shaun of the Dead Jean-François Baillon and Nicolas Labarre Page 1: ‘Things are going to change’: Genre hybridization in Shaun of the Dead Credits: Jean-François Baillon and Nicolas Labarre. Angles, 1 | 2015 Things Are Going to Change: Genre Hybridization in Shaun of the Dead 2 Page 2: ‘Things are going to change’: Genre hybridization in Shaun of the Dead Credits: Jean-François Baillon and Nicolas Labarre. Page 3: ‘Things are going to change’: Genre hybridization in Shaun of the Dead Credits: Jean-François Baillon and Nicolas Labarre. Angles, 1 | 2015 Things Are Going to Change: Genre Hybridization in Shaun of the Dead 3 Page 4: ‘Things are going to change’: Genre hybridization in Shaun of the Dead Credits: Jean-François Baillon and Nicolas Labarre.