The Emergence of Cyber Literature: a Challenge to Teach Literature from Text to Hypertext
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ENG 1131: Writing Through Media—Ergodic Literature
Milligan i ENG 1131: Writing Through Media—Ergodic Literature Section 1983 Instructor:Caleb Milligan MWF, 6; W, E1-E3 Email:[email protected] ARCH 116 Office Hours:TUR 4367; MWF, 4 (and by appointment) Course Description Ergodic literature, according to media theorist Espen J. Aarseth, are those works for which “nontrivial effort is required to allow the reader to traverse the text,” demanding responsibilities beyond just “eye movement and the periodic or arbitrary turning of pages.” In this course, we will investigate important historical and more recent examples of ergodic texts, paying particular attention to the ways they require us to engage with and interact with the work. Our assigned texts should demonstrate that ergodic literature is not medium specific, as we investigate print literature, film, hypertext fiction, and games that all merit consideration as “cybertexts.” As we read and play these works, we will “write through media” by composing our own exercises of ergodic writing and reading through assignments that test limits of print and digital media. Course screening times will be dedicated to collaborative reading/viewing works that test ergodic and interactive possibilities, and to workshopping with print craft and required software for composition. We will regularly “read together” to emphasize the diversity of experiences ergodic texts may solicit, and to compare the differing resolutions each of you may reach to the shared resolutions we arrive at as a group. You should thus gain appreciation for the analysis and composition -
The Origins of Electronic Literature. an Overview. As Origens Da Literatura Eletrônica
Texto Digital, Florianópolis, v. 15, n. 1, p. 4-27, jan./jun. 2019. https://doi.org/10.5007/1807-9288.2019v15n1p4 The Origins of Electronic Literature. An Overview. As origens da Literatura Eletrônica. Um panorama. Giovanna Di Rosarioa; Kerri Grimaldib; Nohelia Mezac a Politecnico di Milano, Milano, Italy - [email protected] b Hamilton College, Clinton, New York United States of America - [email protected] c University of Leeds, Leeds, United Kingdom - [email protected] Keywords: Abstract: The aim of this article is to sketch the origins of electronic literature and to Electronic highlight some important moments in order to trace its history. In doing so we consider Literature. Origins. the variety of languages, cultural backgrounds, cultural heritages, and contexts in which Development. digital literature has been created. The article is divided into five sections: a brief World. history of electronic literature in general (however, we must admit that this section has a very ethnocentric point of view) and then four other sections divided into North American, Latin American, European (Russia included), and Arab Electronic Literature. Due to the lack of information, there is no section devoted to Electronic Literature in Asia, although a few texts will be mentioned. We are aware of the limits of this division and of the problems it can create, however, we thought it was the easiest way to shortly map out the origins of electronic literature and its development in different countries and continents. The article shows how some countries have developed their interest in and creation of electronic literature almost simultaneously, while others, just because of their own cultural background and/or contexts (also political and economic contexts and backgrounds), have only recently discovered electronic literature, or accepted it as a new form of the literary genre. -
Sue Thomas, Phd [email protected]
CURRICULUM VITAE last updated June 2013 Sue Thomas, PhD www.suethomas.net [email protected] Narrative Summary I have been writing about computers and the internet since the late 1980s. My books include ‘Technobiophilia: nature and cyberspace (2013), a study of the biophilic relationship between nature and technology, Hello World: travels in virtuality (2004), a travelogue/memoir of life online, and Correspondence (1992), short-listed for the Arthur C. Clarke Award for Best Science Fiction Novel. In 1995 I found the pioneering trAce Online Writing Centre, an early global online community based at Nottingham Trent University which ran for ten years. From 2005-2013 I was Professor of New Media in the Institute of Creative Technologies at De Montfort University where I researched biophilia, social media, transliteracy, transdisciplinarity and future foresight, as well as running innovative projects like the NESTA-funded Amplified Leicester, and the development of the DMU Transdisciplinary Common Room, a collaborative space for cross-faculty working. To date I have received funding from Arts Council England, the Arts and Humanities Research Board, the British Academy, the British Council, the EU, the Higher Education Innovation Fund, the Joseph Rowntree Foundation, NESTA and many others. My partners have included commercial companies, universities, arts organisations, local authorities and colleagues in Sweden, Finland, France, Australia and the USA. I left De Montfort University in June 2013 to focus on writing and consultancy and I am currently researching future forecasting in nature, technology and well-being. I want to know what practical steps we might take to ensure that our digital lives are healthy, mindful and productive. -
Cybertext: a Topology of Reading
Cybertext: A Topology of Reading Citation info: Lee, T.K. (2017) “Cybertext: A Topology of Reading”, Modern Chinese Literature and Culture 29(1): 172-203. Tong King Lee “Cybertext” was first used by Espen Aarseth as a critical term to denote dynamic forms of literature in his seminal book Cybertexts: Perspectives on Ergodic Literature. To Aarseth (1997) the cybertext “is not a ‘new,’ ‘revolutionary’ form of text” (18) exclusive to the digital or computing realm. Nor is it a radical departure from “old-fashioned textuality,” (18) that is, the codex book – often seen as having little to do with technology defined in a restricted sense. The notion of the cybertext was indeed proposed in response to the print-digital divide that continues to govern how we think about contemporary literary practice. In the popular imagination, the neologism “cyberliterature” evokes the idea of electronically-enabled literary works produced and received via computing platforms; printed literature, accordingly, is not normally considered as belonging to the “cyber” domain. Aarseth’s re-definition is therefore fundamental in unlocking the medial and generic constraints imposed on the prefix-signifier cyber. In the advent of Aarseth’s theory, the term cybertext does not refer to a particular text genre; instead, it describes “a broad textual media category,” (5) “a perspective on all forms of textuality.” (18; original emphasis) It challenges the traditional assumptions of literary criticism by encompassing a wide range of textual formations, some of which are not conventionally regarded as literature proper. The cybertext is therefore a heuristic category that cuts across media and genres “with no obvious unity of aesthetics, thematics, literary history, or even material technology.” (5) The defining characteristic of the cybertext rests not with its medium of representation – it can be instantiated in print, digital, or mixed-media formats – but within the dynamics of its design and reception. -
Learning As You Go: Inventing Pedagogies for Electronic Literature
Learning as you go: Inventing Pedagogies for Electronic Literature. In a field like electronic literature, which is both well developed and always emerging, most teachers have faced the challenge of teaching material that is regarded as “marginal” within the Humanities but relevant in the classroom. Though the scholars that circulate around the organization tend to be very interested in literary approaches, most have found themselves working in roundabout ways, slipping electronic literature into literature surveys, media studies, fine arts, and computer science classrooms. Indeed, as Maria Engberg notes in her survey of electronic literature pedagogy in Europe, there are a range of institutional obstacles to the teaching of electronic literature, and these obstacles differ depending on national, institutional, and disciplinary contexts. Citing Jorgen Schafer’s experience teaching eliterature in Germany, Engberg points to the various places where electronic literature can fit into a broader curriculum: “1) literary studies; 2) communications or media studies; 3) art and design schools or creative writing programs; and 4) computer science departments.”i In response to the scant attention to electronic literature in German academic settings, Shafer’s recommendation is “to ‘reanimate’ the so-called Allgemeine Literaturwissenschaft (or ‘general study of literature’) of the 1970s and 1980s in German universities.”ii The conclusion reflected broadly across the various approaches in Engberg’s survey is that the electronic literature teacher must -
10 Gaps for Digital Literature? Serge Bouchardon
Mind the gap! 10 gaps for Digital Literature? Serge Bouchardon ELO Montreal Conference (keynote), 17/08/18: http://www.elo2018.org/ Introduction 2 1. The Field of Digital Literature 3 1.1. Gap No.1 3 Creation: From Building Interfaces to Using Existing Platforms? 1.2. Gap No.2 6 Audience: From a Private to a Mainstream Audience? 1.3. Gap No.3 7 Translation: from Global Digital Cultural Homogeneity to Cultural Specificities? 1.4. Gap No.4 8 The Literary Field: From Literariness to Literary Experience? 2. The Reading Experience 10 2.1. Gap No.5 10 Gestures: From Reading Texts to Interpretation through Gestures? 2.2. Gap No.6 11 Narrative : From Telling a Story to Mixing Fiction with the Reader’s Reality? 2.3. Gap No.7 14 The Digital Subject: From Narrative Identity to Poetic Identity? 3. Teaching and Research 16 3.1. Gap No.8 16 Pedagogy: From Literacy to Digital Literacy? 3.2. Gap No.9 19 Preservation: From a Model of Stored Memory to a Model of Reinvented Memory? 3.3. Gap No.10 23 Research: From an Epistemology of Measure to an Epistemology of Data? Conclusion 25 Bibliography 26 1 Introduction What exactly do we mean by digital literature? This field has existed for over six decades, descending from clearly identified lineages (combinatorial writing and constrained writing, fragmentary writing, sound and visual writing…). The terminology varies, and digital, electronic, and computer-based literature are all commonly used. Yet most critics in the field are in agreement on the distinction between the two principal forms of literature relying on digital media: digitized literature and true digital literature (even if the boundary between the two is sometimes rather blurred, perhaps increasingly so). -
Beyond Codexspace: Potentialities of Literary Cybertext." Grammalepsy: Essays on Digital Language Art
Cayley, John. "Beyond Codexspace: Potentialities of Literary Cybertext." Grammalepsy: Essays on Digital Language Art. New York: Bloomsbury Academic, 2018. 15–32. Bloomsbury Collections. Web. 28 Sep. 2021. <http://dx.doi.org/10.5040/9781501335792.ch-002>. Downloaded from Bloomsbury Collections, www.bloomsburycollections.com, 28 September 2021, 10:59 UTC. Copyright © John Cayley 2018. You may share this work for non-commercial purposes only, provided you give attribution to the copyright holder and the publisher, and provide a link to the Creative Commons licence. 1 Beyond Codexspace: Potentialities of Literary Cybertext The use and abuse of visible language—or writing in the broadest sense— began, in the 1990s, to undergo huge, unprecedented, still continuing growth.1 This growth takes place in what was once called cyberspace, in what many critics still consider an environment that is hostile to cultivated letters—hostile, at the very least, to the traditional and still pre-eminent delivery media which made language visible to civilized language animals. The still narrow bandwidth of networks in the 1990s and the limited capabilities of affordable interfaces meant that encoded text became the dominant medium of information exchange on computer-based networks. And to communicate over these networks, people still, predominantly, write and read. That is, they compose (literary) texts and publish them in cyberspace, where they are read, usually in silence, by friends, colleagues, and the general public.2 All this has stimulated the emergence of an exuberant mass of new forms and proto-genres of visible language: Listserv mailing lists, online conferences or “chat” zones, MOO spaces, and so on. -
CYBERTEXT NARRATOLOGY Markku Eskelinen Introduction
(INTRODUCTION TO) CYBERTEXT NARRATOLOGY Markku Eskelinen Introduction This paper combines Espen Aarseth´s typology and textonomy of cyber- texts with three advanced late 20th century models of narrativity: those of narratology as systematized by Gérard Genette, Seymour Chatman and Gerald Prince, the well-known constructions of postmodernism by Brian McHale, and finally the combinatorial and constrictive practices of the OuLiPo as described by Marcel Bénabou and Jacques Roubaud. In its own modestly exponential way my paper also introduces cybertext fiction, not much in existence yet. Consequently, we will focus on three main issues. At first, we’ll see how the basic and still somewhat heuristic concepts and categories of narratology have to change in order to be able to map out the possibilities and new constellations of cybertextual narration. Secondly, there is the digital dominant, that is, a new set of both epistemological and ontological problems caused or called forth by cybertext fiction and theory. And finally we’ll introduce oulipian objects and operations to temporally dynamic aspects of cybertext theory. It is important to clarify right from the start that cybertext fiction denies its users’ mastery in ways hypertext fiction does not. And in doing so it is much closer to that once hyped hypertext prophecy: print stays; electronic text replaces itself. Firstly, cybertext fiction reads its readers and reacts back by changing itself far more profoundly than by simply playing around with conditional links. In other words it operates as an average piece of 52 interactive art. It should be remembered that this so called interactivity, so far best explained and moderated by Aarseth’s user functions, has a much longer conceptual and practical history in many other forms of art. -
Electronic Literature in Ireland
Electronic Literature in Ireland James O’Sullivan Published in the Electronic Book Review at: https://electronicbookreview.com/essay/electronic-literature-in-ireland/ Licensed under: Creative Commons Attribution-NoDerivatives 4.0 International License *** Literary Ireland has long embraced experimentation.1 So, in an artistic community that typically gravitates towards the new, it is culturally anomalous to see that electronic literature2 has failed to flourish. Ireland, sitting at the nexus between the North American and European e-lit communities, should be playing a more active role in what is becoming an increasingly significant literary movement. This article provides a much needed account of the field of electronic literature as it exists at present within an Irish context, simultaneously exploring those circumstances which have contributed to its successes and failures. Doing so rectifies a major gap in the national media archaeologies of this field, presenting an incomplete yet untold culturally specific literary history. While a complete literary history of Ireland’s e-lit community3 cannot be accomplished within the constraints of this single essay—there will inevitably be limitations in scope, practitioners I have failed to acknowledge, writings I have missed in my review—what can be achieved here is the beginning of a discourse which will hopefully flourish in years to come. Electronic Literature as Community What makes for a literary movement? In many respects, literary movements are, like any cohort, little more than the coming together of like-minded individuals who share a common interest in a particular ideology or practice—communities are about a shared culture, some elusive thing that binds. -
Teaching Digital Literature
Roberto Simanowski Teaching Digital Literature Didactic and Institutional Aspects 1 Making Students Fit for the 21st Century When Nam Jun Paik in the last two decades of the 20th century created video installations confronting the audience with multiple screens which the specta- tor had to follow by simultaneously jumping from one to another while scan- ning them all for information, Paik was training his audience for the tasks of the 21st century. With this notion, Janez Strehovec situates our topic within the broader cultural and social context of new media that redefine the areas of economy, sciences, education, and art, stressing the importance of new media literacy in contemporary society. Such literacy not only consists of the ability to read, write, navigate, alter, download and ideally program web documents (i.e., reading non-linear structures, being able to orient oneself within a labyrinthic environment). It also includes the ability to identify with the cursor, the avatar and with virtual space, to travel in spatially and temporally compressed units without physical motion, to carry out real-time activities, and to undertake as- sociative selection, sampling and reconfiguration resembling DJ and VJ cul- ture. In Strehovec’s perspective (in his essay in Part One), the stakes are very high. The aesthetics of the Web teaches the logic of contemporary culture but also the needs of contemporary multicultural society. The mosaic structure of a web site with documents of divergent origin each with its own particular iden- tity and time, the simultaneity of divergent documents, artifacts, and media teaches us, according to Strehovec, to live with the coexistence of conflicting concepts, discourses, and cultures. -
Towards a History of Electronic Literature
CLCWeb: Comparative Literature and Culture ISSN 1481-4374 Purdue University Press ©Purdue University Volume 16 (2014) Issue 5 Article 2 Towards a History of Electronic Literature Urszula Pawlicka University of Warmińsko-Mazurski Follow this and additional works at: https://docs.lib.purdue.edu/clcweb Part of the Comparative Literature Commons, Digital Humanities Commons, and the Other Arts and Humanities Commons Dedicated to the dissemination of scholarly and professional information, Purdue University Press selects, develops, and distributes quality resources in several key subject areas for which its parent university is famous, including business, technology, health, veterinary medicine, and other selected disciplines in the humanities and sciences. CLCWeb: Comparative Literature and Culture, the peer-reviewed, full-text, and open-access learned journal in the humanities and social sciences, publishes new scholarship following tenets of the discipline of comparative literature and the field of cultural studies designated as "comparative cultural studies." Publications in the journal are indexed in the Annual Bibliography of English Language and Literature (Chadwyck-Healey), the Arts and Humanities Citation Index (Thomson Reuters ISI), the Humanities Index (Wilson), Humanities International Complete (EBSCO), the International Bibliography of the Modern Language Association of America, and Scopus (Elsevier). The journal is affiliated with the Purdue University Press monograph series of Books in Comparative Cultural Studies. Contact: <[email protected]> Recommended Citation Pawlicka, Urszula. "Towards a History of Electronic Literature." CLCWeb: Comparative Literature and Culture 16.5 (2014): <https://doi.org/10.7771/1481-4374.2619> This text has been double-blind peer reviewed by 2+1 experts in the field. The above text, published by Purdue University Press ©Purdue University, has been downloaded 1359 times as of 11/ 07/19. -
Borges' “The Library of Babel” and Moulthrop's Cybertext
Borges’ “The Library of Babel” and Moulthrop’s Cybertext “Reagan Library” Revisited Perla Sassón-Henry United States Naval Academy he works of Jorge Luis Borges are intimately related to technology and sci- Tence. In his short stories “The Garden of Forking Paths” and “The Library of Babel,” Borges anticipates hypertext and the Internet well before the advent of these technologies. Bifurcation and chaos theory have also been associated with both works. Thomas Weissert claims that “Borges discovered the essence of Bifurcation Theory thirty years before chaos scientists mathematically formalized it” (223). Weissert’s research provides the foundation for a new direction in the study of Borges’ works: the tripartite connection among “The Library of Babel,” the cybertext “Reagan Library” by Stuart Moulthrop, and chaos theory. Each element of this triad contributes to the understanding of each literary work from the perspective of digital technology, and a new perspective in the literary analysis of Borges’ works emerges. Borges’ innovative ideas about reading, writing, the role of the author, the role of the reader, and the text are reflected in the genre known as hyperfiction. This new type of literature, created on the computer to be read on the computer, allows the reader to traverse a series of lexias—electronic spaces—via links that generate an intricate narrative. In the last two decades, hyperfiction has evolved from a black- and-white electronic digital text into a rich environment where the text consists of images and sounds integral to the narrative. According to Susana Pajares Tosca, “hypertext fiction generally plays with disorientation as an aesthetic effect” and “each hyperfiction has its own reading rules embedded in its structure, and they apply often only to that text” (271).